babylonjs-node-geometry-editor 8.3.1 → 8.4.1

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@@ -864,6 +864,38 @@ declare module BABYLON.NodeGeometryEditor.SharedUIComponents {
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+ }
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+ declare module BABYLON.NodeGeometryEditor {
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+
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+
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+ }
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+ declare module BABYLON.NodeGeometryEditor.SharedUIComponents {
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+ /**
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+ * Used by both particleSystem and alphaBlendModes
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+ */
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+ export var commonBlendModes: {
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+ label: string;
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+ value: number;
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+ }[];
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+ /**
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+ * Used to populated the blendMode dropdown in our various tools (Node Editor, Inspector, etc.)
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+ * The below ParticleSystem consts were defined before new Engine alpha blend modes were added, so we have to reference
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+ * the ParticleSystem.FOO consts explicitly (as the underlying var values are different - they get mapped to engine consts within baseParticleSystem.ts)
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+ */
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+ export var blendModeOptions: {
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+ label: string;
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+ value: number;
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+ }[];
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+ /**
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+ * Used to populated the alphaMode dropdown in our various tools (Node Editor, Inspector, etc.)
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+ */
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+ export var alphaModeOptions: {
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+ label: string;
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+ value: number;
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+ }[];
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+
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+
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+
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  }
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  declare module BABYLON.NodeGeometryEditor {
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