babylonjs-node-geometry-editor 7.54.0 → 7.54.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -1664,7 +1664,7 @@ export class StateManager {
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exportData: (data: any, frame?: Nullable<GraphFrame>) => string;
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isElbowConnectionAllowed: (nodeA: FrameNodePort | NodePort, nodeB: FrameNodePort | NodePort) => boolean;
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isDebugConnectionAllowed: (nodeA: FrameNodePort | NodePort, nodeB: FrameNodePort | NodePort) => boolean;
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applyNodePortDesign: (data: IPortData, element: HTMLElement, imgHost:
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applyNodePortDesign: (data: IPortData, element: HTMLElement, imgHost: HTMLImageElement, pip: HTMLDivElement) => boolean;
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getPortColor: (portData: IPortData) => string;
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storeEditorData: (serializationObject: any, frame?: Nullable<GraphFrame>) => void;
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getEditorDataMap: () => {
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@@ -1734,7 +1734,7 @@ export class NodePort {
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node: GraphNode;
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protected _element: HTMLDivElement;
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protected _portContainer: HTMLElement;
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protected _imgHost:
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protected _imgHost: HTMLImageElement;
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protected _pip: HTMLDivElement;
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protected _stateManager: StateManager;
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protected _portLabelElement: Element;
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@@ -2578,6 +2578,31 @@ interface IUnitButtonProps {
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export {};
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}
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declare module "babylonjs-node-geometry-editor/lines/textureButtonLineComponent" {
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import { BaseTexture } from "babylonjs/Materials/Textures/baseTexture";
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import { Scene } from "babylonjs/scene";
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import * as React from "react";
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interface ITextureButtonLineProps {
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label: string;
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scene: Scene;
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onClick: (file: File) => void;
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onLink: (texture: BaseTexture) => void;
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accept: string;
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}
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interface ITextureButtonLineState {
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isOpen: boolean;
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}
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export class TextureButtonLine extends React.Component<ITextureButtonLineProps, ITextureButtonLineState> {
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private static _IDGenerator;
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private _id;
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private _uploadInputRef;
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constructor(props: ITextureButtonLineProps);
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onChange(evt: any): void;
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}
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export {};
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}
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declare module "babylonjs-node-geometry-editor/lines/textLineComponent" {
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import * as React from "react";
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@@ -5874,7 +5899,7 @@ declare module BABYLON.NodeGeometryEditor.SharedUIComponents {
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exportData: (data: any, frame?: BABYLON.Nullable<BABYLON.NodeGeometryEditor.SharedUIComponents.GraphFrame>) => string;
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isElbowConnectionAllowed: (nodeA: BABYLON.NodeGeometryEditor.SharedUIComponents.FrameNodePort | BABYLON.NodeGeometryEditor.SharedUIComponents.NodePort, nodeB: BABYLON.NodeGeometryEditor.SharedUIComponents.FrameNodePort | BABYLON.NodeGeometryEditor.SharedUIComponents.NodePort) => boolean;
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isDebugConnectionAllowed: (nodeA: BABYLON.NodeGeometryEditor.SharedUIComponents.FrameNodePort | BABYLON.NodeGeometryEditor.SharedUIComponents.NodePort, nodeB: BABYLON.NodeGeometryEditor.SharedUIComponents.FrameNodePort | BABYLON.NodeGeometryEditor.SharedUIComponents.NodePort) => boolean;
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applyNodePortDesign: (data: BABYLON.NodeGeometryEditor.SharedUIComponents.IPortData, element: HTMLElement, imgHost:
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applyNodePortDesign: (data: BABYLON.NodeGeometryEditor.SharedUIComponents.IPortData, element: HTMLElement, imgHost: HTMLImageElement, pip: HTMLDivElement) => boolean;
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getPortColor: (portData: BABYLON.NodeGeometryEditor.SharedUIComponents.IPortData) => string;
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storeEditorData: (serializationObject: any, frame?: BABYLON.Nullable<BABYLON.NodeGeometryEditor.SharedUIComponents.GraphFrame>) => void;
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getEditorDataMap: () => {
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@@ -5948,7 +5973,7 @@ declare module BABYLON.NodeGeometryEditor.SharedUIComponents {
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node: BABYLON.NodeGeometryEditor.SharedUIComponents.GraphNode;
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protected _element: HTMLDivElement;
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protected _portContainer: HTMLElement;
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protected _imgHost:
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protected _imgHost: HTMLImageElement;
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protected _pip: HTMLDivElement;
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protected _stateManager: BABYLON.NodeGeometryEditor.SharedUIComponents.StateManager;
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protected _portLabelElement: Element;
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@@ -6837,6 +6862,33 @@ declare module BABYLON.NodeGeometryEditor.SharedUIComponents {
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}
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declare module BABYLON.NodeGeometryEditor {
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}
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declare module BABYLON.NodeGeometryEditor.SharedUIComponents {
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interface ITextureButtonLineProps {
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label: string;
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scene: BABYLON.Scene;
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onClick: (file: File) => void;
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onLink: (texture: BABYLON.BaseTexture) => void;
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accept: string;
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}
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interface ITextureButtonLineState {
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isOpen: boolean;
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}
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export class TextureButtonLine extends React.Component<ITextureButtonLineProps, ITextureButtonLineState> {
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private static _IDGenerator;
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private _id;
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private _uploadInputRef;
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constructor(props: ITextureButtonLineProps);
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onChange(evt: any): void;
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render(): import("react/jsx-runtime").JSX.Element;
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}
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}
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declare module BABYLON.NodeGeometryEditor {
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "babylonjs-node-geometry-editor",
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"version": "7.54.
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"version": "7.54.2",
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"main": "babylon.nodeGeometryEditor.js",
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"types": "babylon.nodeGeometryEditor.module.d.ts",
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"files": [
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@@ -14,7 +14,7 @@
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"clean": "rimraf dist && rimraf babylon*.* -g"
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},
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"dependencies": {
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"babylonjs": "^7.54.
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"babylonjs": "^7.54.2"
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},
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"devDependencies": {
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"@dev/build-tools": "1.0.0",
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