babylonjs-node-geometry-editor 7.50.0 → 7.51.0

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@@ -145,7 +145,7 @@ declare module BABYLON.NodeGeometryEditor {
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  * Static class for BlockTools
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  */
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  export class BlockTools {
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- static GetBlockFromString(data: string): BABYLON.PointListBlock | BABYLON.CleanGeometryBlock | BABYLON.AggregatorBlock | BABYLON.LatticeBlock | BABYLON.GeometryInterceptorBlock | BABYLON.GeometryRotate2dBlock | BABYLON.GeometryLengthBlock | BABYLON.GeometryDistanceBlock | BABYLON.GeometryDotBlock | BABYLON.GeometryPosterizeBlock | BABYLON.GeometryReplaceColorBlock | BABYLON.GeometryDesaturateBlock | BABYLON.GeometryCurveBlock | BABYLON.GeometryCrossBlock | BABYLON.GeometryClampBlock | BABYLON.BooleanGeometryBlock | BABYLON.GeometryTextureFetchBlock | BABYLON.GeometryTextureBlock | BABYLON.BoundingBlock | BABYLON.MatrixComposeBlock | BABYLON.GeometryInfoBlock | BABYLON.GeometryCollectionBlock | BABYLON.GeometryOptimizeBlock | BABYLON.NullBlock | BABYLON.TeleportInBlock | BABYLON.TeleportOutBlock | BABYLON.DebugBlock | BABYLON.IntFloatConverterBlock | BABYLON.ConditionBlock | BABYLON.GeometryLerpBlock | BABYLON.GeometryNLerpBlock | BABYLON.GeometrySmoothStepBlock | BABYLON.GeometryStepBlock | BABYLON.MappingBlock | BABYLON.SetMaterialIDBlock | BABYLON.InstantiateOnVolumeBlock | BABYLON.InstantiateOnFacesBlock | BABYLON.InstantiateOnVerticesBlock | BABYLON.InstantiateBlock | BABYLON.MapRangeBlock | BABYLON.NormalizeVectorBlock | BABYLON.MeshBlock | BABYLON.VectorConverterBlock | BABYLON.TranslationBlock | BABYLON.ScalingBlock | BABYLON.AlignBlock | BABYLON.RotationXBlock | BABYLON.RotationYBlock | BABYLON.RotationZBlock | BABYLON.ComputeNormalsBlock | BABYLON.SetPositionsBlock | BABYLON.SetNormalsBlock | BABYLON.SetColorsBlock | BABYLON.SetTangentsBlock | BABYLON.SetUVsBlock | BABYLON.NoiseBlock | BABYLON.RandomBlock | BABYLON.GeometryOutputBlock | BABYLON.GridBlock | BABYLON.DiscBlock | BABYLON.IcoSphereBlock | BABYLON.BoxBlock | BABYLON.TorusBlock | BABYLON.SphereBlock | BABYLON.CylinderBlock | BABYLON.CapsuleBlock | BABYLON.PlaneBlock | BABYLON.GeometryElbowBlock | BABYLON.MergeGeometryBlock | BABYLON.GeometryTransformBlock | BABYLON.GeometryModBlock | BABYLON.GeometryPowBlock | BABYLON.GeometryInputBlock | BABYLON.MathBlock | BABYLON.GeometryTrigonometryBlock | BABYLON.GeometryArcTan2Block | BABYLON.InstantiateLinearBlock | BABYLON.InstantiateRadialBlock | null;
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+ static GetBlockFromString(data: string): BABYLON.SubdivideBlock | BABYLON.PointListBlock | BABYLON.CleanGeometryBlock | BABYLON.AggregatorBlock | BABYLON.LatticeBlock | BABYLON.GeometryInterceptorBlock | BABYLON.GeometryRotate2dBlock | BABYLON.GeometryLengthBlock | BABYLON.GeometryDistanceBlock | BABYLON.GeometryDotBlock | BABYLON.GeometryPosterizeBlock | BABYLON.GeometryReplaceColorBlock | BABYLON.GeometryDesaturateBlock | BABYLON.GeometryCurveBlock | BABYLON.GeometryCrossBlock | BABYLON.GeometryClampBlock | BABYLON.BooleanGeometryBlock | BABYLON.GeometryTextureFetchBlock | BABYLON.GeometryTextureBlock | BABYLON.BoundingBlock | BABYLON.MatrixComposeBlock | BABYLON.GeometryInfoBlock | BABYLON.GeometryCollectionBlock | BABYLON.GeometryOptimizeBlock | BABYLON.NullBlock | BABYLON.TeleportInBlock | BABYLON.TeleportOutBlock | BABYLON.DebugBlock | BABYLON.IntFloatConverterBlock | BABYLON.ConditionBlock | BABYLON.GeometryLerpBlock | BABYLON.GeometryNLerpBlock | BABYLON.GeometrySmoothStepBlock | BABYLON.GeometryStepBlock | BABYLON.MappingBlock | BABYLON.SetMaterialIDBlock | BABYLON.InstantiateOnVolumeBlock | BABYLON.InstantiateOnFacesBlock | BABYLON.InstantiateOnVerticesBlock | BABYLON.InstantiateBlock | BABYLON.MapRangeBlock | BABYLON.NormalizeVectorBlock | BABYLON.MeshBlock | BABYLON.VectorConverterBlock | BABYLON.TranslationBlock | BABYLON.ScalingBlock | BABYLON.AlignBlock | BABYLON.RotationXBlock | BABYLON.RotationYBlock | BABYLON.RotationZBlock | BABYLON.ComputeNormalsBlock | BABYLON.SetPositionsBlock | BABYLON.SetNormalsBlock | BABYLON.SetColorsBlock | BABYLON.SetTangentsBlock | BABYLON.SetUVsBlock | BABYLON.NoiseBlock | BABYLON.RandomBlock | BABYLON.GeometryOutputBlock | BABYLON.GridBlock | BABYLON.DiscBlock | BABYLON.IcoSphereBlock | BABYLON.BoxBlock | BABYLON.TorusBlock | BABYLON.SphereBlock | BABYLON.CylinderBlock | BABYLON.CapsuleBlock | BABYLON.PlaneBlock | BABYLON.GeometryElbowBlock | BABYLON.MergeGeometryBlock | BABYLON.GeometryTransformBlock | BABYLON.GeometryModBlock | BABYLON.GeometryPowBlock | BABYLON.GeometryInputBlock | BABYLON.MathBlock | BABYLON.GeometryTrigonometryBlock | BABYLON.GeometryArcTan2Block | BABYLON.InstantiateLinearBlock | BABYLON.InstantiateRadialBlock | null;
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  static GetColorFromConnectionNodeType(type: BABYLON.NodeGeometryBlockConnectionPointTypes): string;
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  static GetConnectionNodeTypeFromString(type: string): BABYLON.NodeGeometryBlockConnectionPointTypes.Int | BABYLON.NodeGeometryBlockConnectionPointTypes.Float | BABYLON.NodeGeometryBlockConnectionPointTypes.Vector2 | BABYLON.NodeGeometryBlockConnectionPointTypes.Vector3 | BABYLON.NodeGeometryBlockConnectionPointTypes.Vector4 | BABYLON.NodeGeometryBlockConnectionPointTypes.Matrix | BABYLON.NodeGeometryBlockConnectionPointTypes.AutoDetect;
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  static GetStringFromConnectionNodeType(type: BABYLON.NodeGeometryBlockConnectionPointTypes): "" | "Int" | "Float" | "Vector2" | "Vector3" | "Vector4" | "Matrix";
@@ -2412,26 +2412,27 @@ declare module BABYLON.NodeGeometryEditor.SharedUIComponents {
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  max?: number;
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  placeholder?: string;
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  unit?: React.ReactNode;
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- validator?: (value: string) => boolean;
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+ validator?: (input: string) => boolean;
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+ onValidateChangeFailed?: (invalidInput: string) => void;
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  multilines?: boolean;
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  throttlePropertyChangedNotification?: boolean;
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  throttlePropertyChangedNotificationDelay?: number;
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  disabled?: boolean;
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  }
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- export class TextInputLineComponent extends React.Component<ITextInputLineComponentProps, {
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- value: string;
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+ interface ITextInputLineComponentState {
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+ input: string;
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  dragging: boolean;
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- }> {
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+ inputValid: boolean;
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+ }
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+ export class TextInputLineComponent extends React.Component<ITextInputLineComponentProps, ITextInputLineComponentState> {
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  private _localChange;
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  constructor(props: ITextInputLineComponentProps);
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  componentWillUnmount(): void;
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- shouldComponentUpdate(nextProps: ITextInputLineComponentProps, nextState: {
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- value: string;
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- dragging: boolean;
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- }): boolean;
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+ shouldComponentUpdate(nextProps: ITextInputLineComponentProps, nextState: ITextInputLineComponentState): boolean;
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  raiseOnPropertyChanged(newValue: string, previousValue: string): void;
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  getCurrentNumericValue(value: string): number;
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- updateValue(value: string, valueToValidate?: string): void;
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+ updateInput(input: string): void;
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+ updateValue(adjustedInput?: string, updateState?: boolean): void;
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  incrementValue(amount: number): void;
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  onKeyDown(event: React.KeyboardEvent): void;
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  render(): import("react/jsx-runtime").JSX.Element;