babylonjs-node-geometry-editor 6.22.0 → 6.23.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -54,8 +54,9 @@ import { MatrixComposeBlock } from "babylonjs/Meshes/Node/Blocks/matrixComposeBl
54
54
  import { GeometryTextureBlock } from "babylonjs/Meshes/Node/Blocks/Textures/geometryTextureBlock";
55
55
  import { GeometryTextureFetchBlock } from "babylonjs/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock";
56
56
  import { BoundingBlock } from "babylonjs/Meshes/Node/Blocks/boundingBlock";
57
+ import { BooleanGeometryBlock } from "babylonjs/Meshes/Node/Blocks/booleanGeometryBlock";
57
58
  export class BlockTools {
58
- static GetBlockFromString(data: string): GeometryTextureFetchBlock | GeometryTextureBlock | BoundingBlock | MatrixComposeBlock | GeometryInfoBlock | GeometryCollectionBlock | GeometryOptimizeBlock | NullBlock | TeleportInBlock | TeleportOutBlock | DebugBlock | IntFloatConverterBlock | ConditionBlock | MappingBlock | SetMaterialIDBlock | InstantiateOnVolumeBlock | InstantiateOnFacesBlock | InstantiateOnVerticesBlock | InstantiateBlock | MapRangeBlock | NormalizeVectorBlock | MeshBlock | VectorConverterBlock | TranslationBlock | ScalingBlock | AlignBlock | RotationXBlock | RotationYBlock | RotationZBlock | ComputeNormalsBlock | SetPositionsBlock | SetNormalsBlock | SetColorsBlock | SetTangentsBlock | SetUVsBlock | NoiseBlock | RandomBlock | GeometryOutputBlock | GridBlock | DiscBlock | IcoSphereBlock | BoxBlock | TorusBlock | SphereBlock | CylinderBlock | CapsuleBlock | PlaneBlock | GeometryElbowBlock | MergeGeometryBlock | GeometryTransformBlock | GeometryInputBlock | MathBlock | GeometryTrigonometryBlock | null;
59
+ static GetBlockFromString(data: string): BooleanGeometryBlock | GeometryTextureFetchBlock | GeometryTextureBlock | BoundingBlock | MatrixComposeBlock | GeometryInfoBlock | GeometryCollectionBlock | GeometryOptimizeBlock | NullBlock | TeleportInBlock | TeleportOutBlock | DebugBlock | IntFloatConverterBlock | ConditionBlock | MappingBlock | SetMaterialIDBlock | InstantiateOnVolumeBlock | InstantiateOnFacesBlock | InstantiateOnVerticesBlock | InstantiateBlock | MapRangeBlock | NormalizeVectorBlock | MeshBlock | VectorConverterBlock | TranslationBlock | ScalingBlock | AlignBlock | RotationXBlock | RotationYBlock | RotationZBlock | ComputeNormalsBlock | SetPositionsBlock | SetNormalsBlock | SetColorsBlock | SetTangentsBlock | SetUVsBlock | NoiseBlock | RandomBlock | GeometryOutputBlock | GridBlock | DiscBlock | IcoSphereBlock | BoxBlock | TorusBlock | SphereBlock | CylinderBlock | CapsuleBlock | PlaneBlock | GeometryElbowBlock | MergeGeometryBlock | GeometryTransformBlock | GeometryInputBlock | MathBlock | GeometryTrigonometryBlock | null;
59
60
  static GetColorFromConnectionNodeType(type: NodeGeometryBlockConnectionPointTypes): string;
60
61
  static GetConnectionNodeTypeFromString(type: string): NodeGeometryBlockConnectionPointTypes.Int | NodeGeometryBlockConnectionPointTypes.Float | NodeGeometryBlockConnectionPointTypes.Vector2 | NodeGeometryBlockConnectionPointTypes.Vector3 | NodeGeometryBlockConnectionPointTypes.Vector4 | NodeGeometryBlockConnectionPointTypes.Matrix | NodeGeometryBlockConnectionPointTypes.AutoDetect;
61
62
  static GetStringFromConnectionNodeType(type: NodeGeometryBlockConnectionPointTypes): "" | "Int" | "Float" | "Vector2" | "Vector3" | "Vector4" | "Matrix";
@@ -4085,7 +4086,7 @@ declare module "babylonjs-node-geometry-editor" {
4085
4086
 
4086
4087
  declare module BABYLON.NodeGeometryEditor {
4087
4088
  export class BlockTools {
4088
- static GetBlockFromString(data: string): BABYLON.GeometryTextureFetchBlock | BABYLON.GeometryTextureBlock | BABYLON.BoundingBlock | BABYLON.MatrixComposeBlock | BABYLON.GeometryInfoBlock | BABYLON.GeometryCollectionBlock | BABYLON.GeometryOptimizeBlock | BABYLON.NullBlock | BABYLON.TeleportInBlock | BABYLON.TeleportOutBlock | BABYLON.DebugBlock | BABYLON.IntFloatConverterBlock | BABYLON.ConditionBlock | BABYLON.MappingBlock | BABYLON.SetMaterialIDBlock | BABYLON.InstantiateOnVolumeBlock | BABYLON.InstantiateOnFacesBlock | BABYLON.InstantiateOnVerticesBlock | BABYLON.InstantiateBlock | BABYLON.MapRangeBlock | BABYLON.NormalizeVectorBlock | BABYLON.MeshBlock | BABYLON.VectorConverterBlock | BABYLON.TranslationBlock | BABYLON.ScalingBlock | BABYLON.AlignBlock | BABYLON.RotationXBlock | BABYLON.RotationYBlock | BABYLON.RotationZBlock | BABYLON.ComputeNormalsBlock | BABYLON.SetPositionsBlock | BABYLON.SetNormalsBlock | BABYLON.SetColorsBlock | BABYLON.SetTangentsBlock | BABYLON.SetUVsBlock | BABYLON.NoiseBlock | BABYLON.RandomBlock | BABYLON.GeometryOutputBlock | BABYLON.GridBlock | BABYLON.DiscBlock | BABYLON.IcoSphereBlock | BABYLON.BoxBlock | BABYLON.TorusBlock | BABYLON.SphereBlock | BABYLON.CylinderBlock | BABYLON.CapsuleBlock | BABYLON.PlaneBlock | BABYLON.GeometryElbowBlock | BABYLON.MergeGeometryBlock | BABYLON.GeometryTransformBlock | BABYLON.GeometryInputBlock | BABYLON.MathBlock | BABYLON.GeometryTrigonometryBlock | null;
4089
+ static GetBlockFromString(data: string): BABYLON.BooleanGeometryBlock | BABYLON.GeometryTextureFetchBlock | BABYLON.GeometryTextureBlock | BABYLON.BoundingBlock | BABYLON.MatrixComposeBlock | BABYLON.GeometryInfoBlock | BABYLON.GeometryCollectionBlock | BABYLON.GeometryOptimizeBlock | BABYLON.NullBlock | BABYLON.TeleportInBlock | BABYLON.TeleportOutBlock | BABYLON.DebugBlock | BABYLON.IntFloatConverterBlock | BABYLON.ConditionBlock | BABYLON.MappingBlock | BABYLON.SetMaterialIDBlock | BABYLON.InstantiateOnVolumeBlock | BABYLON.InstantiateOnFacesBlock | BABYLON.InstantiateOnVerticesBlock | BABYLON.InstantiateBlock | BABYLON.MapRangeBlock | BABYLON.NormalizeVectorBlock | BABYLON.MeshBlock | BABYLON.VectorConverterBlock | BABYLON.TranslationBlock | BABYLON.ScalingBlock | BABYLON.AlignBlock | BABYLON.RotationXBlock | BABYLON.RotationYBlock | BABYLON.RotationZBlock | BABYLON.ComputeNormalsBlock | BABYLON.SetPositionsBlock | BABYLON.SetNormalsBlock | BABYLON.SetColorsBlock | BABYLON.SetTangentsBlock | BABYLON.SetUVsBlock | BABYLON.NoiseBlock | BABYLON.RandomBlock | BABYLON.GeometryOutputBlock | BABYLON.GridBlock | BABYLON.DiscBlock | BABYLON.IcoSphereBlock | BABYLON.BoxBlock | BABYLON.TorusBlock | BABYLON.SphereBlock | BABYLON.CylinderBlock | BABYLON.CapsuleBlock | BABYLON.PlaneBlock | BABYLON.GeometryElbowBlock | BABYLON.MergeGeometryBlock | BABYLON.GeometryTransformBlock | BABYLON.GeometryInputBlock | BABYLON.MathBlock | BABYLON.GeometryTrigonometryBlock | null;
4089
4090
  static GetColorFromConnectionNodeType(type: BABYLON.NodeGeometryBlockConnectionPointTypes): string;
4090
4091
  static GetConnectionNodeTypeFromString(type: string): BABYLON.NodeGeometryBlockConnectionPointTypes.Int | BABYLON.NodeGeometryBlockConnectionPointTypes.Float | BABYLON.NodeGeometryBlockConnectionPointTypes.Vector2 | BABYLON.NodeGeometryBlockConnectionPointTypes.Vector3 | BABYLON.NodeGeometryBlockConnectionPointTypes.Vector4 | BABYLON.NodeGeometryBlockConnectionPointTypes.Matrix | BABYLON.NodeGeometryBlockConnectionPointTypes.AutoDetect;
4091
4092
  static GetStringFromConnectionNodeType(type: BABYLON.NodeGeometryBlockConnectionPointTypes): "" | "Int" | "Float" | "Vector2" | "Vector3" | "Vector4" | "Matrix";
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "babylonjs-node-geometry-editor",
3
- "version": "6.22.0",
3
+ "version": "6.23.0",
4
4
  "main": "babylon.nodeGeometryEditor.js",
5
5
  "types": "babylon.nodeGeometryEditor.module.d.ts",
6
6
  "files": [
@@ -14,7 +14,7 @@
14
14
  "clean": "rimraf dist && rimraf babylon*.*"
15
15
  },
16
16
  "dependencies": {
17
- "babylonjs": "^6.22.0"
17
+ "babylonjs": "^6.23.0"
18
18
  },
19
19
  "devDependencies": {
20
20
  "@dev/build-tools": "1.0.0",