babylonjs-node-geometry-editor 6.20.1 → 6.21.0

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@@ -1,7 +1,7 @@
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  declare module BABYLON.NodeGeometryEditor {
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  export class BlockTools {
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- static GetBlockFromString(data: string): BABYLON.MatrixComposeBlock | BABYLON.GeometryInfoBlock | BABYLON.GeometryCollectionBlock | BABYLON.GeometryOptimizeBlock | BABYLON.NullBlock | BABYLON.TeleportInBlock | BABYLON.TeleportOutBlock | BABYLON.DebugBlock | BABYLON.IntFloatConverterBlock | BABYLON.ConditionBlock | BABYLON.MappingBlock | BABYLON.SetMaterialIDBlock | BABYLON.InstantiateOnVolumeBlock | BABYLON.InstantiateOnFacesBlock | BABYLON.InstantiateOnVerticesBlock | BABYLON.InstantiateBlock | BABYLON.MapRangeBlock | BABYLON.NormalizeVectorBlock | BABYLON.MeshBlock | BABYLON.VectorConverterBlock | BABYLON.TranslationBlock | BABYLON.ScalingBlock | BABYLON.AlignBlock | BABYLON.RotationXBlock | BABYLON.RotationYBlock | BABYLON.RotationZBlock | BABYLON.ComputeNormalsBlock | BABYLON.SetPositionsBlock | BABYLON.SetNormalsBlock | BABYLON.SetColorsBlock | BABYLON.SetTangentsBlock | BABYLON.SetUVsBlock | BABYLON.NoiseBlock | BABYLON.RandomBlock | BABYLON.GeometryOutputBlock | BABYLON.GridBlock | BABYLON.DiscBlock | BABYLON.IcoSphereBlock | BABYLON.BoxBlock | BABYLON.TorusBlock | BABYLON.SphereBlock | BABYLON.CylinderBlock | BABYLON.CapsuleBlock | BABYLON.PlaneBlock | BABYLON.GeometryElbowBlock | BABYLON.MergeGeometryBlock | BABYLON.GeometryTransformBlock | BABYLON.GeometryInputBlock | BABYLON.MathBlock | BABYLON.GeometryTrigonometryBlock | null;
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+ static GetBlockFromString(data: string): BABYLON.GeometryTextureFetchBlock | BABYLON.GeometryTextureBlock | BABYLON.BoundingBlock | BABYLON.MatrixComposeBlock | BABYLON.GeometryInfoBlock | BABYLON.GeometryCollectionBlock | BABYLON.GeometryOptimizeBlock | BABYLON.NullBlock | BABYLON.TeleportInBlock | BABYLON.TeleportOutBlock | BABYLON.DebugBlock | BABYLON.IntFloatConverterBlock | BABYLON.ConditionBlock | BABYLON.MappingBlock | BABYLON.SetMaterialIDBlock | BABYLON.InstantiateOnVolumeBlock | BABYLON.InstantiateOnFacesBlock | BABYLON.InstantiateOnVerticesBlock | BABYLON.InstantiateBlock | BABYLON.MapRangeBlock | BABYLON.NormalizeVectorBlock | BABYLON.MeshBlock | BABYLON.VectorConverterBlock | BABYLON.TranslationBlock | BABYLON.ScalingBlock | BABYLON.AlignBlock | BABYLON.RotationXBlock | BABYLON.RotationYBlock | BABYLON.RotationZBlock | BABYLON.ComputeNormalsBlock | BABYLON.SetPositionsBlock | BABYLON.SetNormalsBlock | BABYLON.SetColorsBlock | BABYLON.SetTangentsBlock | BABYLON.SetUVsBlock | BABYLON.NoiseBlock | BABYLON.RandomBlock | BABYLON.GeometryOutputBlock | BABYLON.GridBlock | BABYLON.DiscBlock | BABYLON.IcoSphereBlock | BABYLON.BoxBlock | BABYLON.TorusBlock | BABYLON.SphereBlock | BABYLON.CylinderBlock | BABYLON.CapsuleBlock | BABYLON.PlaneBlock | BABYLON.GeometryElbowBlock | BABYLON.MergeGeometryBlock | BABYLON.GeometryTransformBlock | BABYLON.GeometryInputBlock | BABYLON.MathBlock | BABYLON.GeometryTrigonometryBlock | null;
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  static GetColorFromConnectionNodeType(type: BABYLON.NodeGeometryBlockConnectionPointTypes): string;
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  static GetConnectionNodeTypeFromString(type: string): BABYLON.NodeGeometryBlockConnectionPointTypes.Int | BABYLON.NodeGeometryBlockConnectionPointTypes.Float | BABYLON.NodeGeometryBlockConnectionPointTypes.Vector2 | BABYLON.NodeGeometryBlockConnectionPointTypes.Vector3 | BABYLON.NodeGeometryBlockConnectionPointTypes.Vector4 | BABYLON.NodeGeometryBlockConnectionPointTypes.Matrix | BABYLON.NodeGeometryBlockConnectionPointTypes.AutoDetect;
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  static GetStringFromConnectionNodeType(type: BABYLON.NodeGeometryBlockConnectionPointTypes): "" | "Int" | "Float" | "Vector2" | "Vector3" | "Vector4" | "Matrix";
@@ -438,6 +438,17 @@ declare module BABYLON.NodeGeometryEditor {
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  }
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+ export class TextureDisplayManager implements BABYLON.NodeGeometryEditor.SharedUIComponents.IDisplayManager {
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+ private _previewCanvas;
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+ private _previewImage;
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+ getHeaderClass(): string;
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+ shouldDisplayPortLabels(): boolean;
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+ getHeaderText(nodeData: BABYLON.NodeGeometryEditor.SharedUIComponents.INodeData): string;
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+ getBackgroundColor(nodeData: BABYLON.NodeGeometryEditor.SharedUIComponents.INodeData): string;
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+ updatePreviewContent(nodeData: BABYLON.NodeGeometryEditor.SharedUIComponents.INodeData, contentArea: HTMLDivElement): void;
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+ }
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+
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+
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  export class DebugPropertyTabComponent extends React.Component<BABYLON.NodeGeometryEditor.SharedUIComponents.IPropertyComponentProps> {
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  private _onUpdateRequiredObserver;
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  constructor(props: BABYLON.NodeGeometryEditor.SharedUIComponents.IPropertyComponentProps);
@@ -543,6 +554,13 @@ declare module BABYLON.NodeGeometryEditor {
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  }
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+ export class TexturePropertyTabComponent extends React.Component<BABYLON.NodeGeometryEditor.SharedUIComponents.IPropertyComponentProps> {
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+ constructor(props: BABYLON.NodeGeometryEditor.SharedUIComponents.IPropertyComponentProps);
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+ loadTextureData(file: File): Promise<void>;
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+ render(): JSX.Element;
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+ }
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+
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+
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  export const RegisterDebugSupport: (stateManager: BABYLON.NodeGeometryEditor.SharedUIComponents.StateManager) => void;
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