babylonjs-node-geometry-editor 6.16.0 → 6.16.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.npmignore +5 -0
- package/babylon.nodeGeometryEditor.d.ts +3 -1
- package/babylon.nodeGeometryEditor.js +1 -1
- package/babylon.nodeGeometryEditor.js.map +1 -1
- package/babylon.nodeGeometryEditor.max.js +22 -2
- package/babylon.nodeGeometryEditor.max.js.map +1 -1
- package/babylon.nodeGeometryEditor.module.d.ts +7 -2
- package/config.json +7 -0
- package/package.json +2 -2
- package/src/index.ts +3 -0
- package/tsconfig.build.json +10 -0
- package/tsconfig.json +3 -0
- package/webpack.config.js +17 -0
package/.npmignore
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@@ -1,7 +1,7 @@
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declare module BABYLON.NodeGeometryEditor {
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export class BlockTools {
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static GetBlockFromString(data: string): BABYLON.NullBlock | BABYLON.TeleportInBlock | BABYLON.TeleportOutBlock | BABYLON.DebugBlock | BABYLON.IntFloatConverterBlock | BABYLON.ConditionBlock | BABYLON.SetMaterialIDBlock | BABYLON.InstantiateOnFacesBlock | BABYLON.InstantiateOnVerticesBlock | BABYLON.MapRangeBlock | BABYLON.NormalizeVectorBlock | BABYLON.MeshBlock | BABYLON.VectorConverterBlock | BABYLON.TranslationBlock | BABYLON.ScalingBlock | BABYLON.AlignBlock | BABYLON.RotationXBlock | BABYLON.RotationYBlock | BABYLON.RotationZBlock | BABYLON.ComputeNormalsBlock | BABYLON.SetPositionsBlock | BABYLON.SetNormalsBlock | BABYLON.SetColorsBlock | BABYLON.SetTangentsBlock | BABYLON.SetUVsBlock | BABYLON.NoiseBlock | BABYLON.RandomBlock | BABYLON.GeometryOutputBlock | BABYLON.GridBlock | BABYLON.DiscBlock | BABYLON.IcoSphereBlock | BABYLON.BoxBlock | BABYLON.TorusBlock | BABYLON.SphereBlock | BABYLON.CylinderBlock | BABYLON.CapsuleBlock | BABYLON.PlaneBlock | BABYLON.GeometryElbowBlock | BABYLON.MergeGeometryBlock | BABYLON.GeometryTransformBlock | BABYLON.GeometryInputBlock | BABYLON.MathBlock | BABYLON.GeometryTrigonometryBlock | null;
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static GetBlockFromString(data: string): BABYLON.GeometryOptimizeBlock | BABYLON.NullBlock | BABYLON.TeleportInBlock | BABYLON.TeleportOutBlock | BABYLON.DebugBlock | BABYLON.IntFloatConverterBlock | BABYLON.ConditionBlock | BABYLON.SetMaterialIDBlock | BABYLON.InstantiateOnFacesBlock | BABYLON.InstantiateOnVerticesBlock | BABYLON.MapRangeBlock | BABYLON.NormalizeVectorBlock | BABYLON.MeshBlock | BABYLON.VectorConverterBlock | BABYLON.TranslationBlock | BABYLON.ScalingBlock | BABYLON.AlignBlock | BABYLON.RotationXBlock | BABYLON.RotationYBlock | BABYLON.RotationZBlock | BABYLON.ComputeNormalsBlock | BABYLON.SetPositionsBlock | BABYLON.SetNormalsBlock | BABYLON.SetColorsBlock | BABYLON.SetTangentsBlock | BABYLON.SetUVsBlock | BABYLON.NoiseBlock | BABYLON.RandomBlock | BABYLON.GeometryOutputBlock | BABYLON.GridBlock | BABYLON.DiscBlock | BABYLON.IcoSphereBlock | BABYLON.BoxBlock | BABYLON.TorusBlock | BABYLON.SphereBlock | BABYLON.CylinderBlock | BABYLON.CapsuleBlock | BABYLON.PlaneBlock | BABYLON.GeometryElbowBlock | BABYLON.MergeGeometryBlock | BABYLON.GeometryTransformBlock | BABYLON.GeometryInputBlock | BABYLON.MathBlock | BABYLON.GeometryTrigonometryBlock | null;
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static GetColorFromConnectionNodeType(type: BABYLON.NodeGeometryBlockConnectionPointTypes): string;
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static GetConnectionNodeTypeFromString(type: string): BABYLON.NodeGeometryBlockConnectionPointTypes.Int | BABYLON.NodeGeometryBlockConnectionPointTypes.Float | BABYLON.NodeGeometryBlockConnectionPointTypes.Vector2 | BABYLON.NodeGeometryBlockConnectionPointTypes.Vector3 | BABYLON.NodeGeometryBlockConnectionPointTypes.Vector4 | BABYLON.NodeGeometryBlockConnectionPointTypes.Matrix | BABYLON.NodeGeometryBlockConnectionPointTypes.AutoDetect;
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static GetStringFromConnectionNodeType(type: BABYLON.NodeGeometryBlockConnectionPointTypes): "" | "Int" | "Float" | "Vector2" | "Vector3" | "Vector4" | "Matrix";
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@@ -323,6 +323,7 @@ declare module BABYLON.NodeGeometryEditor {
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set comments(value: string);
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get executionTime(): number;
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getPortByName(name: string): BABYLON.NodeGeometryEditor.SharedUIComponents.IPortData | null;
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isConnectedToOutput(): boolean;
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dispose(): void;
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prepareHeaderIcon(iconDiv: HTMLDivElement, img: HTMLImageElement): void;
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get invisibleEndpoints(): import("core/Meshes/Node/Blocks/Teleport/teleportOutBlock").TeleportOutBlock[] | null;
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@@ -3354,6 +3355,7 @@ declare module BABYLON.NodeGeometryEditor.SharedUIComponents {
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inputs: BABYLON.NodeGeometryEditor.SharedUIComponents.IPortData[];
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outputs: BABYLON.NodeGeometryEditor.SharedUIComponents.IPortData[];
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invisibleEndpoints?: BABYLON.Nullable<any[]>;
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isConnectedToOutput?: () => boolean;
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}
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