babylonjs-node-editor 7.53.3 → 7.54.1

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@@ -1605,7 +1605,17 @@ declare module BABYLON.NodeEditor {
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  declare module BABYLON.NodeEditor.SharedUIComponents {
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  export const IsFramePortData: (variableToCheck: any) => variableToCheck is BABYLON.NodeEditor.SharedUIComponents.FramePortData;
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  export const RefreshNode: (node: BABYLON.NodeEditor.SharedUIComponents.GraphNode, visitedNodes?: Set<BABYLON.NodeEditor.SharedUIComponents.GraphNode>, visitedLinks?: Set<BABYLON.NodeEditor.SharedUIComponents.NodeLink>, canvas?: BABYLON.NodeEditor.SharedUIComponents.GraphCanvasComponent) => void;
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- export const BuildFloatUI: (container: HTMLDivElement, document: Document, displayName: string, isInteger: boolean, source: any, propertyName: string, onChange: () => void, min?: number, max?: number, visualPropertiesRefresh?: Array<() => void>) => void;
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+ export const BuildFloatUI: (container: HTMLDivElement, document: Document, displayName: string, isInteger: boolean, source: any, propertyName: string, onChange: () => void, min?: number, max?: number, visualPropertiesRefresh?: Array<() => void>, additionalClassName?: string) => void;
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+ export function GetListOfAcceptedTypes<T extends Record<string, string | number>>(types: T, allValue: number, autoDetectValue: number, port: {
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+ acceptedConnectionPointTypes: number[];
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+ excludedConnectionPointTypes: number[];
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+ type: number;
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+ }, skips?: number[]): string[];
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+ export function GetConnectionErrorMessage<T extends Record<string, string | number>>(sourceType: number, types: T, allValue: number, autoDetectValue: number, port: {
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+ acceptedConnectionPointTypes: number[];
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+ excludedConnectionPointTypes: number[];
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+ type: number;
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+ }, skips?: number[]): string;
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@@ -1653,7 +1663,7 @@ declare module BABYLON.NodeEditor.SharedUIComponents {
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  exportData: (data: any, frame?: BABYLON.Nullable<BABYLON.NodeEditor.SharedUIComponents.GraphFrame>) => string;
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  isElbowConnectionAllowed: (nodeA: BABYLON.NodeEditor.SharedUIComponents.FrameNodePort | BABYLON.NodeEditor.SharedUIComponents.NodePort, nodeB: BABYLON.NodeEditor.SharedUIComponents.FrameNodePort | BABYLON.NodeEditor.SharedUIComponents.NodePort) => boolean;
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  isDebugConnectionAllowed: (nodeA: BABYLON.NodeEditor.SharedUIComponents.FrameNodePort | BABYLON.NodeEditor.SharedUIComponents.NodePort, nodeB: BABYLON.NodeEditor.SharedUIComponents.FrameNodePort | BABYLON.NodeEditor.SharedUIComponents.NodePort) => boolean;
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- applyNodePortDesign: (data: BABYLON.NodeEditor.SharedUIComponents.IPortData, element: HTMLElement, img: HTMLImageElement, pip: HTMLDivElement) => void;
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+ applyNodePortDesign: (data: BABYLON.NodeEditor.SharedUIComponents.IPortData, element: HTMLElement, imgHost: HTMLDivElement, pip: HTMLDivElement) => boolean;
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  getPortColor: (portData: BABYLON.NodeEditor.SharedUIComponents.IPortData) => string;
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  storeEditorData: (serializationObject: any, frame?: BABYLON.Nullable<BABYLON.NodeEditor.SharedUIComponents.GraphFrame>) => void;
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  getEditorDataMap: () => {
@@ -1727,7 +1737,7 @@ declare module BABYLON.NodeEditor.SharedUIComponents {
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  node: BABYLON.NodeEditor.SharedUIComponents.GraphNode;
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  protected _element: HTMLDivElement;
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  protected _portContainer: HTMLElement;
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- protected _img: HTMLImageElement;
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+ protected _imgHost: HTMLDivElement;
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  protected _pip: HTMLDivElement;
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  protected _stateManager: BABYLON.NodeEditor.SharedUIComponents.StateManager;
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  protected _portLabelElement: Element;
@@ -1814,6 +1824,7 @@ declare module BABYLON.NodeEditor {
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  declare module BABYLON.NodeEditor.SharedUIComponents {
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  export class GraphNode {
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  content: BABYLON.NodeEditor.SharedUIComponents.INodeData;
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+ private static _IdGenerator;
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  private _visual;
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  private _headerContainer;
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  private _headerIcon;
@@ -2615,6 +2626,33 @@ declare module BABYLON.NodeEditor.SharedUIComponents {
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+ }
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+ declare module BABYLON.NodeEditor {
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+
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+
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+ }
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+ declare module BABYLON.NodeEditor.SharedUIComponents {
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+ interface ITextureButtonLineProps {
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+ label: string;
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+ scene: BABYLON.Scene;
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+ onClick: (file: File) => void;
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+ onLink: (texture: BABYLON.BaseTexture) => void;
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+ accept: string;
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+ }
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+ interface ITextureButtonLineState {
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+ isOpen: boolean;
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+ }
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+ export class TextureButtonLine extends React.Component<ITextureButtonLineProps, ITextureButtonLineState> {
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+ private static _IDGenerator;
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+ private _id;
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+ private _uploadInputRef;
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+ constructor(props: ITextureButtonLineProps);
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+ onChange(evt: any): void;
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+ render(): import("react/jsx-runtime").JSX.Element;
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+ }
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+
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+
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+
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  }
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  declare module BABYLON.NodeEditor {
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