babylonjs-node-editor 7.47.2 → 7.47.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/babylon.nodeEditor.d.ts
CHANGED
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@@ -142,6 +142,7 @@ declare module BABYLON.NodeEditor {
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142
142
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filesInput: BABYLON.FilesInput;
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143
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onRefreshPreviewMeshControlComponentRequiredObservable: BABYLON.Observable<void>;
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144
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previewTexture: BABYLON.Nullable<BABYLON.RenderTargetTexture>;
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145
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+
pickingTexture: BABYLON.Nullable<BABYLON.RenderTargetTexture>;
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145
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onPreviewSceneAfterRenderObservable: BABYLON.Observable<void>;
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onPreviewUpdatedObservable: BABYLON.Observable<BABYLON.NodeMaterial>;
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debugBlocksToRefresh: BABYLON.NodeMaterialDebugBlock[];
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@@ -896,6 +897,7 @@ declare module BABYLON.NodeEditor {
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896
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}> {
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private _onIsLoadingChangedObserver;
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private _onResetRequiredObserver;
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900
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+
private _consoleRef;
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constructor(props: IPreviewAreaComponentProps);
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componentWillUnmount(): void;
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changeBackFaceCulling(value: boolean): void;
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@@ -903,6 +905,8 @@ declare module BABYLON.NodeEditor {
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_onPointerOverCanvas: () => void;
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_onPointerOutCanvas: () => void;
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changeParticleSystemBlendMode(newOne: number): void;
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908
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+
processPointerMove(e: React.PointerEvent<HTMLCanvasElement>): Promise<void>;
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909
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onKeyUp(e: React.KeyboardEvent<HTMLCanvasElement>): void;
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render(): import("react/jsx-runtime").JSX.Element;
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}
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