babylonjs-node-editor 7.47.0 → 7.47.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -141,9 +141,10 @@ declare module BABYLON.NodeEditor {
141
141
  pointerOverCanvas: boolean;
142
142
  filesInput: BABYLON.FilesInput;
143
143
  onRefreshPreviewMeshControlComponentRequiredObservable: BABYLON.Observable<void>;
144
- previewTexture: BABYLON.Nullable<BABYLON.Texture>;
144
+ previewTexture: BABYLON.Nullable<BABYLON.RenderTargetTexture>;
145
145
  onPreviewSceneAfterRenderObservable: BABYLON.Observable<void>;
146
146
  onPreviewUpdatedObservable: BABYLON.Observable<BABYLON.NodeMaterial>;
147
+ debugBlocksToRefresh: BABYLON.NodeMaterialDebugBlock[];
147
148
  /** Gets the mode */
148
149
  get mode(): BABYLON.NodeMaterialModes;
149
150
  /** Sets the mode */
@@ -482,6 +483,12 @@ declare module BABYLON.NodeEditor {
482
483
  }
483
484
 
484
485
 
486
+ export class DebugNodePropertyTabComponent extends React.Component<BABYLON.NodeEditor.SharedUIComponents.IPropertyComponentProps> {
487
+ refreshAll(): void;
488
+ render(): import("react/jsx-runtime").JSX.Element;
489
+ }
490
+
491
+
485
492
  export class ColorMergerPropertyTabComponent extends React.Component<BABYLON.NodeEditor.SharedUIComponents.IPropertyComponentProps> {
486
493
  constructor(props: BABYLON.NodeEditor.SharedUIComponents.IPropertyComponentProps);
487
494
  render(): import("react/jsx-runtime").JSX.Element;
@@ -633,6 +640,7 @@ declare module BABYLON.NodeEditor {
633
640
  export class DebugDisplayManager implements BABYLON.NodeEditor.SharedUIComponents.IDisplayManager {
634
641
  private _previewCanvas;
635
642
  private _previewImage;
643
+ private _onPreviewSceneAfterRenderObserver;
636
644
  getHeaderClass(): string;
637
645
  shouldDisplayPortLabels(): boolean;
638
646
  getHeaderText(nodeData: BABYLON.NodeEditor.SharedUIComponents.INodeData): string;