babylonjs-node-editor 5.0.4 → 5.3.0

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@@ -456,6 +456,7 @@ declare module BABYLON.NodeEditor {
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  get svgCanvas(): HTMLElement;
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  get selectionContainer(): HTMLDivElement;
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  get frameContainer(): HTMLDivElement;
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+ private _selectedFrameAndNodesConflict;
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  constructor(props: IGraphCanvasComponentProps);
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  static _RefreshNode: (node: GraphNode, visitedNodes?: Set<GraphNode> | undefined, visitedLinks?: Set<NodeLink> | undefined) => void;
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  getGridPosition(position: number, useCeil?: boolean): number;
@@ -681,6 +682,7 @@ declare module BABYLON.NodeEditor {
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  get enclosingFrameId(): number;
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  set enclosingFrameId(value: number);
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  set isSelected(value: boolean);
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+ setIsSelected(value: boolean, marqueeSelection: boolean): void;
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  constructor(block: BABYLON.NodeMaterialBlock, globalState: GlobalState);
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  isOverlappingFrame(frame: GraphFrame): boolean;
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  getPortForConnectionPoint(point: BABYLON.NodeMaterialConnectionPoint): NodePort | null;
@@ -963,6 +965,7 @@ declare module BABYLON.NodeEditor {
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  export class ISelectionChangedOptions {
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  selection: BABYLON.Nullable<GraphNode | NodeLink | GraphFrame | NodePort | FramePortData>;
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  forceKeepSelection?: boolean;
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+ marqueeSelection?: boolean;
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  }
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  export class GlobalState {
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  nodeMaterial: BABYLON.NodeMaterial;