babylonjs-loaders 7.51.0 → 7.51.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/babylon.glTF2FileLoader.js +6352 -3254
- package/babylon.glTF2FileLoader.min.js +1 -1
- package/babylon.glTF2FileLoader.min.js.map +1 -1
- package/babylon.glTFFileLoader.js +6354 -3256
- package/babylon.glTFFileLoader.min.js +1 -1
- package/babylon.glTFFileLoader.min.js.map +1 -1
- package/babylonjs.loaders.d.ts +785 -343
- package/babylonjs.loaders.js +6333 -3235
- package/babylonjs.loaders.min.js +1 -1
- package/babylonjs.loaders.min.js.map +1 -1
- package/babylonjs.loaders.module.d.ts +1641 -726
- package/package.json +3 -3
package/babylonjs.loaders.d.ts
CHANGED
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@@ -1033,24 +1033,26 @@ declare module BABYLON.GLTF2 {
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constructor(type: number, name: string, getValue: GetValueFn, getStride: (target: any) => number);
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protected _buildAnimation(name: string, fps: number, keys: any[]): Animation;
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/** @internal */
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abstract buildAnimations(target: any, name: string, fps: number, keys: any[]
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abstract buildAnimations(target: any, name: string, fps: number, keys: any[]): {
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babylonAnimatable: IAnimatable;
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babylonAnimation: Animation;
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}[];
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}
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/** @internal */
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export class TransformNodeAnimationPropertyInfo extends AnimationPropertyInfo {
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/** @internal */
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buildAnimations(target: BABYLON.GLTF2.Loader.INode, name: string, fps: number, keys: any[]
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buildAnimations(target: BABYLON.GLTF2.Loader.INode, name: string, fps: number, keys: any[]): {
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babylonAnimatable: IAnimatable;
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babylonAnimation: Animation;
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}[];
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}
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/** @internal */
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export class WeightAnimationPropertyInfo extends AnimationPropertyInfo {
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-
buildAnimations(target: BABYLON.GLTF2.Loader.INode, name: string, fps: number, keys: any[]
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buildAnimations(target: BABYLON.GLTF2.Loader.INode, name: string, fps: number, keys: any[]): {
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babylonAnimatable: IAnimatable;
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babylonAnimation: Animation;
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}[];
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}
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/** @internal */
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export var nodeAnimationData: {
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translation: TransformNodeAnimationPropertyInfo[];
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rotation: TransformNodeAnimationPropertyInfo[];
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scale: TransformNodeAnimationPropertyInfo[];
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weights: WeightAnimationPropertyInfo[];
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};
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@@ -1112,6 +1114,8 @@ declare module BABYLON.GLTF2 {
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_disableInstancedMesh: number;
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/** @internal */
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_allMaterialsDirtyRequired: boolean;
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/** @internal */
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_skipStartAnimationStep: boolean;
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private readonly _parent;
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private readonly _extensions;
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private _disposed;
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@@ -1269,7 +1273,7 @@ declare module BABYLON.GLTF2 {
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* @param onLoad Called for each animation loaded
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* @returns A void promise that resolves when the load is complete
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*/
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_loadAnimationChannelFromTargetInfoAsync(context: string, animationContext: string, animation: BABYLON.GLTF2.Loader.IAnimation, channel: BABYLON.GLTF2.Loader.IAnimationChannel, targetInfo: IObjectInfo<
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_loadAnimationChannelFromTargetInfoAsync(context: string, animationContext: string, animation: BABYLON.GLTF2.Loader.IAnimation, channel: BABYLON.GLTF2.Loader.IAnimationChannel, targetInfo: IObjectInfo<IInterpolationPropertyInfo[]>, onLoad: (babylonAnimatable: IAnimatable, babylonAnimation: Animation) => void): Promise<void>;
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private _loadAnimationSamplerAsync;
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/**
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* Loads a glTF buffer.
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@@ -1470,41 +1474,279 @@ declare module BABYLON {
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}
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declare module BABYLON.GLTF2.Loader.Extensions {
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export
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}
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}
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/**
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* Class to convert an interactivity pointer path to a smart object
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*/
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export class InteractivityPathToObjectConverter extends BABYLON.GLTF2.Loader.Extensions.GLTFPathToObjectConverter<IObjectAccessor> {
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constructor(gltf: BABYLON.GLTF2.Loader.IGLTF);
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export interface IGLTFObjectModelTree {
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cameras: IGLTFObjectModelTreeCamerasObject;
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nodes: IGLTFObjectModelTreeNodesObject;
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materials: IGLTFObjectModelTreeMaterialsObject;
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extensions: IGLTFObjectModelTreeExtensionsObject;
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animations: {
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length: IObjectAccessor<BABYLON.GLTF2.Loader.IAnimation[], AnimationGroup[], number>;
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__array__: {};
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};
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meshes: {
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length: IObjectAccessor<BABYLON.GLTF2.Loader.IMesh[], (Mesh | undefined)[], number>;
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__array__: {};
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};
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}
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-
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export interface IGLTFObjectModelTreeNodesObject<GLTFTargetType = BABYLON.GLTF2.Loader.INode, BabylonTargetType = TransformNode> {
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length: IObjectAccessor<GLTFTargetType[], BabylonTargetType[], number>;
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__array__: {
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__target__: boolean;
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translation: IObjectAccessor<GLTFTargetType, BabylonTargetType, Vector3>;
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rotation: IObjectAccessor<GLTFTargetType, BabylonTargetType, Quaternion>;
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scale: IObjectAccessor<GLTFTargetType, BabylonTargetType, Vector3>;
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matrix: IObjectAccessor<GLTFTargetType, BabylonTargetType, Matrix>;
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globalMatrix: IObjectAccessor<GLTFTargetType, BabylonTargetType, Matrix>;
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weights: {
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length: IObjectAccessor<GLTFTargetType, BabylonTargetType, number>;
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__array__: {
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__target__: boolean;
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} & IObjectAccessor<GLTFTargetType, BabylonTargetType, number>;
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} & IObjectAccessor<GLTFTargetType, BabylonTargetType, number[]>;
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extensions: {
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EXT_lights_ies?: {
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multiplier: IObjectAccessor<BABYLON.GLTF2.Loader.INode, Light, number>;
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color: IObjectAccessor<BABYLON.GLTF2.Loader.INode, Light, Color3>;
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};
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};
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};
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}
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export interface IGLTFObjectModelTreeCamerasObject {
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__array__: {
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__target__: boolean;
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orthographic: {
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xmag: IObjectAccessor<BABYLON.GLTF2.Loader.ICamera, BABYLON.GLTF2.Loader.ICamera, Vector2>;
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ymag: IObjectAccessor<BABYLON.GLTF2.Loader.ICamera, BABYLON.GLTF2.Loader.ICamera, Vector2>;
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zfar: IObjectAccessor<BABYLON.GLTF2.Loader.ICamera, BABYLON.GLTF2.Loader.ICamera, number>;
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znear: IObjectAccessor<BABYLON.GLTF2.Loader.ICamera, BABYLON.GLTF2.Loader.ICamera, number>;
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};
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perspective: {
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yfov: IObjectAccessor<BABYLON.GLTF2.Loader.ICamera, BABYLON.GLTF2.Loader.ICamera, number>;
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zfar: IObjectAccessor<BABYLON.GLTF2.Loader.ICamera, BABYLON.GLTF2.Loader.ICamera, number>;
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znear: IObjectAccessor<BABYLON.GLTF2.Loader.ICamera, BABYLON.GLTF2.Loader.ICamera, number>;
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aspectRatio: IObjectAccessor<BABYLON.GLTF2.Loader.ICamera, BABYLON.GLTF2.Loader.ICamera, Nullable<number>>;
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};
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};
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}
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export interface IGLTFObjectModelTreeMaterialsObject {
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__array__: {
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__target__: boolean;
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pbrMetallicRoughness: {
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baseColorFactor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, Color4>;
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metallicFactor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, Nullable<number>>;
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roughnessFactor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, Nullable<number>>;
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baseColorTexture: {
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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metallicRoughnessTexture: {
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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};
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emissiveFactor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, Color3>;
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normalTexture: {
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scale: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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occlusionTexture: {
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strength: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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emissiveTexture: {
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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extensions: {
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KHR_materials_anisotropy: {
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anisotropyStrength: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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anisotropyRotation: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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anisotropyTexture: {
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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};
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KHR_materials_clearcoat: {
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clearcoatFactor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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clearcoatRoughnessFactor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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clearcoatTexture: {
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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clearcoatNormalTexture: {
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scale: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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clearcoatRoughnessTexture: {
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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};
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KHR_materials_dispersion: {
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dispersion: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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};
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KHR_materials_emissive_strength: {
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emissiveStrength: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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};
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KHR_materials_ior: {
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ior: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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};
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KHR_materials_iridescence: {
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iridescenceFactor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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iridescenceIor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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iridescenceThicknessMinimum: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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iridescenceThicknessMaximum: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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iridescenceTexture: {
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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iridescenceThicknessTexture: {
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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};
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KHR_materials_sheen: {
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sheenColorFactor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, Color3>;
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sheenRoughnessFactor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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sheenColorTexture: {
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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sheenRoughnessTexture: {
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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};
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KHR_materials_specular: {
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specularFactor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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specularColorFactor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, Color3>;
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specularTexture: {
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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specularColorTexture: {
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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};
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KHR_materials_transmission: {
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transmissionFactor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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transmissionTexture: {
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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};
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KHR_materials_diffuse_transmission: {
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diffuseTransmissionFactor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
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diffuseTransmissionTexture: {
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extensions: {
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KHR_texture_transform: ITextureDefinition;
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};
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};
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diffuseTransmissionColorFactor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, Nullable<Color3>>;
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diffuseTransmissionColorTexture: {
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extensions: {
|
|
1668
|
+
KHR_texture_transform: ITextureDefinition;
|
|
1669
|
+
};
|
|
1670
|
+
};
|
|
1671
|
+
};
|
|
1672
|
+
KHR_materials_volume: {
|
|
1673
|
+
thicknessFactor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
|
|
1674
|
+
attenuationColor: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, Color3>;
|
|
1675
|
+
attenuationDistance: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
|
|
1676
|
+
thicknessTexture: {
|
|
1677
|
+
extensions: {
|
|
1678
|
+
KHR_texture_transform: ITextureDefinition;
|
|
1679
|
+
};
|
|
1680
|
+
};
|
|
1681
|
+
};
|
|
1682
|
+
};
|
|
1683
|
+
};
|
|
1684
|
+
}
|
|
1685
|
+
interface ITextureDefinition {
|
|
1686
|
+
offset: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, Vector2>;
|
|
1687
|
+
rotation: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, number>;
|
|
1688
|
+
scale: IObjectAccessor<BABYLON.GLTF2.Loader.IMaterial, PBRMaterial, Vector2>;
|
|
1689
|
+
}
|
|
1690
|
+
export interface IGLTFObjectModelTreeMeshesObject {
|
|
1691
|
+
}
|
|
1692
|
+
export interface IGLTFObjectModelTreeExtensionsObject {
|
|
1693
|
+
KHR_lights_punctual: {
|
|
1694
|
+
lights: {
|
|
1695
|
+
length: IObjectAccessor<BABYLON.GLTF2.Loader.IKHRLightsPunctual_Light[], Light[], number>;
|
|
1696
|
+
__array__: {
|
|
1697
|
+
__target__: boolean;
|
|
1698
|
+
color: IObjectAccessor<BABYLON.GLTF2.Loader.IKHRLightsPunctual_Light, Light, Color3>;
|
|
1699
|
+
intensity: IObjectAccessor<BABYLON.GLTF2.Loader.IKHRLightsPunctual_Light, Light, number>;
|
|
1700
|
+
range: IObjectAccessor<BABYLON.GLTF2.Loader.IKHRLightsPunctual_Light, Light, number>;
|
|
1701
|
+
spot: {
|
|
1702
|
+
innerConeAngle: IObjectAccessor<BABYLON.GLTF2.Loader.IKHRLightsPunctual_Light, Light, number>;
|
|
1703
|
+
outerConeAngle: IObjectAccessor<BABYLON.GLTF2.Loader.IKHRLightsPunctual_Light, Light, number>;
|
|
1704
|
+
};
|
|
1705
|
+
};
|
|
1706
|
+
};
|
|
1707
|
+
};
|
|
1708
|
+
EXT_lights_ies: {
|
|
1709
|
+
lights: {
|
|
1710
|
+
length: IObjectAccessor<BABYLON.GLTF2.Loader.IKHRLightsPunctual_Light[], Light[], number>;
|
|
1711
|
+
};
|
|
1712
|
+
};
|
|
1713
|
+
EXT_lights_image_based: {
|
|
1714
|
+
lights: {
|
|
1715
|
+
__array__: {
|
|
1716
|
+
__target__: boolean;
|
|
1717
|
+
intensity: IObjectAccessor<BABYLON.GLTF2.IEXTLightsImageBased_LightImageBased, BaseTexture, number>;
|
|
1718
|
+
rotation: IObjectAccessor<BABYLON.GLTF2.IEXTLightsImageBased_LightImageBased, BaseTexture, Quaternion>;
|
|
1719
|
+
};
|
|
1720
|
+
length: IObjectAccessor<BABYLON.GLTF2.IEXTLightsImageBased_LightImageBased[], BaseTexture[], number>;
|
|
1721
|
+
};
|
|
1722
|
+
};
|
|
1723
|
+
}
|
|
1724
|
+
/**
|
|
1725
|
+
* get a path-to-object converter for the given glTF tree
|
|
1726
|
+
* @param gltf the glTF tree to use
|
|
1727
|
+
* @returns a path-to-object converter for the given glTF tree
|
|
1728
|
+
*/
|
|
1729
|
+
export function GetPathToObjectConverter(gltf: BABYLON.GLTF2.Loader.IGLTF): BABYLON.GLTF2.Loader.Extensions.GLTFPathToObjectConverter<unknown, unknown, unknown>;
|
|
1730
|
+
/**
|
|
1731
|
+
* This function will return the object accessor for the given key in the object model
|
|
1732
|
+
* If the key is not found, it will return undefined
|
|
1733
|
+
* @param key the key to get the mapping for, for example /materials/\{\}/emissiveFactor
|
|
1734
|
+
* @returns an object accessor for the given key, or undefined if the key is not found
|
|
1735
|
+
*/
|
|
1736
|
+
export function GetMappingForKey(key: string): IObjectAccessor | undefined;
|
|
1737
|
+
/**
|
|
1738
|
+
* Set interpolation for a specific key in the object model
|
|
1739
|
+
* @param key the key to set, for example /materials/\{\}/emissiveFactor
|
|
1740
|
+
* @param interpolation the interpolation elements array
|
|
1741
|
+
*/
|
|
1742
|
+
export function SetInterpolationForKey(key: string, interpolation?: IInterpolationPropertyInfo[]): void;
|
|
1743
|
+
/**
|
|
1744
|
+
* This will ad a new object accessor in the object model at the given key.
|
|
1745
|
+
* Note that this will NOT change the typescript types. To do that you will need to change the interface itself (extending it in the module that uses it)
|
|
1746
|
+
* @param key the key to add the object accessor at. For example /cameras/\{\}/perspective/aspectRatio
|
|
1747
|
+
* @param accessor the object accessor to add
|
|
1506
1748
|
*/
|
|
1507
|
-
export function
|
|
1749
|
+
export function AddObjectAccessorToKey<GLTFTargetType = any, BabylonTargetType = any, BabylonValueType = any>(key: string, accessor: IObjectAccessor<GLTFTargetType, BabylonTargetType, BabylonValueType>): void;
|
|
1508
1750
|
|
|
1509
1751
|
|
|
1510
1752
|
|
|
@@ -1529,12 +1771,13 @@ declare module BABYLON.GLTF2.Loader.Extensions {
|
|
|
1529
1771
|
* objects referenced in the glTF to be associated with their
|
|
1530
1772
|
* respective Babylon.js objects.
|
|
1531
1773
|
*/
|
|
1532
|
-
export class GLTFPathToObjectConverter<T> implements IPathToObjectConverter<T
|
|
1774
|
+
export class GLTFPathToObjectConverter<T, BabylonType, BabylonValue> implements IPathToObjectConverter<IObjectAccessor<T, BabylonType, BabylonValue>> {
|
|
1533
1775
|
private _gltf;
|
|
1534
1776
|
private _infoTree;
|
|
1535
1777
|
constructor(_gltf: BABYLON.GLTF2.Loader.IGLTF, _infoTree: any);
|
|
1536
1778
|
/**
|
|
1537
1779
|
* The pointer string is represented by a [JSON pointer](https://datatracker.ietf.org/doc/html/rfc6901).
|
|
1780
|
+
* See also https://github.com/KhronosGroup/glTF/blob/main/specification/2.0/ObjectModel.adoc#core-pointers
|
|
1538
1781
|
* <animationPointer> := /<rootNode>/<assetIndex>/<propertyPath>
|
|
1539
1782
|
* <rootNode> := "nodes" | "materials" | "meshes" | "cameras" | "extensions"
|
|
1540
1783
|
* <assetIndex> := <digit> | <name>
|
|
@@ -1546,6 +1789,7 @@ declare module BABYLON.GLTF2.Loader.Extensions {
|
|
|
1546
1789
|
*
|
|
1547
1790
|
* Examples:
|
|
1548
1791
|
* - "/nodes/0/rotation"
|
|
1792
|
+
* - "/nodes.length"
|
|
1549
1793
|
* - "/materials/2/emissiveFactor"
|
|
1550
1794
|
* - "/materials/2/pbrMetallicRoughness/baseColorFactor"
|
|
1551
1795
|
* - "/materials/2/extensions/KHR_materials_emissive_strength/emissiveStrength"
|
|
@@ -1553,7 +1797,7 @@ declare module BABYLON.GLTF2.Loader.Extensions {
|
|
|
1553
1797
|
* @param path The path to convert
|
|
1554
1798
|
* @returns The object and info associated with the path
|
|
1555
1799
|
*/
|
|
1556
|
-
convert(path: string): IObjectInfo<T
|
|
1800
|
+
convert(path: string): IObjectInfo<IObjectAccessor<T, BabylonType, BabylonValue>>;
|
|
1557
1801
|
}
|
|
1558
1802
|
|
|
1559
1803
|
|
|
@@ -1936,6 +2180,40 @@ declare module BABYLON {
|
|
|
1936
2180
|
["KHR_node_visibility"]: {};
|
|
1937
2181
|
}
|
|
1938
2182
|
|
|
2183
|
+
}
|
|
2184
|
+
declare module BABYLON.GLTF2.Loader.Extensions {
|
|
2185
|
+
/**
|
|
2186
|
+
* Loader extension for KHR_selectability
|
|
2187
|
+
*/
|
|
2188
|
+
export class KHR_node_selectability implements BABYLON.GLTF2.IGLTFLoaderExtension {
|
|
2189
|
+
/**
|
|
2190
|
+
* The name of this extension.
|
|
2191
|
+
*/
|
|
2192
|
+
readonly name = "KHR_node_selectability";
|
|
2193
|
+
/**
|
|
2194
|
+
* Defines whether this extension is enabled.
|
|
2195
|
+
*/
|
|
2196
|
+
enabled: boolean;
|
|
2197
|
+
private _loader;
|
|
2198
|
+
/**
|
|
2199
|
+
* @internal
|
|
2200
|
+
*/
|
|
2201
|
+
constructor(loader: BABYLON.GLTF2.GLTFLoader);
|
|
2202
|
+
onReady(): Promise<void>;
|
|
2203
|
+
dispose(): void;
|
|
2204
|
+
}
|
|
2205
|
+
|
|
2206
|
+
|
|
2207
|
+
|
|
2208
|
+
}
|
|
2209
|
+
declare module BABYLON {
|
|
2210
|
+
interface GLTFLoaderExtensionOptions {
|
|
2211
|
+
/**
|
|
2212
|
+
* Defines options for the KHR_selectability extension.
|
|
2213
|
+
*/
|
|
2214
|
+
["KHR_node_selectability"]: {};
|
|
2215
|
+
}
|
|
2216
|
+
|
|
1939
2217
|
}
|
|
1940
2218
|
declare module BABYLON.GLTF2.Loader.Extensions {
|
|
1941
2219
|
/**
|
|
@@ -2742,8 +3020,13 @@ declare module BABYLON.GLTF2.Loader.Extensions {
|
|
|
2742
3020
|
*/
|
|
2743
3021
|
constructor(_loader: BABYLON.GLTF2.GLTFLoader);
|
|
2744
3022
|
dispose(): void;
|
|
2745
|
-
onReady(): void
|
|
3023
|
+
onReady(): Promise<void>;
|
|
2746
3024
|
}
|
|
3025
|
+
/**
|
|
3026
|
+
* @internal
|
|
3027
|
+
* populates the object model with the interactivity extension
|
|
3028
|
+
*/
|
|
3029
|
+
export function _AddInteractivityObjectModel(scene: Scene): void;
|
|
2747
3030
|
|
|
2748
3031
|
|
|
2749
3032
|
|
|
@@ -2804,302 +3087,7 @@ declare module BABYLON {
|
|
|
2804
3087
|
|
|
2805
3088
|
}
|
|
2806
3089
|
declare module BABYLON.GLTF2.Loader.Extensions {
|
|
2807
|
-
|
|
2808
|
-
/** @internal */
|
|
2809
|
-
buildAnimations(target: BABYLON.GLTF2.Loader.ICamera, name: string, fps: number, keys: any[], callback: (babylonAnimatable: IAnimatable, babylonAnimation: Animation) => void): void;
|
|
2810
|
-
}
|
|
2811
|
-
class MaterialAnimationPropertyInfo extends BABYLON.GLTF2.AnimationPropertyInfo {
|
|
2812
|
-
/** @internal */
|
|
2813
|
-
buildAnimations(target: BABYLON.GLTF2.Loader.IMaterial, name: string, fps: number, keys: any[], callback: (babylonAnimatable: IAnimatable, babylonAnimation: Animation) => void): void;
|
|
2814
|
-
}
|
|
2815
|
-
class LightAnimationPropertyInfo extends BABYLON.GLTF2.AnimationPropertyInfo {
|
|
2816
|
-
/** @internal */
|
|
2817
|
-
buildAnimations(target: BABYLON.GLTF2.Loader.IKHRLightsPunctual_Light, name: string, fps: number, keys: any[], callback: (babylonAnimatable: IAnimatable, babylonAnimation: Animation) => void): void;
|
|
2818
|
-
}
|
|
2819
|
-
/** @internal */
|
|
2820
|
-
export var animationPointerTree: {
|
|
2821
|
-
nodes: {
|
|
2822
|
-
__array__: {
|
|
2823
|
-
translation: TransformNodeAnimationPropertyInfo[];
|
|
2824
|
-
rotation: TransformNodeAnimationPropertyInfo[];
|
|
2825
|
-
scale: TransformNodeAnimationPropertyInfo[];
|
|
2826
|
-
weights: WeightAnimationPropertyInfo[];
|
|
2827
|
-
__target__: boolean;
|
|
2828
|
-
};
|
|
2829
|
-
};
|
|
2830
|
-
materials: {
|
|
2831
|
-
__array__: {
|
|
2832
|
-
__target__: boolean;
|
|
2833
|
-
pbrMetallicRoughness: {
|
|
2834
|
-
baseColorFactor: MaterialAnimationPropertyInfo[];
|
|
2835
|
-
metallicFactor: MaterialAnimationPropertyInfo[];
|
|
2836
|
-
roughnessFactor: MaterialAnimationPropertyInfo[];
|
|
2837
|
-
baseColorTexture: {
|
|
2838
|
-
extensions: {
|
|
2839
|
-
KHR_texture_transform: {
|
|
2840
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2841
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
2842
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
2843
|
-
};
|
|
2844
|
-
};
|
|
2845
|
-
};
|
|
2846
|
-
metallicRoughnessTexture: {
|
|
2847
|
-
extensions: {
|
|
2848
|
-
KHR_texture_transform: {
|
|
2849
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2850
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
2851
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
2852
|
-
};
|
|
2853
|
-
};
|
|
2854
|
-
};
|
|
2855
|
-
};
|
|
2856
|
-
emissiveFactor: MaterialAnimationPropertyInfo[];
|
|
2857
|
-
normalTexture: {
|
|
2858
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2859
|
-
extensions: {
|
|
2860
|
-
KHR_texture_transform: {
|
|
2861
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2862
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
2863
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
2864
|
-
};
|
|
2865
|
-
};
|
|
2866
|
-
};
|
|
2867
|
-
occlusionTexture: {
|
|
2868
|
-
strength: MaterialAnimationPropertyInfo[];
|
|
2869
|
-
extensions: {
|
|
2870
|
-
KHR_texture_transform: {
|
|
2871
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2872
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
2873
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
2874
|
-
};
|
|
2875
|
-
};
|
|
2876
|
-
};
|
|
2877
|
-
emissiveTexture: {
|
|
2878
|
-
extensions: {
|
|
2879
|
-
KHR_texture_transform: {
|
|
2880
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2881
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
2882
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
2883
|
-
};
|
|
2884
|
-
};
|
|
2885
|
-
};
|
|
2886
|
-
extensions: {
|
|
2887
|
-
KHR_materials_anisotropy: {
|
|
2888
|
-
anisotropyStrength: MaterialAnimationPropertyInfo[];
|
|
2889
|
-
anisotropyRotation: MaterialAnimationPropertyInfo[];
|
|
2890
|
-
anisotropyTexture: {
|
|
2891
|
-
extensions: {
|
|
2892
|
-
KHR_texture_transform: {
|
|
2893
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2894
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
2895
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
2896
|
-
};
|
|
2897
|
-
};
|
|
2898
|
-
};
|
|
2899
|
-
};
|
|
2900
|
-
KHR_materials_clearcoat: {
|
|
2901
|
-
clearcoatFactor: MaterialAnimationPropertyInfo[];
|
|
2902
|
-
clearcoatRoughnessFactor: MaterialAnimationPropertyInfo[];
|
|
2903
|
-
clearcoatTexture: {
|
|
2904
|
-
extensions: {
|
|
2905
|
-
KHR_texture_transform: {
|
|
2906
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2907
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
2908
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
2909
|
-
};
|
|
2910
|
-
};
|
|
2911
|
-
};
|
|
2912
|
-
clearcoatNormalTexture: {
|
|
2913
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2914
|
-
extensions: {
|
|
2915
|
-
KHR_texture_transform: {
|
|
2916
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2917
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
2918
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
2919
|
-
};
|
|
2920
|
-
};
|
|
2921
|
-
};
|
|
2922
|
-
clearcoatRoughnessTexture: {
|
|
2923
|
-
extensions: {
|
|
2924
|
-
KHR_texture_transform: {
|
|
2925
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2926
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
2927
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
2928
|
-
};
|
|
2929
|
-
};
|
|
2930
|
-
};
|
|
2931
|
-
};
|
|
2932
|
-
KHR_materials_dispersion: {
|
|
2933
|
-
dispersion: MaterialAnimationPropertyInfo[];
|
|
2934
|
-
};
|
|
2935
|
-
KHR_materials_emissive_strength: {
|
|
2936
|
-
emissiveStrength: MaterialAnimationPropertyInfo[];
|
|
2937
|
-
};
|
|
2938
|
-
KHR_materials_ior: {
|
|
2939
|
-
ior: MaterialAnimationPropertyInfo[];
|
|
2940
|
-
};
|
|
2941
|
-
KHR_materials_iridescence: {
|
|
2942
|
-
iridescenceFactor: MaterialAnimationPropertyInfo[];
|
|
2943
|
-
iridescenceIor: MaterialAnimationPropertyInfo[];
|
|
2944
|
-
iridescenceThicknessMinimum: MaterialAnimationPropertyInfo[];
|
|
2945
|
-
iridescenceThicknessMaximum: MaterialAnimationPropertyInfo[];
|
|
2946
|
-
iridescenceTexture: {
|
|
2947
|
-
extensions: {
|
|
2948
|
-
KHR_texture_transform: {
|
|
2949
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2950
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
2951
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
2952
|
-
};
|
|
2953
|
-
};
|
|
2954
|
-
};
|
|
2955
|
-
iridescenceThicknessTexture: {
|
|
2956
|
-
extensions: {
|
|
2957
|
-
KHR_texture_transform: {
|
|
2958
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2959
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
2960
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
2961
|
-
};
|
|
2962
|
-
};
|
|
2963
|
-
};
|
|
2964
|
-
};
|
|
2965
|
-
KHR_materials_sheen: {
|
|
2966
|
-
sheenColorFactor: MaterialAnimationPropertyInfo[];
|
|
2967
|
-
sheenRoughnessFactor: MaterialAnimationPropertyInfo[];
|
|
2968
|
-
sheenColorTexture: {
|
|
2969
|
-
extensions: {
|
|
2970
|
-
KHR_texture_transform: {
|
|
2971
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2972
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
2973
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
2974
|
-
};
|
|
2975
|
-
};
|
|
2976
|
-
};
|
|
2977
|
-
sheenRoughnessTexture: {
|
|
2978
|
-
extensions: {
|
|
2979
|
-
KHR_texture_transform: {
|
|
2980
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2981
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
2982
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
2983
|
-
};
|
|
2984
|
-
};
|
|
2985
|
-
};
|
|
2986
|
-
};
|
|
2987
|
-
KHR_materials_specular: {
|
|
2988
|
-
specularFactor: MaterialAnimationPropertyInfo[];
|
|
2989
|
-
specularColorFactor: MaterialAnimationPropertyInfo[];
|
|
2990
|
-
specularTexture: {
|
|
2991
|
-
extensions: {
|
|
2992
|
-
KHR_texture_transform: {
|
|
2993
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
2994
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
2995
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
2996
|
-
};
|
|
2997
|
-
};
|
|
2998
|
-
};
|
|
2999
|
-
specularColorTexture: {
|
|
3000
|
-
extensions: {
|
|
3001
|
-
KHR_texture_transform: {
|
|
3002
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
3003
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
3004
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
3005
|
-
};
|
|
3006
|
-
};
|
|
3007
|
-
};
|
|
3008
|
-
};
|
|
3009
|
-
KHR_materials_transmission: {
|
|
3010
|
-
transmissionFactor: MaterialAnimationPropertyInfo[];
|
|
3011
|
-
transmissionTexture: {
|
|
3012
|
-
extensions: {
|
|
3013
|
-
KHR_texture_transform: {
|
|
3014
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
3015
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
3016
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
3017
|
-
};
|
|
3018
|
-
};
|
|
3019
|
-
};
|
|
3020
|
-
};
|
|
3021
|
-
KHR_materials_volume: {
|
|
3022
|
-
attenuationColor: MaterialAnimationPropertyInfo[];
|
|
3023
|
-
attenuationDistance: MaterialAnimationPropertyInfo[];
|
|
3024
|
-
thicknessFactor: MaterialAnimationPropertyInfo[];
|
|
3025
|
-
thicknessTexture: {
|
|
3026
|
-
extensions: {
|
|
3027
|
-
KHR_texture_transform: {
|
|
3028
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
3029
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
3030
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
3031
|
-
};
|
|
3032
|
-
};
|
|
3033
|
-
};
|
|
3034
|
-
};
|
|
3035
|
-
KHR_materials_diffuse_transmission: {
|
|
3036
|
-
diffuseTransmissionFactor: MaterialAnimationPropertyInfo[];
|
|
3037
|
-
diffuseTransmissionTexture: {
|
|
3038
|
-
extensions: {
|
|
3039
|
-
KHR_texture_transform: {
|
|
3040
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
3041
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
3042
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
3043
|
-
};
|
|
3044
|
-
};
|
|
3045
|
-
};
|
|
3046
|
-
diffuseTransmissionColorFactor: MaterialAnimationPropertyInfo[];
|
|
3047
|
-
diffuseTransmissionColorTexture: {
|
|
3048
|
-
extensions: {
|
|
3049
|
-
KHR_texture_transform: {
|
|
3050
|
-
scale: MaterialAnimationPropertyInfo[];
|
|
3051
|
-
offset: MaterialAnimationPropertyInfo[];
|
|
3052
|
-
rotation: MaterialAnimationPropertyInfo[];
|
|
3053
|
-
};
|
|
3054
|
-
};
|
|
3055
|
-
};
|
|
3056
|
-
};
|
|
3057
|
-
};
|
|
3058
|
-
};
|
|
3059
|
-
};
|
|
3060
|
-
cameras: {
|
|
3061
|
-
__array__: {
|
|
3062
|
-
__target__: boolean;
|
|
3063
|
-
orthographic: {
|
|
3064
|
-
xmag: CameraAnimationPropertyInfo[];
|
|
3065
|
-
ymag: CameraAnimationPropertyInfo[];
|
|
3066
|
-
zfar: CameraAnimationPropertyInfo[];
|
|
3067
|
-
znear: CameraAnimationPropertyInfo[];
|
|
3068
|
-
};
|
|
3069
|
-
perspective: {
|
|
3070
|
-
yfov: CameraAnimationPropertyInfo[];
|
|
3071
|
-
zfar: CameraAnimationPropertyInfo[];
|
|
3072
|
-
znear: CameraAnimationPropertyInfo[];
|
|
3073
|
-
};
|
|
3074
|
-
};
|
|
3075
|
-
};
|
|
3076
|
-
extensions: {
|
|
3077
|
-
KHR_lights_punctual: {
|
|
3078
|
-
lights: {
|
|
3079
|
-
__array__: {
|
|
3080
|
-
__target__: boolean;
|
|
3081
|
-
color: LightAnimationPropertyInfo[];
|
|
3082
|
-
intensity: LightAnimationPropertyInfo[];
|
|
3083
|
-
range: LightAnimationPropertyInfo[];
|
|
3084
|
-
spot: {
|
|
3085
|
-
innerConeAngle: LightAnimationPropertyInfo[];
|
|
3086
|
-
outerConeAngle: LightAnimationPropertyInfo[];
|
|
3087
|
-
};
|
|
3088
|
-
};
|
|
3089
|
-
};
|
|
3090
|
-
};
|
|
3091
|
-
EXT_lights_ies: {
|
|
3092
|
-
lights: {
|
|
3093
|
-
__array__: {
|
|
3094
|
-
__target__: boolean;
|
|
3095
|
-
color: LightAnimationPropertyInfo[];
|
|
3096
|
-
multiplier: LightAnimationPropertyInfo[];
|
|
3097
|
-
};
|
|
3098
|
-
};
|
|
3099
|
-
};
|
|
3100
|
-
};
|
|
3101
|
-
};
|
|
3102
|
-
|
|
3090
|
+
|
|
3103
3091
|
|
|
3104
3092
|
|
|
3105
3093
|
}
|
|
@@ -3437,6 +3425,460 @@ declare module BABYLON {
|
|
|
3437
3425
|
["EXT_lights_ies"]: {};
|
|
3438
3426
|
}
|
|
3439
3427
|
|
|
3428
|
+
}
|
|
3429
|
+
declare module BABYLON.GLTF2.Loader.Extensions {
|
|
3430
|
+
export interface InteractivityEvent {
|
|
3431
|
+
eventId: string;
|
|
3432
|
+
eventData?: {
|
|
3433
|
+
eventData: boolean;
|
|
3434
|
+
id: string;
|
|
3435
|
+
type: string;
|
|
3436
|
+
value?: any;
|
|
3437
|
+
}[];
|
|
3438
|
+
}
|
|
3439
|
+
export var gltfTypeToBabylonType: {
|
|
3440
|
+
[key: string]: {
|
|
3441
|
+
length: number;
|
|
3442
|
+
flowGraphType: FlowGraphTypes;
|
|
3443
|
+
elementType: "number" | "boolean";
|
|
3444
|
+
};
|
|
3445
|
+
};
|
|
3446
|
+
export class InteractivityGraphToFlowGraphParser {
|
|
3447
|
+
private _interactivityGraph;
|
|
3448
|
+
private _gltf;
|
|
3449
|
+
_loader: BABYLON.GLTF2.GLTFLoader;
|
|
3450
|
+
/**
|
|
3451
|
+
* Note - the graph should be rejected if the same type is defined twice.
|
|
3452
|
+
* We currently don't validate that.
|
|
3453
|
+
*/
|
|
3454
|
+
private _types;
|
|
3455
|
+
private _mappings;
|
|
3456
|
+
private _staticVariables;
|
|
3457
|
+
private _events;
|
|
3458
|
+
private _internalEventsCounter;
|
|
3459
|
+
private _nodes;
|
|
3460
|
+
constructor(_interactivityGraph: BABYLON.GLTF2.IKHRInteractivity_Graph, _gltf: BABYLON.GLTF2.Loader.IGLTF, _loader: BABYLON.GLTF2.GLTFLoader);
|
|
3461
|
+
get arrays(): {
|
|
3462
|
+
types: {
|
|
3463
|
+
length: number;
|
|
3464
|
+
flowGraphType: FlowGraphTypes;
|
|
3465
|
+
elementType: "number" | "boolean";
|
|
3466
|
+
}[];
|
|
3467
|
+
mappings: {
|
|
3468
|
+
flowGraphMapping: BABYLON.GLTF2.Loader.Extensions.IGLTFToFlowGraphMapping;
|
|
3469
|
+
fullOperationName: string;
|
|
3470
|
+
}[];
|
|
3471
|
+
staticVariables: {
|
|
3472
|
+
type: FlowGraphTypes;
|
|
3473
|
+
value: any[];
|
|
3474
|
+
}[];
|
|
3475
|
+
events: InteractivityEvent[];
|
|
3476
|
+
nodes: {
|
|
3477
|
+
blocks: ISerializedFlowGraphBlock[];
|
|
3478
|
+
fullOperationName: string;
|
|
3479
|
+
}[];
|
|
3480
|
+
};
|
|
3481
|
+
private _parseTypes;
|
|
3482
|
+
private _parseDeclarations;
|
|
3483
|
+
private _parseVariables;
|
|
3484
|
+
private _parseVariable;
|
|
3485
|
+
private _parseEvents;
|
|
3486
|
+
private _parseNodes;
|
|
3487
|
+
private _getEmptyBlock;
|
|
3488
|
+
private _parseNodeConfiguration;
|
|
3489
|
+
private _parseNodeConnections;
|
|
3490
|
+
private _createNewSocketConnection;
|
|
3491
|
+
private _connectFlowGraphNodes;
|
|
3492
|
+
getVariableName(index: number): string;
|
|
3493
|
+
serializeToFlowGraph(): ISerializedFlowGraph;
|
|
3494
|
+
}
|
|
3495
|
+
|
|
3496
|
+
|
|
3497
|
+
|
|
3498
|
+
}
|
|
3499
|
+
declare module BABYLON {
|
|
3500
|
+
|
|
3501
|
+
|
|
3502
|
+
}
|
|
3503
|
+
declare module BABYLON.GLTF2.Loader.Extensions {
|
|
3504
|
+
|
|
3505
|
+
|
|
3506
|
+
|
|
3507
|
+
}
|
|
3508
|
+
declare module BABYLON {
|
|
3509
|
+
|
|
3510
|
+
|
|
3511
|
+
}
|
|
3512
|
+
declare module BABYLON.GLTF2.Loader.Extensions {
|
|
3513
|
+
/**
|
|
3514
|
+
* a configuration interface for this block
|
|
3515
|
+
*/
|
|
3516
|
+
export interface IFlowGraphGLTFDataProviderBlockConfiguration extends IFlowGraphBlockConfiguration {
|
|
3517
|
+
/**
|
|
3518
|
+
* the glTF object to provide data from
|
|
3519
|
+
*/
|
|
3520
|
+
glTF: BABYLON.GLTF2.Loader.IGLTF;
|
|
3521
|
+
}
|
|
3522
|
+
/**
|
|
3523
|
+
* a glTF-based FlowGraph block that provides arrays with babylon object, based on the glTF tree
|
|
3524
|
+
* Can be used, for example, to get animation index from a glTF animation
|
|
3525
|
+
*/
|
|
3526
|
+
export class FlowGraphGLTFDataProvider extends FlowGraphBlock {
|
|
3527
|
+
/**
|
|
3528
|
+
* Output: an array of animation groups
|
|
3529
|
+
* Corresponds directly to the glTF animations array
|
|
3530
|
+
*/
|
|
3531
|
+
readonly animationGroups: FlowGraphDataConnection<AnimationGroup[]>;
|
|
3532
|
+
/**
|
|
3533
|
+
* Output an array of (Transform) nodes
|
|
3534
|
+
* Corresponds directly to the glTF nodes array
|
|
3535
|
+
*/
|
|
3536
|
+
readonly nodes: FlowGraphDataConnection<TransformNode[]>;
|
|
3537
|
+
constructor(config: IFlowGraphGLTFDataProviderBlockConfiguration);
|
|
3538
|
+
getClassName(): string;
|
|
3539
|
+
}
|
|
3540
|
+
|
|
3541
|
+
|
|
3542
|
+
|
|
3543
|
+
}
|
|
3544
|
+
declare module BABYLON {
|
|
3545
|
+
|
|
3546
|
+
|
|
3547
|
+
}
|
|
3548
|
+
declare module BABYLON.GLTF2.Loader.Extensions {
|
|
3549
|
+
interface IGLTFToFlowGraphMappingObject<I = any, O = any> {
|
|
3550
|
+
/**
|
|
3551
|
+
* The name of the property in the FlowGraph block.
|
|
3552
|
+
*/
|
|
3553
|
+
name: string;
|
|
3554
|
+
/**
|
|
3555
|
+
* The type of the property in the glTF specs.
|
|
3556
|
+
* If not provided will be inferred.
|
|
3557
|
+
*/
|
|
3558
|
+
gltfType?: string;
|
|
3559
|
+
/**
|
|
3560
|
+
* The type of the property in the FlowGraph block.
|
|
3561
|
+
* If not defined it equals the glTF type.
|
|
3562
|
+
*/
|
|
3563
|
+
flowGraphType?: string;
|
|
3564
|
+
/**
|
|
3565
|
+
* A function that transforms the data from the glTF to the FlowGraph block.
|
|
3566
|
+
*/
|
|
3567
|
+
dataTransformer?: (data: I[], parser: BABYLON.GLTF2.Loader.Extensions.InteractivityGraphToFlowGraphParser) => O[];
|
|
3568
|
+
/**
|
|
3569
|
+
* If the property is in the options passed to the constructor of the block.
|
|
3570
|
+
*/
|
|
3571
|
+
inOptions?: boolean;
|
|
3572
|
+
/**
|
|
3573
|
+
* If the property is a pointer to a value.
|
|
3574
|
+
* This will add an extra JsonPointerParser block to the graph.
|
|
3575
|
+
*/
|
|
3576
|
+
isPointer?: boolean;
|
|
3577
|
+
/**
|
|
3578
|
+
* If the property is an index to a value.
|
|
3579
|
+
* if defined this will be the name of the array to find the object in.
|
|
3580
|
+
*/
|
|
3581
|
+
isVariable?: boolean;
|
|
3582
|
+
/**
|
|
3583
|
+
* the name of the class type this value will be mapped to.
|
|
3584
|
+
* This is used if we generate more than one block for a single glTF node.
|
|
3585
|
+
* Defaults to the first block in the mapping.
|
|
3586
|
+
*/
|
|
3587
|
+
toBlock?: FlowGraphBlockNames;
|
|
3588
|
+
/**
|
|
3589
|
+
* Used in configuration values. If defined, this will be the default value, if no value is provided.
|
|
3590
|
+
*/
|
|
3591
|
+
defaultValue?: O;
|
|
3592
|
+
}
|
|
3593
|
+
export interface IGLTFToFlowGraphMapping {
|
|
3594
|
+
/**
|
|
3595
|
+
* The type of the FlowGraph block(s).
|
|
3596
|
+
* Typically will be a single element in an array.
|
|
3597
|
+
* When adding blocks defined in this module use the KHR_interactivity prefix.
|
|
3598
|
+
*/
|
|
3599
|
+
blocks: (FlowGraphBlockNames | string)[];
|
|
3600
|
+
/**
|
|
3601
|
+
* The inputs of the glTF node mapped to the FlowGraph block.
|
|
3602
|
+
*/
|
|
3603
|
+
inputs?: {
|
|
3604
|
+
/**
|
|
3605
|
+
* The value inputs of the glTF node mapped to the FlowGraph block.
|
|
3606
|
+
*/
|
|
3607
|
+
values?: {
|
|
3608
|
+
[originName: string]: IGLTFToFlowGraphMappingObject;
|
|
3609
|
+
};
|
|
3610
|
+
/**
|
|
3611
|
+
* The flow inputs of the glTF node mapped to the FlowGraph block.
|
|
3612
|
+
*/
|
|
3613
|
+
flows?: {
|
|
3614
|
+
[originName: string]: IGLTFToFlowGraphMappingObject;
|
|
3615
|
+
};
|
|
3616
|
+
};
|
|
3617
|
+
/**
|
|
3618
|
+
* The outputs of the glTF node mapped to the FlowGraph block.
|
|
3619
|
+
*/
|
|
3620
|
+
outputs?: {
|
|
3621
|
+
/**
|
|
3622
|
+
* The value outputs of the glTF node mapped to the FlowGraph block.
|
|
3623
|
+
*/
|
|
3624
|
+
values?: {
|
|
3625
|
+
[originName: string]: IGLTFToFlowGraphMappingObject;
|
|
3626
|
+
};
|
|
3627
|
+
/**
|
|
3628
|
+
* The flow outputs of the glTF node mapped to the FlowGraph block.
|
|
3629
|
+
*/
|
|
3630
|
+
flows?: {
|
|
3631
|
+
[originName: string]: IGLTFToFlowGraphMappingObject;
|
|
3632
|
+
};
|
|
3633
|
+
};
|
|
3634
|
+
/**
|
|
3635
|
+
* The configuration of the glTF node mapped to the FlowGraph block.
|
|
3636
|
+
* This information is usually passed to the constructor of the block.
|
|
3637
|
+
*/
|
|
3638
|
+
configuration?: {
|
|
3639
|
+
[originName: string]: IGLTFToFlowGraphMappingObject;
|
|
3640
|
+
};
|
|
3641
|
+
/**
|
|
3642
|
+
* If we generate more than one block for a single glTF node, this mapping will be used to map
|
|
3643
|
+
* between the flowGraph classes.
|
|
3644
|
+
*/
|
|
3645
|
+
typeToTypeMapping?: {
|
|
3646
|
+
[originName: string]: IGLTFToFlowGraphMappingObject;
|
|
3647
|
+
};
|
|
3648
|
+
/**
|
|
3649
|
+
* The connections between two or more blocks.
|
|
3650
|
+
* This is used to connect the blocks in the graph
|
|
3651
|
+
*/
|
|
3652
|
+
interBlockConnectors?: {
|
|
3653
|
+
/**
|
|
3654
|
+
* The name of the input connection in the first block.
|
|
3655
|
+
*/
|
|
3656
|
+
input: string;
|
|
3657
|
+
/**
|
|
3658
|
+
* The name of the output connection in the second block.
|
|
3659
|
+
*/
|
|
3660
|
+
output: string;
|
|
3661
|
+
/**
|
|
3662
|
+
* The index of the block in the array of blocks that corresponds to the input.
|
|
3663
|
+
*/
|
|
3664
|
+
inputBlockIndex: number;
|
|
3665
|
+
/**
|
|
3666
|
+
* The index of the block in the array of blocks that corresponds to the output.
|
|
3667
|
+
*/
|
|
3668
|
+
outputBlockIndex: number;
|
|
3669
|
+
/**
|
|
3670
|
+
* If the connection is a variable connection or a flow connection.
|
|
3671
|
+
*/
|
|
3672
|
+
isVariable?: boolean;
|
|
3673
|
+
}[];
|
|
3674
|
+
/**
|
|
3675
|
+
* This optional function will allow to validate the node, according to the glTF specs.
|
|
3676
|
+
* For example, if a node has a configuration object, it must be present and correct.
|
|
3677
|
+
* This is a basic node-based validation.
|
|
3678
|
+
* This function is expected to return false and log the error if the node is not valid.
|
|
3679
|
+
* Note that this function can also modify the node, if needed.
|
|
3680
|
+
*
|
|
3681
|
+
* @param gltfBlock the glTF node to validate
|
|
3682
|
+
* @param glTFObject the glTF object
|
|
3683
|
+
* @returns true if validated, false if not.
|
|
3684
|
+
*/
|
|
3685
|
+
validation?: (gltfBlock: BABYLON.GLTF2.IKHRInteractivity_Node, interactivityGraph: BABYLON.GLTF2.IKHRInteractivity_Graph, glTFObject?: BABYLON.GLTF2.Loader.IGLTF) => boolean;
|
|
3686
|
+
/**
|
|
3687
|
+
* This is used if we need extra information for the constructor/options that is not provided directly by the glTF node.
|
|
3688
|
+
* This function can return more than one node, if extra nodes are needed for this block to function correctly.
|
|
3689
|
+
* Returning more than one block will usually happen when a json pointer was provided.
|
|
3690
|
+
*
|
|
3691
|
+
* @param gltfBlock the glTF node
|
|
3692
|
+
* @param mapping the mapping object
|
|
3693
|
+
* @param arrays the arrays of the interactivity object
|
|
3694
|
+
* @param serializedObjects the serialized object
|
|
3695
|
+
* @returns an array of serialized nodes that will be added to the graph.
|
|
3696
|
+
*/
|
|
3697
|
+
extraProcessor?: (gltfBlock: BABYLON.GLTF2.IKHRInteractivity_Node, declaration: BABYLON.GLTF2.IKHRInteractivity_Declaration, mapping: IGLTFToFlowGraphMapping, parser: BABYLON.GLTF2.Loader.Extensions.InteractivityGraphToFlowGraphParser, serializedObjects: ISerializedFlowGraphBlock[], context: ISerializedFlowGraphContext, globalGLTF?: BABYLON.GLTF2.Loader.IGLTF) => ISerializedFlowGraphBlock[];
|
|
3698
|
+
}
|
|
3699
|
+
export function getMappingForFullOperationName(fullOperationName: string): IGLTFToFlowGraphMapping | undefined;
|
|
3700
|
+
export function getMappingForDeclaration(declaration: BABYLON.GLTF2.IKHRInteractivity_Declaration, returnNoOpIfNotAvailable?: boolean): IGLTFToFlowGraphMapping | undefined;
|
|
3701
|
+
/**
|
|
3702
|
+
* This function will add new mapping to glTF interactivity.
|
|
3703
|
+
* Other extensions can define new types of blocks, this is the way to let interactivity know how to parse them.
|
|
3704
|
+
* @param key the type of node, i.e. "variable/get"
|
|
3705
|
+
* @param extension the extension of the interactivity operation, i.e. "KHR_selectability"
|
|
3706
|
+
* @param mapping The mapping object. See documentation or examples below.
|
|
3707
|
+
*/
|
|
3708
|
+
export function addNewInteractivityFlowGraphMapping(key: string, extension: string, mapping: IGLTFToFlowGraphMapping): void;
|
|
3709
|
+
export function getAllSupportedNativeNodeTypes(): string[];
|
|
3710
|
+
/**
|
|
3711
|
+
*
|
|
3712
|
+
* These are the nodes from the specs:
|
|
3713
|
+
### Math Nodes
|
|
3714
|
+
1. **Constants**
|
|
3715
|
+
- E (`math/e`) FlowGraphBlockNames.E
|
|
3716
|
+
- Pi (`math/pi`) FlowGraphBlockNames.PI
|
|
3717
|
+
- Infinity (`math/inf`) FlowGraphBlockNames.Inf
|
|
3718
|
+
- Not a Number (`math/nan`) FlowGraphBlockNames.NaN
|
|
3719
|
+
2. **Arithmetic Nodes**
|
|
3720
|
+
- Absolute Value (`math/abs`) FlowGraphBlockNames.Abs
|
|
3721
|
+
- Sign (`math/sign`) FlowGraphBlockNames.Sign
|
|
3722
|
+
- Truncate (`math/trunc`) FlowGraphBlockNames.Trunc
|
|
3723
|
+
- Floor (`math/floor`) FlowGraphBlockNames.Floor
|
|
3724
|
+
- Ceil (`math/ceil`) FlowGraphBlockNames.Ceil
|
|
3725
|
+
- Round (`math/round`) FlowGraphBlockNames.Round
|
|
3726
|
+
- Fraction (`math/fract`) FlowGraphBlockNames.Fract
|
|
3727
|
+
- Negation (`math/neg`) FlowGraphBlockNames.Negation
|
|
3728
|
+
- Addition (`math/add`) FlowGraphBlockNames.Add
|
|
3729
|
+
- Subtraction (`math/sub`) FlowGraphBlockNames.Subtract
|
|
3730
|
+
- Multiplication (`math/mul`) FlowGraphBlockNames.Multiply
|
|
3731
|
+
- Division (`math/div`) FlowGraphBlockNames.Divide
|
|
3732
|
+
- Remainder (`math/rem`) FlowGraphBlockNames.Modulo
|
|
3733
|
+
- Minimum (`math/min`) FlowGraphBlockNames.Min
|
|
3734
|
+
- Maximum (`math/max`) FlowGraphBlockNames.Max
|
|
3735
|
+
- Clamp (`math/clamp`) FlowGraphBlockNames.Clamp
|
|
3736
|
+
- Saturate (`math/saturate`) FlowGraphBlockNames.Saturate
|
|
3737
|
+
- Interpolate (`math/mix`) FlowGraphBlockNames.MathInterpolation
|
|
3738
|
+
3. **Comparison Nodes**
|
|
3739
|
+
- Equality (`math/eq`) FlowGraphBlockNames.Equality
|
|
3740
|
+
- Less Than (`math/lt`) FlowGraphBlockNames.LessThan
|
|
3741
|
+
- Less Than Or Equal To (`math/le`) FlowGraphBlockNames.LessThanOrEqual
|
|
3742
|
+
- Greater Than (`math/gt`) FlowGraphBlockNames.GreaterThan
|
|
3743
|
+
- Greater Than Or Equal To (`math/ge`) FlowGraphBlockNames.GreaterThanOrEqual
|
|
3744
|
+
4. **Special Nodes**
|
|
3745
|
+
- Is Not a Number (`math/isnan`) FlowGraphBlockNames.IsNaN
|
|
3746
|
+
- Is Infinity (`math/isinf`) FlowGraphBlockNames.IsInfinity
|
|
3747
|
+
- Select (`math/select`) FlowGraphBlockNames.Conditional
|
|
3748
|
+
- Random (`math/random`) FlowGraphBlockNames.Random
|
|
3749
|
+
5. **Angle and Trigonometry Nodes**
|
|
3750
|
+
- Degrees-To-Radians (`math/rad`) FlowGraphBlockNames.DegToRad
|
|
3751
|
+
- Radians-To-Degrees (`math/deg`) FlowGraphBlockNames.RadToDeg
|
|
3752
|
+
- Sine (`math/sin`) FlowGraphBlockNames.Sin
|
|
3753
|
+
- Cosine (`math/cos`) FlowGraphBlockNames.Cos
|
|
3754
|
+
- Tangent (`math/tan`) FlowGraphBlockNames.Tan
|
|
3755
|
+
- Arcsine (`math/asin`) FlowGraphBlockNames.Asin
|
|
3756
|
+
- Arccosine (`math/acos`) FlowGraphBlockNames.Acos
|
|
3757
|
+
- Arctangent (`math/atan`) FlowGraphBlockNames.Atan
|
|
3758
|
+
- Arctangent 2 (`math/atan2`) FlowGraphBlockNames.Atan2
|
|
3759
|
+
6. **Hyperbolic Nodes**
|
|
3760
|
+
- Hyperbolic Sine (`math/sinh`) FlowGraphBlockNames.Sinh
|
|
3761
|
+
- Hyperbolic Cosine (`math/cosh`) FlowGraphBlockNames.Cosh
|
|
3762
|
+
- Hyperbolic Tangent (`math/tanh`) FlowGraphBlockNames.Tanh
|
|
3763
|
+
- Inverse Hyperbolic Sine (`math/asinh`) FlowGraphBlockNames.Asinh
|
|
3764
|
+
- Inverse Hyperbolic Cosine (`math/acosh`) FlowGraphBlockNames.Acosh
|
|
3765
|
+
- Inverse Hyperbolic Tangent (`math/atanh`) FlowGraphBlockNames.Atanh
|
|
3766
|
+
7. **Exponential Nodes**
|
|
3767
|
+
- Exponent (`math/exp`) FlowGraphBlockNames.Exponential
|
|
3768
|
+
- Natural Logarithm (`math/log`) FlowGraphBlockNames.Log
|
|
3769
|
+
- Base-2 Logarithm (`math/log2`) FlowGraphBlockNames.Log2
|
|
3770
|
+
- Base-10 Logarithm (`math/log10`) FlowGraphBlockNames.Log10
|
|
3771
|
+
- Square Root (`math/sqrt`) FlowGraphBlockNames.SquareRoot
|
|
3772
|
+
- Cube Root (`math/cbrt`) FlowGraphBlockNames.CubeRoot
|
|
3773
|
+
- Power (`math/pow`) FlowGraphBlockNames.Power
|
|
3774
|
+
8. **Vector Nodes**
|
|
3775
|
+
- Length (`math/length`) FlowGraphBlockNames.Length
|
|
3776
|
+
- Normalize (`math/normalize`) FlowGraphBlockNames.Normalize
|
|
3777
|
+
- Dot Product (`math/dot`) FlowGraphBlockNames.Dot
|
|
3778
|
+
- Cross Product (`math/cross`) FlowGraphBlockNames.Cross
|
|
3779
|
+
- Rotate 2D (`math/rotate2d`) FlowGraphBlockNames.Rotate2D
|
|
3780
|
+
- Rotate 3D (`math/rotate3d`) FlowGraphBlockNames.Rotate3D
|
|
3781
|
+
- Transform (`math/transform`) FlowGraphBlockNames.TransformVector
|
|
3782
|
+
9. **Matrix Nodes**
|
|
3783
|
+
- Transpose (`math/transpose`) FlowGraphBlockNames.Transpose
|
|
3784
|
+
- Determinant (`math/determinant`) FlowGraphBlockNames.Determinant
|
|
3785
|
+
- Inverse (`math/inverse`) FlowGraphBlockNames.InvertMatrix
|
|
3786
|
+
- Multiplication (`math/matmul`) FlowGraphBlockNames.MatrixMultiplication
|
|
3787
|
+
10. **Swizzle Nodes**
|
|
3788
|
+
- Combine (`math/combine2`, `math/combine3`, `math/combine4`, `math/combine2x2`, `math/combine3x3`, `math/combine4x4`)
|
|
3789
|
+
FlowGraphBlockNames.CombineVector2, FlowGraphBlockNames.CombineVector3, FlowGraphBlockNames.CombineVector4
|
|
3790
|
+
FlowGraphBlockNames.CombineMatrix2D, FlowGraphBlockNames.CombineMatrix3D, FlowGraphBlockNames.CombineMatrix
|
|
3791
|
+
- Extract (`math/extract2`, `math/extract3`, `math/extract4`, `math/extract2x2`, `math/extract3x3`, `math/extract4x4`)
|
|
3792
|
+
FlowGraphBlockNames.ExtractVector2, FlowGraphBlockNames.ExtractVector3, FlowGraphBlockNames.ExtractVector4
|
|
3793
|
+
FlowGraphBlockNames.ExtractMatrix2D, FlowGraphBlockNames.ExtractMatrix3D, FlowGraphBlockNames.ExtractMatrix
|
|
3794
|
+
11. **Integer Arithmetic Nodes**
|
|
3795
|
+
- Absolute Value (`math/abs`) FlowGraphBlockNames.Abs
|
|
3796
|
+
- Sign (`math/sign`) FlowGraphBlockNames.Sign
|
|
3797
|
+
- Negation (`math/neg`) FlowGraphBlockNames.Negation
|
|
3798
|
+
- Addition (`math/add`) FlowGraphBlockNames.Add
|
|
3799
|
+
- Subtraction (`math/sub`) FlowGraphBlockNames.Subtract
|
|
3800
|
+
- Multiplication (`math/mul`) FlowGraphBlockNames.Multiply
|
|
3801
|
+
- Division (`math/div`) FlowGraphBlockNames.Divide
|
|
3802
|
+
- Remainder (`math/rem`) FlowGraphBlockNames.Modulo
|
|
3803
|
+
- Minimum (`math/min`) FlowGraphBlockNames.Min
|
|
3804
|
+
- Maximum (`math/max`) FlowGraphBlockNames.Max
|
|
3805
|
+
- Clamp (`math/clamp`) FlowGraphBlockNames.Clamp
|
|
3806
|
+
12. **Integer Comparison Nodes**
|
|
3807
|
+
- Equality (`math/eq`) FlowGraphBlockNames.Equality
|
|
3808
|
+
- Less Than (`math/lt`) FlowGraphBlockNames.LessThan
|
|
3809
|
+
- Less Than Or Equal To (`math/le`) FlowGraphBlockNames.LessThanOrEqual
|
|
3810
|
+
- Greater Than (`math/gt`) FlowGraphBlockNames.GreaterThan
|
|
3811
|
+
- Greater Than Or Equal To (`math/ge`) FlowGraphBlockNames.GreaterThanOrEqual
|
|
3812
|
+
13. **Integer Bitwise Nodes**
|
|
3813
|
+
- Bitwise NOT (`math/not`) FlowGraphBlockNames.BitwiseNot
|
|
3814
|
+
- Bitwise AND (`math/and`) FlowGraphBlockNames.BitwiseAnd
|
|
3815
|
+
- Bitwise OR (`math/or`) FlowGraphBlockNames.BitwiseOr
|
|
3816
|
+
- Bitwise XOR (`math/xor`) FlowGraphBlockNames.BitwiseXor
|
|
3817
|
+
- Right Shift (`math/asr`) FlowGraphBlockNames.BitwiseRightShift
|
|
3818
|
+
- Left Shift (`math/lsl`) FlowGraphBlockNames.BitwiseLeftShift
|
|
3819
|
+
- Count Leading Zeros (`math/clz`) FlowGraphBlockNames.LeadingZeros
|
|
3820
|
+
- Count Trailing Zeros (`math/ctz`) FlowGraphBlockNames.TrailingZeros
|
|
3821
|
+
- Count One Bits (`math/popcnt`) FlowGraphBlockNames.OneBitsCounter
|
|
3822
|
+
14. **Boolean Arithmetic Nodes**
|
|
3823
|
+
- Equality (`math/eq`) FlowGraphBlockNames.Equality
|
|
3824
|
+
- Boolean NOT (`math/not`) FlowGraphBlockNames.BitwiseNot
|
|
3825
|
+
- Boolean AND (`math/and`) FlowGraphBlockNames.BitwiseAnd
|
|
3826
|
+
- Boolean OR (`math/or`) FlowGraphBlockNames.BitwiseOr
|
|
3827
|
+
- Boolean XOR (`math/xor`) FlowGraphBlockNames.BitwiseXor
|
|
3828
|
+
### Type Conversion Nodes
|
|
3829
|
+
1. **Boolean Conversion Nodes**
|
|
3830
|
+
- Boolean to Integer (`type/boolToInt`) FlowGraphBlockNames.BooleanToInt
|
|
3831
|
+
- Boolean to Float (`type/boolToFloat`) FlowGraphBlockNames.BooleanToFloat
|
|
3832
|
+
2. **Integer Conversion Nodes**
|
|
3833
|
+
- Integer to Boolean (`type/intToBool`) FlowGraphBlockNames.IntToBoolean
|
|
3834
|
+
- Integer to Float (`type/intToFloat`) FlowGraphBlockNames.IntToFloat
|
|
3835
|
+
3. **Float Conversion Nodes**
|
|
3836
|
+
- Float to Boolean (`type/floatToBool`) FlowGraphBlockNames.FloatToBoolean
|
|
3837
|
+
- Float to Integer (`type/floatToInt`) FlowGraphBlockNames.FloatToInt
|
|
3838
|
+
### Control Flow Nodes
|
|
3839
|
+
1. **Sync Nodes**
|
|
3840
|
+
- Sequence (`flow/sequence`) FlowGraphBlockNames.Sequence
|
|
3841
|
+
- Branch (`flow/branch`) FlowGraphBlockNames.Branch
|
|
3842
|
+
- Switch (`flow/switch`) FlowGraphBlockNames.Switch
|
|
3843
|
+
- While Loop (`flow/while`) FlowGraphBlockNames.WhileLoop
|
|
3844
|
+
- For Loop (`flow/for`) FlowGraphBlockNames.ForLoop
|
|
3845
|
+
- Do N (`flow/doN`) FlowGraphBlockNames.DoN
|
|
3846
|
+
- Multi Gate (`flow/multiGate`) FlowGraphBlockNames.MultiGate
|
|
3847
|
+
- Wait All (`flow/waitAll`) FlowGraphBlockNames.WaitAll
|
|
3848
|
+
- Throttle (`flow/throttle`) FlowGraphBlockNames.Throttle
|
|
3849
|
+
2. **Delay Nodes**
|
|
3850
|
+
- Set Delay (`flow/setDelay`) FlowGraphBlockNames.SetDelay
|
|
3851
|
+
- Cancel Delay (`flow/cancelDelay`) FlowGraphBlockNames.CancelDelay
|
|
3852
|
+
### State Manipulation Nodes
|
|
3853
|
+
1. **Custom Variable Access**
|
|
3854
|
+
- Variable Get (`variable/get`) FlowGraphBlockNames.GetVariable
|
|
3855
|
+
- Variable Set (`variable/set`) FlowGraphBlockNames.SetVariable
|
|
3856
|
+
- Variable Interpolate (`variable/interpolate`)
|
|
3857
|
+
2. **Object Model Access** // TODO fully test this!!!
|
|
3858
|
+
- JSON Pointer Template Parsing (`pointer/get`) [FlowGraphBlockNames.GetProperty, FlowGraphBlockNames.JsonPointerParser]
|
|
3859
|
+
- Effective JSON Pointer Generation (`pointer/set`) [FlowGraphBlockNames.SetProperty, FlowGraphBlockNames.JsonPointerParser]
|
|
3860
|
+
- Pointer Get (`pointer/get`) [FlowGraphBlockNames.GetProperty, FlowGraphBlockNames.JsonPointerParser]
|
|
3861
|
+
- Pointer Set (`pointer/set`) [FlowGraphBlockNames.SetProperty, FlowGraphBlockNames.JsonPointerParser]
|
|
3862
|
+
- Pointer Interpolate (`pointer/interpolate`) [FlowGraphBlockNames.ValueInterpolation, FlowGraphBlockNames.JsonPointerParser, FlowGraphBlockNames.PlayAnimation, FlowGraphBlockNames.Easing]
|
|
3863
|
+
### Animation Control Nodes
|
|
3864
|
+
1. **Animation Play** (`animation/start`) FlowGraphBlockNames.PlayAnimation
|
|
3865
|
+
2. **Animation Stop** (`animation/stop`) FlowGraphBlockNames.StopAnimation
|
|
3866
|
+
3. **Animation Stop At** (`animation/stopAt`) FlowGraphBlockNames.StopAnimation
|
|
3867
|
+
### Event Nodes
|
|
3868
|
+
1. **Lifecycle Event Nodes**
|
|
3869
|
+
- On Start (`event/onStart`) FlowGraphBlockNames.SceneReadyEvent
|
|
3870
|
+
- On Tick (`event/onTick`) FlowGraphBlockNames.SceneTickEvent
|
|
3871
|
+
2. **Custom Event Nodes**
|
|
3872
|
+
- Receive (`event/receive`) FlowGraphBlockNames.ReceiveCustomEvent
|
|
3873
|
+
- Send (`event/send`) FlowGraphBlockNames.SendCustomEvent
|
|
3874
|
+
*/
|
|
3875
|
+
|
|
3876
|
+
|
|
3877
|
+
|
|
3878
|
+
}
|
|
3879
|
+
declare module BABYLON {
|
|
3880
|
+
|
|
3881
|
+
|
|
3440
3882
|
}
|
|
3441
3883
|
declare module BABYLON.GLTF1 {
|
|
3442
3884
|
|