babylonjs-loaders 6.46.0 → 6.46.1

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@@ -3820,9 +3820,11 @@ declare module BABYLON {
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  * @param scene the scene the meshes should be added to
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  * @param data the gaussian splatting data to load
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  * @param rootUrl root url to load from
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+ * @param onProgress callback called while file is loading
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+ * @param fileName Defines the name of the file to load
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  * @returns a promise containing the loaded meshes, particles, skeletons and animations
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  */
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- importMeshAsync(_meshesNames: any, scene: Scene, data: any, rootUrl: string): Promise<ISceneLoaderAsyncResult>;
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+ importMeshAsync(_meshesNames: any, scene: Scene, data: any, rootUrl: string, onProgress?: (event: ISceneLoaderProgressEvent) => void, fileName?: string): Promise<ISceneLoaderAsyncResult>;
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  /**
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  * Imports all objects from the loaded gaussian splatting data and adds them to the scene
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  * @param scene the scene the objects should be added to