babylonjs-loaders 6.31.0 → 6.32.1
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- package/babylon.glTF1FileLoader.js +6 -6
- package/babylon.glTF1FileLoader.min.js +1 -1
- package/babylon.glTF1FileLoader.min.js.map +1 -1
- package/babylon.glTF2FileLoader.js +11 -8
- package/babylon.glTF2FileLoader.min.js +1 -1
- package/babylon.glTF2FileLoader.min.js.map +1 -1
- package/babylon.glTFFileLoader.js +11 -8
- package/babylon.glTFFileLoader.min.js +1 -1
- package/babylon.glTFFileLoader.min.js.map +1 -1
- package/babylon.objFileLoader.js +14 -1
- package/babylon.objFileLoader.min.js +1 -1
- package/babylon.objFileLoader.min.js.map +1 -1
- package/babylonjs.loaders.d.ts +1 -4
- package/babylonjs.loaders.js +24 -8
- package/babylonjs.loaders.min.js +1 -1
- package/babylonjs.loaders.min.js.map +1 -1
- package/babylonjs.loaders.module.d.ts +2 -8
- package/package.json +3 -3
package/babylonjs.loaders.d.ts
CHANGED
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@@ -3141,10 +3141,7 @@ declare module BABYLON {
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* @internal
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*/
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loadFile(scene: Scene, fileOrUrl: File | string | ArrayBufferView, rootUrl: string, onSuccess: (data: any, responseURL?: string) => void, onProgress?: (ev: ISceneLoaderProgressEvent) => void, useArrayBuffer?: boolean, onError?: (request?: WebRequest, exception?: LoadFileError) => void, name?: string): Nullable<IFileRequest>;
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-
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* @internal
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*/
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_loadBinary(scene: Scene, data: ArrayBufferView, rootUrl: string, onSuccess: (data: any, responseURL?: string) => void, onError?: (request?: WebRequest, exception?: LoadFileError) => void, fileName?: string): void;
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+
private _loadBinary;
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/**
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* @internal
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*/
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