babylonjs-gui 9.22.2 → 9.23.0

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@@ -15,7 +15,7 @@ export * from "babylonjs-gui/index";
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  }
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  declare module "babylonjs-gui/3D/vector3WithInfo" {
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- import { Vector3 } from "babylonjs/Maths/math.vector";
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+ import { Vector3 } from "babylonjs/Maths/math.vector.pure";
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  /**
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  * Class used to transport Vector3 information for pointer events
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  */
@@ -53,7 +53,7 @@ export * from "babylonjs-gui/3D/vector3WithInfo";
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  declare module "babylonjs-gui/3D/gui3DManager" {
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  import { Nullable } from "babylonjs/types";
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  import { Observable } from "babylonjs/Misc/observable";
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- import { Vector3 } from "babylonjs/Maths/math.vector";
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+ import { Vector3 } from "babylonjs/Maths/math.vector.pure";
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  import { Material } from "babylonjs/Materials/material";
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  import { AbstractMesh } from "babylonjs/Meshes/abstractMesh";
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  import { UtilityLayerRenderer } from "babylonjs/Rendering/utilityLayerRenderer";
@@ -1692,7 +1692,7 @@ import { Color4 } from "babylonjs/Maths/math.color.pure";
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  * @since 5.0.0
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  */
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  export class FluentButtonMaterial extends PushMaterial {
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- private _shadersLoaded;
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+ private static readonly _ShaderLoader;
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  /**
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  * URL pointing to the texture used to define the coloring for the fluent blob effect.
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  */
@@ -1950,7 +1950,7 @@ import { Color4 } from "babylonjs/Maths/math.color.pure";
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  * Class used to render square buttons with fluent design
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  */
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  export class FluentBackplateMaterial extends PushMaterial {
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- private _shadersLoaded;
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+ private static readonly _ShaderLoader;
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  /**
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  * URL pointing to the texture used to define the coloring for the fluent blob effect.
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  */
@@ -2181,7 +2181,7 @@ export class FluentMaterialDefines extends MaterialDefines {
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  * Class used to render controls with fluent design
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  */
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  export class FluentMaterial extends PushMaterial {
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- private _shadersLoaded;
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+ private static readonly _ShaderLoader;
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  /**
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  * Gets or sets inner glow intensity. A value of 0 means no glow (default is 0.5)
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  */
@@ -2381,8 +2381,8 @@ export * from "babylonjs-gui/3D/gizmos/gizmoHandle";
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  }
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  declare module "babylonjs-gui/3D/gizmos/gizmoHandle" {
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  import { Scene } from "babylonjs/scene";
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- import { TransformNode } from "babylonjs/Meshes/transformNode";
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- import { Vector3 } from "babylonjs/Maths/math.vector";
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+ import { TransformNode } from "babylonjs/Meshes/transformNode.pure";
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+ import { Vector3 } from "babylonjs/Maths/math.vector.pure";
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  import { HandleMaterial } from "babylonjs-gui/3D/materials/handle/handleMaterial.pure";
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  import { SlateGizmo } from "babylonjs-gui/3D/gizmos/slateGizmo";
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  import { BaseSixDofDragBehavior } from "babylonjs/Behaviors/Meshes/baseSixDofDragBehavior";
@@ -2491,7 +2491,7 @@ export class CornerHandle extends GizmoHandle {
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  }
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  declare module "babylonjs-gui/3D/controls/volumeBasedPanel" {
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- import { Vector3 } from "babylonjs/Maths/math.vector";
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+ import { Vector3 } from "babylonjs/Maths/math.vector.pure";
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  import { int } from "babylonjs/types";
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  import { Container3D } from "babylonjs-gui/3D/controls/container3D";
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  import { Control3D } from "babylonjs-gui/3D/controls/control3D";
@@ -2577,7 +2577,7 @@ import { TransformNode } from "babylonjs/Meshes/transformNode";
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  import { Nullable } from "babylonjs/types";
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  import { Control3D } from "babylonjs-gui/3D/controls/control3D";
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  import { VolumeBasedPanel } from "babylonjs-gui/3D/controls/volumeBasedPanel";
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- import { Mesh } from "babylonjs/Meshes/mesh";
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+ import { Mesh } from "babylonjs/Meshes/mesh.pure";
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  import { AbstractMesh } from "babylonjs/Meshes/abstractMesh";
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  import { Container3D } from "babylonjs-gui/3D/controls/container3D";
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  import { TouchHolographicButton } from "babylonjs-gui/3D/controls/touchHolographicButton";
@@ -2636,9 +2636,9 @@ export class TouchHolographicMenu extends VolumeBasedPanel {
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  }
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  declare module "babylonjs-gui/3D/controls/touchHolographicButton" {
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  import { Nullable } from "babylonjs/types";
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- import { StandardMaterial } from "babylonjs/Materials/standardMaterial";
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- import { TransformNode } from "babylonjs/Meshes/transformNode";
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- import { Mesh } from "babylonjs/Meshes/mesh";
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+ import { StandardMaterial } from "babylonjs/Materials/standardMaterial.pure";
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+ import { TransformNode } from "babylonjs/Meshes/transformNode.pure";
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+ import { Mesh } from "babylonjs/Meshes/mesh.pure";
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  import { Scene } from "babylonjs/scene";
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  import { FluentMaterial } from "babylonjs-gui/3D/materials/fluent/fluentMaterial.pure";
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  import { FluentButtonMaterial } from "babylonjs-gui/3D/materials/fluentButton/fluentButtonMaterial.pure";
@@ -2748,7 +2748,7 @@ export class TouchHolographicButton extends TouchButton3D {
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  }
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  declare module "babylonjs-gui/3D/controls/touchButton3D" {
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- import { Vector3 } from "babylonjs/Maths/math.vector";
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+ import { Vector3 } from "babylonjs/Maths/math.vector.pure";
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  import { Mesh } from "babylonjs/Meshes/mesh";
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  import { TransformNode } from "babylonjs/Meshes/transformNode";
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  import { Scene } from "babylonjs/scene";
@@ -2853,7 +2853,7 @@ export class StackPanel3D extends Container3D {
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  }
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  declare module "babylonjs-gui/3D/controls/spherePanel" {
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- import { Vector3 } from "babylonjs/Maths/math.vector";
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+ import { Vector3 } from "babylonjs/Maths/math.vector.pure";
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  import { float } from "babylonjs/types";
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  import { VolumeBasedPanel } from "babylonjs-gui/3D/controls/volumeBasedPanel";
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  import { Control3D } from "babylonjs-gui/3D/controls/control3D";
@@ -2971,7 +2971,7 @@ export class Slider3D extends Control3D {
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  }
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  declare module "babylonjs-gui/3D/controls/scatterPanel" {
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- import { Vector3 } from "babylonjs/Maths/math.vector";
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+ import { Vector3 } from "babylonjs/Maths/math.vector.pure";
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  import { float } from "babylonjs/types";
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  import { VolumeBasedPanel } from "babylonjs-gui/3D/controls/volumeBasedPanel";
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  import { Control3D } from "babylonjs-gui/3D/controls/control3D";
@@ -3018,7 +3018,7 @@ export { TouchHolographicButton as TouchHolographicButtonV3 } from "babylonjs-gu
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  }
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  declare module "babylonjs-gui/3D/controls/planePanel" {
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- import { Vector3 } from "babylonjs/Maths/math.vector";
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+ import { Vector3 } from "babylonjs/Maths/math.vector.pure";
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  import { Control3D } from "babylonjs-gui/3D/controls/control3D";
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  import { VolumeBasedPanel } from "babylonjs-gui/3D/controls/volumeBasedPanel";
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  /**
@@ -3101,6 +3101,7 @@ export class MeshButton3D extends Button3D {
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  }
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  declare module "babylonjs-gui/3D/controls/index" {
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+ import "babylonjs/Materials/standardMaterial";
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  export * from "babylonjs-gui/3D/controls/abstractButton3D";
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  export * from "babylonjs-gui/3D/controls/button3D";
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  export * from "babylonjs-gui/3D/controls/container3D";
@@ -3131,10 +3132,10 @@ import { TouchHolographicButton } from "babylonjs-gui/3D/controls/touchHolograph
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  import { AdvancedDynamicTexture } from "babylonjs-gui/2D/advancedDynamicTexture";
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  import { DefaultBehavior } from "babylonjs-gui/3D/behaviors/defaultBehavior";
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  import { SlateGizmo } from "babylonjs-gui/3D/gizmos/slateGizmo";
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- import { Vector2, Vector3 } from "babylonjs/Maths/math.vector";
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+ import { Vector2, Vector3 } from "babylonjs/Maths/math.vector.pure";
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  import { AbstractMesh } from "babylonjs/Meshes/abstractMesh";
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  import { TransformNode } from "babylonjs/Meshes/transformNode";
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- import { Mesh } from "babylonjs/Meshes/mesh";
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+ import { Mesh } from "babylonjs/Meshes/mesh.pure";
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  import { Scene } from "babylonjs/scene";
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  /**
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  * Class used to create a holographic slate
@@ -3265,9 +3266,9 @@ export class HolographicSlate extends ContentDisplay3D {
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  declare module "babylonjs-gui/3D/controls/holographicButton" {
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  import { Button3D } from "babylonjs-gui/3D/controls/button3D";
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  import { Nullable } from "babylonjs/types";
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- import { StandardMaterial } from "babylonjs/Materials/standardMaterial";
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+ import { StandardMaterial } from "babylonjs/Materials/standardMaterial.pure";
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  import { TransformNode } from "babylonjs/Meshes/transformNode";
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- import { Mesh } from "babylonjs/Meshes/mesh";
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+ import { Mesh } from "babylonjs/Meshes/mesh.pure";
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  import { Scene } from "babylonjs/scene";
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  import { FluentMaterial } from "babylonjs-gui/3D/materials/fluent/fluentMaterial.pure";
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  import { AdvancedDynamicTexture } from "babylonjs-gui/2D/advancedDynamicTexture";
@@ -3433,7 +3434,7 @@ export class HandMenu extends TouchHolographicMenu {
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  }
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  declare module "babylonjs-gui/3D/controls/cylinderPanel" {
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- import { Vector3 } from "babylonjs/Maths/math.vector";
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+ import { Vector3 } from "babylonjs/Maths/math.vector.pure";
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  import { float } from "babylonjs/types";
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  import { VolumeBasedPanel } from "babylonjs-gui/3D/controls/volumeBasedPanel";
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  import { Control3D } from "babylonjs-gui/3D/controls/control3D";
@@ -3455,9 +3456,9 @@ export class CylinderPanel extends VolumeBasedPanel {
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  declare module "babylonjs-gui/3D/controls/control3D" {
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  import { Nullable } from "babylonjs/types";
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  import { Observable } from "babylonjs/Misc/observable";
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- import { Vector3 } from "babylonjs/Maths/math.vector";
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+ import { Vector3 } from "babylonjs/Maths/math.vector.pure";
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  import { TransformNode } from "babylonjs/Meshes/transformNode";
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- import { AbstractMesh } from "babylonjs/Meshes/abstractMesh";
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+ import { AbstractMesh } from "babylonjs/Meshes/abstractMesh.pure";
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  import { IBehaviorAware, Behavior } from "babylonjs/Behaviors/behavior";
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  import { IDisposable, Scene } from "babylonjs/scene";
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  import { GUI3DManager } from "babylonjs-gui/3D/gui3DManager";
@@ -3685,7 +3686,7 @@ export class ContentDisplay3D extends Control3D {
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  }
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  declare module "babylonjs-gui/3D/controls/container3D" {
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  import { Nullable } from "babylonjs/types";
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- import { TransformNode } from "babylonjs/Meshes/transformNode";
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+ import { TransformNode } from "babylonjs/Meshes/transformNode.pure";
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  import { Scene } from "babylonjs/scene";
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  import { Control3D } from "babylonjs-gui/3D/controls/control3D";
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  /**
@@ -3813,7 +3814,7 @@ export class Button3D extends AbstractButton3D {
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  }
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  declare module "babylonjs-gui/3D/controls/abstractButton3D" {
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- import { TransformNode } from "babylonjs/Meshes/transformNode";
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+ import { TransformNode } from "babylonjs/Meshes/transformNode.pure";
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  import { Scene } from "babylonjs/scene";
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  import { ContentDisplay3D } from "babylonjs-gui/3D/controls/contentDisplay3D";
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  /**
@@ -3836,14 +3837,14 @@ import { Mesh } from "babylonjs/Meshes/mesh";
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  import { Nullable } from "babylonjs/types";
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  import { Scene } from "babylonjs/scene";
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  import { AdvancedDynamicTexture } from "babylonjs-gui/2D/advancedDynamicTexture";
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- import { Color3, Color4 } from "babylonjs/Maths/math.color";
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+ import { Color3, Color4 } from "babylonjs/Maths/math.color.pure";
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  import { MRDLBackglowMaterial } from "babylonjs-gui/3D/materials/mrdl/mrdlBackglowMaterial.pure";
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  import { MRDLBackplateMaterial } from "babylonjs-gui/3D/materials/mrdl/mrdlBackplateMaterial.pure";
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  import { MRDLFrontplateMaterial } from "babylonjs-gui/3D/materials/mrdl/mrdlFrontplateMaterial.pure";
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  import { MRDLInnerquadMaterial } from "babylonjs-gui/3D/materials/mrdl/mrdlInnerquadMaterial.pure";
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- import { StandardMaterial } from "babylonjs/Materials/standardMaterial";
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+ import { StandardMaterial } from "babylonjs/Materials/standardMaterial.pure";
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  import { TouchButton3D } from "babylonjs-gui/3D/controls/touchButton3D";
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- import { TransformNode } from "babylonjs/Meshes/transformNode";
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+ import { TransformNode } from "babylonjs/Meshes/transformNode.pure";
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  /**
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  * Class used to create the mrtkv3 button
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  */
@@ -4351,7 +4352,7 @@ export * from "babylonjs-gui/2D/FrameGraph/pure";
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  }
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  declare module "babylonjs-gui/2D/multiLinePoint" {
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  import { Nullable } from "babylonjs/types";
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- import { Vector3 } from "babylonjs/Maths/math.vector";
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+ import { Vector3 } from "babylonjs/Maths/math.vector.pure";
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  import { AbstractMesh } from "babylonjs/Meshes/abstractMesh";
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  import { MultiLine } from "babylonjs-gui/2D/controls/multiLine";
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  import { Control } from "babylonjs-gui/2D/controls/control";
@@ -4635,7 +4636,7 @@ export * from "babylonjs-gui/2D/xmlLoader";
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  declare module "babylonjs-gui/2D/advancedDynamicTexture" {
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  import { Nullable } from "babylonjs/types";
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  import { Observable } from "babylonjs/Misc/observable";
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- import { Matrix, Vector2, Vector3 } from "babylonjs/Maths/math.vector";
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+ import { Matrix, Vector2, Vector3 } from "babylonjs/Maths/math.vector.pure";
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  import { PointerInfoPre } from "babylonjs/Events/pointerEvents";
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  import { ClipboardInfo } from "babylonjs/Events/clipboardEvents";
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  import { Camera } from "babylonjs/Cameras/camera";
@@ -11330,7 +11331,7 @@ declare namespace BABYLON.GUI {
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  * @since 5.0.0
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  */
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  export class FluentButtonMaterial extends BABYLON.PushMaterial {
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- private _shadersLoaded;
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+ private static readonly _ShaderLoader;
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  /**
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  * URL pointing to the texture used to define the coloring for the fluent blob effect.
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  */
@@ -11565,7 +11566,7 @@ declare namespace BABYLON.GUI {
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  * Class used to render square buttons with fluent design
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  */
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  export class FluentBackplateMaterial extends BABYLON.PushMaterial {
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- private _shadersLoaded;
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+ private static readonly _ShaderLoader;
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  /**
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  * URL pointing to the texture used to define the coloring for the fluent blob effect.
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  */
@@ -11773,7 +11774,7 @@ declare namespace BABYLON.GUI {
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  * Class used to render controls with fluent design
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  */
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  export class FluentMaterial extends BABYLON.PushMaterial {
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- private _shadersLoaded;
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+ private static readonly _ShaderLoader;
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  /**
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  * Gets or sets inner glow intensity. A value of 0 means no glow (default is 0.5)
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  */
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "babylonjs-gui",
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- "version": "9.22.2",
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+ "version": "9.23.0",
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  "main": "babylon.gui.min.js",
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  "types": "babylon.gui.module.d.ts",
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  "files": [
@@ -16,7 +16,7 @@
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  "test:escheck": "es-check es6 ./babylon.gui.js"
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  },
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  "dependencies": {
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- "babylonjs": "9.22.2"
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+ "babylonjs": "9.23.0"
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  },
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  "devDependencies": {
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  "@dev/build-tools": "1.0.0",
@@ -11,6 +11,7 @@ export default commonUMDRollupConfiguration({
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  namespace: "BABYLON.GUI",
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  outputPath: path.resolve("."),
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  minToMax: true,
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+ es5EntryPoint: "gui",
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  alias: {
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  gui: path.resolve("../../../dev/gui/src"),
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  },