babylonjs-gui 7.50.0 → 7.51.1
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- package/babylon.gui.d.ts +8 -0
- package/babylon.gui.js +1005 -981
- package/babylon.gui.min.js +1 -1
- package/babylon.gui.min.js.map +1 -1
- package/babylon.gui.module.d.ts +16 -0
- package/package.json +2 -2
package/babylon.gui.d.ts
CHANGED
@@ -3927,6 +3927,7 @@ declare module BABYLON.GUI {
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private _cursorChanged;
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private _defaultMousePointerId;
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private _rootChildrenHaveChanged;
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+
private _adjustToEngineHardwareScalingLevel;
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/** @internal */
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_capturedPointerIds: Set<number>;
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/** @internal */
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@@ -3987,6 +3988,13 @@ declare module BABYLON.GUI {
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* If set to true, the POINTERTAP event type will be used for "click", instead of POINTERUP
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*/
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usePointerTapForClickEvent: boolean;
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+
/**
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* If set to true, the renderScale will be adjusted automatically to the engine's hardware scaling
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* If this is set to true, manually setting the renderScale will be ignored
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+
* This is useful when the engine's hardware scaling is set to a value other than 1
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*/
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+
get adjustToEngineHardwareScalingLevel(): boolean;
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+
set adjustToEngineHardwareScalingLevel(value: boolean);
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/**
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* Gets or sets a number used to scale rendering size (2 means that the texture will be twice bigger).
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4000
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* Useful when you want more antialiasing
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