babylonjs-gui 7.4.0 → 7.6.0
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- package/babylon.gui.d.ts +21 -11
- package/babylon.gui.js +54 -28
- package/babylon.gui.min.js +1 -1
- package/babylon.gui.min.js.map +1 -1
- package/babylon.gui.module.d.ts +43 -22
- package/package.json +2 -2
package/babylon.gui.module.d.ts
CHANGED
@@ -451,8 +451,9 @@ export class AdvancedDynamicTexture extends DynamicTexture {
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451
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* Recreate the content of the ADT from a JSON object
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* @param serializedObject define the JSON serialized object to restore from
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* @param scaleToSize defines whether to scale to texture to the saved size
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+
* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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*/
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455
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-
parseSerializedObject(serializedObject: any, scaleToSize?: boolean): void;
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456
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+
parseSerializedObject(serializedObject: any, scaleToSize?: boolean, urlRewriter?: (url: string) => string): void;
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/**
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* Clones the ADT. If no mesh is defined, the GUI will be considered as a fullscreen GUI
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* @param newName defines the name of the new ADT
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@@ -464,39 +465,44 @@ export class AdvancedDynamicTexture extends DynamicTexture {
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* Recreate the content of the ADT from a JSON object
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* @param serializedObject define the JSON serialized object to restore from
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* @param scaleToSize defines whether to scale to texture to the saved size
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+
* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @deprecated Please use parseSerializedObject instead
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*/
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-
parseContent: (serializedObject: any, scaleToSize?: boolean) => void;
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+
parseContent: (serializedObject: any, scaleToSize?: boolean, urlRewriter?: ((url: string) => string) | undefined) => void;
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/**
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* Recreate the content of the ADT from a snippet saved by the GUI editor
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* @param snippetId defines the snippet to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param appendToAdt if provided the snippet will be appended to the adt. Otherwise a fullscreen ADT will be created.
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+
* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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-
static ParseFromSnippetAsync(snippetId: string, scaleToSize?: boolean, appendToAdt?: AdvancedDynamicTexture): Promise<AdvancedDynamicTexture>;
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+
static ParseFromSnippetAsync(snippetId: string, scaleToSize?: boolean, appendToAdt?: AdvancedDynamicTexture, urlRewriter?: (url: string) => string): Promise<AdvancedDynamicTexture>;
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/**
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* Recreate the content of the ADT from a snippet saved by the GUI editor
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* @param snippetId defines the snippet to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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+
* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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-
parseFromSnippetAsync(snippetId: string, scaleToSize?: boolean): Promise<AdvancedDynamicTexture>;
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+
parseFromSnippetAsync(snippetId: string, scaleToSize?: boolean, urlRewriter?: (url: string) => string): Promise<AdvancedDynamicTexture>;
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/**
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* Recreate the content of the ADT from a url json
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* @param url defines the url to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param appendToAdt if provided the snippet will be appended to the adt. Otherwise a fullscreen ADT will be created.
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+
* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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-
static ParseFromFileAsync(url: string, scaleToSize?: boolean, appendToAdt?: AdvancedDynamicTexture): Promise<AdvancedDynamicTexture>;
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+
static ParseFromFileAsync(url: string, scaleToSize?: boolean, appendToAdt?: AdvancedDynamicTexture, urlRewriter?: (url: string) => string): Promise<AdvancedDynamicTexture>;
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/**
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* Recreate the content of the ADT from a url json
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* @param url defines the url to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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+
* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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-
parseFromURLAsync(url: string, scaleToSize?: boolean): Promise<AdvancedDynamicTexture>;
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505
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+
parseFromURLAsync(url: string, scaleToSize?: boolean, urlRewriter?: (url: string) => string): Promise<AdvancedDynamicTexture>;
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private static _LoadURLContentAsync;
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/**
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* Compares two rectangle based controls for pixel overlap
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@@ -1009,7 +1015,7 @@ export class Container extends Control {
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/**
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* @internal
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*/
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-
_parseFromContent(serializedObject: any, host: AdvancedDynamicTexture): void;
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+
_parseFromContent(serializedObject: any, host: AdvancedDynamicTexture, urlRewriter?: (url: string) => string): void;
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isReady(): boolean;
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}
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@@ -1032,6 +1038,7 @@ import { IAccessibilityTag } from "babylonjs/IAccessibilityTag";
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import { IAnimatable } from "babylonjs/Animations/animatable.interface";
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import { Animation } from "babylonjs/Animations/animation";
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import { BaseGradient } from "babylonjs-gui/2D/controls/gradient/BaseGradient";
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+
import { AbstractEngine } from "babylonjs/Engines/abstractEngine";
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/**
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* Root class used for all 2D controls
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* @see https://doc.babylonjs.com/features/featuresDeepDive/gui/gui#controls
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@@ -1130,6 +1137,8 @@ export class Control implements IAnimatable {
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private _gradient;
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/** @internal */
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protected _rebuildLayout: boolean;
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+
/** @internal */
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+
protected _urlRewriter?: (url: string) => string;
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/**
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* Observable that fires when the control's enabled state changes
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*/
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@@ -1836,9 +1845,10 @@ export class Control implements IAnimatable {
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* Parses a serialized object into this control
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* @param serializedObject the object with the serialized properties
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* @param host the texture where the control will be instantiated. Can be empty, in which case the control will be created on the same texture
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+
* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns this control
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*/
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1841
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-
parse(serializedObject: any, host?: AdvancedDynamicTexture): Control;
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+
parse(serializedObject: any, host?: AdvancedDynamicTexture, urlRewriter?: (url: string) => string): Control;
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/**
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* Serializes the current control
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* @param serializationObject defined the JSON serialized object
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@@ -1849,7 +1859,7 @@ export class Control implements IAnimatable {
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/**
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* @internal
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*/
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1852
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-
_parseFromContent(serializedObject: any, host: AdvancedDynamicTexture): void;
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+
_parseFromContent(serializedObject: any, host: AdvancedDynamicTexture, urlRewriter?: (url: string) => string): void;
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/** Releases associated resources */
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dispose(): void;
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private static _HORIZONTAL_ALIGNMENT_LEFT;
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@@ -1874,7 +1884,7 @@ export class Control implements IAnimatable {
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/**
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* @internal
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*/
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-
static _GetFontOffset(font: string): {
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+
static _GetFontOffset(font: string, engineToUse?: AbstractEngine): {
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ascent: number;
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height: number;
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descent: number;
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@@ -1883,9 +1893,10 @@ export class Control implements IAnimatable {
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* Creates a Control from parsed data
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* @param serializedObject defines parsed data
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* @param host defines the hosting AdvancedDynamicTexture
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+
* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a new Control
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*/
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-
static Parse(serializedObject: any, host: AdvancedDynamicTexture): Control;
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+
static Parse(serializedObject: any, host: AdvancedDynamicTexture, urlRewriter?: (url: string) => string): Control;
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static AddHeader: (control: Control, text: string, size: string | number, options: {
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isHorizontal: boolean;
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controlFirst: boolean;
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@@ -9287,8 +9298,9 @@ declare module BABYLON.GUI {
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* Recreate the content of the ADT from a JSON object
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* @param serializedObject define the JSON serialized object to restore from
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* @param scaleToSize defines whether to scale to texture to the saved size
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+
* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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*/
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9291
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-
parseSerializedObject(serializedObject: any, scaleToSize?: boolean): void;
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+
parseSerializedObject(serializedObject: any, scaleToSize?: boolean, urlRewriter?: (url: string) => string): void;
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/**
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* Clones the ADT. If no mesh is defined, the GUI will be considered as a fullscreen GUI
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* @param newName defines the name of the new ADT
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@@ -9300,39 +9312,44 @@ declare module BABYLON.GUI {
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* Recreate the content of the ADT from a JSON object
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* @param serializedObject define the JSON serialized object to restore from
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* @param scaleToSize defines whether to scale to texture to the saved size
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+
* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @deprecated Please use parseSerializedObject instead
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*/
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-
parseContent: (serializedObject: any, scaleToSize?: boolean) => void;
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+
parseContent: (serializedObject: any, scaleToSize?: boolean, urlRewriter?: ((url: string) => string) | undefined) => void;
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/**
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* Recreate the content of the ADT from a snippet saved by the GUI editor
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* @param snippetId defines the snippet to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param appendToAdt if provided the snippet will be appended to the adt. Otherwise a fullscreen ADT will be created.
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+
* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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-
static ParseFromSnippetAsync(snippetId: string, scaleToSize?: boolean, appendToAdt?: AdvancedDynamicTexture): Promise<AdvancedDynamicTexture>;
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+
static ParseFromSnippetAsync(snippetId: string, scaleToSize?: boolean, appendToAdt?: AdvancedDynamicTexture, urlRewriter?: (url: string) => string): Promise<AdvancedDynamicTexture>;
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/**
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* Recreate the content of the ADT from a snippet saved by the GUI editor
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* @param snippetId defines the snippet to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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-
parseFromSnippetAsync(snippetId: string, scaleToSize?: boolean): Promise<AdvancedDynamicTexture>;
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+
parseFromSnippetAsync(snippetId: string, scaleToSize?: boolean, urlRewriter?: (url: string) => string): Promise<AdvancedDynamicTexture>;
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/**
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* Recreate the content of the ADT from a url json
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* @param url defines the url to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param appendToAdt if provided the snippet will be appended to the adt. Otherwise a fullscreen ADT will be created.
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+
* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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-
static ParseFromFileAsync(url: string, scaleToSize?: boolean, appendToAdt?: AdvancedDynamicTexture): Promise<AdvancedDynamicTexture>;
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+
static ParseFromFileAsync(url: string, scaleToSize?: boolean, appendToAdt?: AdvancedDynamicTexture, urlRewriter?: (url: string) => string): Promise<AdvancedDynamicTexture>;
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/**
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* Recreate the content of the ADT from a url json
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* @param url defines the url to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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+
* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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-
parseFromURLAsync(url: string, scaleToSize?: boolean): Promise<AdvancedDynamicTexture>;
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+
parseFromURLAsync(url: string, scaleToSize?: boolean, urlRewriter?: (url: string) => string): Promise<AdvancedDynamicTexture>;
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private static _LoadURLContentAsync;
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/**
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* Compares two rectangle based controls for pixel overlap
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@@ -9809,7 +9826,7 @@ declare module BABYLON.GUI {
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/**
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* @internal
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*/
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-
_parseFromContent(serializedObject: any, host: AdvancedDynamicTexture): void;
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+
_parseFromContent(serializedObject: any, host: AdvancedDynamicTexture, urlRewriter?: (url: string) => string): void;
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isReady(): boolean;
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}
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@@ -9912,6 +9929,8 @@ declare module BABYLON.GUI {
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private _gradient;
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/** @internal */
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protected _rebuildLayout: boolean;
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+
/** @internal */
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+
protected _urlRewriter?: (url: string) => string;
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/**
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* BABYLON.Observable that fires when the control's enabled state changes
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*/
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@@ -10618,9 +10637,10 @@ declare module BABYLON.GUI {
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* Parses a serialized object into this control
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* @param serializedObject the object with the serialized properties
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* @param host the texture where the control will be instantiated. Can be empty, in which case the control will be created on the same texture
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+
* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns this control
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*/
|
10623
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-
parse(serializedObject: any, host?: AdvancedDynamicTexture): Control;
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+
parse(serializedObject: any, host?: AdvancedDynamicTexture, urlRewriter?: (url: string) => string): Control;
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10624
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/**
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10625
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* Serializes the current control
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* @param serializationObject defined the JSON serialized object
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@@ -10631,7 +10651,7 @@ declare module BABYLON.GUI {
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/**
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* @internal
|
10633
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*/
|
10634
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-
_parseFromContent(serializedObject: any, host: AdvancedDynamicTexture): void;
|
10654
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+
_parseFromContent(serializedObject: any, host: AdvancedDynamicTexture, urlRewriter?: (url: string) => string): void;
|
10635
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/** Releases associated resources */
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dispose(): void;
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private static _HORIZONTAL_ALIGNMENT_LEFT;
|
@@ -10656,7 +10676,7 @@ declare module BABYLON.GUI {
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/**
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* @internal
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*/
|
10659
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-
static _GetFontOffset(font: string): {
|
10679
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+
static _GetFontOffset(font: string, engineToUse?: BABYLON.AbstractEngine): {
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ascent: number;
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height: number;
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descent: number;
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@@ -10665,9 +10685,10 @@ declare module BABYLON.GUI {
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* Creates a Control from parsed data
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* @param serializedObject defines parsed data
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* @param host defines the hosting AdvancedDynamicTexture
|
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+
* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
|
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* @returns a new Control
|
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*/
|
10670
|
-
static Parse(serializedObject: any, host: AdvancedDynamicTexture): Control;
|
10691
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+
static Parse(serializedObject: any, host: AdvancedDynamicTexture, urlRewriter?: (url: string) => string): Control;
|
10671
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static AddHeader: (control: Control, text: string, size: string | number, options: {
|
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isHorizontal: boolean;
|
10673
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controlFirst: boolean;
|
package/package.json
CHANGED
@@ -1,6 +1,6 @@
|
|
1
1
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{
|
2
2
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"name": "babylonjs-gui",
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3
|
-
"version": "7.
|
3
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+
"version": "7.6.0",
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4
4
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"main": "babylon.gui.js",
|
5
5
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"types": "babylon.gui.module.d.ts",
|
6
6
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"files": [
|
@@ -15,7 +15,7 @@
|
|
15
15
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"test:escheck": "es-check es6 ./babylon.gui.js"
|
16
16
|
},
|
17
17
|
"dependencies": {
|
18
|
-
"babylonjs": "^7.
|
18
|
+
"babylonjs": "^7.6.0"
|
19
19
|
},
|
20
20
|
"devDependencies": {
|
21
21
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"@dev/build-tools": "1.0.0",
|