babylonjs-gui 6.46.0 → 6.46.1
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- package/babylon.gui.d.ts +3 -2
- package/babylon.gui.js +16 -4
- package/babylon.gui.min.js +1 -1
- package/babylon.gui.min.js.map +1 -1
- package/babylon.gui.module.d.ts +6 -4
- package/package.json +2 -2
package/babylon.gui.d.ts
CHANGED
@@ -435,11 +435,12 @@ declare module BABYLON.GUI {
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*/
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parseSerializedObject(serializedObject: any, scaleToSize?: boolean): void;
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/**
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-
* Clones the ADT
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+
* Clones the ADT. If no mesh is defined, the GUI will be considered as a fullscreen GUI
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* @param newName defines the name of the new ADT
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+
* @param attachToMesh defines if the new ADT should be attached to a mesh
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* @returns the clone of the ADT
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*/
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-
clone(newName?: string): AdvancedDynamicTexture;
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+
clone(newName?: string, attachToMesh?: BABYLON.AbstractMesh): AdvancedDynamicTexture;
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/**
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* Recreate the content of the ADT from a JSON object
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* @param serializedObject define the JSON serialized object to restore from
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