babylonjs-gui 5.51.0 → 5.53.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/babylon.gui.d.ts CHANGED
@@ -4728,17 +4728,37 @@ declare module BABYLON.GUI {
4728
4728
  }
4729
4729
 
4730
4730
 
4731
+ /**
4732
+ * Options used to create a button in 3D
4733
+ */
4734
+ export interface IButton3DCreationOptions {
4735
+ /**
4736
+ * Width of the button. Default: 1
4737
+ */
4738
+ width?: number;
4739
+ /**
4740
+ * Height of the button. Default: 1
4741
+ */
4742
+ height?: number;
4743
+ /**
4744
+ * Depth of the button. Default: 0.08
4745
+ */
4746
+ depth?: number;
4747
+ }
4731
4748
  /**
4732
4749
  * Class used to create a button in 3D
4733
4750
  */
4734
4751
  export class Button3D extends AbstractButton3D {
4735
4752
  /** @internal */
4736
4753
  protected _currentMaterial: BABYLON.Material;
4754
+ protected _options: IButton3DCreationOptions;
4755
+ protected _height: number;
4756
+ protected _depth: number;
4737
4757
  /**
4738
4758
  * Creates a new button
4739
4759
  * @param name defines the control name
4740
4760
  */
4741
- constructor(name?: string);
4761
+ constructor(name?: string, options?: IButton3DCreationOptions);
4742
4762
  /**
4743
4763
  * Apply the facade texture (created from the content property).
4744
4764
  * @param facadeTexture defines the AdvancedDynamicTexture to use
@@ -4832,11 +4852,13 @@ declare module BABYLON.GUI {
4832
4852
  private _facadeTexture;
4833
4853
  protected _contentResolution: number;
4834
4854
  protected _contentScaleRatio: number;
4855
+ protected _contentScaleRatioY?: number;
4835
4856
  /**
4836
4857
  * Gets or sets the GUI 2D content used to display the button's facade
4837
4858
  */
4838
4859
  get content(): Control;
4839
4860
  set content(value: Control);
4861
+ protected _setFacadeTextureScaling(): void;
4840
4862
  /**
4841
4863
  * Gets or sets the texture resolution used to render content (512 by default)
4842
4864
  */