babylonjs-gui 5.27.1 → 5.29.0

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@@ -584,7 +584,7 @@ export class Button extends Rectangle {
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  get image(): Nullable<Image>;
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  private _textBlock;
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  /**
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- * Returns the image part of the button (if any)
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+ * Returns the TextBlock part of the button (if any)
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  */
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  get textBlock(): Nullable<TextBlock>;
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  /**
@@ -984,11 +984,13 @@ import { Measure } from "babylonjs-gui/2D/measure";
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  import { Style } from "babylonjs-gui/2D/style";
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  import { Matrix2D, Vector2WithInfo } from "babylonjs-gui/2D/math2D";
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  import { ICanvasRenderingContext } from "babylonjs/Engines/ICanvas";
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+ import { IAnimatable } from "babylonjs/Animations/animatable.interface";
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+ import { Animation } from "babylonjs/Animations/animation";
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  /**
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  * Root class used for all 2D controls
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  * @see https://doc.babylonjs.com/how_to/gui#controls
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  */
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- export class Control {
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+ export class Control implements IAnimatable {
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  /** defines the name of the control */
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  name?: string | undefined;
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  /**
@@ -1485,6 +1487,10 @@ export class Control {
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  * Gets/sets the deoverlap movement multiplier
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  */
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  overlapDeltaMultiplier?: number;
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+ /**
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+ * Array of animations
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+ */
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+ animations: Nullable<Animation[]>;
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  /**
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  * Creates a new control
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  * @param name defines the name of the control
@@ -8946,7 +8952,7 @@ declare module BABYLON.GUI {
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  get image(): BABYLON.Nullable<Image>;
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  private _textBlock;
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  /**
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- * Returns the image part of the button (if any)
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+ * Returns the TextBlock part of the button (if any)
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  */
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  get textBlock(): BABYLON.Nullable<TextBlock>;
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  /**
@@ -9312,7 +9318,7 @@ declare module BABYLON.GUI {
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  * Root class used for all 2D controls
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  * @see https://doc.babylonjs.com/how_to/gui#controls
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  */
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- export class Control {
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+ export class Control implements BABYLON.IAnimatable {
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  /** defines the name of the control */
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  name?: string | undefined;
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  /**
@@ -9809,6 +9815,10 @@ declare module BABYLON.GUI {
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  * Gets/sets the deoverlap movement multiplier
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  */
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  overlapDeltaMultiplier?: number;
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+ /**
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+ * Array of animations
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+ */
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+ animations: BABYLON.Nullable<BABYLON.Animation[]>;
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  /**
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  * Creates a new control
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  * @param name defines the name of the control
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "babylonjs-gui",
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- "version": "5.27.1",
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+ "version": "5.29.0",
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  "main": "babylon.gui.js",
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  "types": "babylon.gui.module.d.ts",
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  "files": [
@@ -14,7 +14,7 @@
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  "clean": "rimraf dist && rimraf babylon*.*"
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  },
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  "dependencies": {
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- "babylonjs": "^5.27.1"
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+ "babylonjs": "^5.29.0"
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  },
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  "devDependencies": {
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  "@dev/build-tools": "1.0.0",