babylonjs-gui 5.0.0-rc.6 → 5.0.0-rc.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -2854,9 +2854,9 @@ export class Rectangle extends Container {
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  constructor(name?: string | undefined);
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  protected _getTypeName(): string;
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  /** @hidden */
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- protected _computeAdditionnalOffsetX(): 1 | 0;
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+ protected _computeAdditionnalOffsetX(): 0 | 1;
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  /** @hidden */
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- protected _computeAdditionnalOffsetY(): 1 | 0;
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+ protected _computeAdditionnalOffsetY(): 0 | 1;
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  protected _localDraw(context: ICanvasRenderingContext): void;
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  protected _additionalProcessing(parentMeasure: Measure, context: ICanvasRenderingContext): void;
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  private _drawRoundedRect;
@@ -7850,7 +7850,7 @@ declare module BABYLON.GUI {
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  /**
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  * Class used to create radio button controls
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  */
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  export class RadioButton extends Control {
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  name?: string | undefined;
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  private _isChecked;
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  private _background;
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  private _checkSizeRatio;
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  private _thickness;
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  /** Gets or sets border thickness */
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  get thickness(): number;
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  set thickness(value: number);
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  /** Gets or sets group name */
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  group: string;
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  /** BABYLON.Observable raised when isChecked is changed */
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  onIsCheckedChangedObservable: BABYLON.Observable<boolean>;
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  /** Gets or sets a value indicating the ratio between overall size and check size */
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  get checkSizeRatio(): number;
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  set checkSizeRatio(value: number);
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  /** Gets or sets background color */
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  get background(): string;
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  set background(value: string);
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  /** Gets or sets a boolean indicating if the checkbox is checked or not */
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  get isChecked(): boolean;
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  set isChecked(value: boolean);
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  /**
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  * Creates a new RadioButton
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  * @param name defines the control name
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  */
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  constructor(name?: string | undefined);
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  protected _getTypeName(): string;
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  _draw(context: BABYLON.ICanvasRenderingContext): void;
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  _onPointerDown(target: Control, coordinates: BABYLON.Vector2, pointerId: number, buttonIndex: number, pi: BABYLON.PointerInfoBase): boolean;
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  /**
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  * Utility function to easily create a radio button with a header
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  * @param title defines the label to use for the header
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  * @param group defines the group to use for the radio button
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  * @param isChecked defines the initial state of the radio button
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  * @param onValueChanged defines the callback to call when value changes
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  * @returns a StackPanel containing the radio button and a textBlock
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  */
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  static AddRadioButtonWithHeader(title: string, group: string, isChecked: boolean, onValueChanged: (button: RadioButton, value: boolean) => void): StackPanel;
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  }
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- /** Class used to create rectangle container */
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  export class Rectangle extends Container {
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  name?: string | undefined;
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  private _thickness;
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  private _cornerRadius;
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  /** Gets or sets border thickness */
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  get thickness(): number;
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  set thickness(value: number);
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  /** Gets or sets the corner radius angle */
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  get cornerRadius(): number;
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  set cornerRadius(value: number);
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  /**
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  * Creates a new Rectangle
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  * @param name defines the control name
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  */
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  constructor(name?: string | undefined);
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  protected _getTypeName(): string;
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  /** @hidden */
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  protected _computeAdditionnalOffsetX(): 1 | 0;
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  /** @hidden */
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  protected _computeAdditionnalOffsetY(): 1 | 0;
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  protected _localDraw(context: BABYLON.ICanvasRenderingContext): void;
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  protected _additionalProcessing(parentMeasure: Measure, context: BABYLON.ICanvasRenderingContext): void;
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  private _drawRoundedRect;
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  protected _clipForChildren(context: BABYLON.ICanvasRenderingContext): void;
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  }
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+ /** Class used to create rectangle container */
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  export class Rectangle extends Container {
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  name?: string | undefined;
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  private _thickness;
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  private _cornerRadius;
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  /** Gets or sets border thickness */
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  get thickness(): number;
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  set thickness(value: number);
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  /** Gets or sets the corner radius angle */
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  get cornerRadius(): number;
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  set cornerRadius(value: number);
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  /**
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  * Creates a new Rectangle
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  * @param name defines the control name
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  */
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  constructor(name?: string | undefined);
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  protected _getTypeName(): string;
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  /** @hidden */
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  protected _computeAdditionnalOffsetX(): 0 | 1;
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  /** @hidden */
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  protected _computeAdditionnalOffsetY(): 0 | 1;
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  protected _localDraw(context: BABYLON.ICanvasRenderingContext): void;
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  protected _additionalProcessing(parentMeasure: Measure, context: BABYLON.ICanvasRenderingContext): void;
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  private _drawRoundedRect;
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  protected _clipForChildren(context: BABYLON.ICanvasRenderingContext): void;
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  }
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  /**
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  * Class used to hold a viewer window and sliders in a grid
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  */
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  export class ScrollViewer extends Rectangle {
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  private _grid;
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  private _horizontalBarSpace;
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  private _verticalBarSpace;
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  private _dragSpace;
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  private _horizontalBar;
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  private _verticalBar;
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  private _barColor;
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  private _barBackground;
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  private _barImage;
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  private _horizontalBarImage;
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  private _verticalBarImage;
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  private _barBackgroundImage;
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  private _horizontalBarBackgroundImage;
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  private _verticalBarBackgroundImage;
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  private _barSize;
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  private _window;
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  private _pointerIsOver;
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  private _wheelPrecision;
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  private _onWheelObserver;
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  private _clientWidth;
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  private _clientHeight;
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  private _useImageBar;
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  private _thumbLength;
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  private _thumbHeight;
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  private _barImageHeight;
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  private _horizontalBarImageHeight;
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  private _verticalBarImageHeight;
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  private _oldWindowContentsWidth;
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  private _oldWindowContentsHeight;
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  /**
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  * Gets the horizontal scrollbar
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  */
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  get horizontalBar(): ScrollBar | ImageScrollBar;
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  /**
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  * Gets the vertical scrollbar
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  */
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  get verticalBar(): ScrollBar | ImageScrollBar;
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  /**
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  * Adds a new control to the current container
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  * @param control defines the control to add
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  * @returns the current container
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  */
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  addControl(control: BABYLON.Nullable<Control>): Container;
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  /**
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  * Removes a control from the current container
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  * @param control defines the control to remove
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  * @returns the current container
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  */
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  removeControl(control: Control): Container;
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  /** Gets the list of children */
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  get children(): Control[];
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  _flagDescendantsAsMatrixDirty(): void;
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  /**
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  * Freezes or unfreezes the controls in the window.
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  * When controls are frozen, the scroll viewer can render a lot more quickly but updates to positions/sizes of controls
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  * are not taken into account. If you want to change positions/sizes, unfreeze, perform the changes then freeze again
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  */
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  get freezeControls(): boolean;
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  set freezeControls(value: boolean);
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  /** Gets the bucket width */
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  get bucketWidth(): number;
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  /** Gets the bucket height */
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  get bucketHeight(): number;
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  /**
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  * Sets the bucket sizes.
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  * When freezeControls is true, setting a non-zero bucket size will improve performances by updating only
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  * controls that are visible. The bucket sizes is used to subdivide (internally) the window area to smaller areas into which
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  * controls are dispatched. So, the size should be roughly equals to the mean size of all the controls of
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  * the window. To disable the usage of buckets, sets either width or height (or both) to 0.
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  * Please note that using this option will raise the memory usage (the higher the bucket sizes, the less memory
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  * used), that's why it is not enabled by default.
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  * @param width width of the bucket
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  * @param height height of the bucket
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  */
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  setBucketSizes(width: number, height: number): void;
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  private _forceHorizontalBar;
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  private _forceVerticalBar;
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  /**
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  * Forces the horizontal scroll bar to be displayed
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  */
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  get forceHorizontalBar(): boolean;
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  set forceHorizontalBar(value: boolean);
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  /**
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  * Forces the vertical scroll bar to be displayed
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  */
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  get forceVerticalBar(): boolean;
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  set forceVerticalBar(value: boolean);
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  /**
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  * Creates a new ScrollViewer
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  * @param name of ScrollViewer
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  * @param isImageBased
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  */
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  constructor(name?: string, isImageBased?: boolean);
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  /** Reset the scroll viewer window to initial size */
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  resetWindow(): void;
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  protected _getTypeName(): string;
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  private _buildClientSizes;
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  protected _additionalProcessing(parentMeasure: Measure, context: BABYLON.ICanvasRenderingContext): void;
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  protected _postMeasure(): void;
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  /**
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  * Gets or sets the mouse wheel precision
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  * from 0 to 1 with a default value of 0.05
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  * */
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  get wheelPrecision(): number;
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  set wheelPrecision(value: number);
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  /** Gets or sets the scroll bar container background color */
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  get scrollBackground(): string;
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  set scrollBackground(color: string);
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  /** Gets or sets the bar color */
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  get barColor(): string;
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  set barColor(color: string);
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  /** Gets or sets the bar image */
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  get thumbImage(): Image;
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  set thumbImage(value: Image);
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  /** Gets or sets the horizontal bar image */
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  get horizontalThumbImage(): Image;
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  set horizontalThumbImage(value: Image);
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  /** Gets or sets the vertical bar image */
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  get verticalThumbImage(): Image;
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  set verticalThumbImage(value: Image);
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  /** Gets or sets the size of the bar */
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  get barSize(): number;
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  set barSize(value: number);
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  /** Gets or sets the length of the thumb */
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  get thumbLength(): number;
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  set thumbLength(value: number);
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  /** Gets or sets the height of the thumb */
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  get thumbHeight(): number;
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  set thumbHeight(value: number);
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  /** Gets or sets the height of the bar image */
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  get barImageHeight(): number;
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  set barImageHeight(value: number);
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  /** Gets or sets the height of the horizontal bar image */
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  get horizontalBarImageHeight(): number;
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  set horizontalBarImageHeight(value: number);
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  /** Gets or sets the height of the vertical bar image */
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  get verticalBarImageHeight(): number;
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  set verticalBarImageHeight(value: number);
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  /** Gets or sets the bar background */
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  get barBackground(): string;
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  set barBackground(color: string);
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  /** Gets or sets the bar background image */
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  get barImage(): Image;
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  set barImage(value: Image);
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  /** Gets or sets the horizontal bar background image */
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  get horizontalBarImage(): Image;
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  set horizontalBarImage(value: Image);
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  /** Gets or sets the vertical bar background image */
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  get verticalBarImage(): Image;
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  set verticalBarImage(value: Image);
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  private _setWindowPosition;
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  /** @hidden */
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  private _updateScroller;
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  _link(host: AdvancedDynamicTexture): void;
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  /**
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  * @param barControl
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  * @param barContainer
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  * @param isVertical
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  * @param rotation
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  * @hidden
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  */
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  private _addBar;
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  /** @hidden */
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  private _attachWheel;
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  _renderHighlightSpecific(context: BABYLON.ICanvasRenderingContext): void;
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  /** Releases associated resources */
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  dispose(): void;
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  }
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "babylonjs-gui",
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- "version": "5.0.0-rc.6",
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+ "version": "5.0.0-rc.7",
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  "main": "dist/babylon.gui.js",
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  "types": "dist/babylon.gui.module.d.ts",
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  "files": [
@@ -15,7 +15,7 @@
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  "clean": "rimraf dist"
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  },
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  "dependencies": {
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- "babylonjs": "^5.0.0-rc.6"
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+ "babylonjs": "^5.0.0-rc.7"
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  },
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  "devDependencies": {
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  "@dev/build-tools": "1.0.0",