babylonjs-gui 5.0.0-alpha.57 → 5.0.0-alpha.60

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package/babylon.gui.js CHANGED
@@ -908,6 +908,14 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
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  return this._rootContainer.getDescendants(directDescendantsOnly, predicate);
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  };
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  /**
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+ * Will return all controls with the given type name
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+ * @param typeName defines the type name to search for
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+ * @returns an array of all controls found
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+ */
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+ AdvancedDynamicTexture.prototype.getControlsByType = function (typeName) {
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+ return this._rootContainer.getDescendants(false, function (control) { return control.typeName === typeName; });
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+ };
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+ /**
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  * Will return the first control with the given name
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  * @param name defines the name to search for
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  * @return the first control found or null
@@ -21332,11 +21340,11 @@ var FluentMaterial = /** @class */ (function (_super) {
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  return true;
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  }
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  }
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- if (!subMesh._materialDefines) {
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+ if (!subMesh.materialDefines) {
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  subMesh.materialDefines = new FluentMaterialDefines();
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  }
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  var scene = this.getScene();
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- var defines = subMesh._materialDefines;
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+ var defines = subMesh.materialDefines;
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  if (!this.checkReadyOnEveryCall && subMesh.effect) {
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  if (defines._renderId === scene.getRenderId()) {
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  return true;
@@ -21402,7 +21410,7 @@ var FluentMaterial = /** @class */ (function (_super) {
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  };
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  FluentMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
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  var scene = this.getScene();
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- var defines = subMesh._materialDefines;
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+ var defines = subMesh.materialDefines;
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  if (!defines) {
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  return;
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  }
@@ -21764,10 +21772,10 @@ var FluentBackplateMaterial = /** @class */ (function (_super) {
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  return true;
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  }
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  }
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- if (!subMesh._materialDefines) {
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+ if (!subMesh.materialDefines) {
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  subMesh.materialDefines = new FluentBackplateMaterialDefines();
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  }
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- var defines = subMesh._materialDefines;
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+ var defines = subMesh.materialDefines;
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  var scene = this.getScene();
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  if (this._isReadyForSubMesh(subMesh)) {
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  return true;
@@ -21848,7 +21856,7 @@ var FluentBackplateMaterial = /** @class */ (function (_super) {
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  };
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  FluentBackplateMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
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  var _a, _b;
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- var defines = subMesh._materialDefines;
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+ var defines = subMesh.materialDefines;
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  if (!defines) {
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  return;
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  }
@@ -22318,10 +22326,10 @@ var FluentButtonMaterial = /** @class */ (function (_super) {
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  return true;
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  }
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  }
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- if (!subMesh._materialDefines) {
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+ if (!subMesh.materialDefines) {
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  subMesh.materialDefines = new FluentButtonMaterialDefines();
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  }
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- var defines = subMesh._materialDefines;
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+ var defines = subMesh.materialDefines;
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  var scene = this.getScene();
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  if (this._isReadyForSubMesh(subMesh)) {
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  return true;
@@ -22440,7 +22448,7 @@ var FluentButtonMaterial = /** @class */ (function (_super) {
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  };
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  FluentButtonMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
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  var scene = this.getScene();
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- var defines = subMesh._materialDefines;
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+ var defines = subMesh.materialDefines;
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  if (!defines) {
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  return;
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  }
@@ -23164,10 +23172,10 @@ var MRDLBackplateMaterial = /** @class */ (function (_super) {
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  return true;
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  }
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  }
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- if (!subMesh._materialDefines) {
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+ if (!subMesh.materialDefines) {
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  subMesh.materialDefines = new MRDLBackplateMaterialDefines();
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  }
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- var defines = subMesh._materialDefines;
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+ var defines = subMesh.materialDefines;
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  var scene = this.getScene();
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  if (this._isReadyForSubMesh(subMesh)) {
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  return true;
@@ -23246,7 +23254,7 @@ var MRDLBackplateMaterial = /** @class */ (function (_super) {
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  return true;
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  };
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  MRDLBackplateMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
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- var defines = subMesh._materialDefines;
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+ var defines = subMesh.materialDefines;
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  if (!defines) {
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  return;
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  }
@@ -23779,10 +23787,10 @@ var MRDLSliderBarMaterial = /** @class */ (function (_super) {
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  return true;
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  }
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  }
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- if (!subMesh._materialDefines) {
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+ if (!subMesh.materialDefines) {
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  subMesh.materialDefines = new MRDLSliderBarMaterialDefines();
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  }
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- var defines = subMesh._materialDefines;
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+ var defines = subMesh.materialDefines;
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  var scene = this.getScene();
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  if (this._isReadyForSubMesh(subMesh)) {
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  return true;
@@ -23869,7 +23877,7 @@ var MRDLSliderBarMaterial = /** @class */ (function (_super) {
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  return true;
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  };
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  MRDLSliderBarMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
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- var defines = subMesh._materialDefines;
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+ var defines = subMesh.materialDefines;
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  if (!defines) {
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  return;
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  }
@@ -24584,10 +24592,10 @@ var MRDLSliderThumbMaterial = /** @class */ (function (_super) {
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  return true;
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  }
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  }
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- if (!subMesh._materialDefines) {
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+ if (!subMesh.materialDefines) {
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  subMesh.materialDefines = new MRDLSliderThumbMaterialDefines();
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  }
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- var defines = subMesh._materialDefines;
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+ var defines = subMesh.materialDefines;
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  var scene = this.getScene();
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  if (this._isReadyForSubMesh(subMesh)) {
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  return true;
@@ -24674,7 +24682,7 @@ var MRDLSliderThumbMaterial = /** @class */ (function (_super) {
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  return true;
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  };
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  MRDLSliderThumbMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
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- var defines = subMesh._materialDefines;
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+ var defines = subMesh.materialDefines;
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  if (!defines) {
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  return;
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  }