babylonjs-addons 8.53.0 → 8.53.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/babylonjs.addons.d.ts +15 -14
- package/babylonjs.addons.js +1 -1
- package/babylonjs.addons.min.js +1 -1
- package/babylonjs.addons.min.js.map +1 -1
- package/babylonjs.addons.module.d.ts +30 -28
- package/package.json +2 -2
package/babylonjs.addons.d.ts
CHANGED
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@@ -184,7 +184,7 @@ declare module ADDONS {
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*/
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type?: ComputePathErrorType;
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/**
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*
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* Status describing the error.
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*/
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status?: number;
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};
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@@ -255,7 +255,7 @@ declare module ADDONS {
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/**
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* Intermediates generated during the navmesh creation
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* @remarks This is used for debugging and visualization purposes.
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* @remarks You have access to vertices, indices and vertex colors to
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* @remarks You have access to vertices, indices and vertex colors to visualize the navmesh creation process.
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* @remarks This is only available if the `keepIntermediates` parameter is set
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* @remarks to true during navmesh generation.
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*/
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@@ -459,9 +459,10 @@ declare module ADDONS {
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maxStraightPathPoints?: number;
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}): BABYLON.Vector3[];
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/**
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*
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*
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* @param
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* Compute a navigation path from start to end. Returns an empty array if no path can be computed.
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* Path follows navigation mesh geometry.
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* @param start world position
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* @param end world position
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* @param options options to configure the path computation
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* @returns array containing world position composing the path
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*/
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@@ -586,9 +587,9 @@ declare module ADDONS {
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};
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/**
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* Compute the final position from a segment made of destination-position, and return the height of the polygon
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* This is a more
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* This is a more sophisticated version of moveAlong that will use the height of the polygon at the end position
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* @param position world position to start from
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* @param velocity
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* @param velocity velocity of the movement
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* @param options options for the function
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* @returns the resulting point along the navmesh, the polygon reference id and the height of the polygon
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*/
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@@ -678,11 +679,11 @@ declare module ADDONS {
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*/
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onReachTargetObservable: BABYLON.Observable<{
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/**
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*
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* The index of the agent that reached its target
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*/
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agentIndex: number;
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/**
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*
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* The destination that the agent reached
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*/
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destination: BABYLON.Vector3;
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}>;
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@@ -1314,15 +1315,15 @@ declare module ADDONS {
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*/
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export function CreateTileCacheNavMeshConfig(parameters: INavMeshParametersV2): Partial<any>;
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/**
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* Convert
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* @param config
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* @returns Recast
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* Convert INavMeshParametersV2 to any by filtering out undefined values.
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* @param config NavMesh parameters
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* @returns Recast solo nav mesh generator config
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*/
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export function ToSoloNavMeshGeneratorConfig(config: INavMeshParametersV2): Partial<any>;
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/**
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* Convert
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* Convert IAgentParametersV2 to Recast any by filtering out undefined values.
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* @param agentParams Agent parameters
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* @returns Recast crowd agent
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* @returns Recast crowd agent parameters
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*/
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export function ToCrowdAgentParams(agentParams: IAgentParametersV2): Partial<any>;
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