babylonjs-accessibility 7.16.0 → 7.17.0
Sign up to get free protection for your applications and to get access to all the features.
@@ -1,35 +1,81 @@
|
|
1
1
|
|
2
|
-
declare module "babylonjs-accessibility/
|
3
|
-
|
4
|
-
|
5
|
-
export interface IHTMLTwinItemComponentProps {
|
6
|
-
description: string | undefined;
|
7
|
-
children: ReactElement[];
|
8
|
-
a11yItem: HTMLTwinItem;
|
2
|
+
declare module "babylonjs-accessibility/index" {
|
3
|
+
export * from "babylonjs-accessibility/HtmlTwin/index";
|
4
|
+
|
9
5
|
}
|
6
|
+
declare module "babylonjs-accessibility/legacy/legacy" {
|
7
|
+
export * from "babylonjs-accessibility/index";
|
10
8
|
|
9
|
+
}
|
10
|
+
declare module "babylonjs-accessibility/HtmlTwin/index" {
|
11
|
+
export * from "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer";
|
11
12
|
|
12
13
|
}
|
13
|
-
declare module "babylonjs-accessibility/HtmlTwin/
|
14
|
+
declare module "babylonjs-accessibility/HtmlTwin/htmlTwinSceneTree" {
|
14
15
|
import { Scene } from "babylonjs/scene";
|
15
|
-
import { Control } from "babylonjs-gui/2D/controls/control";
|
16
|
-
import { HTMLTwinItem } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
|
17
16
|
import { IHTMLTwinRendererOptions } from "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer";
|
18
17
|
/**
|
19
|
-
*
|
18
|
+
* The scene tree of the HTML twin. It contain all the top level nodes
|
19
|
+
* @param props
|
20
|
+
* @returns
|
20
21
|
*/
|
21
|
-
export
|
22
|
+
export function HTMLTwinSceneTree(props: {
|
23
|
+
scene: Scene;
|
24
|
+
options: IHTMLTwinRendererOptions;
|
25
|
+
|
26
|
+
|
27
|
+
}
|
28
|
+
declare module "babylonjs-accessibility/HtmlTwin/htmlTwinSceneContext" {
|
29
|
+
/// <reference types="react" />
|
30
|
+
/**
|
31
|
+
* Context used to update a scene when an entity is added or removed from the accessibility tree.
|
32
|
+
*/
|
33
|
+
export interface ISceneContext {
|
34
|
+
updateScene: () => void;
|
35
|
+
}
|
36
|
+
export const SceneContext: import("react").Context<ISceneContext>;
|
37
|
+
|
38
|
+
}
|
39
|
+
declare module "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer" {
|
40
|
+
import { Scene } from "babylonjs/scene";
|
41
|
+
/**
|
42
|
+
* Options for the HTMLTwinRenderer.
|
43
|
+
*/
|
44
|
+
export interface IHTMLTwinRendererOptions {
|
22
45
|
/**
|
23
|
-
*
|
46
|
+
* If this is true, all GUI controls will be added to the twin tree, regardless if they have
|
47
|
+
* a defined accessibility tag or not. If it's false, only controls with an accessibility tag
|
48
|
+
* will be added. True by default.
|
24
49
|
*/
|
25
|
-
|
26
|
-
|
50
|
+
addAllControls: boolean;
|
51
|
+
}
|
52
|
+
/**
|
53
|
+
* This class is the main entry point for the HTML twin renderer. To render a twin for a scene,
|
54
|
+
* simply call HTMLTwinRenderer.Render(scene).
|
55
|
+
*/
|
56
|
+
export class HTMLTwinRenderer {
|
27
57
|
/**
|
28
|
-
*
|
29
|
-
* @param
|
30
|
-
* @
|
58
|
+
* Render the HTML twin for the given scene.
|
59
|
+
* @param scene the scene to render the twin for
|
60
|
+
* @param options options for the renderer
|
31
61
|
*/
|
32
|
-
|
62
|
+
static Render(scene: Scene, options?: IHTMLTwinRendererOptions): void;
|
63
|
+
}
|
64
|
+
|
65
|
+
}
|
66
|
+
declare module "babylonjs-accessibility/HtmlTwin/htmlTwinNodeItem" {
|
67
|
+
import { Node } from "babylonjs/node";
|
68
|
+
import { Scene } from "babylonjs/scene";
|
69
|
+
import { HTMLTwinItem } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
|
70
|
+
/**
|
71
|
+
* A abstract layer to store the html twin tree structure. It is constructed from the BabylonJS scene entities that need to be accessible. It informs the parent-children relationship of html twin tree, and informs how to render: description, isActionable, onclick/onrightclick/onfocus/onblur.
|
72
|
+
*/
|
73
|
+
export class HTMLTwinNodeItem extends HTMLTwinItem {
|
74
|
+
/**
|
75
|
+
* The corresponding BabylonJS entity. Can be a Node or a Control.
|
76
|
+
*/
|
77
|
+
entity: Node;
|
78
|
+
constructor(entity: Node, scene: Scene);
|
33
79
|
/**
|
34
80
|
* If this entity is actionable (can be clicked).
|
35
81
|
*/
|
@@ -52,27 +98,25 @@ export class HTMLTwinGUIItem extends HTMLTwinItem {
|
|
52
98
|
* @param eventType - Which event is triggered. E.g. "click", "contextmenu"
|
53
99
|
*/
|
54
100
|
triggerEvent(eventType: string): void;
|
101
|
+
private _getTriggerActions;
|
55
102
|
}
|
56
103
|
|
57
104
|
}
|
58
|
-
declare module "babylonjs-accessibility/HtmlTwin/
|
59
|
-
import
|
60
|
-
import { HTMLTwinItem } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
|
105
|
+
declare module "babylonjs-accessibility/HtmlTwin/htmlTwinItemAdapter" {
|
106
|
+
import { AccessibilityEntity } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
|
61
107
|
import { Scene } from "babylonjs/scene";
|
62
108
|
import { IHTMLTwinRendererOptions } from "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer";
|
63
|
-
|
109
|
+
/**
|
110
|
+
* An adapter that transforms a Accessible entity in a React element. Contains observables for the events that can
|
111
|
+
* change the state of the entity or the accesible tree.
|
112
|
+
* @param props the props of the adapter
|
113
|
+
* @returns
|
114
|
+
*/
|
115
|
+
export function HTMLTwinItemAdapter(props: {
|
116
|
+
node: AccessibilityEntity;
|
64
117
|
scene: Scene;
|
65
|
-
options
|
66
|
-
}
|
67
|
-
interface IHTMLTwinHostComponentState {
|
68
|
-
a11yTreeItems: HTMLTwinItem[];
|
69
|
-
}
|
70
|
-
export class HTMLTwinHostComponent extends React.Component<IHTMLTwinHostComponentProps, IHTMLTwinHostComponentState> {
|
71
|
-
private _options;
|
72
|
-
constructor(props: IHTMLTwinHostComponentProps);
|
118
|
+
options: IHTMLTwinRendererOptions;
|
73
119
|
|
74
|
-
}
|
75
|
-
export {};
|
76
120
|
|
77
121
|
}
|
78
122
|
declare module "babylonjs-accessibility/HtmlTwin/htmlTwinItem" {
|
@@ -159,36 +203,46 @@ export class HTMLTwinItem {
|
|
159
203
|
}
|
160
204
|
|
161
205
|
}
|
162
|
-
declare module "babylonjs-accessibility/HtmlTwin/
|
163
|
-
import
|
206
|
+
declare module "babylonjs-accessibility/HtmlTwin/htmlTwinHostComponent" {
|
207
|
+
import * as React from "react";
|
208
|
+
import { HTMLTwinItem } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
|
164
209
|
import { Scene } from "babylonjs/scene";
|
165
210
|
import { IHTMLTwinRendererOptions } from "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer";
|
166
|
-
|
167
|
-
* An adapter that transforms a Accessible entity in a React element. Contains observables for the events that can
|
168
|
-
* change the state of the entity or the accesible tree.
|
169
|
-
* @param props the props of the adapter
|
170
|
-
* @returns
|
171
|
-
*/
|
172
|
-
export function HTMLTwinItemAdapter(props: {
|
173
|
-
node: AccessibilityEntity;
|
211
|
+
interface IHTMLTwinHostComponentProps {
|
174
212
|
scene: Scene;
|
175
|
-
options
|
213
|
+
options?: IHTMLTwinRendererOptions;
|
214
|
+
}
|
215
|
+
interface IHTMLTwinHostComponentState {
|
216
|
+
a11yTreeItems: HTMLTwinItem[];
|
217
|
+
}
|
218
|
+
export class HTMLTwinHostComponent extends React.Component<IHTMLTwinHostComponentProps, IHTMLTwinHostComponentState> {
|
219
|
+
private _options;
|
220
|
+
constructor(props: IHTMLTwinHostComponentProps);
|
176
221
|
|
222
|
+
}
|
223
|
+
export {};
|
177
224
|
|
178
225
|
}
|
179
|
-
declare module "babylonjs-accessibility/HtmlTwin/
|
180
|
-
import { Node } from "babylonjs/node";
|
226
|
+
declare module "babylonjs-accessibility/HtmlTwin/htmlTwinGUIItem" {
|
181
227
|
import { Scene } from "babylonjs/scene";
|
228
|
+
import { Control } from "babylonjs-gui/2D/controls/control";
|
182
229
|
import { HTMLTwinItem } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
|
230
|
+
import { IHTMLTwinRendererOptions } from "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer";
|
183
231
|
/**
|
184
232
|
* A abstract layer to store the html twin tree structure. It is constructed from the BabylonJS scene entities that need to be accessible. It informs the parent-children relationship of html twin tree, and informs how to render: description, isActionable, onclick/onrightclick/onfocus/onblur.
|
185
233
|
*/
|
186
|
-
export class
|
234
|
+
export class HTMLTwinGUIItem extends HTMLTwinItem {
|
187
235
|
/**
|
188
236
|
* The corresponding BabylonJS entity. Can be a Node or a Control.
|
189
237
|
*/
|
190
|
-
entity:
|
191
|
-
constructor(entity:
|
238
|
+
entity: Control;
|
239
|
+
constructor(entity: Control, scene: Scene);
|
240
|
+
/**
|
241
|
+
* The text content displayed in HTML element.
|
242
|
+
* @param options - Options to render HTML twin tree where this element is contained.
|
243
|
+
* @returns The text content displayed in HTML element.
|
244
|
+
*/
|
245
|
+
getDescription(options: IHTMLTwinRendererOptions): string;
|
192
246
|
/**
|
193
247
|
* If this entity is actionable (can be clicked).
|
194
248
|
*/
|
@@ -211,104 +265,86 @@ export class HTMLTwinNodeItem extends HTMLTwinItem {
|
|
211
265
|
* @param eventType - Which event is triggered. E.g. "click", "contextmenu"
|
212
266
|
*/
|
213
267
|
triggerEvent(eventType: string): void;
|
214
|
-
private _getTriggerActions;
|
215
268
|
}
|
216
269
|
|
217
270
|
}
|
218
|
-
declare module "babylonjs-accessibility/HtmlTwin/
|
219
|
-
import {
|
220
|
-
|
221
|
-
|
222
|
-
|
223
|
-
|
224
|
-
|
225
|
-
* If this is true, all GUI controls will be added to the twin tree, regardless if they have
|
226
|
-
* a defined accessibility tag or not. If it's false, only controls with an accessibility tag
|
227
|
-
* will be added. True by default.
|
228
|
-
*/
|
229
|
-
addAllControls: boolean;
|
230
|
-
}
|
231
|
-
/**
|
232
|
-
* This class is the main entry point for the HTML twin renderer. To render a twin for a scene,
|
233
|
-
* simply call HTMLTwinRenderer.Render(scene).
|
234
|
-
*/
|
235
|
-
export class HTMLTwinRenderer {
|
236
|
-
/**
|
237
|
-
* Render the HTML twin for the given scene.
|
238
|
-
* @param scene the scene to render the twin for
|
239
|
-
* @param options options for the renderer
|
240
|
-
*/
|
241
|
-
static Render(scene: Scene, options?: IHTMLTwinRendererOptions): void;
|
271
|
+
declare module "babylonjs-accessibility/HtmlTwin/htmlTwinAccessibilityItem" {
|
272
|
+
import { ReactElement } from "react";
|
273
|
+
import { HTMLTwinItem } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
|
274
|
+
export interface IHTMLTwinItemComponentProps {
|
275
|
+
description: string | undefined;
|
276
|
+
children: ReactElement[];
|
277
|
+
a11yItem: HTMLTwinItem;
|
242
278
|
}
|
243
279
|
|
280
|
+
|
244
281
|
}
|
245
|
-
declare module "babylonjs-accessibility/HtmlTwin/htmlTwinSceneContext" {
|
246
|
-
/// <reference types="react" />
|
247
|
-
/**
|
248
|
-
* Context used to update a scene when an entity is added or removed from the accessibility tree.
|
249
|
-
*/
|
250
|
-
export interface ISceneContext {
|
251
|
-
updateScene: () => void;
|
252
|
-
}
|
253
|
-
export const SceneContext: import("react").Context<ISceneContext>;
|
254
282
|
|
283
|
+
declare module "babylonjs-accessibility" {
|
284
|
+
export * from "babylonjs-accessibility/legacy/legacy";
|
255
285
|
}
|
256
|
-
declare module "babylonjs-accessibility/HtmlTwin/htmlTwinSceneTree" {
|
257
|
-
import { Scene } from "babylonjs/scene";
|
258
|
-
import { IHTMLTwinRendererOptions } from "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer";
|
259
|
-
/**
|
260
|
-
* The scene tree of the HTML twin. It contain all the top level nodes
|
261
|
-
* @param props
|
262
|
-
* @returns
|
263
|
-
*/
|
264
|
-
export function HTMLTwinSceneTree(props: {
|
265
|
-
scene: Scene;
|
266
|
-
options: IHTMLTwinRendererOptions;
|
267
286
|
|
268
287
|
|
269
|
-
|
270
|
-
declare module "babylonjs-accessibility/HtmlTwin/index" {
|
271
|
-
export * from "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer";
|
288
|
+
declare module BABYLON.Accessibility {
|
272
289
|
|
273
|
-
}
|
274
|
-
declare module "babylonjs-accessibility/index" {
|
275
|
-
export * from "babylonjs-accessibility/HtmlTwin/index";
|
276
290
|
|
277
|
-
}
|
278
|
-
declare module "babylonjs-accessibility/legacy/legacy" {
|
279
|
-
export * from "babylonjs-accessibility/index";
|
280
291
|
|
281
|
-
}
|
282
292
|
|
283
|
-
|
284
|
-
|
285
|
-
|
293
|
+
/**
|
294
|
+
* The scene tree of the HTML twin. It contain all the top level nodes
|
295
|
+
* @param props
|
296
|
+
* @returns
|
297
|
+
*/
|
298
|
+
export function HTMLTwinSceneTree(props: {
|
299
|
+
scene: BABYLON.Scene;
|
300
|
+
options: IHTMLTwinRendererOptions;
|
301
|
+
}): import("react/jsx-runtime").JSX.Element;
|
286
302
|
|
287
303
|
|
288
|
-
|
289
|
-
|
290
|
-
|
291
|
-
|
292
|
-
|
304
|
+
/// <reference types="react" />
|
305
|
+
/**
|
306
|
+
* Context used to update a scene when an entity is added or removed from the accessibility tree.
|
307
|
+
*/
|
308
|
+
export interface ISceneContext {
|
309
|
+
updateScene: () => void;
|
293
310
|
}
|
294
|
-
export
|
311
|
+
export var SceneContext: import("react").Context<ISceneContext>;
|
295
312
|
|
296
313
|
|
297
314
|
/**
|
298
|
-
*
|
315
|
+
* Options for the HTMLTwinRenderer.
|
299
316
|
*/
|
300
|
-
export
|
317
|
+
export interface IHTMLTwinRendererOptions {
|
301
318
|
/**
|
302
|
-
*
|
319
|
+
* If this is true, all GUI controls will be added to the twin tree, regardless if they have
|
320
|
+
* a defined accessibility tag or not. If it's false, only controls with an accessibility tag
|
321
|
+
* will be added. True by default.
|
303
322
|
*/
|
304
|
-
|
305
|
-
|
323
|
+
addAllControls: boolean;
|
324
|
+
}
|
325
|
+
/**
|
326
|
+
* This class is the main entry point for the HTML twin renderer. To render a twin for a scene,
|
327
|
+
* simply call HTMLTwinRenderer.Render(scene).
|
328
|
+
*/
|
329
|
+
export class HTMLTwinRenderer {
|
306
330
|
/**
|
307
|
-
*
|
308
|
-
* @param
|
309
|
-
* @
|
331
|
+
* Render the HTML twin for the given scene.
|
332
|
+
* @param scene the scene to render the twin for
|
333
|
+
* @param options options for the renderer
|
310
334
|
*/
|
311
|
-
|
335
|
+
static Render(scene: BABYLON.Scene, options?: IHTMLTwinRendererOptions): void;
|
336
|
+
}
|
337
|
+
|
338
|
+
|
339
|
+
/**
|
340
|
+
* A abstract layer to store the html twin tree structure. It is constructed from the BabylonJS scene entities that need to be accessible. It informs the parent-children relationship of html twin tree, and informs how to render: description, isActionable, onclick/onrightclick/onfocus/onblur.
|
341
|
+
*/
|
342
|
+
export class HTMLTwinNodeItem extends HTMLTwinItem {
|
343
|
+
/**
|
344
|
+
* The corresponding BabylonJS entity. Can be a BABYLON.Node or a Control.
|
345
|
+
*/
|
346
|
+
entity: BABYLON.Node;
|
347
|
+
constructor(entity: BABYLON.Node, scene: BABYLON.Scene);
|
312
348
|
/**
|
313
349
|
* If this entity is actionable (can be clicked).
|
314
350
|
*/
|
@@ -331,21 +367,21 @@ declare module BABYLON.Accessibility {
|
|
331
367
|
* @param eventType - Which event is triggered. E.g. "click", "contextmenu"
|
332
368
|
*/
|
333
369
|
triggerEvent(eventType: string): void;
|
370
|
+
private _getTriggerActions;
|
334
371
|
}
|
335
372
|
|
336
373
|
|
337
|
-
|
374
|
+
/**
|
375
|
+
* An adapter that transforms a Accessible entity in a React element. Contains observables for the events that can
|
376
|
+
* change the state of the entity or the accesible tree.
|
377
|
+
* @param props the props of the adapter
|
378
|
+
* @returns
|
379
|
+
*/
|
380
|
+
export function HTMLTwinItemAdapter(props: {
|
381
|
+
node: AccessibilityEntity;
|
338
382
|
scene: BABYLON.Scene;
|
339
|
-
options
|
340
|
-
}
|
341
|
-
interface IHTMLTwinHostComponentState {
|
342
|
-
a11yTreeItems: HTMLTwinItem[];
|
343
|
-
}
|
344
|
-
export class HTMLTwinHostComponent extends React.Component<IHTMLTwinHostComponentProps, IHTMLTwinHostComponentState> {
|
345
|
-
private _options;
|
346
|
-
constructor(props: IHTMLTwinHostComponentProps);
|
347
|
-
render(): import("react/jsx-runtime").JSX.Element;
|
348
|
-
}
|
383
|
+
options: IHTMLTwinRendererOptions;
|
384
|
+
}): import("react/jsx-runtime").JSX.Element | null;
|
349
385
|
|
350
386
|
|
351
387
|
/**
|
@@ -426,28 +462,35 @@ declare module BABYLON.Accessibility {
|
|
426
462
|
}
|
427
463
|
|
428
464
|
|
429
|
-
|
430
|
-
* An adapter that transforms a Accessible entity in a React element. Contains observables for the events that can
|
431
|
-
* change the state of the entity or the accesible tree.
|
432
|
-
* @param props the props of the adapter
|
433
|
-
* @returns
|
434
|
-
*/
|
435
|
-
export function HTMLTwinItemAdapter(props: {
|
436
|
-
node: AccessibilityEntity;
|
465
|
+
interface IHTMLTwinHostComponentProps {
|
437
466
|
scene: BABYLON.Scene;
|
438
|
-
options
|
439
|
-
}
|
467
|
+
options?: IHTMLTwinRendererOptions;
|
468
|
+
}
|
469
|
+
interface IHTMLTwinHostComponentState {
|
470
|
+
a11yTreeItems: HTMLTwinItem[];
|
471
|
+
}
|
472
|
+
export class HTMLTwinHostComponent extends React.Component<IHTMLTwinHostComponentProps, IHTMLTwinHostComponentState> {
|
473
|
+
private _options;
|
474
|
+
constructor(props: IHTMLTwinHostComponentProps);
|
475
|
+
render(): import("react/jsx-runtime").JSX.Element;
|
476
|
+
}
|
440
477
|
|
441
478
|
|
442
479
|
/**
|
443
480
|
* A abstract layer to store the html twin tree structure. It is constructed from the BabylonJS scene entities that need to be accessible. It informs the parent-children relationship of html twin tree, and informs how to render: description, isActionable, onclick/onrightclick/onfocus/onblur.
|
444
481
|
*/
|
445
|
-
export class
|
482
|
+
export class HTMLTwinGUIItem extends HTMLTwinItem {
|
446
483
|
/**
|
447
|
-
* The corresponding BabylonJS entity. Can be a
|
484
|
+
* The corresponding BabylonJS entity. Can be a Node or a BABYLON.GUI.Control.
|
448
485
|
*/
|
449
|
-
entity: BABYLON.
|
450
|
-
constructor(entity: BABYLON.
|
486
|
+
entity: BABYLON.GUI.Control;
|
487
|
+
constructor(entity: BABYLON.GUI.Control, scene: BABYLON.Scene);
|
488
|
+
/**
|
489
|
+
* The text content displayed in HTML element.
|
490
|
+
* @param options - Options to render HTML twin tree where this element is contained.
|
491
|
+
* @returns The text content displayed in HTML element.
|
492
|
+
*/
|
493
|
+
getDescription(options: IHTMLTwinRendererOptions): string;
|
451
494
|
/**
|
452
495
|
* If this entity is actionable (can be clicked).
|
453
496
|
*/
|
@@ -470,58 +513,15 @@ declare module BABYLON.Accessibility {
|
|
470
513
|
* @param eventType - Which event is triggered. E.g. "click", "contextmenu"
|
471
514
|
*/
|
472
515
|
triggerEvent(eventType: string): void;
|
473
|
-
private _getTriggerActions;
|
474
516
|
}
|
475
517
|
|
476
518
|
|
477
|
-
|
478
|
-
|
479
|
-
|
480
|
-
|
481
|
-
/**
|
482
|
-
* If this is true, all GUI controls will be added to the twin tree, regardless if they have
|
483
|
-
* a defined accessibility tag or not. If it's false, only controls with an accessibility tag
|
484
|
-
* will be added. True by default.
|
485
|
-
*/
|
486
|
-
addAllControls: boolean;
|
487
|
-
}
|
488
|
-
/**
|
489
|
-
* This class is the main entry point for the HTML twin renderer. To render a twin for a scene,
|
490
|
-
* simply call HTMLTwinRenderer.Render(scene).
|
491
|
-
*/
|
492
|
-
export class HTMLTwinRenderer {
|
493
|
-
/**
|
494
|
-
* Render the HTML twin for the given scene.
|
495
|
-
* @param scene the scene to render the twin for
|
496
|
-
* @param options options for the renderer
|
497
|
-
*/
|
498
|
-
static Render(scene: BABYLON.Scene, options?: IHTMLTwinRendererOptions): void;
|
499
|
-
}
|
500
|
-
|
501
|
-
|
502
|
-
/// <reference types="react" />
|
503
|
-
/**
|
504
|
-
* Context used to update a scene when an entity is added or removed from the accessibility tree.
|
505
|
-
*/
|
506
|
-
export interface ISceneContext {
|
507
|
-
updateScene: () => void;
|
519
|
+
export interface IHTMLTwinItemComponentProps {
|
520
|
+
description: string | undefined;
|
521
|
+
children: React.ReactElement[];
|
522
|
+
a11yItem: HTMLTwinItem;
|
508
523
|
}
|
509
|
-
export
|
510
|
-
|
511
|
-
|
512
|
-
/**
|
513
|
-
* The scene tree of the HTML twin. It contain all the top level nodes
|
514
|
-
* @param props
|
515
|
-
* @returns
|
516
|
-
*/
|
517
|
-
export function HTMLTwinSceneTree(props: {
|
518
|
-
scene: BABYLON.Scene;
|
519
|
-
options: IHTMLTwinRendererOptions;
|
520
|
-
}): import("react/jsx-runtime").JSX.Element;
|
521
|
-
|
522
|
-
|
523
|
-
|
524
|
-
|
524
|
+
export function HTMLTwinAccessibilityItem(props: IHTMLTwinItemComponentProps): import("react/jsx-runtime").JSX.Element;
|
525
525
|
|
526
526
|
|
527
527
|
|
package/package.json
CHANGED
@@ -1,6 +1,6 @@
|
|
1
1
|
{
|
2
2
|
"name": "babylonjs-accessibility",
|
3
|
-
"version": "7.
|
3
|
+
"version": "7.17.0",
|
4
4
|
"main": "babylon.accessibility.max.js",
|
5
5
|
"types": "babylon.accessibility.module.d.ts",
|
6
6
|
"files": [
|
@@ -14,8 +14,8 @@
|
|
14
14
|
"clean": "rimraf dist && rimraf babylon*.*"
|
15
15
|
},
|
16
16
|
"dependencies": {
|
17
|
-
"babylonjs": "^7.
|
18
|
-
"babylonjs-gui": "^7.
|
17
|
+
"babylonjs": "^7.17.0",
|
18
|
+
"babylonjs-gui": "^7.17.0"
|
19
19
|
},
|
20
20
|
"devDependencies": {
|
21
21
|
"@dev/build-tools": "1.0.0",
|