babylonjs-accessibility 7.15.2 → 7.16.1

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@@ -1,35 +1,81 @@
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- declare module "babylonjs-accessibility/HtmlTwin/htmlTwinAccessibilityItem" {
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- import { ReactElement } from "react";
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- import { HTMLTwinItem } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
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- export interface IHTMLTwinItemComponentProps {
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- description: string | undefined;
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- children: ReactElement[];
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- a11yItem: HTMLTwinItem;
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+ declare module "babylonjs-accessibility/index" {
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+ export * from "babylonjs-accessibility/HtmlTwin/index";
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+
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  }
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+ declare module "babylonjs-accessibility/legacy/legacy" {
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+ export * from "babylonjs-accessibility/index";
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+ }
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+ declare module "babylonjs-accessibility/HtmlTwin/index" {
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+ export * from "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer";
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  }
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- declare module "babylonjs-accessibility/HtmlTwin/htmlTwinGUIItem" {
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+ declare module "babylonjs-accessibility/HtmlTwin/htmlTwinSceneTree" {
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  import { Scene } from "babylonjs/scene";
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- import { Control } from "babylonjs-gui/2D/controls/control";
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- import { HTMLTwinItem } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
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  import { IHTMLTwinRendererOptions } from "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer";
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  /**
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- * A abstract layer to store the html twin tree structure. It is constructed from the BabylonJS scene entities that need to be accessible. It informs the parent-children relationship of html twin tree, and informs how to render: description, isActionable, onclick/onrightclick/onfocus/onblur.
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+ * The scene tree of the HTML twin. It contain all the top level nodes
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+ * @param props
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+ * @returns
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  */
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- export class HTMLTwinGUIItem extends HTMLTwinItem {
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+ export function HTMLTwinSceneTree(props: {
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+ scene: Scene;
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+ options: IHTMLTwinRendererOptions;
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+
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+
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+ }
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+ declare module "babylonjs-accessibility/HtmlTwin/htmlTwinSceneContext" {
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+ /// <reference types="react" />
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+ /**
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+ * Context used to update a scene when an entity is added or removed from the accessibility tree.
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+ */
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+ export interface ISceneContext {
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+ updateScene: () => void;
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+ }
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+ export const SceneContext: import("react").Context<ISceneContext>;
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+
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+ }
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+ declare module "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer" {
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+ import { Scene } from "babylonjs/scene";
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+ /**
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+ * Options for the HTMLTwinRenderer.
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+ */
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+ export interface IHTMLTwinRendererOptions {
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  /**
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- * The corresponding BabylonJS entity. Can be a Node or a Control.
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+ * If this is true, all GUI controls will be added to the twin tree, regardless if they have
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+ * a defined accessibility tag or not. If it's false, only controls with an accessibility tag
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+ * will be added. True by default.
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  */
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- entity: Control;
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- constructor(entity: Control, scene: Scene);
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+ addAllControls: boolean;
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+ }
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+ /**
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+ * This class is the main entry point for the HTML twin renderer. To render a twin for a scene,
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+ * simply call HTMLTwinRenderer.Render(scene).
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+ */
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+ export class HTMLTwinRenderer {
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  /**
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- * The text content displayed in HTML element.
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- * @param options - Options to render HTML twin tree where this element is contained.
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- * @returns The text content displayed in HTML element.
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+ * Render the HTML twin for the given scene.
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+ * @param scene the scene to render the twin for
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+ * @param options options for the renderer
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  */
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- getDescription(options: IHTMLTwinRendererOptions): string;
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+ static Render(scene: Scene, options?: IHTMLTwinRendererOptions): void;
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+ }
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+
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+ }
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+ declare module "babylonjs-accessibility/HtmlTwin/htmlTwinNodeItem" {
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+ import { Node } from "babylonjs/node";
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+ import { Scene } from "babylonjs/scene";
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+ import { HTMLTwinItem } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
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+ /**
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+ * A abstract layer to store the html twin tree structure. It is constructed from the BabylonJS scene entities that need to be accessible. It informs the parent-children relationship of html twin tree, and informs how to render: description, isActionable, onclick/onrightclick/onfocus/onblur.
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+ */
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+ export class HTMLTwinNodeItem extends HTMLTwinItem {
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+ /**
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+ * The corresponding BabylonJS entity. Can be a Node or a Control.
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+ */
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+ entity: Node;
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+ constructor(entity: Node, scene: Scene);
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  /**
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  * If this entity is actionable (can be clicked).
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  */
@@ -52,27 +98,25 @@ export class HTMLTwinGUIItem extends HTMLTwinItem {
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  * @param eventType - Which event is triggered. E.g. "click", "contextmenu"
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  */
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  triggerEvent(eventType: string): void;
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+ private _getTriggerActions;
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  }
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  }
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- declare module "babylonjs-accessibility/HtmlTwin/htmlTwinHostComponent" {
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- import * as React from "react";
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- import { HTMLTwinItem } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
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+ declare module "babylonjs-accessibility/HtmlTwin/htmlTwinItemAdapter" {
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+ import { AccessibilityEntity } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
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  import { Scene } from "babylonjs/scene";
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  import { IHTMLTwinRendererOptions } from "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer";
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- interface IHTMLTwinHostComponentProps {
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+ /**
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+ * An adapter that transforms a Accessible entity in a React element. Contains observables for the events that can
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+ * change the state of the entity or the accesible tree.
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+ * @param props the props of the adapter
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+ * @returns
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+ */
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+ export function HTMLTwinItemAdapter(props: {
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+ node: AccessibilityEntity;
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  scene: Scene;
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- options?: IHTMLTwinRendererOptions;
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- }
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- interface IHTMLTwinHostComponentState {
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- a11yTreeItems: HTMLTwinItem[];
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- }
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- export class HTMLTwinHostComponent extends React.Component<IHTMLTwinHostComponentProps, IHTMLTwinHostComponentState> {
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- private _options;
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- constructor(props: IHTMLTwinHostComponentProps);
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+ options: IHTMLTwinRendererOptions;
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- }
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- export {};
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  }
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  declare module "babylonjs-accessibility/HtmlTwin/htmlTwinItem" {
@@ -159,36 +203,46 @@ export class HTMLTwinItem {
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  }
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  }
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- declare module "babylonjs-accessibility/HtmlTwin/htmlTwinItemAdapter" {
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- import { AccessibilityEntity } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
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+ declare module "babylonjs-accessibility/HtmlTwin/htmlTwinHostComponent" {
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+ import * as React from "react";
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+ import { HTMLTwinItem } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
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  import { Scene } from "babylonjs/scene";
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  import { IHTMLTwinRendererOptions } from "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer";
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- /**
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- * An adapter that transforms a Accessible entity in a React element. Contains observables for the events that can
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- * change the state of the entity or the accesible tree.
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- * @param props the props of the adapter
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- * @returns
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- */
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- export function HTMLTwinItemAdapter(props: {
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- node: AccessibilityEntity;
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+ interface IHTMLTwinHostComponentProps {
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  scene: Scene;
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- options: IHTMLTwinRendererOptions;
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+ options?: IHTMLTwinRendererOptions;
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+ }
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+ interface IHTMLTwinHostComponentState {
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+ a11yTreeItems: HTMLTwinItem[];
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+ }
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+ export class HTMLTwinHostComponent extends React.Component<IHTMLTwinHostComponentProps, IHTMLTwinHostComponentState> {
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+ private _options;
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+ constructor(props: IHTMLTwinHostComponentProps);
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+ }
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+ export {};
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  }
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- declare module "babylonjs-accessibility/HtmlTwin/htmlTwinNodeItem" {
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- import { Node } from "babylonjs/node";
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+ declare module "babylonjs-accessibility/HtmlTwin/htmlTwinGUIItem" {
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  import { Scene } from "babylonjs/scene";
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+ import { Control } from "babylonjs-gui/2D/controls/control";
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  import { HTMLTwinItem } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
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+ import { IHTMLTwinRendererOptions } from "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer";
183
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  /**
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  * A abstract layer to store the html twin tree structure. It is constructed from the BabylonJS scene entities that need to be accessible. It informs the parent-children relationship of html twin tree, and informs how to render: description, isActionable, onclick/onrightclick/onfocus/onblur.
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  */
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- export class HTMLTwinNodeItem extends HTMLTwinItem {
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+ export class HTMLTwinGUIItem extends HTMLTwinItem {
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  /**
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  * The corresponding BabylonJS entity. Can be a Node or a Control.
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  */
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- entity: Node;
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- constructor(entity: Node, scene: Scene);
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+ entity: Control;
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+ constructor(entity: Control, scene: Scene);
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+ /**
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+ * The text content displayed in HTML element.
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+ * @param options - Options to render HTML twin tree where this element is contained.
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+ * @returns The text content displayed in HTML element.
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+ */
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+ getDescription(options: IHTMLTwinRendererOptions): string;
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  /**
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  * If this entity is actionable (can be clicked).
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  */
@@ -211,104 +265,86 @@ export class HTMLTwinNodeItem extends HTMLTwinItem {
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  * @param eventType - Which event is triggered. E.g. "click", "contextmenu"
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  */
213
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  triggerEvent(eventType: string): void;
214
- private _getTriggerActions;
215
268
  }
216
269
 
217
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  }
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- declare module "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer" {
219
- import { Scene } from "babylonjs/scene";
220
- /**
221
- * Options for the HTMLTwinRenderer.
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- */
223
- export interface IHTMLTwinRendererOptions {
224
- /**
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- * If this is true, all GUI controls will be added to the twin tree, regardless if they have
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- * a defined accessibility tag or not. If it's false, only controls with an accessibility tag
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- * will be added. True by default.
228
- */
229
- addAllControls: boolean;
230
- }
231
- /**
232
- * This class is the main entry point for the HTML twin renderer. To render a twin for a scene,
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- * simply call HTMLTwinRenderer.Render(scene).
234
- */
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- export class HTMLTwinRenderer {
236
- /**
237
- * Render the HTML twin for the given scene.
238
- * @param scene the scene to render the twin for
239
- * @param options options for the renderer
240
- */
241
- static Render(scene: Scene, options?: IHTMLTwinRendererOptions): void;
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+ declare module "babylonjs-accessibility/HtmlTwin/htmlTwinAccessibilityItem" {
272
+ import { ReactElement } from "react";
273
+ import { HTMLTwinItem } from "babylonjs-accessibility/HtmlTwin/htmlTwinItem";
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+ export interface IHTMLTwinItemComponentProps {
275
+ description: string | undefined;
276
+ children: ReactElement[];
277
+ a11yItem: HTMLTwinItem;
242
278
  }
243
279
 
280
+
244
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  }
245
- declare module "babylonjs-accessibility/HtmlTwin/htmlTwinSceneContext" {
246
- /// <reference types="react" />
247
- /**
248
- * Context used to update a scene when an entity is added or removed from the accessibility tree.
249
- */
250
- export interface ISceneContext {
251
- updateScene: () => void;
252
- }
253
- export const SceneContext: import("react").Context<ISceneContext>;
254
282
 
283
+ declare module "babylonjs-accessibility" {
284
+ export * from "babylonjs-accessibility/legacy/legacy";
255
285
  }
256
- declare module "babylonjs-accessibility/HtmlTwin/htmlTwinSceneTree" {
257
- import { Scene } from "babylonjs/scene";
258
- import { IHTMLTwinRendererOptions } from "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer";
259
- /**
260
- * The scene tree of the HTML twin. It contain all the top level nodes
261
- * @param props
262
- * @returns
263
- */
264
- export function HTMLTwinSceneTree(props: {
265
- scene: Scene;
266
- options: IHTMLTwinRendererOptions;
267
286
 
268
287
 
269
- }
270
- declare module "babylonjs-accessibility/HtmlTwin/index" {
271
- export * from "babylonjs-accessibility/HtmlTwin/htmlTwinRenderer";
288
+ declare module BABYLON.Accessibility {
272
289
 
273
- }
274
- declare module "babylonjs-accessibility/index" {
275
- export * from "babylonjs-accessibility/HtmlTwin/index";
276
290
 
277
- }
278
- declare module "babylonjs-accessibility/legacy/legacy" {
279
- export * from "babylonjs-accessibility/index";
280
291
 
281
- }
282
292
 
283
- declare module "babylonjs-accessibility" {
284
- export * from "babylonjs-accessibility/legacy/legacy";
285
- }
293
+ /**
294
+ * The scene tree of the HTML twin. It contain all the top level nodes
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+ * @param props
296
+ * @returns
297
+ */
298
+ export function HTMLTwinSceneTree(props: {
299
+ scene: BABYLON.Scene;
300
+ options: IHTMLTwinRendererOptions;
301
+ }): import("react/jsx-runtime").JSX.Element;
286
302
 
287
303
 
288
- declare module BABYLON.Accessibility {
289
- export interface IHTMLTwinItemComponentProps {
290
- description: string | undefined;
291
- children: React.ReactElement[];
292
- a11yItem: HTMLTwinItem;
304
+ /// <reference types="react" />
305
+ /**
306
+ * Context used to update a scene when an entity is added or removed from the accessibility tree.
307
+ */
308
+ export interface ISceneContext {
309
+ updateScene: () => void;
293
310
  }
294
- export function HTMLTwinAccessibilityItem(props: IHTMLTwinItemComponentProps): import("react/jsx-runtime").JSX.Element;
311
+ export var SceneContext: import("react").Context<ISceneContext>;
295
312
 
296
313
 
297
314
  /**
298
- * A abstract layer to store the html twin tree structure. It is constructed from the BabylonJS scene entities that need to be accessible. It informs the parent-children relationship of html twin tree, and informs how to render: description, isActionable, onclick/onrightclick/onfocus/onblur.
315
+ * Options for the HTMLTwinRenderer.
299
316
  */
300
- export class HTMLTwinGUIItem extends HTMLTwinItem {
317
+ export interface IHTMLTwinRendererOptions {
301
318
  /**
302
- * The corresponding BabylonJS entity. Can be a Node or a BABYLON.GUI.Control.
319
+ * If this is true, all GUI controls will be added to the twin tree, regardless if they have
320
+ * a defined accessibility tag or not. If it's false, only controls with an accessibility tag
321
+ * will be added. True by default.
303
322
  */
304
- entity: BABYLON.GUI.Control;
305
- constructor(entity: BABYLON.GUI.Control, scene: BABYLON.Scene);
323
+ addAllControls: boolean;
324
+ }
325
+ /**
326
+ * This class is the main entry point for the HTML twin renderer. To render a twin for a scene,
327
+ * simply call HTMLTwinRenderer.Render(scene).
328
+ */
329
+ export class HTMLTwinRenderer {
306
330
  /**
307
- * The text content displayed in HTML element.
308
- * @param options - Options to render HTML twin tree where this element is contained.
309
- * @returns The text content displayed in HTML element.
331
+ * Render the HTML twin for the given scene.
332
+ * @param scene the scene to render the twin for
333
+ * @param options options for the renderer
310
334
  */
311
- getDescription(options: IHTMLTwinRendererOptions): string;
335
+ static Render(scene: BABYLON.Scene, options?: IHTMLTwinRendererOptions): void;
336
+ }
337
+
338
+
339
+ /**
340
+ * A abstract layer to store the html twin tree structure. It is constructed from the BabylonJS scene entities that need to be accessible. It informs the parent-children relationship of html twin tree, and informs how to render: description, isActionable, onclick/onrightclick/onfocus/onblur.
341
+ */
342
+ export class HTMLTwinNodeItem extends HTMLTwinItem {
343
+ /**
344
+ * The corresponding BabylonJS entity. Can be a BABYLON.Node or a Control.
345
+ */
346
+ entity: BABYLON.Node;
347
+ constructor(entity: BABYLON.Node, scene: BABYLON.Scene);
312
348
  /**
313
349
  * If this entity is actionable (can be clicked).
314
350
  */
@@ -331,21 +367,21 @@ declare module BABYLON.Accessibility {
331
367
  * @param eventType - Which event is triggered. E.g. "click", "contextmenu"
332
368
  */
333
369
  triggerEvent(eventType: string): void;
370
+ private _getTriggerActions;
334
371
  }
335
372
 
336
373
 
337
- interface IHTMLTwinHostComponentProps {
374
+ /**
375
+ * An adapter that transforms a Accessible entity in a React element. Contains observables for the events that can
376
+ * change the state of the entity or the accesible tree.
377
+ * @param props the props of the adapter
378
+ * @returns
379
+ */
380
+ export function HTMLTwinItemAdapter(props: {
381
+ node: AccessibilityEntity;
338
382
  scene: BABYLON.Scene;
339
- options?: IHTMLTwinRendererOptions;
340
- }
341
- interface IHTMLTwinHostComponentState {
342
- a11yTreeItems: HTMLTwinItem[];
343
- }
344
- export class HTMLTwinHostComponent extends React.Component<IHTMLTwinHostComponentProps, IHTMLTwinHostComponentState> {
345
- private _options;
346
- constructor(props: IHTMLTwinHostComponentProps);
347
- render(): import("react/jsx-runtime").JSX.Element;
348
- }
383
+ options: IHTMLTwinRendererOptions;
384
+ }): import("react/jsx-runtime").JSX.Element | null;
349
385
 
350
386
 
351
387
  /**
@@ -426,28 +462,35 @@ declare module BABYLON.Accessibility {
426
462
  }
427
463
 
428
464
 
429
- /**
430
- * An adapter that transforms a Accessible entity in a React element. Contains observables for the events that can
431
- * change the state of the entity or the accesible tree.
432
- * @param props the props of the adapter
433
- * @returns
434
- */
435
- export function HTMLTwinItemAdapter(props: {
436
- node: AccessibilityEntity;
465
+ interface IHTMLTwinHostComponentProps {
437
466
  scene: BABYLON.Scene;
438
- options: IHTMLTwinRendererOptions;
439
- }): import("react/jsx-runtime").JSX.Element | null;
467
+ options?: IHTMLTwinRendererOptions;
468
+ }
469
+ interface IHTMLTwinHostComponentState {
470
+ a11yTreeItems: HTMLTwinItem[];
471
+ }
472
+ export class HTMLTwinHostComponent extends React.Component<IHTMLTwinHostComponentProps, IHTMLTwinHostComponentState> {
473
+ private _options;
474
+ constructor(props: IHTMLTwinHostComponentProps);
475
+ render(): import("react/jsx-runtime").JSX.Element;
476
+ }
440
477
 
441
478
 
442
479
  /**
443
480
  * A abstract layer to store the html twin tree structure. It is constructed from the BabylonJS scene entities that need to be accessible. It informs the parent-children relationship of html twin tree, and informs how to render: description, isActionable, onclick/onrightclick/onfocus/onblur.
444
481
  */
445
- export class HTMLTwinNodeItem extends HTMLTwinItem {
482
+ export class HTMLTwinGUIItem extends HTMLTwinItem {
446
483
  /**
447
- * The corresponding BabylonJS entity. Can be a BABYLON.Node or a Control.
484
+ * The corresponding BabylonJS entity. Can be a Node or a BABYLON.GUI.Control.
448
485
  */
449
- entity: BABYLON.Node;
450
- constructor(entity: BABYLON.Node, scene: BABYLON.Scene);
486
+ entity: BABYLON.GUI.Control;
487
+ constructor(entity: BABYLON.GUI.Control, scene: BABYLON.Scene);
488
+ /**
489
+ * The text content displayed in HTML element.
490
+ * @param options - Options to render HTML twin tree where this element is contained.
491
+ * @returns The text content displayed in HTML element.
492
+ */
493
+ getDescription(options: IHTMLTwinRendererOptions): string;
451
494
  /**
452
495
  * If this entity is actionable (can be clicked).
453
496
  */
@@ -470,58 +513,15 @@ declare module BABYLON.Accessibility {
470
513
  * @param eventType - Which event is triggered. E.g. "click", "contextmenu"
471
514
  */
472
515
  triggerEvent(eventType: string): void;
473
- private _getTriggerActions;
474
516
  }
475
517
 
476
518
 
477
- /**
478
- * Options for the HTMLTwinRenderer.
479
- */
480
- export interface IHTMLTwinRendererOptions {
481
- /**
482
- * If this is true, all GUI controls will be added to the twin tree, regardless if they have
483
- * a defined accessibility tag or not. If it's false, only controls with an accessibility tag
484
- * will be added. True by default.
485
- */
486
- addAllControls: boolean;
487
- }
488
- /**
489
- * This class is the main entry point for the HTML twin renderer. To render a twin for a scene,
490
- * simply call HTMLTwinRenderer.Render(scene).
491
- */
492
- export class HTMLTwinRenderer {
493
- /**
494
- * Render the HTML twin for the given scene.
495
- * @param scene the scene to render the twin for
496
- * @param options options for the renderer
497
- */
498
- static Render(scene: BABYLON.Scene, options?: IHTMLTwinRendererOptions): void;
499
- }
500
-
501
-
502
- /// <reference types="react" />
503
- /**
504
- * Context used to update a scene when an entity is added or removed from the accessibility tree.
505
- */
506
- export interface ISceneContext {
507
- updateScene: () => void;
519
+ export interface IHTMLTwinItemComponentProps {
520
+ description: string | undefined;
521
+ children: React.ReactElement[];
522
+ a11yItem: HTMLTwinItem;
508
523
  }
509
- export var SceneContext: import("react").Context<ISceneContext>;
510
-
511
-
512
- /**
513
- * The scene tree of the HTML twin. It contain all the top level nodes
514
- * @param props
515
- * @returns
516
- */
517
- export function HTMLTwinSceneTree(props: {
518
- scene: BABYLON.Scene;
519
- options: IHTMLTwinRendererOptions;
520
- }): import("react/jsx-runtime").JSX.Element;
521
-
522
-
523
-
524
-
524
+ export function HTMLTwinAccessibilityItem(props: IHTMLTwinItemComponentProps): import("react/jsx-runtime").JSX.Element;
525
525
 
526
526
 
527
527
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "babylonjs-accessibility",
3
- "version": "7.15.2",
3
+ "version": "7.16.1",
4
4
  "main": "babylon.accessibility.max.js",
5
5
  "types": "babylon.accessibility.module.d.ts",
6
6
  "files": [
@@ -14,8 +14,8 @@
14
14
  "clean": "rimraf dist && rimraf babylon*.*"
15
15
  },
16
16
  "dependencies": {
17
- "babylonjs": "^7.15.2",
18
- "babylonjs-gui": "^7.15.2"
17
+ "babylonjs": "^7.16.1",
18
+ "babylonjs-gui": "^7.16.1"
19
19
  },
20
20
  "devDependencies": {
21
21
  "@dev/build-tools": "1.0.0",