aweskill 0.1.5

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package/LICENSE ADDED
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+ Mozilla Public License Version 2.0
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+ ==================================
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+
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+ 1. Definitions
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+ --------------
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+
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+ 1.1. "Contributor"
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+ means each individual or legal entity that creates, contributes to
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+ the creation of, or owns Covered Software.
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+
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+ 1.2. "Contributor Version"
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+ means the combination of the Contributions of others (if any) used
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+ by a Contributor and that particular Contributor's Contribution.
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+
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+ 1.3. "Contribution"
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+ means Covered Software of a particular Contributor.
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+
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+ 1.4. "Covered Software"
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+ means Source Code Form to which the initial Contributor has attached
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+ the notice in Exhibit A, the Executable Form of such Source Code
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+ Form, and Modifications of such Source Code Form, in each case
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+ including portions thereof.
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+
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+ 1.5. "Incompatible With Secondary Licenses"
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+ means
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+
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+ (a) that the initial Contributor has attached the notice described
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+ in Exhibit B to the Covered Software; or
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+
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+ (b) that the Covered Software was made available under the terms of
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+ version 1.1 or earlier of the License, but not also under the
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+ terms of a Secondary License.
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+
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+ 1.6. "Executable Form"
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+ means any form of the work other than Source Code Form.
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+
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+ 1.7. "Larger Work"
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+ means a work that combines Covered Software with other material, in
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+ a separate file or files, that is not Covered Software.
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+
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+ 1.8. "License"
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+ means this document.
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+
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+ 1.9. "Licensable"
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+ means having the right to grant, to the maximum extent possible,
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+ whether at the time of the initial grant or subsequently, any and
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+ all of the rights conveyed by this License.
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+
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+ 1.10. "Modifications"
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+ means any of the following:
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+
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+ (a) any file in Source Code Form that results from an addition to,
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+ deletion from, or modification of the contents of Covered
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+ Software; or
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+
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+ (b) any new file in Source Code Form that contains any Covered
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+ Software.
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+
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+ 1.11. "Patent Claims" of a Contributor
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+ means any patent claim(s), including without limitation, method,
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+ process, and apparatus claims, in any patent Licensable by such
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+ Contributor that would be infringed, but for the grant of the
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+ License, by the making, using, selling, offering for sale, having
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+ made, import, or transfer of either its Contributions or its
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+ Contributor Version.
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+
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+ 1.12. "Secondary License"
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+ means either the GNU General Public License, Version 2.0, the GNU
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+ Lesser General Public License, Version 2.1, the GNU Affero General
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+ Public License, Version 3.0, or any later versions of those
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+ licenses.
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+
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+ 1.13. "Source Code Form"
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+ means the form of the work preferred for making modifications.
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+
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+ 1.14. "You" (or "Your")
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+ means an individual or a legal entity exercising rights under this
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+ License. For legal entities, "You" includes any entity that
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+ controls, is controlled by, or is under common control with You. For
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+ purposes of this definition, "control" means (a) the power, direct
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+ or indirect, to cause the direction or management of such entity,
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+ whether by contract or otherwise, or (b) ownership of more than
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+ fifty percent (50%) of the outstanding shares or beneficial
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+ ownership of such entity.
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+
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+ 2. License Grants and Conditions
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+ --------------------------------
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+
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+ 2.1. Grants
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+
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+ Each Contributor hereby grants You a world-wide, royalty-free,
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+ non-exclusive license:
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+
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+ (a) under intellectual property rights (other than patent or trademark)
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+ Licensable by such Contributor to use, reproduce, make available,
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+ modify, display, perform, distribute, and otherwise exploit its
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+ Contributions, either on an unmodified basis, with Modifications, or
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+ as part of a Larger Work; and
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+
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+ (b) under Patent Claims of such Contributor to make, use, sell, offer
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+ for sale, have made, import, and otherwise transfer either its
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+ Contributions or its Contributor Version.
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+
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+ 2.2. Effective Date
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+
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+ The licenses granted in Section 2.1 with respect to any Contribution
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+ become effective for each Contribution on the date the Contributor first
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+ distributes such Contribution.
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+
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+ 2.3. Limitations on Grant Scope
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+
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+ The licenses granted in this Section 2 are the only rights granted under
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+ this License. No additional rights or licenses will be implied from the
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+ distribution or licensing of Covered Software under this License.
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+ Notwithstanding Section 2.1(b) above, no patent license is granted by a
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+ Contributor:
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+
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+ (a) for any code that a Contributor has removed from Covered Software;
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+ or
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+
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+ (b) for infringements caused by: (i) Your and any other third party's
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+ modifications of Covered Software, or (ii) the combination of its
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+ Contributions with other software (except as part of its Contributor
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+ Version); or
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+
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+ (c) under Patent Claims infringed by Covered Software in the absence of
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+ its Contributions.
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+
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+ This License does not grant any rights in the trademarks, service marks,
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+ or logos of any Contributor (except as may be necessary to comply with
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+ the notice requirements in Section 3.4).
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+
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+ 2.4. Subsequent Licenses
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+
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+ No Contributor makes additional grants as a result of Your choice to
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+ distribute the Covered Software under a subsequent version of this
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+ License (see Section 10.2) or under the terms of a Secondary License (if
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+ permitted under the terms of Section 3.3).
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+
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+ 2.5. Representation
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+
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+ Each Contributor represents that the Contributor believes its
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+ Contributions are its original creation(s) or it has sufficient rights
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+ to grant the rights to its Contributions conveyed by this License.
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+
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+ 2.6. Fair Use
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+
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+ This License is not intended to limit any rights You have under
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+ applicable copyright doctrines of fair use, fair dealing, or other
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+ equivalents.
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+
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+ 2.7. Conditions
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+
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+ Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
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+ in Section 2.1.
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+
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+ 3. Responsibilities
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+ -------------------
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+
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+ 3.1. Distribution of Source Form
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+
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+ All distribution of Covered Software in Source Code Form, including any
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+ Modifications that You create or to which You contribute, must be under
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+ the terms of this License. You must inform recipients that the Source
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+ Code Form of the Covered Software is governed by the terms of this
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+ License, and how they can obtain a copy of this License. You may not
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+ attempt to alter or restrict the recipients' rights in the Source Code
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+ Form.
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+
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+ 3.2. Distribution of Executable Form
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+
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+ If You distribute Covered Software in Executable Form then:
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+
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+ (a) such Covered Software must also be made available in Source Code
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+ Form, as described in Section 3.1, and You must inform recipients of
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+ the Executable Form how they can obtain a copy of such Source Code
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+ Form by reasonable means in a timely manner, at a charge no more
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+ than the cost of distribution to the recipient; and
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+
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+ (b) You may distribute such Executable Form under the terms of this
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+ License, or sublicense it under different terms, provided that the
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+ license for the Executable Form does not attempt to limit or alter
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+ the recipients' rights in the Source Code Form under this License.
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+
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+ 3.3. Distribution of a Larger Work
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+
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+ You may create and distribute a Larger Work under terms of Your choice,
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+ provided that You also comply with the requirements of this License for
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+ the Covered Software. If the Larger Work is a combination of Covered
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+ Software with a work governed by one or more Secondary Licenses, and the
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+ Covered Software is not Incompatible With Secondary Licenses, this
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+ License permits You to additionally distribute such Covered Software
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+ under the terms of such Secondary License(s), so that the recipient of
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+ the Larger Work may, at their option, further distribute the Covered
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+ Software under the terms of either this License or such Secondary
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+ License(s).
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+
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+ 3.4. Notices
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+
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+ You may not remove or alter the substance of any license notices
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+ (including copyright notices, patent notices, disclaimers of warranty,
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+ or limitations of liability) contained within the Source Code Form of
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+ the Covered Software, except that You may alter any license notices to
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+ the extent required to remedy known factual inaccuracies.
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+
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+ 3.5. Application of Additional Terms
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+
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+ You may choose to offer, and to charge a fee for, warranty, support,
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+ indemnity or liability obligations to one or more recipients of Covered
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+ Software. However, You may do so only on Your own behalf, and not on
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+ behalf of any Contributor. You must make it absolutely clear that any
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+ such warranty, support, indemnity, or liability obligation is offered by
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+ You alone, and You hereby agree to indemnify every Contributor for any
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+ liability incurred by such Contributor as a result of warranty, support,
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+ indemnity or liability terms You offer. You may include additional
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+ disclaimers of warranty and limitations of liability specific to any
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+ jurisdiction.
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+
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+ 4. Inability to Comply Due to Statute or Regulation
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+ ---------------------------------------------------
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+
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+ If it is impossible for You to comply with any of the terms of this
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+ License with respect to some or all of the Covered Software due to
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+ statute, judicial order, or regulation then You must: (a) comply with
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+ the terms of this License to the maximum extent possible; and (b)
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+ describe the limitations and the code they affect. Such description must
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+ be placed in a text file included with all distributions of the Covered
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+ Software under this License. Except to the extent prohibited by statute
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+ or regulation, such description must be sufficiently detailed for a
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+ recipient of ordinary skill to be able to understand it.
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+
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+ 5. Termination
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+ --------------
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+
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+ 5.1. The rights granted under this License will terminate automatically
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+ if You fail to comply with any of its terms. However, if You become
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+ compliant, then the rights granted under this License from a particular
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+ Contributor are reinstated (a) provisionally, unless and until such
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+ Contributor explicitly and finally terminates Your grants, and (b) on an
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+ ongoing basis, if such Contributor fails to notify You of the
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+ non-compliance by some reasonable means prior to 60 days after You have
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+ come back into compliance. Moreover, Your grants from a particular
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+ Contributor are reinstated on an ongoing basis if such Contributor
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+ notifies You of the non-compliance by some reasonable means, this is the
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+ first time You have received notice of non-compliance with this License
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+ from such Contributor, and You become compliant prior to 30 days after
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+ Your receipt of the notice.
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+
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+ 5.2. If You initiate litigation against any entity by asserting a patent
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+ infringement claim (excluding declaratory judgment actions,
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+ counter-claims, and cross-claims) alleging that a Contributor Version
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+ directly or indirectly infringes any patent, then the rights granted to
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+ You by any and all Contributors for the Covered Software under Section
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+ 2.1 of this License shall terminate.
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+
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+ 5.3. In the event of termination under Sections 5.1 or 5.2 above, all
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+ end user license agreements (excluding distributors and resellers) which
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+ have been validly granted by You or Your distributors under this License
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+ prior to termination shall survive termination.
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+
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+ ************************************************************************
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+ * *
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+ * 6. Disclaimer of Warranty *
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+ * ------------------------- *
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+ * *
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+ * Covered Software is provided under this License on an "as is" *
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+ * basis, without warranty of any kind, either expressed, implied, or *
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+ * statutory, including, without limitation, warranties that the *
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+ * Covered Software is free of defects, merchantable, fit for a *
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+ * particular purpose or non-infringing. The entire risk as to the *
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+ * quality and performance of the Covered Software is with You. *
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+ * Should any Covered Software prove defective in any respect, You *
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+ * (not any Contributor) assume the cost of any necessary servicing, *
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+ * repair, or correction. This disclaimer of warranty constitutes an *
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+ * essential part of this License. No use of any Covered Software is *
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+ * authorized under this License except under this disclaimer. *
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+ * *
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+ ************************************************************************
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+
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+ ************************************************************************
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+ * *
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+ * 7. Limitation of Liability *
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+ * -------------------------- *
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+ * *
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+ * Under no circumstances and under no legal theory, whether tort *
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+ * (including negligence), contract, or otherwise, shall any *
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+ * Contributor, or anyone who distributes Covered Software as *
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+ * permitted above, be liable to You for any direct, indirect, *
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+ * special, incidental, or consequential damages of any character *
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+ * including, without limitation, damages for lost profits, loss of *
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+ * goodwill, work stoppage, computer failure or malfunction, or any *
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+ * and all other commercial damages or losses, even if such party *
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+ * shall have been informed of the possibility of such damages. This *
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+ * limitation of liability shall not apply to liability for death or *
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+ * personal injury resulting from such party's negligence to the *
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+ * extent applicable law prohibits such limitation. Some *
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+ * jurisdictions do not allow the exclusion or limitation of *
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+ * incidental or consequential damages, so this exclusion and *
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+ * limitation may not apply to You. *
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+ * *
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+ ************************************************************************
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+
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+ 8. Litigation
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+ -------------
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+
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+ Any litigation relating to this License may be brought only in the
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+ courts of a jurisdiction where the defendant maintains its principal
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+ place of business and such litigation shall be governed by laws of that
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+ jurisdiction, without reference to its conflict-of-law provisions.
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+ Nothing in this Section shall prevent a party's ability to bring
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+ cross-claims or counter-claims.
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+
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+ 9. Miscellaneous
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+ ----------------
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+
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+ This License represents the complete agreement concerning the subject
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+ matter hereof. If any provision of this License is held to be
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+ unenforceable, such provision shall be reformed only to the extent
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+ necessary to make it enforceable. Any law or regulation which provides
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+ that the language of a contract shall be construed against the drafter
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+ shall not be used to construe this License against a Contributor.
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+
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+ 10. Versions of the License
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+ ---------------------------
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+
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+ 10.1. New Versions
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+
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+ Mozilla Foundation is the license steward. Except as provided in Section
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+ 10.3, no one other than the license steward has the right to modify or
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+ publish new versions of this License. Each version will be given a
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+ distinguishing version number.
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+
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+ 10.2. Effect of New Versions
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+
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+ You may distribute the Covered Software under the terms of the version
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+ of the License under which You originally received the Covered Software,
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+ or under the terms of any subsequent version published by the license
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+ steward.
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+
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+ 10.3. Modified Versions
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+
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+ If you create software not governed by this License, and you want to
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+ create a new license for such software, you may create and use a
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+ modified version of this License if you rename the license and remove
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+ any references to the name of the license steward (except to note that
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+ such modified license differs from this License).
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+
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+ 10.4. Distributing Source Code Form that is Incompatible With Secondary
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+ Licenses
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+
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+ If You choose to distribute Source Code Form that is Incompatible With
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+ Secondary Licenses under the terms of this version of the License, the
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+ notice described in Exhibit B of this License must be attached.
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+
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+ Exhibit A - Source Code Form License Notice
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+ -------------------------------------------
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+
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+ This Source Code Form is subject to the terms of the Mozilla Public
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+ License, v. 2.0. If a copy of the MPL was not distributed with this
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+ file, You can obtain one at http://mozilla.org/MPL/2.0/.
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+
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+ If it is not possible or desirable to put the notice in a particular
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+ file, then You may include the notice in a location (such as a LICENSE
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+ file in a relevant directory) where a recipient would be likely to look
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+ for such a notice.
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+
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+ You may add additional accurate notices of copyright ownership.
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+
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+ Exhibit B - "Incompatible With Secondary Licenses" Notice
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+ ---------------------------------------------------------
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+
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+ This Source Code Form is "Incompatible With Secondary Licenses", as
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+ defined by the Mozilla Public License, v. 2.0.
package/README.md ADDED
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+ <div align="center">
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+ <img src="./logo.png" alt="aweskill" width="760">
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+ <h1>aweskill: One Skill Store for All Your Coding Agents</h1>
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+ <p><strong>Local skill orchestration CLI for AI coding agents.</strong></p>
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+ <p>
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+ <a href="https://github.com/mugpeng/aweskill/releases"><img src="https://img.shields.io/badge/version-0.1.5-7C3AED?style=flat-square" alt="Version"></a>
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+ <a href="https://github.com/mugpeng/aweskill"><img src="https://img.shields.io/badge/node-%E2%89%A520-0EA5E9?style=flat-square" alt="Node"></a>
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+ <a href="https://github.com/mugpeng/aweskill/blob/main/LICENSE"><img src="https://img.shields.io/badge/license-MPL--2.0-22C55E?style=flat-square" alt="License"></a>
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+ <a href="./README.zh-CN.md"><img src="https://img.shields.io/badge/README-%E4%B8%AD%E6%96%87-64748B?style=flat-square" alt="Chinese README"></a>
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+ </p>
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+ <p>
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+ <img src="https://img.shields.io/badge/status-beta-c96a3d?style=flat-square" alt="Status">
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+ <img src="https://img.shields.io/badge/agents-10_supported-0ea5a4?style=flat-square" alt="Supported agents">
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+ <img src="https://img.shields.io/badge/projection-symlink%20%7C%20copy-1f2328?style=flat-square" alt="Projection modes">
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+ <img src="https://img.shields.io/badge/platform-local%20CLI-334155?style=flat-square" alt="Local CLI">
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+ </p>
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+ </div>
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+
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+ `aweskill` is a local CLI for managing, bundling, and projecting skills across AI coding agents.
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+
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+ Instead of copying the same skill folders into every tool by hand, `aweskill` keeps a single source of truth in `~/.aweskill/skills/` and projects those skills into agent-specific directories with `symlink` or `copy`, depending on the target agent.
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+
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+ ## Why aweskill
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+
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+ - **One central store** for all your local skills
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+ - **Bundle-based organization** for reusable skill sets
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+ - **Multi-agent projection** across Codex, Claude Code, Cursor, Gemini CLI, and more
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+ - **Managed enable/disable model** without a separate global activation file
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+ - **Backup, restore, dedupe, and recovery** built into the CLI
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+
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+ ## Quick Start
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+
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+ ```bash
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+ # 1. Initialize the aweskill home
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+ aweskill store init
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+
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+ # 2. Scan existing agent skill directories
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+ aweskill skill scan
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+
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+ # 3. Import a skills root or a single skill
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+ aweskill skill import ~/.agents/skills
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+ # aweskill skill import /path/to/my-skill --mode cp
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+
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+ # 4. Create a bundle
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+ aweskill bundle create frontend
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+ aweskill bundle add frontend my-skill
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+
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+ # 5. Enable the bundle for one agent
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+ aweskill agent add bundle frontend --global --agent claude-code
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+
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+ # 6. Inspect current projected skills
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+ aweskill agent list
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+ ```
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+
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+ ## Core Model
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+
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+ `aweskill` follows a simple projection model:
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+
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+ 1. Skills live in one central repository: `~/.aweskill/skills/<skill-name>/`
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+ 2. Bundles are plain YAML files in `~/.aweskill/bundles/<bundle>.yaml`
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+ 3. `agent add` projects selected skills into each agent's skills directory
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+
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+ That projection is the activation model.
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+
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+ - If a managed symlink or copy exists, the skill is enabled
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+ - If it does not exist, the skill is disabled
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+ - There is no separate global activation registry to reconcile
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+
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+ ## What It Supports
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+
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+ Supported agents currently include:
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+
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+ `amp`, `claude-code`, `cline`, `codex`, `cursor`, `gemini-cli`, `goose`, `opencode`, `roo`, `windsurf`
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+
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+ Key directories:
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+
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+ - Central store: `~/.aweskill/skills/`
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+ - Duplicate holding area: `~/.aweskill/dup_skills/`
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+ - Backup archive: `~/.aweskill/backup/`
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+ - Bundles: `~/.aweskill/bundles/*.yaml`
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+
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+ ## Common Workflows
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+
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+ ### Import skills into the central store
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+
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+ ```bash
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+ aweskill skill import ~/.agents/skills
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+ aweskill skill import ~/Downloads/pr-review --mode cp
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+ aweskill skill import --scan
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+ ```
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+
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+ ### Build reusable bundles
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+
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+ ```bash
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+ aweskill bundle create backend
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+ aweskill bundle add backend api-design,db-schema
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+ aweskill bundle show backend
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+ ```
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+
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+ ### Project skills into agents
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+
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+ ```bash
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+ aweskill agent add skill biopython
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+ aweskill agent add skill biopython,scanpy --global --agent codex
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+ aweskill agent add bundle backend --global --agent all
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+ ```
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+
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+ ### Keep the store clean
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+
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+ ```bash
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+ aweskill store backup
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+ aweskill agent sync
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+ aweskill agent recover --global --agent codex
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+ aweskill doctor dedupe --fix
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+ ```
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+
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+ ## Install
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+
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+ ### Install from this repository
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+
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+ ```bash
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+ npm install
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+ npm run build
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+ npm install -g .
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+ ```
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+
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+ ### Local development link
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+
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+ ```bash
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+ npm install
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+ npm link
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+ aweskill --help
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+ ```
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+
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+ ### Install from packed tarball
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+
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+ ```bash
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+ npm install
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+ npm pack
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+ npm install -g ./aweskill-0.1.5.tgz
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+ ```
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+
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+ ## Command Surface
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+
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+ | Command | Description |
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+ | --- | --- |
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+ | `aweskill store init [--scan] [--verbose]` | Create the `~/.aweskill` layout |
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+ | `aweskill store backup` | Archive the central skill store |
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+ | `aweskill store restore <archive> [--override]` | Restore a previous backup |
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+ | `aweskill skill scan [--verbose]` | Scan supported agent skill directories |
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+ | `aweskill skill import <path> [--mode cp\|mv] [--override]` | Import a skill or an entire skills root |
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+ | `aweskill skill import --scan [--mode cp\|mv] [--override]` | Import the current scan results |
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+ | `aweskill skill list [--verbose]` | List skills in the central store |
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+ | `aweskill skill remove <skill> [--force]` | Remove one skill from the central store |
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+ | `aweskill bundle list [--verbose]` | List central bundles |
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+ | `aweskill bundle create <name>` | Create a bundle |
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+ | `aweskill bundle add <bundle> <skill>` | Add one or more skills to a bundle |
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+ | `aweskill bundle remove <bundle> <skill>` | Remove one or more skills from a bundle |
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+ | `aweskill bundle show <name>` | Inspect bundle contents |
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+ | `aweskill bundle template list [--verbose]` | List built-in bundle templates |
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+ | `aweskill bundle template import <name>` | Copy a built-in template bundle into the store |
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+ | `aweskill agent supported` | List supported agent ids and display names |
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+ | `aweskill agent add bundle\|skill ...` | Project managed skills into agent directories |
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+ | `aweskill agent remove bundle\|skill ... [--force]` | Remove managed projections |
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+ | `aweskill agent list [...]` | Inspect linked, duplicate, and new entries |
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+ | `aweskill agent sync` | Remove stale managed projections |
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+ | `aweskill agent recover` | Convert managed symlinks into full directories |
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+ | `aweskill doctor dedupe [--fix] [--delete]` | Find and optionally clean duplicate skills |
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+
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+ ## Design Choices
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+
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+ ### No global activation file
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+
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+ `aweskill` treats the projected filesystem state as the truth. This keeps the model simple and avoids a second layer of activation metadata drifting out of sync.
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+
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+ ### Bundles are expansion sets
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+
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+ `agent add bundle <name>` expands the bundle into skill names and projects those skills. There is no separate long-lived "bundle activation" object after projection.
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+
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+ ### Managed-only removal
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+
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+ `aweskill` removes only entries it can identify as its own managed symlinks or managed copies. It does not blindly delete arbitrary skill directories.
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+
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+ ## Bundle File Format
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+
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+ Bundles are plain YAML under `~/.aweskill/bundles/<name>.yaml`:
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+
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+ ```yaml
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+ name: frontend
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+ skills:
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+ - pr-review
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+ - frontend-design
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+ ```
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+
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+ ## Projection Model
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+
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+ 1. **Central source of truth for skill content**: `~/.aweskill/skills/<skill-name>/`.
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+ 2. **`agent add`** creates, for each selected agent and scope:
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+ - a **symlink** to that directory (most agents), or
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+ - a **recursive copy** with a small marker file (for example Cursor).
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+ 3. **`agent remove`** removes only entries that are **managed by aweskill**.
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+ 4. **`agent sync`** removes managed projections whose central skill path is missing.
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+
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+ There is **no** reconcile pass driven by a global YAML activation list.
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+
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+ Import behavior:
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+
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+ - Default `skill import --scan` and batch `skill import` merge only missing files when the central skill already exists; `--override` overwrites.
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+ - When the source is a symlink, aweskill copies from the resolved real path and may print a warning.
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+ - Broken symlinks during batch import are reported; other items continue.
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+ - `restore` automatically creates a fresh backup of the current `skills/` tree before applying the archive.
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+
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+ Display behavior:
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+
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+ - `skill list` shows totals and a short preview unless `--verbose`.
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+ - `skill scan` shows per-agent totals by default; `--verbose` lists concrete scanned skills.
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+ - `agent list` categorizes `linked`, `duplicate`, and `new`; `--update` imports and relinks where needed.
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+ - `doctor dedupe` treats `name`, `name-2`, and `name-1.2.3` as one duplicate family and only modifies files when `--fix` is passed.
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+
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+ Projection examples:
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+
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+ ```bash
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+ # Global projection for one agent
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+ aweskill agent add skill biopython --global --agent codex
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+
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+ # Project-scoped projection for one agent
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+ aweskill agent add skill pr-review --project /path/to/repo --agent cursor
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+
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+ # Bundle expansion writes individual managed projections
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+ aweskill agent add bundle backend --global --agent codex
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+ aweskill agent remove bundle backend --global --agent codex
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+
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+ # Convert symlink projections into copied directories
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+ aweskill agent recover --global --agent codex
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+ ```
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+
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+ ## Templates
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+
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+ Reference bundle templates live in [template/bundles/K-Dense-AI-scientific-skills.yaml](/Users/peng/Desktop/Project/aweskills/template/bundles/K-Dense-AI-scientific-skills.yaml). Runtime bundles still live under `~/.aweskill/bundles/`.
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+
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+ ## Supported Agents
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+
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+ | Agent | Global Path | Project Path | Mode |
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+ | --- | --- | --- | --- |
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+ | `amp` | `~/.amp/skills/` | `<project>/.amp/skills/` | `symlink` |
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+ | `claude-code` | `~/.claude/skills/` | `<project>/.claude/skills/` | `symlink` |
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+ | `cline` | `~/.cline/skills/` | `<project>/.cline/skills/` | `symlink` |
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+ | `codex` | `~/.codex/skills/` | `<project>/.codex/skills/` | `symlink` |
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+ | `cursor` | `~/.cursor/skills/` | `<project>/.cursor/skills/` | `copy` |
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+ | `gemini-cli` | `~/.gemini/skills/` | `<project>/.gemini/skills/` | `symlink` |
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+ | `goose` | `~/.goose/skills/` | `<project>/.goose/skills/` | `symlink` |
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+ | `opencode` | `~/.opencode/skills/` | `<project>/.opencode/skills/` | `symlink` |
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+ | `roo` | `~/.roo/skills/` | `<project>/.roo/skills/` | `symlink` |
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+ | `windsurf` | `~/.windsurf/skills/` | `<project>/.windsurf/skills/` | `symlink` |
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+
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+ ## Related Tools
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+
258
+ If you are exploring the broader skills ecosystem, these projects are worth using and studying:
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+
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+ - [Skills Manager](https://github.com/jiweiyeah/Skills-Manager): a desktop application for managing skills across multiple AI coding assistants, with synchronization and GUI-driven organization.
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+ - [skillfish](https://github.com/knoxgraeme/skillfish): a CLI-first skill manager focused on installing, updating, and syncing skills across agents.
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+ - [vercel-labs/skills](https://github.com/vercel-labs/skills): a widely adopted open agent-skills CLI and ecosystem entry point built around reusable `SKILL.md` packages.
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+ - [cc-switch](https://github.com/farion1231/cc-switch): a desktop all-in-one manager for Claude Code, Codex, Gemini CLI, OpenCode, and related local AI tooling.
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+
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+ `aweskill` references and learns from all four of these projects. They helped clarify different parts of the design space:
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+
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+ - desktop-first multi-tool management
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+ - CLI-first skill installation and synchronization
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+ - open skill ecosystem conventions
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+ - cross-agent local developer workflow tooling
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+
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+ ## Development
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+
274
+ ```bash
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+ npm install
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+ npm test
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+ npm run build
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+ node dist/index.js --help
279
+ ```
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+
281
+ ## License
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+
283
+ This project is licensed under [MPL-2.0](./LICENSE).