avl-tree-typed 1.19.42 → 1.19.43

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package/dist/index.d.ts CHANGED
@@ -1 +1,86 @@
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- export { AVLTree, AVLTreeNode } from 'data-structure-typed/src/data-structures/binary-tree/avl-tree';
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+ /**
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+ * data-structure-typed
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+ *
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+ * @author Tyler Zeng
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+ * @copyright Copyright (c) 2022 Tyler Zeng <zrwusa@gmail.com>
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+ * @license MIT License
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+ */
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+ import type { AVLTreeNodeNested, AVLTreeOptions, BinaryTreeDeletedResult, BinaryTreeNodeId } from 'data-structure-typed';
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+ import { BST, BSTNode, IAVLTree, IAVLTreeNode } from 'data-structure-typed';
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+ export declare class AVLTreeNode<T = any, NEIGHBOR extends AVLTreeNode<T, NEIGHBOR> = AVLTreeNodeNested<T>> extends BSTNode<T, NEIGHBOR> implements IAVLTreeNode<T, NEIGHBOR> {
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+ }
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+ export declare class AVLTree<N extends AVLTreeNode<N['val'], N> = AVLTreeNode> extends BST<N> implements IAVLTree<N> {
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+ /**
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+ * This is a constructor function for an AVL tree data structure in TypeScript.
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+ * @param {AVLTreeOptions} [options] - The `options` parameter is an optional object that can be passed to the
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+ * constructor of the AVLTree class. It allows you to customize the behavior of the AVL tree by providing different
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+ * options.
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+ */
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+ constructor(options?: AVLTreeOptions);
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+ /**
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+ * The function creates a new AVL tree node with the given id and value.
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+ * @param {BinaryTreeNodeId} id - The `id` parameter is the identifier for the binary tree node. It is used to uniquely
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+ * identify each node in the tree.
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+ * @param [val] - The `val` parameter is an optional value that can be assigned to the node. It represents the value
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+ * that will be stored in the node.
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+ * @returns a new AVLTreeNode object with the specified id and value.
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+ */
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+ createNode(id: BinaryTreeNodeId, val?: N['val']): N;
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+ /**
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+ * The function overrides the add method of a binary tree node and balances the tree after inserting a new node.
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+ * @param {BinaryTreeNodeId} id - The `id` parameter is the identifier of the binary tree node that we want to add.
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+ * @param [val] - The `val` parameter is an optional value that can be assigned to the node being added. It is of type
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+ * `N['val']`, which means it should be of the same type as the `val` property of the nodes in the binary tree.
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+ * @returns The method is returning the inserted node, or null or undefined if the insertion was not successful.
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+ */
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+ add(id: BinaryTreeNodeId, val?: N['val']): N | null | undefined;
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+ /**
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+ * The function overrides the remove method of the Binary Search Tree class, performs the removal operation, and
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+ * then balances the tree if necessary.
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+ * @param {BinaryTreeNodeId} id - The `id` parameter represents the identifier of the binary tree node that needs to be
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+ * removed from the AVL tree.
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+ * @param {boolean} [isUpdateAllLeftSum] - The `isUpdateAllLeftSum` parameter is an optional boolean parameter that
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+ * determines whether the left sum of all nodes in the AVL tree should be updated after removing a node. If
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+ * `isUpdateAllLeftSum` is set to `true`, the left sum of all nodes will be recalculated.
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+ * @returns The method is returning an array of `AVLTreeDeleted<N>` objects.
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+ */
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+ remove(id: BinaryTreeNodeId, isUpdateAllLeftSum?: boolean): BinaryTreeDeletedResult<N>[];
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+ /**
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+ * The balance factor of a given AVL tree node is calculated by subtracting the height of its left subtree from the
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+ * height of its right subtree.
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+ * @param node - The parameter "node" is of type N, which represents a node in an AVL tree.
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+ * @returns The balance factor of the given AVL tree node.
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+ */
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+ balanceFactor(node: N): number;
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+ /**
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+ * The function updates the height of a node in an AVL tree based on the heights of its left and right subtrees.
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+ * @param node - The parameter `node` is an AVLTreeNode object, which represents a node in an AVL tree.
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+ */
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+ updateHeight(node: N): void;
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+ /**
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+ * The `balancePath` function balances the AVL tree by performing appropriate rotations based on the balance factor of
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+ * each node in the path from the given node to the root.
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+ * @param node - The `node` parameter is an AVLTreeNode object, which represents a node in an AVL tree.
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+ */
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+ balancePath(node: N): void;
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+ /**
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+ * The `balanceLL` function performs a left-left rotation on an AVL tree to balance it.
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+ * @param A - The parameter A is an AVLTreeNode object.
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+ */
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+ balanceLL(A: N): void;
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+ /**
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+ * The `balanceLR` function performs a left-right rotation to balance an AVL tree.
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+ * @param A - A is an AVLTreeNode object.
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+ */
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+ balanceLR(A: N): void;
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+ /**
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+ * The `balanceRR` function performs a right-right rotation on an AVL tree to balance it.
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+ * @param A - The parameter A is an AVLTreeNode object.
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+ */
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+ balanceRR(A: N): void;
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+ /**
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+ * The `balanceRL` function performs a right-left rotation to balance an AVL tree.
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+ * @param A - A is an AVLTreeNode object.
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+ */
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+ balanceRL(A: N): void;
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+ }
package/dist/index.js CHANGED
@@ -1,6 +1,293 @@
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  "use strict";
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  Object.defineProperty(exports, "__esModule", { value: true });
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- exports.AVLTreeNode = exports.AVLTree = void 0;
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- var avl_tree_1 = require("data-structure-typed/src/data-structures/binary-tree/avl-tree");
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- Object.defineProperty(exports, "AVLTree", { enumerable: true, get: function () { return avl_tree_1.AVLTree; } });
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- Object.defineProperty(exports, "AVLTreeNode", { enumerable: true, get: function () { return avl_tree_1.AVLTreeNode; } });
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+ exports.AVLTree = exports.AVLTreeNode = void 0;
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+ const data_structure_typed_1 = require("data-structure-typed");
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+ class AVLTreeNode extends data_structure_typed_1.BSTNode {
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+ }
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+ exports.AVLTreeNode = AVLTreeNode;
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+ class AVLTree extends data_structure_typed_1.BST {
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+ /**
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+ * This is a constructor function for an AVL tree data structure in TypeScript.
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+ * @param {AVLTreeOptions} [options] - The `options` parameter is an optional object that can be passed to the
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+ * constructor of the AVLTree class. It allows you to customize the behavior of the AVL tree by providing different
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+ * options.
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+ */
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+ constructor(options) {
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+ super(options);
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+ }
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+ /**
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+ * The function creates a new AVL tree node with the given id and value.
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+ * @param {BinaryTreeNodeId} id - The `id` parameter is the identifier for the binary tree node. It is used to uniquely
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+ * identify each node in the tree.
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+ * @param [val] - The `val` parameter is an optional value that can be assigned to the node. It represents the value
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+ * that will be stored in the node.
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+ * @returns a new AVLTreeNode object with the specified id and value.
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+ */
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+ createNode(id, val) {
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+ return new AVLTreeNode(id, val);
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+ }
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+ /**
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+ * The function overrides the add method of a binary tree node and balances the tree after inserting a new node.
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+ * @param {BinaryTreeNodeId} id - The `id` parameter is the identifier of the binary tree node that we want to add.
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+ * @param [val] - The `val` parameter is an optional value that can be assigned to the node being added. It is of type
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+ * `N['val']`, which means it should be of the same type as the `val` property of the nodes in the binary tree.
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+ * @returns The method is returning the inserted node, or null or undefined if the insertion was not successful.
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+ */
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+ add(id, val) {
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+ const inserted = super.add(id, val);
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+ if (inserted)
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+ this.balancePath(inserted);
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+ return inserted;
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+ }
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+ /**
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+ * The function overrides the remove method of the Binary Search Tree class, performs the removal operation, and
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+ * then balances the tree if necessary.
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+ * @param {BinaryTreeNodeId} id - The `id` parameter represents the identifier of the binary tree node that needs to be
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+ * removed from the AVL tree.
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+ * @param {boolean} [isUpdateAllLeftSum] - The `isUpdateAllLeftSum` parameter is an optional boolean parameter that
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+ * determines whether the left sum of all nodes in the AVL tree should be updated after removing a node. If
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+ * `isUpdateAllLeftSum` is set to `true`, the left sum of all nodes will be recalculated.
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+ * @returns The method is returning an array of `AVLTreeDeleted<N>` objects.
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+ */
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+ remove(id, isUpdateAllLeftSum) {
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+ const deletedResults = super.remove(id, isUpdateAllLeftSum);
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+ for (const { needBalanced } of deletedResults) {
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+ if (needBalanced) {
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+ this.balancePath(needBalanced);
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+ }
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+ }
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+ return deletedResults;
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+ }
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+ /**
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+ * The balance factor of a given AVL tree node is calculated by subtracting the height of its left subtree from the
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+ * height of its right subtree.
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+ * @param node - The parameter "node" is of type N, which represents a node in an AVL tree.
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+ * @returns The balance factor of the given AVL tree node.
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+ */
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+ balanceFactor(node) {
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+ if (!node.right) // node has no right subtree
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+ return -node.height;
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+ else if (!node.left) // node has no left subtree
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+ return +node.height;
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+ else
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+ return node.right.height - node.left.height;
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+ }
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+ /**
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+ * The function updates the height of a node in an AVL tree based on the heights of its left and right subtrees.
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+ * @param node - The parameter `node` is an AVLTreeNode object, which represents a node in an AVL tree.
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+ */
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+ updateHeight(node) {
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+ if (!node.left && !node.right) // node is a leaf
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+ node.height = 0;
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+ else if (!node.left) {
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+ // node has no left subtree
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+ const rightHeight = node.right ? node.right.height : 0;
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+ node.height = 1 + rightHeight;
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+ }
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+ else if (!node.right) // node has no right subtree
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+ node.height = 1 + node.left.height;
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+ else
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+ node.height = 1 + Math.max(node.right.height, node.left.height);
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+ }
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+ /**
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+ * The `balancePath` function balances the AVL tree by performing appropriate rotations based on the balance factor of
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+ * each node in the path from the given node to the root.
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+ * @param node - The `node` parameter is an AVLTreeNode object, which represents a node in an AVL tree.
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+ */
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+ balancePath(node) {
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+ const path = this.getPathToRoot(node);
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+ for (let i = path.length - 1; i >= 0; i--) {
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+ const A = path[i];
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+ this.updateHeight(A);
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+ switch (this.balanceFactor(A)) {
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+ case -2:
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+ if (A && A.left) {
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+ if (this.balanceFactor(A.left) <= 0) {
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+ this.balanceLL(A); // Perform LL rotation
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+ }
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+ else {
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+ this.balanceLR(A); // Perform LR rotation
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+ }
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+ }
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+ break;
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+ case +2:
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+ if (A && A.right) {
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+ if (this.balanceFactor(A.right) >= 0) {
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+ this.balanceRR(A); // Perform RR rotation
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+ }
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+ else {
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+ this.balanceRL(A); // Perform RL rotation
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+ }
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+ }
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+ }
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+ }
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+ }
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+ /**
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+ * The `balanceLL` function performs a left-left rotation on an AVL tree to balance it.
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+ * @param A - The parameter A is an AVLTreeNode object.
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+ */
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+ balanceLL(A) {
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+ const parentOfA = A.parent;
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+ const B = A.left; // A is left-heavy and B is left-heavy
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+ A.parent = B;
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+ if (B && B.right) {
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+ B.right.parent = A;
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+ }
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+ if (B)
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+ B.parent = parentOfA;
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+ if (A === this.root) {
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+ if (B)
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+ this._setRoot(B);
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+ }
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+ else {
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+ if ((parentOfA === null || parentOfA === void 0 ? void 0 : parentOfA.left) === A) {
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+ parentOfA.left = B;
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+ }
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+ else {
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+ if (parentOfA)
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+ parentOfA.right = B;
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+ }
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+ }
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+ if (B) {
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+ A.left = B.right; // Make T2 the left subtree of A
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+ B.right = A; // Make A the left child of B
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+ }
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+ this.updateHeight(A);
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+ if (B)
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+ this.updateHeight(B);
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+ }
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+ /**
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+ * The `balanceLR` function performs a left-right rotation to balance an AVL tree.
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+ * @param A - A is an AVLTreeNode object.
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+ */
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+ balanceLR(A) {
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+ const parentOfA = A.parent;
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+ const B = A.left; // A is left-heavy
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+ let C = null;
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+ if (B) {
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+ C = B.right; // B is right-heavy
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+ }
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+ if (A)
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+ A.parent = C;
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+ if (B)
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+ B.parent = C;
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+ if (C) {
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+ if (C.left) {
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+ C.left.parent = B;
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+ }
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+ if (C.right) {
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+ C.right.parent = A;
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+ }
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+ C.parent = parentOfA;
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+ }
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+ if (A === this.root) {
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+ if (C)
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+ this._setRoot(C);
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+ }
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+ else {
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+ if (parentOfA) {
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+ if (parentOfA.left === A) {
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+ parentOfA.left = C;
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+ }
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+ else {
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+ parentOfA.right = C;
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+ }
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+ }
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+ }
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+ if (C) {
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+ A.left = C.right; // Make T3 the left subtree of A
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+ if (B)
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+ B.right = C.left; // Make T2 the right subtree of B
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+ C.left = B;
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+ C.right = A;
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+ }
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+ this.updateHeight(A); // Adjust heights
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+ B && this.updateHeight(B);
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+ C && this.updateHeight(C);
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+ }
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+ /**
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+ * The `balanceRR` function performs a right-right rotation on an AVL tree to balance it.
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+ * @param A - The parameter A is an AVLTreeNode object.
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+ */
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+ balanceRR(A) {
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+ const parentOfA = A.parent;
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+ const B = A.right; // A is right-heavy and B is right-heavy
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+ A.parent = B;
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+ if (B) {
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+ if (B.left) {
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+ B.left.parent = A;
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+ }
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+ B.parent = parentOfA;
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+ }
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+ if (A === this.root) {
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+ if (B)
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+ this._setRoot(B);
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+ }
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+ else {
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+ if (parentOfA) {
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+ if (parentOfA.left === A) {
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+ parentOfA.left = B;
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+ }
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+ else {
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+ parentOfA.right = B;
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+ }
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+ }
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+ }
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+ if (B) {
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+ A.right = B.left; // Make T2 the right subtree of A
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+ B.left = A;
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+ }
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+ this.updateHeight(A);
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+ B && this.updateHeight(B);
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+ }
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+ /**
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+ * The `balanceRL` function performs a right-left rotation to balance an AVL tree.
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+ * @param A - A is an AVLTreeNode object.
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+ */
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+ balanceRL(A) {
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+ const parentOfA = A.parent;
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+ const B = A.right; // A is right-heavy
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+ let C = null;
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+ if (B) {
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+ C = B.left; // B is left-heavy
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+ }
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+ A.parent = C;
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+ if (B)
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+ B.parent = C;
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+ if (C) {
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+ if (C.left) {
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+ C.left.parent = A;
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+ }
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+ if (C.right) {
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+ C.right.parent = B;
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+ }
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+ C.parent = parentOfA;
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+ }
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+ if (A === this.root) {
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+ if (C)
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+ this._setRoot(C);
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+ }
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+ else {
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+ if (parentOfA) {
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+ if (parentOfA.left === A) {
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+ parentOfA.left = C;
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+ }
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+ else {
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+ parentOfA.right = C;
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+ }
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+ }
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+ }
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+ if (C)
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+ A.right = C.left; // Make T2 the right subtree of A
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+ if (B && C)
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+ B.left = C.right; // Make T3 the left subtree of B
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+ if (C)
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+ C.left = A;
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+ if (C)
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+ C.right = B;
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+ this.updateHeight(A); // Adjust heights
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+ B && this.updateHeight(B);
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+ C && this.updateHeight(C);
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+ }
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+ }
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+ exports.AVLTree = AVLTree;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "avl-tree-typed",
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- "version": "1.19.42",
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+ "version": "1.19.43",
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  "description": "AVLTree(Adelson-Velsky and Landis Tree). Javascript & Typescript Data Structure.",
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  "main": "dist/index.js",
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  "scripts": {
package/tsconfig.json CHANGED
@@ -5,7 +5,8 @@
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  "module": "commonjs",
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  "target": "es6",
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  "lib": [
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- "esnext",
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+ // "es2015",
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+ "esnext"
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  ],
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  "strict": true,
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  "esModuleInterop": true,
@@ -30,8 +31,9 @@
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  "src",
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  ],
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  "exclude": [
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- // "node_modules/data-structure-typed",
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+ // "node_modules/data-structure-typed",
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  "node_modules",
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  "dist"
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  ]
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- }
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+ }
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+