auto-model-router 0.2.32 → 0.2.34

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@@ -7,14 +7,14 @@
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  },
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  "metadata": {
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  "description": "auto-model-router: a local cost/complexity-aware model router for Oh My Pi, backed by OpenRouter",
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- "version": "0.2.32",
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+ "version": "0.2.34",
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  "pluginRoot": "."
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  },
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  "plugins": [
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  {
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  "name": "auto-model-router",
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  "description": "Local cost/complexity-aware model router for Oh My Pi, backed by OpenRouter. Runs in-process, routes per turn by price and task complexity, with budget caps, mid-stream escalation, and cache-aware hysteresis.",
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- "version": "0.2.32",
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+ "version": "0.2.34",
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  "author": {
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  "name": "drewappling",
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  "email": "drewappling@gmail.com"
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "auto-model-router",
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- "version": "0.2.32",
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+ "version": "0.2.34",
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  "private": false,
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  "description": "Local cost/complexity-aware model router for Oh My Pi, backed by OpenRouter",
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  "type": "module",
@@ -101,8 +101,11 @@ export const DEFAULT_CONFIG: RouterConfig = {
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  toolAxis: "coding",
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  chatAxis: "intelligence",
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  agenticLoopDepth: 3,
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- // Shipped values, unchanged. See ClassifierConfig.reasoningWeights: a
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- // harness that pins the level for a whole session turns these into a
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+ // A mechanical retry (failed tool call + tool-result continuation) keeps
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+ // only a fifth of the +0.26; a user-visible failure keeps the full weight.
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+ mechanicalRetryFactor: 0.2,
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+ // Shipped reasoning values, unchanged. See ClassifierConfig.reasoningWeights:
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+ // a harness that pins the level for a whole session turns these into a
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  // constant tier offset, in which case `medium` belongs near 0.
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  reasoningWeights: { medium: 0.14, high: 0.24, xhigh: 0.3, max: 0.34 },
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  },
@@ -86,6 +86,7 @@ const classifier = z.strictObject({
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  toolAxis: qualityAxis.optional(),
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  chatAxis: qualityAxis.optional(),
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  agenticLoopDepth: z.number().int().nonnegative().optional(),
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+ mechanicalRetryFactor: z.number().min(0).max(1).optional(),
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  reasoningWeights: z
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  .strictObject({
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  medium: z.number().nonnegative().optional(),
@@ -242,6 +242,13 @@ export interface ClassifierConfig {
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  chatAxis: QualityAxis;
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  /** Tool-loop depth above which the agentic axis takes over. */
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  agenticLoopDepth: number;
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+ /**
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+ * Fraction of the failed-tool weight that survives when the turn is a
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+ * mechanical tool-result continuation. A retry after a failed tool call is
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+ * the most mechanical turn there is; the flat weight let automated retry
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+ * loops buy the hard tier. 1 preserves the shipped behaviour.
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+ */
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+ mechanicalRetryFactor: number;
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  /**
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  * Score added when the CLIENT asks for a reasoning effort, per level. The
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  * premise is that asking for reasoning states expected difficulty directly.
@@ -118,8 +118,38 @@ export function scoreHeuristic(f: Features, cfg: RouterConfig): Classification {
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  Math.max(f.trivialityKeywords.length * W_TRIVIALITY_KEYWORD, CAP_TRIVIALITY),
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  `triviality keywords [${f.trivialityKeywords.join(", ")}]`,
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  );
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- if (f.lastToolFailed) add(W_TOOL_FAILED, "last tool result failed");
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- if (f.circularToolCall) add(W_CIRCULAR_LOOP, "circular tool call (re-issued a prior call; stuck)");
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+ if (f.lastToolFailed) {
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+ // A retry after a failed tool call is the MOST mechanical turn there is:
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+ // no new user intent, same prompt prefix, the harness just re-asks. The
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+ // flat +0.26 let an automated retry loop buy the hard tier ($7.02 of one
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+ // measured day vs $0.19 for the same rows as moderate picks). A
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+ // continuation keeps only a small nudge; a genuine user-visible failure
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+ // (NOT a tool-result continuation) keeps the full weight.
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+ const failed = f.isToolResultContinuation ? W_TOOL_FAILED * cfg.classifier.mechanicalRetryFactor : W_TOOL_FAILED;
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+ add(
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+ failed,
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+ f.isToolResultContinuation
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+ ? `last tool result failed (mechanical retry, damped x${cfg.classifier.mechanicalRetryFactor})`
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+ : "last tool result failed",
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+ );
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+ }
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+ if (f.circularToolCall) {
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+ // Same logic as the failed-tool clamp above, measured separately: a hard
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+ // escalation driven by a circular call NEVER shortened the loop (chains
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+ // starting at hard: mean 5.74 turns; chains starting at moderate: mean
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+ // 5.74 — identical). The loop ends when the underlying state changes,
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+ // not because a pricier model re-read the same tool result. On a
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+ // mechanical continuation the circular flag is a stuck retry, not novel
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+ // difficulty, so it takes the same damping as the failed-tool bonus;
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+ // off a continuation (fresh user turn) it keeps full weight.
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+ const circ = f.isToolResultContinuation ? W_CIRCULAR_LOOP * cfg.classifier.mechanicalRetryFactor : W_CIRCULAR_LOOP;
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+ add(
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+ circ,
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+ f.isToolResultContinuation
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+ ? `circular tool call (mechanical retry, damped x${cfg.classifier.mechanicalRetryFactor})`
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+ : "circular tool call (re-issued a prior call; stuck)",
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+ );
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+ }
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  const rw = reasoningWeight(f.requestedReasoning, cfg);
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  if (rw > 0) add(rw, `client requested reasoning=${f.requestedReasoning ?? ""}`);
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  if (f.isTerseInstruction) add(W_TERSE, "terse instruction");
@@ -263,15 +263,50 @@ describe("scoreHeuristic", () => {
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  expect(scoreHeuristic(contFeatures(400), BASE).tier).toBe("moderate");
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  });
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- test("a circular tool call on a deep loop escalates to hard", () => {
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- // The stuck signal raw depth misses: a prior call re-issued verbatim.
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- const deepCircular = scoreHeuristic(contFeatures(90, { circularToolCall: true }), BASE);
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+ test("a circular tool call on a FRESH turn escalates to hard", () => {
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+ // Off a continuation the stuck signal keeps full weight: the user is
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+ // watching a live loop and a pricier model may actually break it.
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+ const deepCircular = scoreHeuristic(
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+ { ...contFeatures(90, { circularToolCall: true }), isToolResultContinuation: false },
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+ BASE,
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+ );
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  expect(deepCircular.tier).toBe("hard");
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  });
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- test("a failing tool result on a deep loop is at least moderate", () => {
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+ test("a circular tool call on a mechanical continuation is damped, not hard", () => {
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+ // Measured: hard escalations on circular calls never shortened the loop
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+ // (chain means identical, 5.74 turns, hard vs moderate). 22 of 27 such
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+ // hard turns were mechanical continuations paying up to 6x for nothing.
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+ const retry = scoreHeuristic(contFeatures(90, { circularToolCall: true }), BASE);
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+ const plain = scoreHeuristic(contFeatures(90), BASE);
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+ expect(tierIdx(retry.tier)).toBeLessThanOrEqual(tierIdx("moderate"));
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+ expect(retry.score).toBeLessThan(plain.score + 0.24);
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+ });
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+
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+ test("a failing tool result on a deep loop is at least simple", () => {
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+ // Was 'at least moderate' before the mechanical-retry damp: the flat
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+ // +0.26 pushed deep mechanical retry loops into hard. A damped retry
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+ // still clears trivial.
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  const deepAndFailing = scoreHeuristic(contFeatures(20, { lastToolFailed: true }), BASE);
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- expect(tierIdx(deepAndFailing.tier)).toBeGreaterThanOrEqual(tierIdx("moderate"));
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+ expect(tierIdx(deepAndFailing.tier)).toBeGreaterThanOrEqual(tierIdx("simple"));
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+ });
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+
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+ test("a failed-tool retry on a mechanical continuation is damped, not hard", () => {
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+ // A retry after a failed tool call is the most mechanical turn there is;
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+ // the flat +0.26 let automated retry loops buy the hard tier ($7.02 of one
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+ // measured day vs $0.19 for the same rows as moderate picks). The
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+ // continuation keeps only mechanicalRetryFactor of the weight.
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+ const retry = scoreHeuristic(contFeatures(20, { lastToolFailed: true }), BASE);
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+ const quiet = scoreHeuristic(contFeatures(20), BASE);
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+ expect(tierIdx(retry.tier)).toBeLessThan(tierIdx("hard"));
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+ expect(retry.score - quiet.score).toBeCloseTo(
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+ BASE.classifier.mechanicalRetryFactor * 0.26,
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+ 5,
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+ );
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+ // A failure the USER sees (not a tool-result continuation) keeps the full
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+ // weight: that genuinely changes what the turn needs.
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+ const userSeen = scoreHeuristic(contFeatures(2, { isToolResultContinuation: false, lastToolFailed: true }), BASE);
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+ expect(userSeen.score - scoreHeuristic(contFeatures(2, { isToolResultContinuation: false }), BASE).score).toBeCloseTo(0.26, 5);
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  });
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  });
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@@ -55,6 +55,7 @@ function mkConfig(escalation: Partial<EscalationConfig> = {}): RouterConfig {
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  toolAxis: "coding",
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  chatAxis: "intelligence",
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  agenticLoopDepth: 3,
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+ mechanicalRetryFactor: 0.2,
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  reasoningWeights: { medium: 0.14, high: 0.24, xhigh: 0.3, max: 0.34 },
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  },
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  escalation: {
package/test/turn.test.ts CHANGED
@@ -56,6 +56,7 @@ function mkConfig(escalation: Partial<EscalationConfig> = {}): RouterConfig {
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  toolAxis: "coding",
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  chatAxis: "intelligence",
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  agenticLoopDepth: 3,
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+ mechanicalRetryFactor: 0.2,
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  reasoningWeights: { medium: 0.14, high: 0.24, xhigh: 0.3, max: 0.34 },
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  },
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  escalation: {