auramaxx 0.1.0 → 0.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -27,15 +27,34 @@ npx auramaxx
27
27
  Inside a scaffolded game, use the shorter `auramaxx` alias or the generated
28
28
  `npm run ...` scripts for local engine commands.
29
29
 
30
- Play an example:
30
+ ## Play an Example
31
31
 
32
32
  ```bash
33
- auramaxx play aurasu
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+ npm install -g auramaxx
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+ auramaxx play auracraft
34
35
 
35
36
  # or run a published game wrapper directly
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- npx aurasu play
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+ npx auracraft play
38
+ ```
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+
40
+ ## Fork a Game
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+
42
+ ```bash
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+ npm install -g auramaxx
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+ auramaxx fork auramon
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45
  ```
38
46
 
47
+ ## Working With AI Agent
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+
49
+ Inside your codebase:
50
+
51
+ ```bash
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+ cd <your-codebase>
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+ npx -y skills add Aura-Industry/auramaxx
54
+ ```
55
+
56
+ Then use <https://www.aurajs.gg/docs> for engine docs and API references.
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+
39
58
  ## Multiplayer TL;DR
40
59
 
41
60
  ```bash
@@ -52,7 +71,7 @@ Keep that same flow and add internet-backed rooms with either:
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71
  - `aura.config.json -> multiplayer.relay = "relay.aurajs.gg"`
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72
  - or `AURA_MULTIPLAYER_RELAY_HOST=relay.aurajs.gg`
54
73
 
55
- Use [`packages/aurascript/docs/external/game-dev-api/multiplayer-quickstart.md`](./packages/aurascript/docs/external/game-dev-api/multiplayer-quickstart.md) for the short multiplayer doc, or [`packages/aurascript/examples/multiplayer-party/README.md`](./packages/aurascript/examples/multiplayer-party/README.md) for the same-project example with diagnostics and room chat.
74
+ Use [Multiplayer Quickstart](https://www.aurajs.gg/docs/multiplayer-quickstart) for the short multiplayer doc, or [Multiplayer Party Example](./packages/aurascript/examples/multiplayer-party/README.md) for the same-project example with diagnostics and room chat.
56
75
 
57
76
  ## Feature Set
58
77
 
@@ -80,13 +99,13 @@ Use [`packages/aurascript/docs/external/game-dev-api/multiplayer-quickstart.md`]
80
99
 
81
100
  ## Docs
82
101
 
83
- - [`packages/aurascript/README.md`](./packages/aurascript/README.md) - AuraJS overview and public docs entrypoint
84
- - [`docs/external/game-dev-api/README.md`](./docs/external/game-dev-api/README.md) - game developer handbook
85
- - [`docs/external/game-dev-api/multiplayer-quickstart.md`](./packages/aurascript/docs/external/game-dev-api/multiplayer-quickstart.md) - shortest multiplayer setup path
86
- - [`docs/api-contract.md`](./docs/api-contract.md) - frozen core API contract
87
- - [`docs/api-contract-3d.md`](./docs/api-contract-3d.md) - frozen 3D API contract
88
- - [`docs/reference/README.md`](./docs/reference/README.md) - exact reference index
89
- - [`docs/external/api-contract-complete.md`](./docs/external/api-contract-complete.md) - combined public reference
102
+ - [AuraJS README](https://www.aurajs.gg/docs) - AuraJS overview and public docs entrypoint
103
+ - [Game Developer Handbook](https://www.aurajs.gg/docs/handbook) - game developer handbook
104
+ - [Multiplayer Quickstart](https://www.aurajs.gg/docs/multiplayer-quickstart) - shortest multiplayer setup path
105
+ - [Core API Contract](https://www.aurajs.gg/docs/api-contract) - frozen core API contract
106
+ - [3D API Contract](https://www.aurajs.gg/docs/api-contract-3d) - frozen 3D API contract
107
+ - [Exact Reference Index](https://www.aurajs.gg/docs/reference) - exact reference index
108
+ - [Combined Public Reference](https://www.aurajs.gg/docs/reference) - combined public reference
90
109
 
91
110
  Live docs:
92
111
 
package/bin/auramaxx.js CHANGED
@@ -48,7 +48,7 @@ const COMMANDS = {
48
48
  'shell-hook': 'Auto-load .aura env vars on cd (like direnv)',
49
49
  play: 'Play an AuraJS game from npm (auramaxx play <game>)',
50
50
  fork: 'Fork a published AuraJS game into a local editable project (auramaxx fork <game>)',
51
- create: 'Scaffold a new AuraJS game (2d/3d/blank) via AuraJS CLI',
51
+ create: 'Scaffold a new AuraJS game (2d/3d/multiplayer) via AuraJS CLI',
52
52
  make: 'Generate authored AuraJS project files via AuraJS CLI',
53
53
  publish: 'Publish current AuraJS game package to npm with guided prompts',
54
54
  // diary: 'Append daily diary entries via authenticated CLI path', // Temporarily disabled at root CLI.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "auramaxx",
3
- "version": "0.1.0",
3
+ "version": "0.1.2",
4
4
  "description": "AuraJS CLI for creating, playing, and publishing JavaScript-first games.",
5
5
  "keywords": [
6
6
  "aurajs",
@@ -28,6 +28,7 @@
28
28
  "src/server/cli/commands/create.ts",
29
29
  "src/server/cli/commands/play.ts",
30
30
  "src/server/cli/commands/publish.ts",
31
+ "src/server/cli/lib/published-game-integrity.ts",
31
32
  "src/server/cli/lib/prompt.ts",
32
33
  "src/server/cli/lib/theme.ts"
33
34
  ],
@@ -6,23 +6,21 @@ import { printBanner, printSection, paint, ANSI } from '../lib/theme';
6
6
  import { promptInput, promptSelect } from '../lib/prompt';
7
7
 
8
8
  const TEMPLATE_OPTIONS = [
9
- { value: '2d-shooter', label: '[2D] Shooter', aliases: ['1', '2', '2d', 'shooter', '2d shooter'] },
10
- { value: '3d-platformer', label: '[3D] Platformer', aliases: ['3', '3d', 'platformer', 'platformers', '3d platformer'] },
11
- { value: 'blank', label: 'Blank', aliases: ['b'] },
9
+ { value: '2d', label: '[2D] Adventure', aliases: ['1', '2', '2d', '2d-adventure', 'adventure-2d'] },
10
+ { value: '3d', label: '[3D] Adventure', aliases: ['3', '3d', '3d-adventure', 'adventure-3d'] },
11
+ { value: 'multiplayer', label: '[MP] Multiplayer', aliases: ['4', 'mp', 'multiplayer', 'room', 'room-code', 'local-multiplayer'] },
12
12
  ];
13
-
14
- const VALID_TEMPLATES = new Set(TEMPLATE_OPTIONS.map((option) => option.value));
15
13
  const TEMPLATE_ALIASES: Record<string, string> = {
16
- '2d': '2d-shooter',
17
- 'shooter': '2d-shooter',
18
- '2d shooter': '2d-shooter',
19
- '2d-shooter': '2d-shooter',
20
- '3d': '3d-platformer',
21
- 'platformer': '3d-platformer',
22
- 'platformers': '3d-platformer',
23
- '3d platformer': '3d-platformer',
24
- '3d-platformer': '3d-platformer',
25
- 'blank': 'blank',
14
+ '2d': '2d',
15
+ '2d-adventure': '2d',
16
+ 'adventure-2d': '2d',
17
+ '3d': '3d',
18
+ '3d-adventure': '3d',
19
+ 'adventure-3d': '3d',
20
+ 'multiplayer': 'multiplayer',
21
+ 'local-multiplayer': 'multiplayer',
22
+ 'room-code': 'multiplayer',
23
+ 'room': 'multiplayer',
26
24
  };
27
25
  const COMMAND_DIR = path.dirname(fileURLToPath(import.meta.url));
28
26
  const LOCAL_AURAJS_CLI = path.resolve(
@@ -98,15 +96,10 @@ async function resolveGameName(initialName: string | null): Promise<string> {
98
96
 
99
97
  async function resolveTemplate(initialTemplate: string | null): Promise<string> {
100
98
  const normalized = normalizeTemplate(initialTemplate);
101
- if (normalized && VALID_TEMPLATES.has(normalized)) {
99
+ if (normalized) {
102
100
  return normalized;
103
101
  }
104
-
105
- if (normalized && !VALID_TEMPLATES.has(normalized)) {
106
- console.log(` Unknown template "${normalized}"; choose one below.`);
107
- }
108
-
109
- return promptSelect(' Starter template', TEMPLATE_OPTIONS, '2d-shooter');
102
+ return promptSelect(' Starter template', TEMPLATE_OPTIONS, '2d');
110
103
  }
111
104
 
112
105
  async function main() {
@@ -114,10 +107,13 @@ async function main() {
114
107
 
115
108
  if (parsed.help) {
116
109
  printBanner('CREATE');
117
- console.log(` ${paint('Usage:', ANSI.bold)} auramaxx create [name] [--template <2d-shooter|3d-platformer|blank>] [--skip-install]`);
110
+ console.log(` ${paint('Usage:', ANSI.bold)} auramaxx create [name] [--template <2d|3d|multiplayer>] [--skip-install]`);
118
111
  console.log('');
119
112
  console.log(' Styled wrapper around AuraJS create scaffolding.');
120
- console.log(` ${paint('Example:', ANSI.dim)} auramaxx create my-game --template 3d-platformer`);
113
+ console.log(` ${paint('Examples:', ANSI.dim)}`);
114
+ console.log(' auramaxx create my-game --template 2d');
115
+ console.log(' auramaxx create my-game --template 3d');
116
+ console.log(' auramaxx create my-room-game --template multiplayer');
121
117
  console.log('');
122
118
  return;
123
119
  }
@@ -3,7 +3,9 @@ import { existsSync, mkdtempSync, readFileSync, rmSync } from 'fs';
3
3
  import { homedir, tmpdir } from 'os';
4
4
  import { join, resolve } from 'path';
5
5
  import { pathToFileURL } from 'url';
6
- import { printBanner, printSection, paint, ANSI } from '../lib/theme';
6
+ import { printBanner, printSection, paint, ANSI, createProgressDisplay, printComplete } from '../lib/theme';
7
+ import { promptSelect } from '../lib/prompt';
8
+ import { PublishedGameIntegrityError } from '../lib/published-game-integrity';
7
9
  import {
8
10
  assertPublishedGameBinIntegrity,
9
11
  buildPublishedGameLaunchEnv,
@@ -108,6 +110,10 @@ function resolveNpmCommand(): string {
108
110
  return process.platform === 'win32' ? 'npm.cmd' : 'npm';
109
111
  }
110
112
 
113
+ function resolveAuramaxxCommand(): string {
114
+ return process.platform === 'win32' ? 'auramaxx.cmd' : 'auramaxx';
115
+ }
116
+
111
117
  function normalizeRelativePath(pathLike: string): string {
112
118
  return String(pathLike || '')
113
119
  .trim()
@@ -180,22 +186,69 @@ function formatInstallError(error: unknown, packageSpec: string): Error {
180
186
  return new Error(`Refusing to run ${packageSpec}: ${message}`);
181
187
  }
182
188
 
189
+ function isUnsupportedAurajsWrapperError(error: unknown): error is PublishedGameIntegrityError {
190
+ return error instanceof PublishedGameIntegrityError
191
+ && error.reasonCode === 'published_game_aurajs_version_unsupported';
192
+ }
193
+
194
+ async function promptUpgradeAuramaxx(expectedAurajsVersion: string): Promise<boolean> {
195
+ console.log('');
196
+ console.log(` ${paint('AuraMaxx update required', ANSI.bold)}`);
197
+ console.log(` ${paint(`This game uses @auraindustry/aurajs ${expectedAurajsVersion}.`, ANSI.dim)}`);
198
+ console.log(` ${paint('Your installed AuraMaxx does not recognize that play wrapper yet.', ANSI.dim)}`);
199
+ console.log('');
200
+
201
+ const choice = await promptSelect(
202
+ ' Update AuraMaxx now?',
203
+ [
204
+ { value: 'update', label: 'Yes, update and retry', aliases: ['y', 'yes', '1'] },
205
+ { value: 'cancel', label: 'No, cancel', aliases: ['n', 'no', '2'] },
206
+ ],
207
+ 'update',
208
+ );
209
+
210
+ return choice === 'update';
211
+ }
212
+
213
+ function installLatestAuramaxx(): void {
214
+ console.log('');
215
+ console.log(` ${paint('Installing latest AuraMaxx...', ANSI.bold)}`);
216
+ console.log('');
217
+ execFileSync(resolveNpmCommand(), ['install', '-g', 'auramaxx@latest', '--foreground-scripts'], {
218
+ stdio: 'inherit',
219
+ timeout: 120000,
220
+ });
221
+ }
222
+
223
+ function relaunchWithUpdatedAuramaxx(argv: string[]): never {
224
+ printComplete('AuraMaxx updated. Relaunching play...');
225
+ execFileSync(resolveAuramaxxCommand(), ['play', ...argv], {
226
+ stdio: 'inherit',
227
+ env: process.env,
228
+ });
229
+ process.exit(0);
230
+ }
231
+
183
232
  export async function installVerifiedGamePackage(
184
233
  plan: PlayCommandPlan,
185
234
  {
186
235
  execFileSyncImpl = execFileSync,
187
236
  env = process.env,
237
+ onProgress,
188
238
  }: {
189
239
  execFileSyncImpl?: typeof execFileSync;
190
240
  env?: NodeJS.ProcessEnv;
241
+ onProgress?: (step: number, label: string, detail?: string) => void;
191
242
  } = {},
192
243
  ) {
193
244
  if (!plan.name || !plan.packageName) {
194
245
  throw new Error('installVerifiedGamePackage requires a resolved package spec.');
195
246
  }
196
247
 
248
+ onProgress?.(1, 'Resolving package', plan.packageName);
197
249
  const installRoot = mkdtempSync(join(tmpdir(), 'auramaxx-play-'));
198
250
  try {
251
+ onProgress?.(2, 'Installing verified wrapper', plan.name);
199
252
  execFileSyncImpl(resolveNpmCommand(), buildSecureInstallArgs(plan.name, installRoot), {
200
253
  stdio: ['ignore', 'pipe', 'pipe'],
201
254
  env: {
@@ -212,6 +265,7 @@ export async function installVerifiedGamePackage(
212
265
 
213
266
  const gamePackage = readInstalledPackageJson(packageRoot);
214
267
  const dependencySpec = String(gamePackage?.dependencies?.['@auraindustry/aurajs'] || '').trim();
268
+ onProgress?.(3, 'Verifying package integrity', dependencySpec || plan.packageName);
215
269
  const integrity = assertPublishedGameBinIntegrity({
216
270
  packageRoot,
217
271
  projectPackage: gamePackage,
@@ -245,6 +299,9 @@ export async function installVerifiedGamePackage(
245
299
  };
246
300
  } catch (error: unknown) {
247
301
  rmSync(installRoot, { recursive: true, force: true });
302
+ if (error instanceof PublishedGameIntegrityError) {
303
+ throw error;
304
+ }
248
305
  throw formatInstallError(error, plan.name);
249
306
  }
250
307
  }
@@ -296,14 +353,20 @@ export async function main(argv: string[] = process.argv.slice(2)) {
296
353
 
297
354
  printBanner(plan.name.toUpperCase());
298
355
  printSection(plan.name, describeForwardedCommand(plan.forwardedArgs[0] || 'play'));
356
+ const progress = createProgressDisplay(4);
299
357
 
300
358
  let install: Awaited<ReturnType<typeof installVerifiedGamePackage>> | null = null;
301
359
  try {
302
- install = await installVerifiedGamePackage(plan);
360
+ install = await installVerifiedGamePackage(plan, {
361
+ onProgress(step, label, detail) {
362
+ progress.update(step, label, detail);
363
+ },
364
+ });
303
365
  const env = buildPublishedGameLaunchEnv(
304
366
  process.env,
305
367
  plan.forwardedArgs[0] === 'join' ? { AURA_GAME_JOIN_MODE: 'play' } : {},
306
368
  );
369
+ progress.update(4, 'Launching game', plan.forwardedArgs[0] || 'play');
307
370
  execFileSync(process.execPath, [install.binAbsolutePath, ...plan.forwardedArgs], {
308
371
  stdio: 'inherit',
309
372
  cwd: install.packageRoot,
@@ -316,7 +379,36 @@ export async function main(argv: string[] = process.argv.slice(2)) {
316
379
  }
317
380
  }
318
381
  if (import.meta.url === pathToFileURL(process.argv[1]).href) {
319
- main().catch((err) => {
382
+ const cliArgv = process.argv.slice(2);
383
+ main(cliArgv).catch((err) => {
384
+ if (isUnsupportedAurajsWrapperError(err)) {
385
+ const expectedAurajsVersion = String(err.details.expectedAurajsVersion || '').trim() || '<unknown>';
386
+ (async () => {
387
+ const shouldUpdate = await promptUpgradeAuramaxx(expectedAurajsVersion);
388
+ if (!shouldUpdate) {
389
+ console.error(err.message);
390
+ process.exit(1);
391
+ }
392
+
393
+ try {
394
+ installLatestAuramaxx();
395
+ relaunchWithUpdatedAuramaxx(cliArgv);
396
+ } catch (updateError) {
397
+ console.error('');
398
+ console.error(
399
+ updateError instanceof Error
400
+ ? updateError.message
401
+ : String(updateError),
402
+ );
403
+ console.error(' Manual fallback: npm install -g auramaxx@latest');
404
+ process.exit(1);
405
+ }
406
+ })().catch((promptError) => {
407
+ console.error(promptError instanceof Error ? promptError.message : String(promptError));
408
+ process.exit(1);
409
+ });
410
+ return;
411
+ }
320
412
  console.error(err instanceof Error ? err.message : String(err));
321
413
  const status = (err as { status?: number; exitCode?: number })?.status
322
414
  ?? (err as { status?: number; exitCode?: number })?.exitCode
@@ -0,0 +1,572 @@
1
+ import { createHash, createPublicKey, verify } from 'crypto';
2
+ import { existsSync, lstatSync, mkdirSync, readFileSync, readdirSync, writeFileSync } from 'fs';
3
+ import { dirname, join, relative, resolve } from 'path';
4
+
5
+ const PACKAGE_INTEGRITY_SCHEMA = 'aurajs.package-integrity.v1';
6
+ const PACKAGE_INTEGRITY_MANIFEST_PATH = 'aura.package-integrity.json';
7
+ const PACKAGE_INTEGRITY_SIGNATURE_PATH = 'aura.package-integrity.sig';
8
+ const PACKAGE_SIGNER_TRUST_STORE_PATH = 'published-game-signers.json';
9
+ const EXACT_SEMVER_PATTERN = /^\d+\.\d+\.\d+(?:-[0-9A-Za-z.-]+)?(?:\+[0-9A-Za-z.-]+)?$/;
10
+ const PLAY_WRAPPER_REQUIRED_MARKERS = [
11
+ '#!/usr/bin/env node',
12
+ 'const fallbackAuraPackage =',
13
+ "const MINIMAL_COMMANDS = ['dev', 'join', 'play', 'fork', 'publish', 'session'];",
14
+ "const ALL_COMMANDS = ['dev', 'join', 'play', 'fork', 'publish', 'session', 'state', 'inspect', 'action'];",
15
+ "args: ['exec', '--yes', '--package', fallbackAuraPackage, '--', 'aura', ...commandArgs]",
16
+ ] as const;
17
+
18
+ export class PublishedGameIntegrityError extends Error {
19
+ reasonCode: string;
20
+ details: Record<string, unknown>;
21
+
22
+ constructor(reasonCode: string, message: string, details: Record<string, unknown> = {}) {
23
+ super(message);
24
+ this.name = 'PublishedGameIntegrityError';
25
+ this.reasonCode = reasonCode;
26
+ this.details = details;
27
+ }
28
+ }
29
+
30
+ function normalizeRelativePath(pathLike: string): string {
31
+ return String(pathLike || '')
32
+ .trim()
33
+ .replace(/^[.][\\/]/, '')
34
+ .replaceAll('\\', '/');
35
+ }
36
+
37
+ function normalizeText(value: string): string {
38
+ return String(value || '').replace(/\r\n?/g, '\n');
39
+ }
40
+
41
+ function normalizeString(value: unknown): string | null {
42
+ return typeof value === 'string' && value.trim().length > 0
43
+ ? value.trim()
44
+ : null;
45
+ }
46
+
47
+ function sha256Buffer(buffer: Buffer): string {
48
+ return createHash('sha256').update(buffer).digest('hex');
49
+ }
50
+
51
+ function sha256Text(value: string): string {
52
+ return sha256Buffer(Buffer.from(normalizeText(value), 'utf8'));
53
+ }
54
+
55
+ function readJsonFile(path: string): Record<string, unknown> {
56
+ try {
57
+ return JSON.parse(readFileSync(path, 'utf8')) as Record<string, unknown>;
58
+ } catch (error) {
59
+ throw new PublishedGameIntegrityError(
60
+ 'published_game_json_invalid',
61
+ `Failed to parse JSON at ${path}: ${error instanceof Error ? error.message : String(error)}`,
62
+ { path },
63
+ );
64
+ }
65
+ }
66
+
67
+ function listRelativeFiles(root: string, current = root, acc: string[] = []): string[] {
68
+ for (const entry of readdirSync(current, { withFileTypes: true })) {
69
+ const fullPath = join(current, entry.name);
70
+ if (entry.isDirectory()) {
71
+ listRelativeFiles(root, fullPath, acc);
72
+ continue;
73
+ }
74
+ if (entry.isFile()) {
75
+ acc.push(normalizeRelativePath(relative(root, fullPath)));
76
+ }
77
+ }
78
+ return acc;
79
+ }
80
+
81
+ function listHashedPackageFiles(root: string, current = root, acc: Array<{ path: string; size: number; sha256: string }> = []) {
82
+ for (const entry of readdirSync(current, { withFileTypes: true })) {
83
+ const fullPath = join(current, entry.name);
84
+ const relativePath = normalizeRelativePath(relative(root, fullPath));
85
+
86
+ if (relativePath === PACKAGE_INTEGRITY_MANIFEST_PATH || relativePath === PACKAGE_INTEGRITY_SIGNATURE_PATH) {
87
+ continue;
88
+ }
89
+ if (entry.isSymbolicLink()) {
90
+ throw new PublishedGameIntegrityError(
91
+ 'published_game_symlink_not_allowed',
92
+ `Published game package may not contain symlinks: ${relativePath}`,
93
+ { path: relativePath },
94
+ );
95
+ }
96
+ if (entry.isDirectory()) {
97
+ listHashedPackageFiles(root, fullPath, acc);
98
+ continue;
99
+ }
100
+ if (!entry.isFile()) {
101
+ continue;
102
+ }
103
+
104
+ const bytes = readFileSync(fullPath);
105
+ acc.push({
106
+ path: relativePath,
107
+ size: bytes.length,
108
+ sha256: sha256Buffer(bytes),
109
+ });
110
+ }
111
+
112
+ acc.sort((left, right) => left.path.localeCompare(right.path));
113
+ return acc;
114
+ }
115
+
116
+ function sortKeysDeep(value: unknown): unknown {
117
+ if (Array.isArray(value)) {
118
+ return value.map((entry) => sortKeysDeep(entry));
119
+ }
120
+ if (!value || typeof value !== 'object') {
121
+ return value;
122
+ }
123
+
124
+ const sorted: Record<string, unknown> = {};
125
+ for (const key of Object.keys(value as Record<string, unknown>).sort()) {
126
+ sorted[key] = sortKeysDeep((value as Record<string, unknown>)[key]);
127
+ }
128
+ return sorted;
129
+ }
130
+
131
+ function stableSerialize(value: unknown): string {
132
+ return JSON.stringify(sortKeysDeep(value));
133
+ }
134
+
135
+ function normalizeBinMap(projectPackage: Record<string, unknown>): Record<string, string> {
136
+ if (typeof projectPackage?.bin === 'string' && projectPackage.bin.trim().length > 0) {
137
+ return {
138
+ [String(projectPackage?.name || 'game').split('/').pop() || 'game']: normalizeRelativePath(projectPackage.bin),
139
+ };
140
+ }
141
+
142
+ const normalized: Record<string, string> = {};
143
+ for (const key of Object.keys((projectPackage?.bin || {}) as Record<string, unknown>).sort()) {
144
+ const value = (projectPackage.bin as Record<string, unknown>)[key];
145
+ if (typeof value !== 'string' || value.trim().length === 0) {
146
+ continue;
147
+ }
148
+ normalized[key] = normalizeRelativePath(value);
149
+ }
150
+ return normalized;
151
+ }
152
+
153
+ function resolveProjectBinEntries(projectPackage: Record<string, unknown>, packageName: string | null) {
154
+ const normalizedPackageName = normalizeString(packageName) || normalizeString(projectPackage?.name) || 'game';
155
+ if (typeof projectPackage?.bin === 'string' && projectPackage.bin.trim().length > 0) {
156
+ return [{
157
+ name: normalizedPackageName.split('/').pop() || normalizedPackageName,
158
+ relativePath: normalizeRelativePath(projectPackage.bin),
159
+ }];
160
+ }
161
+
162
+ return Object.entries((projectPackage?.bin || {}) as Record<string, unknown>)
163
+ .filter(([, value]) => typeof value === 'string' && value.trim().length > 0)
164
+ .map(([name, value]) => ({
165
+ name,
166
+ relativePath: normalizeRelativePath(String(value)),
167
+ }));
168
+ }
169
+
170
+ function assertPlayWrapperContract(relativePath: string, wrapperText: string): { markers: string[] } {
171
+ const normalized = normalizeText(wrapperText);
172
+ const missingMarkers = PLAY_WRAPPER_REQUIRED_MARKERS.filter((marker) => !normalized.includes(marker));
173
+ if (missingMarkers.length > 0) {
174
+ throw new PublishedGameIntegrityError(
175
+ 'published_game_bin_wrapper_contract_invalid',
176
+ `Bin target "${relativePath}" does not satisfy the AuraJS play wrapper contract.`,
177
+ {
178
+ relativePath,
179
+ missingMarkers,
180
+ },
181
+ );
182
+ }
183
+
184
+ return {
185
+ markers: [...PLAY_WRAPPER_REQUIRED_MARKERS],
186
+ };
187
+ }
188
+
189
+ function normalizeAuthoredMetadata(packageRoot: string) {
190
+ const configPath = resolve(packageRoot, 'aura.config.json');
191
+ if (!existsSync(configPath)) {
192
+ return {
193
+ identity: null,
194
+ window: null,
195
+ };
196
+ }
197
+
198
+ const config = readJsonFile(configPath);
199
+ const iconPath = normalizeString((config.identity as Record<string, unknown> | undefined)?.icon);
200
+ const normalizedIconPath = iconPath ? normalizeRelativePath(iconPath) : null;
201
+ const iconAbsolutePath = normalizedIconPath ? resolve(packageRoot, normalizedIconPath) : null;
202
+ const iconBytes = iconAbsolutePath && existsSync(iconAbsolutePath) && lstatSync(iconAbsolutePath).isFile()
203
+ ? readFileSync(iconAbsolutePath)
204
+ : null;
205
+
206
+ return {
207
+ identity: {
208
+ name: normalizeString((config.identity as Record<string, unknown> | undefined)?.name),
209
+ version: normalizeString((config.identity as Record<string, unknown> | undefined)?.version),
210
+ executable: normalizeString((config.identity as Record<string, unknown> | undefined)?.executable),
211
+ icon: normalizedIconPath,
212
+ iconAsset: {
213
+ path: normalizedIconPath,
214
+ exists: Boolean(iconBytes),
215
+ size: iconBytes ? iconBytes.length : null,
216
+ sha256: iconBytes ? sha256Buffer(iconBytes) : null,
217
+ },
218
+ },
219
+ window: {
220
+ title: normalizeString((config.window as Record<string, unknown> | undefined)?.title),
221
+ },
222
+ };
223
+ }
224
+
225
+ function updateSignerTrustStore(trustRoot: string | null, packageName: string, packageVersion: string | null, signerFingerprint: string) {
226
+ if (!trustRoot) {
227
+ return {
228
+ status: 'unchecked',
229
+ storePath: null,
230
+ };
231
+ }
232
+
233
+ const storePath = resolve(trustRoot, PACKAGE_SIGNER_TRUST_STORE_PATH);
234
+ const existingEntries = existsSync(storePath) ? readJsonFile(storePath) : {};
235
+ const existing = (existingEntries[packageName] as Record<string, unknown> | undefined) || null;
236
+ const existingFingerprint = normalizeString(existing?.signerFingerprint);
237
+ if (existingFingerprint && existingFingerprint !== signerFingerprint) {
238
+ throw new PublishedGameIntegrityError(
239
+ 'published_game_signer_changed',
240
+ `Published game signer changed for ${packageName}: expected ${existingFingerprint}, got ${signerFingerprint}.`,
241
+ {
242
+ packageName,
243
+ packageVersion,
244
+ expectedFingerprint: existingFingerprint,
245
+ actualFingerprint: signerFingerprint,
246
+ storePath,
247
+ },
248
+ );
249
+ }
250
+
251
+ const now = new Date().toISOString();
252
+ const nextEntries = {
253
+ ...existingEntries,
254
+ [packageName]: {
255
+ signerFingerprint,
256
+ firstSeenAt: existing?.firstSeenAt || now,
257
+ lastSeenAt: now,
258
+ lastVersion: packageVersion,
259
+ },
260
+ };
261
+
262
+ mkdirSync(dirname(storePath), { recursive: true });
263
+ writeFileSync(storePath, `${JSON.stringify(nextEntries, null, 2)}\n`, 'utf8');
264
+
265
+ return {
266
+ status: existing ? 'trusted' : 'trusted_first_use',
267
+ storePath,
268
+ };
269
+ }
270
+
271
+ export function buildPublishedGameLaunchEnv(
272
+ source: NodeJS.ProcessEnv,
273
+ explicit: Record<string, string> = {},
274
+ ): NodeJS.ProcessEnv {
275
+ return {
276
+ ...(source || {}),
277
+ ...explicit,
278
+ };
279
+ }
280
+
281
+ export function assertPublishedGameBinIntegrity(input: {
282
+ packageRoot: string;
283
+ projectPackage?: Record<string, unknown> | null;
284
+ packageName?: string | null;
285
+ expectedAurajsVersion?: string | null;
286
+ }) {
287
+ const packageRoot = resolve(input.packageRoot);
288
+ const packageJsonPath = resolve(packageRoot, 'package.json');
289
+ if (!existsSync(packageJsonPath)) {
290
+ throw new PublishedGameIntegrityError(
291
+ 'published_game_package_json_missing',
292
+ `Could not read installed package metadata at ${packageJsonPath}.`,
293
+ { packageJsonPath },
294
+ );
295
+ }
296
+
297
+ const projectPackage = input.projectPackage || readJsonFile(packageJsonPath);
298
+ const packageName = normalizeString(input.packageName) || normalizeString(projectPackage?.name);
299
+ const dependencySpec = normalizeString((projectPackage.dependencies as Record<string, unknown> | undefined)?.['@auraindustry/aurajs']);
300
+ if (!dependencySpec) {
301
+ throw new PublishedGameIntegrityError(
302
+ 'published_game_aurajs_dependency_missing',
303
+ 'Published AuraJS games must depend on @auraindustry/aurajs.',
304
+ { packageJsonPath },
305
+ );
306
+ }
307
+ if (!EXACT_SEMVER_PATTERN.test(dependencySpec)) {
308
+ throw new PublishedGameIntegrityError(
309
+ 'published_game_aurajs_dependency_unpinned',
310
+ 'Published AuraJS games must pin @auraindustry/aurajs to an exact version.',
311
+ { dependencySpec, packageJsonPath },
312
+ );
313
+ }
314
+ if (normalizeString(input.expectedAurajsVersion) && dependencySpec !== input.expectedAurajsVersion) {
315
+ throw new PublishedGameIntegrityError(
316
+ 'published_game_aurajs_dependency_version_mismatch',
317
+ `Expected @auraindustry/aurajs version ${input.expectedAurajsVersion}, found ${dependencySpec}.`,
318
+ {
319
+ dependencySpec,
320
+ expectedAurajsVersion: input.expectedAurajsVersion,
321
+ packageJsonPath,
322
+ },
323
+ );
324
+ }
325
+
326
+ const binEntries = resolveProjectBinEntries(projectPackage, packageName);
327
+ if (binEntries.length === 0) {
328
+ throw new PublishedGameIntegrityError(
329
+ 'published_game_bin_missing',
330
+ 'Published AuraJS games must declare a generated wrapper entrypoint in package.json -> bin.',
331
+ { packageJsonPath },
332
+ );
333
+ }
334
+
335
+ for (const entry of binEntries) {
336
+ if (!entry.relativePath.startsWith('bin/')) {
337
+ throw new PublishedGameIntegrityError(
338
+ 'published_game_bin_path_outside_bin_dir',
339
+ `Bin target "${entry.relativePath}" must live under bin/.`,
340
+ { entry },
341
+ );
342
+ }
343
+ }
344
+
345
+ const binDir = resolve(packageRoot, 'bin');
346
+ if (!existsSync(binDir)) {
347
+ throw new PublishedGameIntegrityError(
348
+ 'published_game_bin_dir_missing',
349
+ 'Published AuraJS games must include a bin/ directory.',
350
+ { binDir },
351
+ );
352
+ }
353
+
354
+ const actualBinFiles = listRelativeFiles(binDir).map((entry) => normalizeRelativePath(join('bin', entry)));
355
+ const declaredBinPaths = [...new Set(binEntries.map((entry) => entry.relativePath))];
356
+ const declaredBinSet = new Set(declaredBinPaths);
357
+ const unexpectedFiles = actualBinFiles.filter((entry) => !declaredBinSet.has(entry));
358
+ if (unexpectedFiles.length > 0) {
359
+ throw new PublishedGameIntegrityError(
360
+ 'published_game_bin_unexpected_file',
361
+ `Published AuraJS games may not ship extra bin/ files: ${unexpectedFiles.join(', ')}`,
362
+ {
363
+ declaredBinPaths,
364
+ unexpectedFiles,
365
+ },
366
+ );
367
+ }
368
+
369
+ const verifiedFiles = [];
370
+ for (const relativePath of declaredBinPaths) {
371
+ const absolutePath = resolve(packageRoot, relativePath);
372
+ if (!existsSync(absolutePath)) {
373
+ throw new PublishedGameIntegrityError(
374
+ 'published_game_bin_target_missing',
375
+ `Published game bin target "${relativePath}" is missing from the installed package.`,
376
+ { relativePath, absolutePath },
377
+ );
378
+ }
379
+
380
+ const wrapperText = readFileSync(absolutePath, 'utf8');
381
+ const contract = assertPlayWrapperContract(relativePath, wrapperText);
382
+
383
+ verifiedFiles.push({
384
+ relativePath,
385
+ absolutePath,
386
+ hash: sha256Text(wrapperText),
387
+ contractMarkers: contract.markers,
388
+ });
389
+ }
390
+
391
+ return {
392
+ reasonCode: 'published_game_bin_integrity_ok',
393
+ packageName,
394
+ aurajsDependency: {
395
+ spec: dependencySpec,
396
+ wrapperContract: 'aurajs.play-wrapper.v1',
397
+ },
398
+ bin: {
399
+ entries: binEntries,
400
+ declaredFiles: declaredBinPaths,
401
+ actualFiles: actualBinFiles,
402
+ verifiedFiles,
403
+ },
404
+ };
405
+ }
406
+
407
+ export function verifyPublishedGamePackageIntegrity(input: {
408
+ packageRoot: string;
409
+ expectedPackageName?: string | null;
410
+ trustRoot?: string | null;
411
+ }) {
412
+ const packageRoot = resolve(input.packageRoot);
413
+ const manifestPath = resolve(packageRoot, PACKAGE_INTEGRITY_MANIFEST_PATH);
414
+ const signaturePath = resolve(packageRoot, PACKAGE_INTEGRITY_SIGNATURE_PATH);
415
+ if (!existsSync(manifestPath) || !existsSync(signaturePath)) {
416
+ throw new PublishedGameIntegrityError(
417
+ 'published_game_integrity_artifacts_missing',
418
+ `Published game package must include ${PACKAGE_INTEGRITY_MANIFEST_PATH} and ${PACKAGE_INTEGRITY_SIGNATURE_PATH}.`,
419
+ { manifestPath, signaturePath },
420
+ );
421
+ }
422
+
423
+ const manifest = readJsonFile(manifestPath);
424
+ const signature = String(readFileSync(signaturePath, 'utf8') || '').trim();
425
+ if (normalizeString(manifest?.schema) !== PACKAGE_INTEGRITY_SCHEMA) {
426
+ throw new PublishedGameIntegrityError(
427
+ 'published_game_integrity_schema_invalid',
428
+ `Expected ${PACKAGE_INTEGRITY_SCHEMA}, found ${manifest?.schema || '<missing>'}.`,
429
+ { schema: manifest?.schema || null },
430
+ );
431
+ }
432
+ if (!signature) {
433
+ throw new PublishedGameIntegrityError(
434
+ 'published_game_integrity_signature_missing',
435
+ `${PACKAGE_INTEGRITY_SIGNATURE_PATH} is empty.`,
436
+ { signaturePath },
437
+ );
438
+ }
439
+
440
+ const publicKeyPem = normalizeString((manifest.signer as Record<string, unknown> | undefined)?.publicKeyPem);
441
+ const signerFingerprint = normalizeString((manifest.signer as Record<string, unknown> | undefined)?.fingerprint);
442
+ if (!publicKeyPem || !signerFingerprint) {
443
+ throw new PublishedGameIntegrityError(
444
+ 'published_game_signer_missing',
445
+ 'Package integrity manifest is missing signer metadata.',
446
+ {},
447
+ );
448
+ }
449
+
450
+ const actualFingerprint = sha256Buffer(
451
+ createPublicKey(publicKeyPem).export({ format: 'der', type: 'spki' }) as Buffer,
452
+ );
453
+ if (actualFingerprint !== signerFingerprint) {
454
+ throw new PublishedGameIntegrityError(
455
+ 'published_game_signer_fingerprint_mismatch',
456
+ 'Package integrity signer fingerprint does not match the embedded public key.',
457
+ {
458
+ expectedFingerprint: signerFingerprint,
459
+ actualFingerprint,
460
+ },
461
+ );
462
+ }
463
+
464
+ const signatureOk = verify(
465
+ null,
466
+ Buffer.from(stableSerialize(manifest)),
467
+ publicKeyPem,
468
+ Buffer.from(signature, 'base64'),
469
+ );
470
+ if (!signatureOk) {
471
+ throw new PublishedGameIntegrityError(
472
+ 'published_game_integrity_signature_invalid',
473
+ 'Package integrity signature verification failed.',
474
+ { signerFingerprint },
475
+ );
476
+ }
477
+
478
+ if (normalizeString(input.expectedPackageName) && normalizeString((manifest.package as Record<string, unknown> | undefined)?.name) !== input.expectedPackageName) {
479
+ throw new PublishedGameIntegrityError(
480
+ 'published_game_package_name_mismatch',
481
+ `Expected published package ${input.expectedPackageName}, found ${(manifest.package as Record<string, unknown> | undefined)?.name || '<missing>'}.`,
482
+ {
483
+ expectedPackageName: input.expectedPackageName,
484
+ actualPackageName: (manifest.package as Record<string, unknown> | undefined)?.name || null,
485
+ },
486
+ );
487
+ }
488
+
489
+ const actualFiles = listHashedPackageFiles(packageRoot);
490
+ const expectedFiles = Array.isArray(manifest.files) ? manifest.files as Array<Record<string, unknown>> : [];
491
+ const expectedByPath = new Map(expectedFiles.map((entry) => [normalizeRelativePath(String(entry.path || '')), entry]));
492
+ const actualByPath = new Map(actualFiles.map((entry) => [entry.path, entry]));
493
+ const missing = [];
494
+ const mismatched = [];
495
+ for (const [path, expected] of expectedByPath) {
496
+ const actual = actualByPath.get(path);
497
+ if (!actual) {
498
+ missing.push(path);
499
+ continue;
500
+ }
501
+ if (actual.sha256 !== expected.sha256 || actual.size !== expected.size) {
502
+ mismatched.push({
503
+ path,
504
+ expected,
505
+ actual,
506
+ });
507
+ }
508
+ }
509
+ const extra = actualFiles.filter((entry) => !expectedByPath.has(entry.path)).map((entry) => entry.path);
510
+ if (missing.length > 0 || mismatched.length > 0 || extra.length > 0) {
511
+ throw new PublishedGameIntegrityError(
512
+ 'published_game_file_mismatch',
513
+ 'Published game package contents do not match the signed integrity manifest.',
514
+ {
515
+ missing,
516
+ extra,
517
+ mismatched,
518
+ },
519
+ );
520
+ }
521
+
522
+ const packageJson = readJsonFile(resolve(packageRoot, 'package.json'));
523
+ const actualPackageMetadata = {
524
+ name: normalizeString(packageJson?.name),
525
+ version: normalizeString(packageJson?.version),
526
+ description: normalizeString(packageJson?.description),
527
+ type: normalizeString(packageJson?.type),
528
+ aurajsVersion: normalizeString((packageJson.dependencies as Record<string, unknown> | undefined)?.['@auraindustry/aurajs']),
529
+ bin: normalizeBinMap(packageJson),
530
+ };
531
+ if (stableSerialize(actualPackageMetadata) !== stableSerialize(manifest.package || {})) {
532
+ throw new PublishedGameIntegrityError(
533
+ 'published_game_package_metadata_mismatch',
534
+ 'Installed package.json metadata does not match the signed integrity manifest.',
535
+ {
536
+ expected: manifest.package || null,
537
+ actual: actualPackageMetadata,
538
+ },
539
+ );
540
+ }
541
+
542
+ const actualAuthoredMetadata = normalizeAuthoredMetadata(packageRoot);
543
+ if (stableSerialize(actualAuthoredMetadata) !== stableSerialize((manifest.publishedMetadata as Record<string, unknown> | undefined)?.authored || {})) {
544
+ throw new PublishedGameIntegrityError(
545
+ 'published_game_authored_metadata_mismatch',
546
+ 'Installed authored game metadata does not match the signed integrity manifest.',
547
+ {
548
+ expected: (manifest.publishedMetadata as Record<string, unknown> | undefined)?.authored || null,
549
+ actual: actualAuthoredMetadata,
550
+ },
551
+ );
552
+ }
553
+
554
+ const trust = updateSignerTrustStore(
555
+ normalizeString(input.trustRoot),
556
+ normalizeString(actualPackageMetadata.name) || '<unknown>',
557
+ normalizeString(actualPackageMetadata.version),
558
+ signerFingerprint,
559
+ );
560
+
561
+ return {
562
+ reasonCode: 'published_game_package_integrity_ok',
563
+ manifestPath,
564
+ signaturePath,
565
+ packageName: actualPackageMetadata.name,
566
+ packageVersion: actualPackageMetadata.version,
567
+ signerFingerprint,
568
+ trust,
569
+ fileCount: expectedFiles.length,
570
+ publishedMetadata: manifest.publishedMetadata || null,
571
+ };
572
+ }
@@ -221,6 +221,64 @@ export function printComplete(message: string): void {
221
221
  console.log('');
222
222
  }
223
223
 
224
+ function stripAnsi(text: string): string {
225
+ return text.replace(/\x1b\[[0-9;]*m/g, '');
226
+ }
227
+
228
+ function formatProgressBar(current: number, total: number, width: number): string {
229
+ const safeTotal = Math.max(1, total);
230
+ const clamped = Math.max(0, Math.min(current, safeTotal));
231
+ const filled = Math.round((clamped / safeTotal) * width);
232
+ const active = paint('/'.repeat(filled), ANSI.fgAccent, ANSI.bold);
233
+ const pending = paint('-'.repeat(Math.max(0, width - filled)), ANSI.dim);
234
+ return `[${active}${pending}]`;
235
+ }
236
+
237
+ export interface ProgressDisplay {
238
+ update(step: number, label: string, detail?: string): void;
239
+ complete(label?: string, detail?: string): void;
240
+ }
241
+
242
+ export function createProgressDisplay(totalSteps: number, width = 24): ProgressDisplay {
243
+ const stdout = process.stdout;
244
+ const interactive = stdout.isTTY;
245
+ let renderedLineCount = 0;
246
+
247
+ function draw(step: number, label: string, detail?: string) {
248
+ const safeStep = Math.max(0, Math.min(step, totalSteps));
249
+ const titleLine = ` ${paint('//', ANSI.fgAccent, ANSI.bold)} ${paint(label, ANSI.bold)} ${paint(`${safeStep}/${totalSteps}`, ANSI.dim)} ${formatProgressBar(safeStep, totalSteps, width)}`;
250
+ const lines = detail ? [titleLine, ` ${paint(detail, ANSI.dim)}`] : [titleLine];
251
+
252
+ if (interactive && renderedLineCount > 0) {
253
+ stdout.write(`\u001b[${renderedLineCount}A`);
254
+ for (let index = 0; index < renderedLineCount; index += 1) {
255
+ stdout.write('\u001b[2K');
256
+ stdout.write('\u001b[1B');
257
+ }
258
+ stdout.write(`\u001b[${renderedLineCount}A`);
259
+ }
260
+
261
+ for (const line of lines) {
262
+ if (interactive) {
263
+ stdout.write('\u001b[2K');
264
+ stdout.write(`${line}\n`);
265
+ } else {
266
+ console.log(stripAnsi(line));
267
+ }
268
+ }
269
+ renderedLineCount = lines.length;
270
+ }
271
+
272
+ return {
273
+ update(step: number, label: string, detail?: string) {
274
+ draw(step, label, detail);
275
+ },
276
+ complete(label = 'Ready', detail?: string) {
277
+ draw(totalSteps, label, detail);
278
+ },
279
+ };
280
+ }
281
+
224
282
  // ── Seed phrase box (security-critical) ──────────────────────
225
283
 
226
284
  /**