audio-channel-queue 1.9.0 → 1.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +207 -311
- package/dist/core.d.ts +61 -3
- package/dist/core.js +344 -50
- package/dist/errors.d.ts +1 -0
- package/dist/errors.js +10 -1
- package/dist/index.d.ts +7 -6
- package/dist/index.js +23 -2
- package/dist/info.d.ts +58 -6
- package/dist/info.js +172 -10
- package/dist/pause.js +1 -1
- package/dist/queue-manipulation.d.ts +104 -0
- package/dist/queue-manipulation.js +319 -0
- package/dist/types.d.ts +46 -8
- package/dist/types.js +13 -1
- package/dist/utils.d.ts +25 -0
- package/dist/utils.js +98 -10
- package/dist/volume.d.ts +14 -1
- package/dist/volume.js +173 -54
- package/package.json +12 -2
- package/src/core.ts +403 -60
- package/src/errors.ts +14 -2
- package/src/index.ts +28 -5
- package/src/info.ts +204 -9
- package/src/pause.ts +4 -6
- package/src/queue-manipulation.ts +378 -0
- package/src/types.ts +51 -9
- package/src/utils.ts +110 -9
- package/src/volume.ts +214 -62
package/src/core.ts
CHANGED
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@@ -2,9 +2,9 @@
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* @fileoverview Core queue management functions for the audio-channel-queue package
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*/
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-
import { ExtendedAudioQueueChannel, AudioQueueOptions } from './types';
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import { ExtendedAudioQueueChannel, AudioQueueOptions, MAX_CHANNELS, QueueConfig } from './types';
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import { audioChannels } from './info';
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import { extractFileName } from './utils';
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import { extractFileName, validateAudioUrl } from './utils';
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import {
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emitQueueChange,
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emitAudioStart,
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@@ -12,21 +12,227 @@ import {
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setupProgressTracking,
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cleanupProgressTracking
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} from './events';
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import { applyVolumeDucking, restoreVolumeLevels } from './volume';
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import { applyVolumeDucking, restoreVolumeLevels, cancelVolumeTransition } from './volume';
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import { setupAudioErrorHandling, handleAudioError } from './errors';
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/**
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* Global queue configuration
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*/
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let globalQueueConfig: QueueConfig = {
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defaultMaxQueueSize: undefined, // unlimited by default
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dropOldestWhenFull: false,
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showQueueWarnings: true
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};
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/**
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* Operation lock timeout in milliseconds
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*/
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const OPERATION_LOCK_TIMEOUT: number = 100;
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/**
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* Acquires an operation lock for a channel to prevent race conditions
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* @param channelNumber - The channel number to lock
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* @param operationName - Name of the operation for debugging
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* @returns Promise that resolves when lock is acquired
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* @internal
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*/
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const acquireChannelLock = async (channelNumber: number, operationName: string): Promise<void> => {
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const channel: ExtendedAudioQueueChannel = audioChannels[channelNumber];
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if (!channel) return;
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const startTime: number = Date.now();
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// Wait for any existing lock to be released
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while (channel.isLocked) {
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// Prevent infinite waiting with timeout
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if (Date.now() - startTime > OPERATION_LOCK_TIMEOUT) {
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// eslint-disable-next-line no-console
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console.warn(
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`Operation lock timeout for channel ${channelNumber} during ${operationName}. ` +
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`Forcibly acquiring lock.`
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);
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break;
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}
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// Small delay to prevent tight polling
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await new Promise((resolve) => setTimeout(resolve, 10));
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}
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channel.isLocked = true;
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};
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/**
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* Releases an operation lock for a channel
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* @param channelNumber - The channel number to unlock
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* @internal
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*/
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const releaseChannelLock = (channelNumber: number): void => {
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const channel: ExtendedAudioQueueChannel = audioChannels[channelNumber];
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if (channel) {
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channel.isLocked = false;
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}
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};
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/**
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* Executes an operation with channel lock protection
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* @param channelNumber - The channel number to operate on
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* @param operationName - Name of the operation for debugging
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* @param operation - The operation to execute
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* @returns Promise that resolves with the operation result
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* @internal
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*/
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const withChannelLock = async <T>(
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channelNumber: number,
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operationName: string,
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operation: () => Promise<T>
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): Promise<T> => {
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try {
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await acquireChannelLock(channelNumber, operationName);
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return await operation();
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} finally {
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releaseChannelLock(channelNumber);
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}
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};
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/**
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* Sets the global queue configuration
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* @param config - Queue configuration options
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* @example
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* ```typescript
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* setQueueConfig({
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* defaultMaxQueueSize: 50,
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* dropOldestWhenFull: true,
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* showQueueWarnings: true
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* });
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* ```
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*/
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export const setQueueConfig = (config: Partial<QueueConfig>): void => {
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globalQueueConfig = { ...globalQueueConfig, ...config };
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};
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/**
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* Gets the current global queue configuration
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* @returns Current queue configuration
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* @example
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* ```typescript
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* const config = getQueueConfig();
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* console.log(`Default max queue size: ${config.defaultMaxQueueSize}`);
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* ```
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*/
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export const getQueueConfig = (): QueueConfig => {
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return { ...globalQueueConfig };
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};
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/**
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* Sets the maximum queue size for a specific channel
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* @param channelNumber - The channel number to configure
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* @param maxSize - Maximum queue size (undefined for unlimited)
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* @throws Error if the channel number exceeds the maximum allowed channels
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* @example
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* ```typescript
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* setChannelQueueLimit(0, 25); // Limit channel 0 to 25 items
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* setChannelQueueLimit(1, undefined); // Remove limit for channel 1
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* ```
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*/
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export const setChannelQueueLimit = (channelNumber: number, maxSize?: number): void => {
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// Validate channel number limits BEFORE creating any channels
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if (channelNumber < 0) {
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throw new Error('Channel number must be non-negative');
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}
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if (channelNumber >= MAX_CHANNELS) {
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throw new Error(
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`Channel number ${channelNumber} exceeds maximum allowed channels (${MAX_CHANNELS})`
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);
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}
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// Ensure channel exists (now safe because we validated the limit above)
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while (audioChannels.length <= channelNumber) {
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audioChannels.push({
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audioCompleteCallbacks: new Set(),
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audioErrorCallbacks: new Set(),
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audioPauseCallbacks: new Set(),
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audioResumeCallbacks: new Set(),
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audioStartCallbacks: new Set(),
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isPaused: false,
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progressCallbacks: new Map(),
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queue: [],
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queueChangeCallbacks: new Set(),
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volume: 1.0
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});
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}
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const channel: ExtendedAudioQueueChannel = audioChannels[channelNumber];
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channel.maxQueueSize = maxSize;
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};
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/**
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* Checks if adding an item to the queue would exceed limits and handles the situation
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* @param channel - The channel to check
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* @param channelNumber - The channel number for logging
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* @param maxQueueSize - Override max queue size from options
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* @returns true if the item can be added, false otherwise
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* @internal
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*/
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const checkQueueLimit = (
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channel: ExtendedAudioQueueChannel,
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channelNumber: number,
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maxQueueSize?: number
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): boolean => {
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// Determine the effective queue limit
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const effectiveLimit =
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maxQueueSize ?? channel.maxQueueSize ?? globalQueueConfig.defaultMaxQueueSize;
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if (effectiveLimit === undefined) {
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return true; // No limit set
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}
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if (channel.queue.length < effectiveLimit) {
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return true; // Within limits
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}
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// Queue is at or over the limit
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if (globalQueueConfig.showQueueWarnings) {
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// eslint-disable-next-line no-console
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console.warn(
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`Queue limit reached for channel ${channelNumber}. ` +
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`Current size: ${channel.queue.length}, Limit: ${effectiveLimit}`
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);
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}
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if (globalQueueConfig.dropOldestWhenFull) {
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// Remove oldest item (but not currently playing)
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if (channel.queue.length > 1) {
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const removedAudio = channel.queue.splice(1, 1)[0];
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cleanupProgressTracking(removedAudio, channelNumber, audioChannels);
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if (globalQueueConfig.showQueueWarnings) {
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// eslint-disable-next-line no-console
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console.info(`Dropped oldest queued item to make room for new audio`);
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}
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return true;
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}
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}
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// Cannot add - queue is full and not dropping oldest
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return false;
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};
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/**
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* Queues an audio file to a specific channel and starts playing if it's the first in queue
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* @param audioUrl - The URL of the audio file to queue
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* @param channelNumber - The channel number to queue the audio to (defaults to 0)
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* @param options - Optional configuration for the audio file
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* @returns Promise that resolves when the audio is queued and starts playing (if first in queue)
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* @throws Error if the audio URL is invalid or potentially malicious
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* @throws Error if the channel number exceeds the maximum allowed channels
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* @throws Error if the queue size limit would be exceeded
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* @example
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* ```typescript
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* await queueAudio('https://example.com/song.mp3', 0);
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* await queueAudio('./sounds/notification.wav'); // Uses default channel 0
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* await queueAudio('./music/loop.mp3', 1, { loop: true }); // Loop the audio
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* await queueAudio('./urgent.wav', 0, { addToFront: true }); // Add to front of queue
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* await queueAudio('./limited.mp3', 0, { maxQueueSize: 10 }); // Limit this queue to 10 items
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* ```
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*/
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export const queueAudio = async (
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@@ -34,6 +240,19 @@ export const queueAudio = async (
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channelNumber: number = 0,
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options?: AudioQueueOptions
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): Promise<void> => {
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// Validate the URL for security
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const validatedUrl: string = validateAudioUrl(audioUrl);
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// Check channel number limits
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if (channelNumber < 0) {
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throw new Error('Channel number must be non-negative');
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}
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if (channelNumber >= MAX_CHANNELS) {
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throw new Error(
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`Channel number ${channelNumber} exceeds maximum allowed channels (${MAX_CHANNELS})`
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);
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}
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// Ensure the channel exists
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while (audioChannels.length <= channelNumber) {
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audioChannels.push({
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@@ -51,11 +270,17 @@ export const queueAudio = async (
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}
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const channel: ExtendedAudioQueueChannel = audioChannels[channelNumber];
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-
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// Check queue size limits before creating audio element
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if (!checkQueueLimit(channel, channelNumber, options?.maxQueueSize)) {
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throw new Error(`Queue size limit exceeded for channel ${channelNumber}`);
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}
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const audio: HTMLAudioElement = new Audio(validatedUrl);
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// Set up comprehensive error handling
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setupAudioErrorHandling(audio, channelNumber,
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await handleAudioError(audio, channelNumber,
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setupAudioErrorHandling(audio, channelNumber, validatedUrl, async (error: Error) => {
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await handleAudioError(audio, channelNumber, validatedUrl, error);
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});
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// Apply options if provided
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@@ -69,6 +294,10 @@ export const queueAudio = async (
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// Set channel volume to match the audio volume
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channel.volume = clampedVolume;
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}
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// Set channel-specific queue limit if provided
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if (typeof options.maxQueueSize === 'number') {
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channel.maxQueueSize = options.maxQueueSize;
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}
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}
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// Handle priority option (same as addToFront for backward compatibility)
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@@ -91,12 +320,8 @@ export const queueAudio = async (
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// Start playing if this is the first item and channel isn't paused
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if (channel.queue.length === 1 && !channel.isPaused) {
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//
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95
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-
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96
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playAudioQueue(channelNumber).catch((error: Error) => {
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handleAudioError(audio, channelNumber, audioUrl, error);
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});
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}, 0);
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// Await the audio setup to complete before resolving queueAudio
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await playAudioQueue(channelNumber);
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}
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};
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@@ -125,10 +350,10 @@ export const queueAudioPriority = async (
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125
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/**
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126
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* Plays the audio queue for a specific channel
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127
352
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* @param channelNumber - The channel number to play
|
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128
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-
* @returns Promise that resolves when the
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* @returns Promise that resolves when the audio starts playing (setup complete)
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129
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* @example
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130
355
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* ```typescript
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131
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-
* await playAudioQueue(0); //
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356
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* await playAudioQueue(0); // Start playing queue for channel 0
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* ```
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*/
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359
|
export const playAudioQueue = async (channelNumber: number): Promise<void> => {
|
|
@@ -152,6 +377,7 @@ export const playAudioQueue = async (channelNumber: number): Promise<void> => {
|
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152
377
|
let hasStarted: boolean = false;
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153
378
|
let metadataLoaded: boolean = false;
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154
379
|
let playStarted: boolean = false;
|
|
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|
+
let setupComplete: boolean = false;
|
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155
381
|
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156
382
|
// Check if we should fire onAudioStart (both conditions met)
|
|
157
383
|
const tryFireAudioStart = (): void => {
|
|
@@ -167,6 +393,12 @@ export const playAudioQueue = async (channelNumber: number): Promise<void> => {
|
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167
393
|
},
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|
168
394
|
audioChannels
|
|
169
395
|
);
|
|
396
|
+
|
|
397
|
+
// Resolve setup promise when audio start event is fired
|
|
398
|
+
if (!setupComplete) {
|
|
399
|
+
setupComplete = true;
|
|
400
|
+
resolve();
|
|
401
|
+
}
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402
|
}
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171
403
|
};
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172
404
|
|
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@@ -195,35 +427,29 @@ export const playAudioQueue = async (channelNumber: number): Promise<void> => {
|
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195
427
|
audioChannels
|
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196
428
|
);
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197
429
|
|
|
198
|
-
// Restore volume levels when priority channel stops
|
|
199
|
-
await restoreVolumeLevels(channelNumber);
|
|
200
|
-
|
|
201
|
-
// Clean up event listeners
|
|
202
|
-
currentAudio.removeEventListener('loadedmetadata', handleLoadedMetadata);
|
|
203
|
-
currentAudio.removeEventListener('play', handlePlay);
|
|
204
|
-
currentAudio.removeEventListener('ended', handleEnded);
|
|
205
|
-
|
|
206
|
-
cleanupProgressTracking(currentAudio, channelNumber, audioChannels);
|
|
207
|
-
|
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208
430
|
// Handle looping vs non-looping audio
|
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209
431
|
if (currentAudio.loop) {
|
|
210
|
-
// For looping audio,
|
|
432
|
+
// For looping audio, keep in queue and try to restart playback
|
|
211
433
|
currentAudio.currentTime = 0;
|
|
212
434
|
try {
|
|
213
435
|
await currentAudio.play();
|
|
214
436
|
} catch (error) {
|
|
215
437
|
await handleAudioError(currentAudio, channelNumber, currentAudio.src, error as Error);
|
|
216
438
|
}
|
|
217
|
-
resolve();
|
|
218
439
|
} else {
|
|
219
440
|
// For non-looping audio, remove from queue and play next
|
|
441
|
+
currentAudio.pause();
|
|
442
|
+
cleanupProgressTracking(currentAudio, channelNumber, audioChannels);
|
|
220
443
|
channel.queue.shift();
|
|
444
|
+
channel.isPaused = false; // Reset pause state
|
|
221
445
|
|
|
222
|
-
//
|
|
223
|
-
|
|
446
|
+
// Restore volume levels AFTER removing audio from queue
|
|
447
|
+
await restoreVolumeLevels(channelNumber);
|
|
224
448
|
|
|
449
|
+
emitQueueChange(channelNumber, audioChannels);
|
|
450
|
+
|
|
451
|
+
// Play next audio immediately if there's more in queue
|
|
225
452
|
await playAudioQueue(channelNumber);
|
|
226
|
-
resolve();
|
|
227
453
|
}
|
|
228
454
|
};
|
|
229
455
|
|
|
@@ -240,7 +466,10 @@ export const playAudioQueue = async (channelNumber: number): Promise<void> => {
|
|
|
240
466
|
// Enhanced play with error handling
|
|
241
467
|
currentAudio.play().catch(async (error: Error) => {
|
|
242
468
|
await handleAudioError(currentAudio, channelNumber, currentAudio.src, error);
|
|
243
|
-
|
|
469
|
+
if (!setupComplete) {
|
|
470
|
+
setupComplete = true;
|
|
471
|
+
resolve(); // Resolve gracefully instead of rejecting
|
|
472
|
+
}
|
|
244
473
|
});
|
|
245
474
|
});
|
|
246
475
|
};
|
|
@@ -270,19 +499,21 @@ export const stopCurrentAudioInChannel = async (channelNumber: number = 0): Prom
|
|
|
270
499
|
audioChannels
|
|
271
500
|
);
|
|
272
501
|
|
|
273
|
-
// Restore volume levels when stopping
|
|
274
|
-
await restoreVolumeLevels(channelNumber);
|
|
275
|
-
|
|
276
502
|
currentAudio.pause();
|
|
277
503
|
cleanupProgressTracking(currentAudio, channelNumber, audioChannels);
|
|
278
504
|
channel.queue.shift();
|
|
279
505
|
channel.isPaused = false; // Reset pause state
|
|
280
506
|
|
|
507
|
+
// Restore volume levels AFTER removing from queue (so queue.length check works correctly)
|
|
508
|
+
await restoreVolumeLevels(channelNumber);
|
|
509
|
+
|
|
281
510
|
emitQueueChange(channelNumber, audioChannels);
|
|
282
511
|
|
|
283
|
-
// Start next audio
|
|
284
|
-
|
|
285
|
-
|
|
512
|
+
// Start next audio immediately if there's more in queue
|
|
513
|
+
if (channel.queue.length > 0) {
|
|
514
|
+
// eslint-disable-next-line no-console
|
|
515
|
+
playAudioQueue(channelNumber).catch(console.error);
|
|
516
|
+
}
|
|
286
517
|
}
|
|
287
518
|
};
|
|
288
519
|
|
|
@@ -296,35 +527,39 @@ export const stopCurrentAudioInChannel = async (channelNumber: number = 0): Prom
|
|
|
296
527
|
* ```
|
|
297
528
|
*/
|
|
298
529
|
export const stopAllAudioInChannel = async (channelNumber: number = 0): Promise<void> => {
|
|
299
|
-
|
|
300
|
-
|
|
301
|
-
if (channel
|
|
302
|
-
|
|
530
|
+
return withChannelLock(channelNumber, 'stopAllAudioInChannel', async () => {
|
|
531
|
+
const channel: ExtendedAudioQueueChannel = audioChannels[channelNumber];
|
|
532
|
+
if (channel) {
|
|
533
|
+
if (channel.queue.length > 0) {
|
|
534
|
+
const currentAudio: HTMLAudioElement = channel.queue[0];
|
|
303
535
|
|
|
304
|
-
|
|
305
|
-
channelNumber,
|
|
306
|
-
{
|
|
536
|
+
emitAudioComplete(
|
|
307
537
|
channelNumber,
|
|
308
|
-
|
|
309
|
-
|
|
310
|
-
|
|
311
|
-
|
|
312
|
-
|
|
313
|
-
|
|
538
|
+
{
|
|
539
|
+
channelNumber,
|
|
540
|
+
fileName: extractFileName(currentAudio.src),
|
|
541
|
+
remainingInQueue: 0, // Will be 0 since we're clearing the queue
|
|
542
|
+
src: currentAudio.src
|
|
543
|
+
},
|
|
544
|
+
audioChannels
|
|
545
|
+
);
|
|
314
546
|
|
|
315
|
-
|
|
316
|
-
|
|
547
|
+
// Restore volume levels when stopping
|
|
548
|
+
await restoreVolumeLevels(channelNumber);
|
|
317
549
|
|
|
318
|
-
|
|
319
|
-
|
|
320
|
-
|
|
321
|
-
|
|
322
|
-
|
|
323
|
-
|
|
324
|
-
|
|
550
|
+
currentAudio.pause();
|
|
551
|
+
cleanupProgressTracking(currentAudio, channelNumber, audioChannels);
|
|
552
|
+
}
|
|
553
|
+
// Clean up all progress tracking for this channel
|
|
554
|
+
channel.queue.forEach((audio) =>
|
|
555
|
+
cleanupProgressTracking(audio, channelNumber, audioChannels)
|
|
556
|
+
);
|
|
557
|
+
channel.queue = [];
|
|
558
|
+
channel.isPaused = false; // Reset pause state
|
|
325
559
|
|
|
326
|
-
|
|
327
|
-
|
|
560
|
+
emitQueueChange(channelNumber, audioChannels);
|
|
561
|
+
}
|
|
562
|
+
});
|
|
328
563
|
};
|
|
329
564
|
|
|
330
565
|
/**
|
|
@@ -341,3 +576,111 @@ export const stopAllAudio = async (): Promise<void> => {
|
|
|
341
576
|
});
|
|
342
577
|
await Promise.all(stopPromises);
|
|
343
578
|
};
|
|
579
|
+
|
|
580
|
+
/**
|
|
581
|
+
* Completely destroys a channel and cleans up all associated resources
|
|
582
|
+
* This stops all audio, cancels transitions, clears callbacks, and removes the channel
|
|
583
|
+
* @param channelNumber - The channel number to destroy (defaults to 0)
|
|
584
|
+
* @example
|
|
585
|
+
* ```typescript
|
|
586
|
+
* await destroyChannel(1); // Completely removes channel 1 and cleans up resources
|
|
587
|
+
* ```
|
|
588
|
+
*/
|
|
589
|
+
export const destroyChannel = async (channelNumber: number = 0): Promise<void> => {
|
|
590
|
+
const channel: ExtendedAudioQueueChannel = audioChannels[channelNumber];
|
|
591
|
+
if (!channel) return;
|
|
592
|
+
|
|
593
|
+
// Comprehensive cleanup of all audio elements in the queue
|
|
594
|
+
if (channel.queue && channel.queue.length > 0) {
|
|
595
|
+
channel.queue.forEach((audio: HTMLAudioElement) => {
|
|
596
|
+
// Properly clean up each audio element
|
|
597
|
+
const cleanAudio = audio;
|
|
598
|
+
cleanAudio.pause();
|
|
599
|
+
cleanAudio.currentTime = 0;
|
|
600
|
+
|
|
601
|
+
// Remove all event listeners if possible
|
|
602
|
+
if (cleanAudio.parentNode) {
|
|
603
|
+
cleanAudio.parentNode.removeChild(cleanAudio);
|
|
604
|
+
}
|
|
605
|
+
|
|
606
|
+
// Clean up audio attributes
|
|
607
|
+
cleanAudio.removeAttribute('src');
|
|
608
|
+
|
|
609
|
+
// Reset audio element state
|
|
610
|
+
if (cleanAudio.src) {
|
|
611
|
+
// Copy essential properties
|
|
612
|
+
cleanAudio.src = '';
|
|
613
|
+
try {
|
|
614
|
+
cleanAudio.load();
|
|
615
|
+
} catch {
|
|
616
|
+
// Ignore load errors in tests (jsdom limitation)
|
|
617
|
+
}
|
|
618
|
+
}
|
|
619
|
+
});
|
|
620
|
+
}
|
|
621
|
+
|
|
622
|
+
// Stop all audio in the channel (this handles additional cleanup)
|
|
623
|
+
await stopAllAudioInChannel(channelNumber);
|
|
624
|
+
|
|
625
|
+
// Cancel any active volume transitions
|
|
626
|
+
cancelVolumeTransition(channelNumber);
|
|
627
|
+
|
|
628
|
+
// Clear all callback sets completely
|
|
629
|
+
const callbackProperties = [
|
|
630
|
+
'audioCompleteCallbacks',
|
|
631
|
+
'audioErrorCallbacks',
|
|
632
|
+
'audioPauseCallbacks',
|
|
633
|
+
'audioResumeCallbacks',
|
|
634
|
+
'audioStartCallbacks',
|
|
635
|
+
'queueChangeCallbacks',
|
|
636
|
+
'progressCallbacks'
|
|
637
|
+
] as const;
|
|
638
|
+
|
|
639
|
+
callbackProperties.forEach((prop) => {
|
|
640
|
+
if (channel[prop]) {
|
|
641
|
+
channel[prop].clear();
|
|
642
|
+
}
|
|
643
|
+
});
|
|
644
|
+
|
|
645
|
+
// Remove optional channel configuration
|
|
646
|
+
delete channel.fadeState;
|
|
647
|
+
delete channel.retryConfig;
|
|
648
|
+
|
|
649
|
+
// Reset required properties to clean state
|
|
650
|
+
channel.isPaused = false;
|
|
651
|
+
channel.volume = 1.0;
|
|
652
|
+
channel.queue = [];
|
|
653
|
+
|
|
654
|
+
// Remove the channel completely
|
|
655
|
+
delete audioChannels[channelNumber];
|
|
656
|
+
};
|
|
657
|
+
|
|
658
|
+
/**
|
|
659
|
+
* Destroys all channels and cleans up all resources
|
|
660
|
+
* This is useful for complete cleanup when the audio system is no longer needed
|
|
661
|
+
* @example
|
|
662
|
+
* ```typescript
|
|
663
|
+
* await destroyAllChannels(); // Complete cleanup - removes all channels
|
|
664
|
+
* ```
|
|
665
|
+
*/
|
|
666
|
+
export const destroyAllChannels = async (): Promise<void> => {
|
|
667
|
+
const destroyPromises: Promise<void>[] = [];
|
|
668
|
+
|
|
669
|
+
// Collect indices of existing channels
|
|
670
|
+
const channelIndices: number[] = [];
|
|
671
|
+
audioChannels.forEach((_channel: ExtendedAudioQueueChannel, index: number) => {
|
|
672
|
+
if (audioChannels[index]) {
|
|
673
|
+
channelIndices.push(index);
|
|
674
|
+
}
|
|
675
|
+
});
|
|
676
|
+
|
|
677
|
+
// Destroy all channels in parallel
|
|
678
|
+
channelIndices.forEach((index: number) => {
|
|
679
|
+
destroyPromises.push(destroyChannel(index));
|
|
680
|
+
});
|
|
681
|
+
|
|
682
|
+
await Promise.all(destroyPromises);
|
|
683
|
+
|
|
684
|
+
// Clear the entire array
|
|
685
|
+
audioChannels.length = 0;
|
|
686
|
+
};
|
package/src/errors.ts
CHANGED
|
@@ -7,7 +7,8 @@ import {
|
|
|
7
7
|
AudioErrorCallback,
|
|
8
8
|
RetryConfig,
|
|
9
9
|
ErrorRecoveryOptions,
|
|
10
|
-
ExtendedAudioQueueChannel
|
|
10
|
+
ExtendedAudioQueueChannel,
|
|
11
|
+
MAX_CHANNELS
|
|
11
12
|
} from './types';
|
|
12
13
|
import { audioChannels } from './info';
|
|
13
14
|
import { extractFileName } from './utils';
|
|
@@ -37,6 +38,7 @@ const loadTimeouts: WeakMap<HTMLAudioElement, number> = new WeakMap();
|
|
|
37
38
|
* Subscribes to audio error events for a specific channel
|
|
38
39
|
* @param channelNumber - The channel number to listen to (defaults to 0)
|
|
39
40
|
* @param callback - Function to call when an audio error occurs
|
|
41
|
+
* @throws Error if the channel number exceeds the maximum allowed channels
|
|
40
42
|
* @example
|
|
41
43
|
* ```typescript
|
|
42
44
|
* onAudioError(0, (errorInfo) => {
|
|
@@ -46,7 +48,17 @@ const loadTimeouts: WeakMap<HTMLAudioElement, number> = new WeakMap();
|
|
|
46
48
|
* ```
|
|
47
49
|
*/
|
|
48
50
|
export const onAudioError = (channelNumber: number = 0, callback: AudioErrorCallback): void => {
|
|
49
|
-
//
|
|
51
|
+
// Validate channel number limits BEFORE creating any channels
|
|
52
|
+
if (channelNumber < 0) {
|
|
53
|
+
throw new Error('Channel number must be non-negative');
|
|
54
|
+
}
|
|
55
|
+
if (channelNumber >= MAX_CHANNELS) {
|
|
56
|
+
throw new Error(
|
|
57
|
+
`Channel number ${channelNumber} exceeds maximum allowed channels (${MAX_CHANNELS})`
|
|
58
|
+
);
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
// Ensure channel exists (now safe because we validated the limit above)
|
|
50
62
|
while (audioChannels.length <= channelNumber) {
|
|
51
63
|
audioChannels.push({
|
|
52
64
|
audioCompleteCallbacks: new Set(),
|