audio-channel-queue 1.8.0 → 1.10.0

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package/src/core.ts CHANGED
@@ -2,38 +2,257 @@
2
2
  * @fileoverview Core queue management functions for the audio-channel-queue package
3
3
  */
4
4
 
5
- import { ExtendedAudioQueueChannel, AudioQueueOptions } from './types';
5
+ import { ExtendedAudioQueueChannel, AudioQueueOptions, MAX_CHANNELS, QueueConfig } from './types';
6
6
  import { audioChannels } from './info';
7
- import { extractFileName } from './utils';
8
- import {
9
- emitQueueChange,
10
- emitAudioStart,
11
- emitAudioComplete,
12
- setupProgressTracking,
13
- cleanupProgressTracking
7
+ import { extractFileName, validateAudioUrl } from './utils';
8
+ import {
9
+ emitQueueChange,
10
+ emitAudioStart,
11
+ emitAudioComplete,
12
+ setupProgressTracking,
13
+ cleanupProgressTracking
14
14
  } from './events';
15
- import { applyVolumeDucking, restoreVolumeLevels } from './volume';
15
+ import { applyVolumeDucking, restoreVolumeLevels, cancelVolumeTransition } from './volume';
16
16
  import { setupAudioErrorHandling, handleAudioError } from './errors';
17
17
 
18
+ /**
19
+ * Global queue configuration
20
+ */
21
+ let globalQueueConfig: QueueConfig = {
22
+ defaultMaxQueueSize: undefined, // unlimited by default
23
+ dropOldestWhenFull: false,
24
+ showQueueWarnings: true
25
+ };
26
+
27
+ /**
28
+ * Operation lock timeout in milliseconds
29
+ */
30
+ const OPERATION_LOCK_TIMEOUT: number = 100;
31
+
32
+ /**
33
+ * Acquires an operation lock for a channel to prevent race conditions
34
+ * @param channelNumber - The channel number to lock
35
+ * @param operationName - Name of the operation for debugging
36
+ * @returns Promise that resolves when lock is acquired
37
+ * @internal
38
+ */
39
+ const acquireChannelLock = async (channelNumber: number, operationName: string): Promise<void> => {
40
+ const channel: ExtendedAudioQueueChannel = audioChannels[channelNumber];
41
+ if (!channel) return;
42
+
43
+ const startTime: number = Date.now();
44
+
45
+ // Wait for any existing lock to be released
46
+ while (channel.isLocked) {
47
+ // Prevent infinite waiting with timeout
48
+ if (Date.now() - startTime > OPERATION_LOCK_TIMEOUT) {
49
+ // eslint-disable-next-line no-console
50
+ console.warn(
51
+ `Operation lock timeout for channel ${channelNumber} during ${operationName}. ` +
52
+ `Forcibly acquiring lock.`
53
+ );
54
+ break;
55
+ }
56
+
57
+ // Small delay to prevent tight polling
58
+ await new Promise((resolve) => setTimeout(resolve, 10));
59
+ }
60
+
61
+ channel.isLocked = true;
62
+ };
63
+
64
+ /**
65
+ * Releases an operation lock for a channel
66
+ * @param channelNumber - The channel number to unlock
67
+ * @internal
68
+ */
69
+ const releaseChannelLock = (channelNumber: number): void => {
70
+ const channel: ExtendedAudioQueueChannel = audioChannels[channelNumber];
71
+ if (channel) {
72
+ channel.isLocked = false;
73
+ }
74
+ };
75
+
76
+ /**
77
+ * Executes an operation with channel lock protection
78
+ * @param channelNumber - The channel number to operate on
79
+ * @param operationName - Name of the operation for debugging
80
+ * @param operation - The operation to execute
81
+ * @returns Promise that resolves with the operation result
82
+ * @internal
83
+ */
84
+ const withChannelLock = async <T>(
85
+ channelNumber: number,
86
+ operationName: string,
87
+ operation: () => Promise<T>
88
+ ): Promise<T> => {
89
+ try {
90
+ await acquireChannelLock(channelNumber, operationName);
91
+ return await operation();
92
+ } finally {
93
+ releaseChannelLock(channelNumber);
94
+ }
95
+ };
96
+
97
+ /**
98
+ * Sets the global queue configuration
99
+ * @param config - Queue configuration options
100
+ * @example
101
+ * ```typescript
102
+ * setQueueConfig({
103
+ * defaultMaxQueueSize: 50,
104
+ * dropOldestWhenFull: true,
105
+ * showQueueWarnings: true
106
+ * });
107
+ * ```
108
+ */
109
+ export const setQueueConfig = (config: Partial<QueueConfig>): void => {
110
+ globalQueueConfig = { ...globalQueueConfig, ...config };
111
+ };
112
+
113
+ /**
114
+ * Gets the current global queue configuration
115
+ * @returns Current queue configuration
116
+ * @example
117
+ * ```typescript
118
+ * const config = getQueueConfig();
119
+ * console.log(`Default max queue size: ${config.defaultMaxQueueSize}`);
120
+ * ```
121
+ */
122
+ export const getQueueConfig = (): QueueConfig => {
123
+ return { ...globalQueueConfig };
124
+ };
125
+
126
+ /**
127
+ * Sets the maximum queue size for a specific channel
128
+ * @param channelNumber - The channel number to configure
129
+ * @param maxSize - Maximum queue size (undefined for unlimited)
130
+ * @throws Error if the channel number exceeds the maximum allowed channels
131
+ * @example
132
+ * ```typescript
133
+ * setChannelQueueLimit(0, 25); // Limit channel 0 to 25 items
134
+ * setChannelQueueLimit(1, undefined); // Remove limit for channel 1
135
+ * ```
136
+ */
137
+ export const setChannelQueueLimit = (channelNumber: number, maxSize?: number): void => {
138
+ // Validate channel number limits BEFORE creating any channels
139
+ if (channelNumber < 0) {
140
+ throw new Error('Channel number must be non-negative');
141
+ }
142
+ if (channelNumber >= MAX_CHANNELS) {
143
+ throw new Error(
144
+ `Channel number ${channelNumber} exceeds maximum allowed channels (${MAX_CHANNELS})`
145
+ );
146
+ }
147
+
148
+ // Ensure channel exists (now safe because we validated the limit above)
149
+ while (audioChannels.length <= channelNumber) {
150
+ audioChannels.push({
151
+ audioCompleteCallbacks: new Set(),
152
+ audioErrorCallbacks: new Set(),
153
+ audioPauseCallbacks: new Set(),
154
+ audioResumeCallbacks: new Set(),
155
+ audioStartCallbacks: new Set(),
156
+ isPaused: false,
157
+ progressCallbacks: new Map(),
158
+ queue: [],
159
+ queueChangeCallbacks: new Set(),
160
+ volume: 1.0
161
+ });
162
+ }
163
+
164
+ const channel: ExtendedAudioQueueChannel = audioChannels[channelNumber];
165
+ channel.maxQueueSize = maxSize;
166
+ };
167
+
168
+ /**
169
+ * Checks if adding an item to the queue would exceed limits and handles the situation
170
+ * @param channel - The channel to check
171
+ * @param channelNumber - The channel number for logging
172
+ * @param maxQueueSize - Override max queue size from options
173
+ * @returns true if the item can be added, false otherwise
174
+ * @internal
175
+ */
176
+ const checkQueueLimit = (
177
+ channel: ExtendedAudioQueueChannel,
178
+ channelNumber: number,
179
+ maxQueueSize?: number
180
+ ): boolean => {
181
+ // Determine the effective queue limit
182
+ const effectiveLimit =
183
+ maxQueueSize ?? channel.maxQueueSize ?? globalQueueConfig.defaultMaxQueueSize;
184
+
185
+ if (effectiveLimit === undefined) {
186
+ return true; // No limit set
187
+ }
188
+
189
+ if (channel.queue.length < effectiveLimit) {
190
+ return true; // Within limits
191
+ }
192
+
193
+ // Queue is at or over the limit
194
+ if (globalQueueConfig.showQueueWarnings) {
195
+ // eslint-disable-next-line no-console
196
+ console.warn(
197
+ `Queue limit reached for channel ${channelNumber}. ` +
198
+ `Current size: ${channel.queue.length}, Limit: ${effectiveLimit}`
199
+ );
200
+ }
201
+
202
+ if (globalQueueConfig.dropOldestWhenFull) {
203
+ // Remove oldest item (but not currently playing)
204
+ if (channel.queue.length > 1) {
205
+ const removedAudio = channel.queue.splice(1, 1)[0];
206
+ cleanupProgressTracking(removedAudio, channelNumber, audioChannels);
207
+
208
+ if (globalQueueConfig.showQueueWarnings) {
209
+ // eslint-disable-next-line no-console
210
+ console.info(`Dropped oldest queued item to make room for new audio`);
211
+ }
212
+ return true;
213
+ }
214
+ }
215
+
216
+ // Cannot add - queue is full and not dropping oldest
217
+ return false;
218
+ };
219
+
18
220
  /**
19
221
  * Queues an audio file to a specific channel and starts playing if it's the first in queue
20
222
  * @param audioUrl - The URL of the audio file to queue
21
223
  * @param channelNumber - The channel number to queue the audio to (defaults to 0)
22
224
  * @param options - Optional configuration for the audio file
23
225
  * @returns Promise that resolves when the audio is queued and starts playing (if first in queue)
226
+ * @throws Error if the audio URL is invalid or potentially malicious
227
+ * @throws Error if the channel number exceeds the maximum allowed channels
228
+ * @throws Error if the queue size limit would be exceeded
24
229
  * @example
25
230
  * ```typescript
26
231
  * await queueAudio('https://example.com/song.mp3', 0);
27
232
  * await queueAudio('./sounds/notification.wav'); // Uses default channel 0
28
233
  * await queueAudio('./music/loop.mp3', 1, { loop: true }); // Loop the audio
29
234
  * await queueAudio('./urgent.wav', 0, { addToFront: true }); // Add to front of queue
235
+ * await queueAudio('./limited.mp3', 0, { maxQueueSize: 10 }); // Limit this queue to 10 items
30
236
  * ```
31
237
  */
32
238
  export const queueAudio = async (
33
- audioUrl: string,
34
- channelNumber: number = 0,
239
+ audioUrl: string,
240
+ channelNumber: number = 0,
35
241
  options?: AudioQueueOptions
36
242
  ): Promise<void> => {
243
+ // Validate the URL for security
244
+ const validatedUrl: string = validateAudioUrl(audioUrl);
245
+
246
+ // Check channel number limits
247
+ if (channelNumber < 0) {
248
+ throw new Error('Channel number must be non-negative');
249
+ }
250
+ if (channelNumber >= MAX_CHANNELS) {
251
+ throw new Error(
252
+ `Channel number ${channelNumber} exceeds maximum allowed channels (${MAX_CHANNELS})`
253
+ );
254
+ }
255
+
37
256
  // Ensure the channel exists
38
257
  while (audioChannels.length <= channelNumber) {
39
258
  audioChannels.push({
@@ -51,11 +270,17 @@ export const queueAudio = async (
51
270
  }
52
271
 
53
272
  const channel: ExtendedAudioQueueChannel = audioChannels[channelNumber];
54
- const audio: HTMLAudioElement = new Audio(audioUrl);
273
+
274
+ // Check queue size limits before creating audio element
275
+ if (!checkQueueLimit(channel, channelNumber, options?.maxQueueSize)) {
276
+ throw new Error(`Queue size limit exceeded for channel ${channelNumber}`);
277
+ }
278
+
279
+ const audio: HTMLAudioElement = new Audio(validatedUrl);
55
280
 
56
281
  // Set up comprehensive error handling
57
- setupAudioErrorHandling(audio, channelNumber, audioUrl, async (error: Error) => {
58
- await handleAudioError(audio, channelNumber, audioUrl, error);
282
+ setupAudioErrorHandling(audio, channelNumber, validatedUrl, async (error: Error) => {
283
+ await handleAudioError(audio, channelNumber, validatedUrl, error);
59
284
  });
60
285
 
61
286
  // Apply options if provided
@@ -69,6 +294,10 @@ export const queueAudio = async (
69
294
  // Set channel volume to match the audio volume
70
295
  channel.volume = clampedVolume;
71
296
  }
297
+ // Set channel-specific queue limit if provided
298
+ if (typeof options.maxQueueSize === 'number') {
299
+ channel.maxQueueSize = options.maxQueueSize;
300
+ }
72
301
  }
73
302
 
74
303
  // Handle priority option (same as addToFront for backward compatibility)
@@ -94,7 +323,7 @@ export const queueAudio = async (
94
323
  // Use setTimeout to ensure the queue change event is emitted first
95
324
  setTimeout(() => {
96
325
  playAudioQueue(channelNumber).catch((error: Error) => {
97
- handleAudioError(audio, channelNumber, audioUrl, error);
326
+ handleAudioError(audio, channelNumber, validatedUrl, error);
98
327
  });
99
328
  }, 0);
100
329
  }
@@ -114,8 +343,8 @@ export const queueAudio = async (
114
343
  * ```
115
344
  */
116
345
  export const queueAudioPriority = async (
117
- audioUrl: string,
118
- channelNumber: number = 0,
346
+ audioUrl: string,
347
+ channelNumber: number = 0,
119
348
  options?: AudioQueueOptions
120
349
  ): Promise<void> => {
121
350
  const priorityOptions: AudioQueueOptions = { ...options, addToFront: true };
@@ -152,17 +381,21 @@ export const playAudioQueue = async (channelNumber: number): Promise<void> => {
152
381
  let hasStarted: boolean = false;
153
382
  let metadataLoaded: boolean = false;
154
383
  let playStarted: boolean = false;
155
-
384
+
156
385
  // Check if we should fire onAudioStart (both conditions met)
157
386
  const tryFireAudioStart = (): void => {
158
387
  if (!hasStarted && metadataLoaded && playStarted) {
159
388
  hasStarted = true;
160
- emitAudioStart(channelNumber, {
389
+ emitAudioStart(
161
390
  channelNumber,
162
- duration: currentAudio.duration * 1000, // Now guaranteed to have valid duration
163
- fileName: extractFileName(currentAudio.src),
164
- src: currentAudio.src
165
- }, audioChannels);
391
+ {
392
+ channelNumber,
393
+ duration: currentAudio.duration * 1000,
394
+ fileName: extractFileName(currentAudio.src),
395
+ src: currentAudio.src
396
+ },
397
+ audioChannels
398
+ );
166
399
  }
167
400
  };
168
401
 
@@ -180,26 +413,20 @@ export const playAudioQueue = async (channelNumber: number): Promise<void> => {
180
413
 
181
414
  // Event handler for when audio ends
182
415
  const handleEnded = async (): Promise<void> => {
183
- emitAudioComplete(channelNumber, {
416
+ emitAudioComplete(
184
417
  channelNumber,
185
- fileName: extractFileName(currentAudio.src),
186
- remainingInQueue: channel.queue.length - 1,
187
- src: currentAudio.src
188
- }, audioChannels);
189
-
190
- // Restore volume levels when priority channel stops
191
- await restoreVolumeLevels(channelNumber);
192
-
193
- // Clean up event listeners
194
- currentAudio.removeEventListener('loadedmetadata', handleLoadedMetadata);
195
- currentAudio.removeEventListener('play', handlePlay);
196
- currentAudio.removeEventListener('ended', handleEnded);
197
-
198
- cleanupProgressTracking(currentAudio, channelNumber, audioChannels);
199
-
418
+ {
419
+ channelNumber,
420
+ fileName: extractFileName(currentAudio.src),
421
+ remainingInQueue: channel.queue.length - 1,
422
+ src: currentAudio.src
423
+ },
424
+ audioChannels
425
+ );
426
+
200
427
  // Handle looping vs non-looping audio
201
428
  if (currentAudio.loop) {
202
- // For looping audio, reset current time and continue playing
429
+ // For looping audio, keep in queue and try to restart playback
203
430
  currentAudio.currentTime = 0;
204
431
  try {
205
432
  await currentAudio.play();
@@ -209,11 +436,17 @@ export const playAudioQueue = async (channelNumber: number): Promise<void> => {
209
436
  resolve();
210
437
  } else {
211
438
  // For non-looping audio, remove from queue and play next
439
+ currentAudio.pause();
440
+ cleanupProgressTracking(currentAudio, channelNumber, audioChannels);
212
441
  channel.queue.shift();
213
-
214
- // Emit queue change after completion
215
- setTimeout(() => emitQueueChange(channelNumber, audioChannels), 10);
216
-
442
+ channel.isPaused = false; // Reset pause state
443
+
444
+ // Restore volume levels AFTER removing audio from queue
445
+ await restoreVolumeLevels(channelNumber);
446
+
447
+ emitQueueChange(channelNumber, audioChannels);
448
+
449
+ // Play next audio immediately if there's more in queue
217
450
  await playAudioQueue(channelNumber);
218
451
  resolve();
219
452
  }
@@ -225,7 +458,7 @@ export const playAudioQueue = async (channelNumber: number): Promise<void> => {
225
458
  currentAudio.addEventListener('ended', handleEnded);
226
459
 
227
460
  // Check if metadata is already loaded (in case it loads before we add the listener)
228
- if (currentAudio.readyState >= 1) { // HAVE_METADATA or higher
461
+ if (currentAudio.readyState >= 1) {
229
462
  metadataLoaded = true;
230
463
  }
231
464
 
@@ -250,26 +483,33 @@ export const stopCurrentAudioInChannel = async (channelNumber: number = 0): Prom
250
483
  const channel: ExtendedAudioQueueChannel = audioChannels[channelNumber];
251
484
  if (channel && channel.queue.length > 0) {
252
485
  const currentAudio: HTMLAudioElement = channel.queue[0];
253
-
254
- emitAudioComplete(channelNumber, {
255
- channelNumber,
256
- fileName: extractFileName(currentAudio.src),
257
- remainingInQueue: channel.queue.length - 1,
258
- src: currentAudio.src
259
- }, audioChannels);
260
486
 
261
- // Restore volume levels when stopping
262
- await restoreVolumeLevels(channelNumber);
487
+ emitAudioComplete(
488
+ channelNumber,
489
+ {
490
+ channelNumber,
491
+ fileName: extractFileName(currentAudio.src),
492
+ remainingInQueue: channel.queue.length - 1,
493
+ src: currentAudio.src
494
+ },
495
+ audioChannels
496
+ );
263
497
 
264
498
  currentAudio.pause();
265
499
  cleanupProgressTracking(currentAudio, channelNumber, audioChannels);
266
500
  channel.queue.shift();
267
501
  channel.isPaused = false; // Reset pause state
268
502
 
503
+ // Restore volume levels AFTER removing from queue (so queue.length check works correctly)
504
+ await restoreVolumeLevels(channelNumber);
505
+
269
506
  emitQueueChange(channelNumber, audioChannels);
270
-
271
- // Start next audio without waiting for it to complete
272
- playAudioQueue(channelNumber).catch(console.error);
507
+
508
+ // Start next audio immediately if there's more in queue
509
+ if (channel.queue.length > 0) {
510
+ // eslint-disable-next-line no-console
511
+ playAudioQueue(channelNumber).catch(console.error);
512
+ }
273
513
  }
274
514
  };
275
515
 
@@ -283,31 +523,39 @@ export const stopCurrentAudioInChannel = async (channelNumber: number = 0): Prom
283
523
  * ```
284
524
  */
285
525
  export const stopAllAudioInChannel = async (channelNumber: number = 0): Promise<void> => {
286
- const channel: ExtendedAudioQueueChannel = audioChannels[channelNumber];
287
- if (channel) {
288
- if (channel.queue.length > 0) {
289
- const currentAudio: HTMLAudioElement = channel.queue[0];
290
-
291
- emitAudioComplete(channelNumber, {
292
- channelNumber,
293
- fileName: extractFileName(currentAudio.src),
294
- remainingInQueue: 0, // Will be 0 since we're clearing the queue
295
- src: currentAudio.src
296
- }, audioChannels);
297
-
298
- // Restore volume levels when stopping
299
- await restoreVolumeLevels(channelNumber);
526
+ return withChannelLock(channelNumber, 'stopAllAudioInChannel', async () => {
527
+ const channel: ExtendedAudioQueueChannel = audioChannels[channelNumber];
528
+ if (channel) {
529
+ if (channel.queue.length > 0) {
530
+ const currentAudio: HTMLAudioElement = channel.queue[0];
300
531
 
301
- currentAudio.pause();
302
- cleanupProgressTracking(currentAudio, channelNumber, audioChannels);
532
+ emitAudioComplete(
533
+ channelNumber,
534
+ {
535
+ channelNumber,
536
+ fileName: extractFileName(currentAudio.src),
537
+ remainingInQueue: 0, // Will be 0 since we're clearing the queue
538
+ src: currentAudio.src
539
+ },
540
+ audioChannels
541
+ );
542
+
543
+ // Restore volume levels when stopping
544
+ await restoreVolumeLevels(channelNumber);
545
+
546
+ currentAudio.pause();
547
+ cleanupProgressTracking(currentAudio, channelNumber, audioChannels);
548
+ }
549
+ // Clean up all progress tracking for this channel
550
+ channel.queue.forEach((audio) =>
551
+ cleanupProgressTracking(audio, channelNumber, audioChannels)
552
+ );
553
+ channel.queue = [];
554
+ channel.isPaused = false; // Reset pause state
555
+
556
+ emitQueueChange(channelNumber, audioChannels);
303
557
  }
304
- // Clean up all progress tracking for this channel
305
- channel.queue.forEach(audio => cleanupProgressTracking(audio, channelNumber, audioChannels));
306
- channel.queue = [];
307
- channel.isPaused = false; // Reset pause state
308
-
309
- emitQueueChange(channelNumber, audioChannels);
310
- }
558
+ });
311
559
  };
312
560
 
313
561
  /**
@@ -323,4 +571,112 @@ export const stopAllAudio = async (): Promise<void> => {
323
571
  stopPromises.push(stopAllAudioInChannel(index));
324
572
  });
325
573
  await Promise.all(stopPromises);
326
- };
574
+ };
575
+
576
+ /**
577
+ * Completely destroys a channel and cleans up all associated resources
578
+ * This stops all audio, cancels transitions, clears callbacks, and removes the channel
579
+ * @param channelNumber - The channel number to destroy (defaults to 0)
580
+ * @example
581
+ * ```typescript
582
+ * await destroyChannel(1); // Completely removes channel 1 and cleans up resources
583
+ * ```
584
+ */
585
+ export const destroyChannel = async (channelNumber: number = 0): Promise<void> => {
586
+ const channel: ExtendedAudioQueueChannel = audioChannels[channelNumber];
587
+ if (!channel) return;
588
+
589
+ // Comprehensive cleanup of all audio elements in the queue
590
+ if (channel.queue && channel.queue.length > 0) {
591
+ channel.queue.forEach((audio: HTMLAudioElement) => {
592
+ // Properly clean up each audio element
593
+ const cleanAudio = audio;
594
+ cleanAudio.pause();
595
+ cleanAudio.currentTime = 0;
596
+
597
+ // Remove all event listeners if possible
598
+ if (cleanAudio.parentNode) {
599
+ cleanAudio.parentNode.removeChild(cleanAudio);
600
+ }
601
+
602
+ // Clean up audio attributes
603
+ cleanAudio.removeAttribute('src');
604
+
605
+ // Reset audio element state
606
+ if (cleanAudio.src) {
607
+ // Copy essential properties
608
+ cleanAudio.src = '';
609
+ try {
610
+ cleanAudio.load();
611
+ } catch {
612
+ // Ignore load errors in tests (jsdom limitation)
613
+ }
614
+ }
615
+ });
616
+ }
617
+
618
+ // Stop all audio in the channel (this handles additional cleanup)
619
+ await stopAllAudioInChannel(channelNumber);
620
+
621
+ // Cancel any active volume transitions
622
+ cancelVolumeTransition(channelNumber);
623
+
624
+ // Clear all callback sets completely
625
+ const callbackProperties = [
626
+ 'audioCompleteCallbacks',
627
+ 'audioErrorCallbacks',
628
+ 'audioPauseCallbacks',
629
+ 'audioResumeCallbacks',
630
+ 'audioStartCallbacks',
631
+ 'queueChangeCallbacks',
632
+ 'progressCallbacks'
633
+ ] as const;
634
+
635
+ callbackProperties.forEach((prop) => {
636
+ if (channel[prop]) {
637
+ channel[prop].clear();
638
+ }
639
+ });
640
+
641
+ // Remove optional channel configuration
642
+ delete channel.fadeState;
643
+ delete channel.retryConfig;
644
+
645
+ // Reset required properties to clean state
646
+ channel.isPaused = false;
647
+ channel.volume = 1.0;
648
+ channel.queue = [];
649
+
650
+ // Remove the channel completely
651
+ delete audioChannels[channelNumber];
652
+ };
653
+
654
+ /**
655
+ * Destroys all channels and cleans up all resources
656
+ * This is useful for complete cleanup when the audio system is no longer needed
657
+ * @example
658
+ * ```typescript
659
+ * await destroyAllChannels(); // Complete cleanup - removes all channels
660
+ * ```
661
+ */
662
+ export const destroyAllChannels = async (): Promise<void> => {
663
+ const destroyPromises: Promise<void>[] = [];
664
+
665
+ // Collect indices of existing channels
666
+ const channelIndices: number[] = [];
667
+ audioChannels.forEach((_channel: ExtendedAudioQueueChannel, index: number) => {
668
+ if (audioChannels[index]) {
669
+ channelIndices.push(index);
670
+ }
671
+ });
672
+
673
+ // Destroy all channels in parallel
674
+ channelIndices.forEach((index: number) => {
675
+ destroyPromises.push(destroyChannel(index));
676
+ });
677
+
678
+ await Promise.all(destroyPromises);
679
+
680
+ // Clear the entire array
681
+ audioChannels.length = 0;
682
+ };