audio-channel-queue 1.12.1-beta.2 → 1.12.1-beta.3

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package/dist/core.js CHANGED
@@ -318,9 +318,10 @@ const playAudioQueue = (channelNumber) => __awaiter(void 0, void 0, void 0, func
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  if (!channel || channel.queue.length === 0)
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  return;
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  const currentAudio = channel.queue[0];
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- // Apply channel volume if not already set
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+ // Apply channel volume with global volume multiplier if not already set
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  if (currentAudio.volume === 1.0 && channel.volume !== undefined) {
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- currentAudio.volume = channel.volume;
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+ const globalVolume = (0, volume_1.getGlobalVolume)();
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+ currentAudio.volume = channel.volume * globalVolume;
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  }
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  (0, events_1.setupProgressTracking)(currentAudio, channelNumber, info_1.audioChannels);
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  // Apply volume ducking when audio starts
package/dist/volume.js CHANGED
@@ -610,8 +610,8 @@ const initializeWebAudioForAudio = (audio, channelNumber) => __awaiter(void 0, v
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  const nodes = (0, web_audio_1.createWebAudioNodes)(audio, channel.webAudioContext);
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  if (nodes) {
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  channel.webAudioNodes.set(audio, nodes);
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- // Set initial volume to match channel volume
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- nodes.gainNode.gain.value = channel.volume;
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+ // Set initial volume to match channel volume with global volume multiplier
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+ nodes.gainNode.gain.value = channel.volume * globalVolume;
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  }
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  }
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  });
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "audio-channel-queue",
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- "version": "1.12.1-beta.2",
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+ "version": "1.12.1-beta.3",
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  "description": "Allows you to queue audio files to different playback channels.",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",
package/src/core.ts CHANGED
@@ -14,10 +14,11 @@ import {
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  } from './events';
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  import {
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  applyVolumeDucking,
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- restoreVolumeLevels,
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  cancelVolumeTransition,
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+ cleanupWebAudioForAudio,
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+ getGlobalVolume,
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  initializeWebAudioForAudio,
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- cleanupWebAudioForAudio
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+ restoreVolumeLevels
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  } from './volume';
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  import { setupAudioErrorHandling, handleAudioError } from './errors';
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@@ -372,9 +373,10 @@ export const playAudioQueue = async (channelNumber: number): Promise<void> => {
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  const currentAudio: HTMLAudioElement = channel.queue[0];
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- // Apply channel volume if not already set
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+ // Apply channel volume with global volume multiplier if not already set
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  if (currentAudio.volume === 1.0 && channel.volume !== undefined) {
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- currentAudio.volume = channel.volume;
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+ const globalVolume: number = getGlobalVolume();
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+ currentAudio.volume = channel.volume * globalVolume;
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  }
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  setupProgressTracking(currentAudio, channelNumber, audioChannels);
package/src/volume.ts CHANGED
@@ -699,8 +699,8 @@ export const initializeWebAudioForAudio = async (
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  const nodes = createWebAudioNodes(audio, channel.webAudioContext);
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  if (nodes) {
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  channel.webAudioNodes.set(audio, nodes);
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- // Set initial volume to match channel volume
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- nodes.gainNode.gain.value = channel.volume;
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+ // Set initial volume to match channel volume with global volume multiplier
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+ nodes.gainNode.gain.value = channel.volume * globalVolume;
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  }
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  }
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  };