atris 3.77.0 → 3.78.0

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@@ -100,6 +100,28 @@ function checkClaudeSpend({ model, job = '', env = process.env, checkKey = false
100
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  return { ok: false, reason: 'paid_model', model: resolved, message: blockMessage(resolved, job) };
101
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  }
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102
 
103
+ // Whether an unattended `claude` run on this model would be stopped, for a caller that only wants to know
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+ // (the fleet's builder picker leaves such an engine out). The same rule the hook applies, with the key check
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+ // on, but nothing is written to the ledger: asking is not a block. Null when the run may start, else
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+ // { reason, model, why }, where why is a few plain words.
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+ //
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+ // The run has not started, so no settings file is read, from any home: that file belongs to the home the run will
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+ // get, which this caller may not know, and reading the wrong one can say Haiku about a run that is not. With no
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+ // model the answer is ANTHROPIC_MODEL in `env`, else the account default, which is paid. (The hook itself reads
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+ // the settings of the run it is stopping, and checkClaudeSpend still does.)
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+ function unattendedStop({ model, env = process.env } = {}) {
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+ const asked = String(model || '').trim() || String(env.ANTHROPIC_MODEL || '').trim() || 'default';
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+ const verdict = checkClaudeSpend({ model: asked, job: 'claude spend guard', env, checkKey: true, log: false });
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+ if (verdict.ok) return null;
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+ return {
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+ reason: verdict.reason,
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+ model: verdict.model,
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+ why: verdict.reason === 'paid_key'
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+ ? 'a pay-per-use Claude key is set'
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+ : `paid model ${verdict.model}, no spend approval`,
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+ };
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+ }
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+
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  // A copy of env safe to hand a `claude` child: no pay-per-use key, so the run
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  // bills the plan login. ATRIS_CLAUDE_KEY_OK=1 keeps the key (servers only).
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  function claudeChildEnv(env = process.env) {
@@ -277,8 +299,10 @@ function uninstallGuard({ env = process.env } = {}) {
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  module.exports = {
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  APPROVAL_ENV,
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  checkClaudeSpend,
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+ unattendedStop,
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  claudeChildEnv,
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  hookDecision,
305
+ modelFromArgv,
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  guardStatus,
283
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  installGuard,
284
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  uninstallGuard,
package/lib/fleet.js CHANGED
@@ -29,6 +29,7 @@ const { engineRunsView } = require('./roster-models');
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  const { resolveDefaultVerifier } = require('./default-verifier');
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  const { taskCheck } = require('./member-task-pick');
31
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  const { rankEnginesDetailed } = require('./router-brain');
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+ const { startSteering, CHOICE_CHANGED } = require('./builder-pick');
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  const {
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  buildOneLapValidatorPrompt,
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  parseOneLapValidatorVerdict,
@@ -815,6 +816,52 @@ function nextInstalledFleetEngine(current, { root = process.cwd(), installedEngi
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  return rankFleetEngines(candidates, root)[0] || '';
816
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  }
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818
 
819
+ // What the Claude spend guard reads in the environment a sealed worker (a one-lap build) is given: no approval for
820
+ // a paid model, no pay-per-use key, and no model variable (ANTHROPIC_MODEL and the ANTHROPIC_DEFAULT_*_MODEL
821
+ // remaps). Its home is new and has no settings file, which is why the guard is never asked to read one for it.
822
+ // reviewOnlyEngineEnvironment builds that environment from scratch, and only where the sandbox exists, so this is
823
+ // its spend-guard view; test/fleet-subscription-only.test.js holds the two together. A plain worker is not sealed:
824
+ // it inherits this process's environment, approval, key, model variables and all.
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+ const SEALED_WORKER_GUARD_ENV = Object.freeze({
826
+ ANTHROPIC_API_KEY: '',
827
+ ANTHROPIC_AUTH_TOKEN: '',
828
+ ANTHROPIC_MODEL: '',
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+ ANTHROPIC_DEFAULT_OPUS_MODEL: '',
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+ ANTHROPIC_DEFAULT_SONNET_MODEL: '',
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+ ANTHROPIC_DEFAULT_HAIKU_MODEL: '',
832
+ ATRIS_CLAUDE_SPEND_OK: '',
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+ ATRIS_CLAUDE_KEY_OK: '',
834
+ });
835
+
836
+ // Steering for one flight. `named` says the caller named the engines: that list is never filtered, on the first
837
+ // pick or on a retry. `sealed` says the workers run sealed, so the Claude spend guard is asked for the
838
+ // environment they will really have, not the one this process has. The models are judged on the launch built here.
839
+ function steeringFor({ root, pick, named = false, sealed = false } = {}) {
840
+ return startSteering({ root, pick, named, ...(sealed ? { workerEnv: SEALED_WORKER_GUARD_ENV } : {}) });
841
+ }
842
+
843
+ // The engine a retry goes to. Today's rule, unless steering is on and some candidate has a result since
844
+ // steering began: then the best draw among the engines that are ready (lib/builder-pick.js), and the line
845
+ // that says why. Steering with no results yet keeps today's rule, over the ready engines. `notes` are plain
846
+ // sentences steering has to say that nobody has printed yet.
847
+ function retryEngine(current, { root = process.cwd(), installedEngines = null, steer = null, task = null } = {}) {
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+ if (!steer || !steer.on) return { engine: nextInstalledFleetEngine(current, { root, installedEngines }) };
849
+ const listed = installedEngines ? normalizeInstalledEngines(installedEngines) : installedFleetEngines(root);
850
+ const { ready } = steer.rest(listed.filter((name) => name !== current));
851
+ const picked = steer.next(task, ready);
852
+ const notes = steer.notes();
853
+ if (picked) return { ...picked, notes };
854
+ return { engine: nextInstalledFleetEngine(current, { root, installedEngines: listed.filter((name) => name === current || ready.includes(name)) }), notes };
855
+ }
856
+
857
+ // What steering said for a retry, right under the line that says it happened.
858
+ function logPicks(log, result) {
859
+ const retry = result.restaffed;
860
+ if (!retry) return;
861
+ for (const note of retry.notes || []) log(` ${note}`);
862
+ if (retry.pick) log(` ${retry.pick}`);
863
+ }
864
+
818
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  function normalizeDispatchResult(result, engineName) {
819
866
  const normalized = { ...(result || {}) };
820
867
  normalized.engine = normalized.engine || engineName;
@@ -953,10 +1000,11 @@ async function dispatchEntryWithRestaff({
953
1000
  job = 'build',
954
1001
  prepAsk = undefined,
955
1002
  beforeEngine = null,
1003
+ steer = null,
956
1004
  }) {
957
1005
  const attempts = [];
958
1006
  try {
959
- const result = await dispatchEntryAttempts({ entry, engine, root, dispatch, installedEngines, restaffState, scoutAsk, clock, defaultPin, attempts, job, prepAsk, beforeEngine });
1007
+ const result = await dispatchEntryAttempts({ entry, engine, root, dispatch, installedEngines, restaffState, scoutAsk, clock, defaultPin, attempts, job, prepAsk, beforeEngine, steer });
960
1008
  return { ...result, attempts };
961
1009
  } catch (err) {
962
1010
  // One job's attempt blowing up (a retry brief that cannot be written, a store that throws) is that job's
@@ -1006,6 +1054,9 @@ async function dispatchEntryAttempts({
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1054
  // after a dead one, a handover to the next worker (all after any scout, prep, and brief), so the flight can
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1055
  // check it still holds the claim and mark it started. If it throws, that engine is not asked.
1008
1056
  beforeEngine = null,
1057
+ // Steering for this flight (lib/builder-pick.js): which engine a retry goes to. A roster's handover order is
1058
+ // the owner's and steering never reorders it. Null keeps today's rules.
1059
+ steer = null,
1009
1060
  }) {
1010
1061
  const basePrompt = entry.prompt || buildFleetPrompt(entry.task, { worktreePath: entry.worktreePath, yolo: entry.yolo });
1011
1062
  const prepFor = prepPassCache({ entry, root, clock, prepAsk, job });
@@ -1099,7 +1150,8 @@ async function dispatchEntryAttempts({
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1150
  return { ...first, deadEngine: { ...outage, skipped: 'already_restaffed' } };
1100
1151
  }
1101
1152
 
1102
- const fallback = nextInstalledFleetEngine(engine, { root, installedEngines });
1153
+ const retry = retryEngine(engine, { root, installedEngines, steer, task: entry.task });
1154
+ const fallback = retry.engine;
1103
1155
  if (!fallback) {
1104
1156
  return { ...first, deadEngine: { ...outage, skipped: 'no_fallback_engine' } };
1105
1157
  }
@@ -1117,6 +1169,8 @@ async function dispatchEntryAttempts({
1117
1169
  to: fallback,
1118
1170
  reason: deadEngine.reason,
1119
1171
  ...(deadEngine.detail ? { detail: deadEngine.detail } : {}),
1172
+ ...(retry.pick ? { pick: retry.pick } : {}),
1173
+ ...(retry.notes && retry.notes.length ? { notes: retry.notes } : {}),
1120
1174
  failed_legs: [failedDispatchLeg(first, engine)],
1121
1175
  },
1122
1176
  };
@@ -1148,6 +1202,8 @@ async function handOverStalledDispatch({ entry, engine, first, root, runOnce, jo
1148
1202
  // Once every worker is benched the roster stops deciding; that is the
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1203
  // team running out, not a missing roster.
1150
1204
  const decided = Boolean(team && rosterDecided(team.source));
1205
+ // The roster's backup order is the owner's explicit choice: the first worker listed that is still open
1206
+ // takes over, whatever the results say.
1151
1207
  const next = decided
1152
1208
  ? team.team.find((worker) => worker && !tried.has(worker.id) && DISPATCH_CAPABLE.includes(worker.id))
1153
1209
  : null;
@@ -1456,13 +1512,18 @@ function surfacesOverlap(a, b) {
1456
1512
 
1457
1513
  // Pick up to `slots` open, safe-lane, mutually file-disjoint tasks. Tasks
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1514
  // whose surface cannot be guessed are allowed one at a time (the unknown
1459
- // surface could overlap anything).
1460
- function staffFlight(tasks, { slots = 3 } = {}) {
1515
+ // surface could overlap anything). `eligible` is asked of each task the loop
1516
+ // looks at, before anything else is: a task it turns down is not in the
1517
+ // flight, takes no slot, and holds neither a file nor the blind place against
1518
+ // the tasks after it (the fleet turns down the jobs whose chosen engine the
1519
+ // flight cannot give, see steering's gives).
1520
+ function staffFlight(tasks, { slots = 3, eligible = null } = {}) {
1461
1521
  const open = (tasks || []).filter((t) => t && t.status === 'open' && isSafeLane(t));
1462
1522
  const picked = [];
1463
1523
  let blindPicked = false;
1464
1524
  for (const task of open) {
1465
1525
  if (picked.length >= slots) break;
1526
+ if (eligible && !eligible(task)) continue;
1466
1527
  const surface = fileSurface(task);
1467
1528
  if (surface.length === 0) {
1468
1529
  if (blindPicked) continue;
@@ -1749,6 +1810,8 @@ module.exports = {
1749
1810
  markClaimStarted,
1750
1811
  releaseOwnClaim,
1751
1812
  reviewOnlyEngineEnvironment,
1813
+ SEALED_WORKER_GUARD_ENV,
1814
+ steeringFor,
1752
1815
  runInReapedProcessGroup,
1753
1816
  shipWithRetry,
1754
1817
  shipFailureDetail,
@@ -3257,6 +3320,10 @@ async function runFleetFlight({
3257
3320
  root = process.cwd(),
3258
3321
  slots = 3,
3259
3322
  engines = null,
3323
+ // --engine: every job goes to this one engine, and the picker is not asked.
3324
+ engine = null,
3325
+ // --pick: rating (the default) or turns. Turns deals engines to jobs in turn, as the fleet always did.
3326
+ pick = '',
3260
3327
  dryRun = false,
3261
3328
  log = console.log,
3262
3329
  ownCli = null,
@@ -3274,24 +3341,40 @@ async function runFleetFlight({
3274
3341
  } = {}) {
3275
3342
  const cli = ownCli || defaultOwnCli(root);
3276
3343
  const landTarget = resolveDispatchLandTarget(root, checkoutBase);
3277
- // Staff first, rank second: every task staffFlight returns already cleared
3344
+ // Staff, rank, then staff for real. Every task staffFlight returns already cleared
3278
3345
  // the safe-lane filter (not a decision row, no denied tags), so the rank
3279
3346
  // that pairs engines to those tasks is low stakes and the stretch zone
3280
3347
  // rule may trade the strongest engine for the cheapest learnable one.
3281
3348
  // Protected or denied work never reaches staffFlight's output, so it never
3282
- // gets the flag; when nothing is staffed there is no task to rank for and
3283
- // the flag stays off.
3284
- const staffedTasks = staffFlight(readProjectionTasks(root), { slots });
3285
- const rosterDetail = engines ? null : (() => {
3349
+ // gets the flag; when nothing can be staffed there is no task to rank for and
3350
+ // the flag stays off. That first question is asked of the list as it stands:
3351
+ // the rank gives the roster, and the roster is what tells the jobs the flight
3352
+ // can give an engine to from the ones it cannot, so no job is turned down yet.
3353
+ if (engine && !FLEET_CAPABLE.includes(engine)) {
3354
+ throw new Error(`runFleetFlight: engine "${engine}" cannot build in a fleet (capable: ${FLEET_CAPABLE.join(', ')})`);
3355
+ }
3356
+ const steer = steeringFor({ root, pick: engine ? 'turns' : pick, named: Boolean(engines) });
3357
+ const listed = readProjectionTasks(root);
3358
+ const anythingToStaff = staffFlight(listed, { slots }).length > 0;
3359
+ const rosterDetail = engines || engine ? null : (() => {
3286
3360
  const { roster: fullRoster } = require('../commands/engine');
3287
3361
  const installed = fullRoster(root)
3288
3362
  .filter((e) => e.installed && FLEET_CAPABLE.includes(e.name))
3289
3363
  .map((e) => e.name);
3290
- return rankFleetEnginesDetailed(installed, root, { lowStakes: staffedTasks.length > 0 });
3364
+ return rankFleetEnginesDetailed(installed, root, { lowStakes: anythingToStaff });
3291
3365
  })();
3292
- const roster = engines || rosterDetail.candidates;
3293
-
3294
- const staffed = assignEngines(staffedTasks, roster);
3366
+ const wholeRoster = engine ? [engine] : (engines || rosterDetail.candidates);
3367
+ // The jobs whose chosen engine the roster cannot give are taken out first, each with its one line, and the slots and
3368
+ // the file check are filled from what is left: a job left out takes no slot, and holds no file against a job that can go.
3369
+ const staffedTasks = staffFlight(listed, { slots, eligible: steer.gives(wholeRoster) });
3370
+ // The jobs are dealt in turn over the whole roster first: that is exactly what `--pick turns` gives. Steering
3371
+ // then resolves every explicit choice against that whole roster (a job that names its engine, a job assigned
3372
+ // to a member, whether or not that engine is resting) and picks for the rest from the engines that are ready:
3373
+ // an engine that is out of credit, cooling after a stall, or one the Claude spend guard would stop sits this
3374
+ // flight out. A caller that named its engines keeps every one of them in the pool.
3375
+ const dealt = steer.deal(assignEngines(staffedTasks, wholeRoster), wholeRoster);
3376
+ const roster = dealt.ready;
3377
+ const staffed = dealt.entries;
3295
3378
  // The receipt path is decided BEFORE landings so each task's ready-proof
3296
3379
  // can cite it, the proof policy certifies receipt-backed proofs agent-side.
3297
3380
  const receiptPath = path.join(root, 'atris', 'runs', `fleet-${nowStamp()}.json`);
@@ -3300,7 +3383,7 @@ async function runFleetFlight({
3300
3383
  root,
3301
3384
  slots,
3302
3385
  roster,
3303
- staffed: staffed.map((s) => ({ task: s.task.display_id, title: String(s.task.title || '').slice(0, 140), engine: s.engine, surface: s.surface })),
3386
+ staffed: staffed.map((s) => ({ task: s.task.display_id, title: String(s.task.title || '').slice(0, 140), engine: s.engine, surface: s.surface, ...(s.pick ? { pick: s.pick } : {}) })),
3304
3387
  stretch_zone_pick: rosterDetail && rosterDetail.stretch_zone_pick ? rosterDetail.stretch_zone_pick : null,
3305
3388
  results: [],
3306
3389
  landed: [],
@@ -3312,7 +3395,11 @@ async function runFleetFlight({
3312
3395
 
3313
3396
  log('');
3314
3397
  log(` fleet, ${roster.length} engine${roster.length === 1 ? '' : 's'} ready, ${staffed.length} task${staffed.length === 1 ? '' : 's'} staffed`);
3315
- for (const s of staffed) log(` ${s.engine.padEnd(8)} → ${s.task.display_id} ${String(s.task.title || '').slice(0, 80)}`);
3398
+ for (const note of dealt.notes) log(` ${note}`);
3399
+ for (const s of staffed) {
3400
+ log(` ${s.engine.padEnd(8)} → ${s.task.display_id} ${String(s.task.title || '').slice(0, 80)}`);
3401
+ if (s.pick) log(` ${s.pick}`);
3402
+ }
3316
3403
  log('');
3317
3404
 
3318
3405
  if (dryRun || staffed.length === 0) {
@@ -3394,7 +3481,15 @@ async function runFleetFlight({
3394
3481
  // The row the list named is the row this claims, leases, proves and lets go of: named once,
3395
3482
  // by its row id, at every step (see jobRef).
3396
3483
  const rowRef = jobRef(entry.task, entry.task.display_id);
3397
- const claimed = claimJob({ cli, taskDb: leaseDb, db: leaseConnection, root, ref: rowRef, actor: `fleet-${entry.engine}` });
3484
+ // The pick went on the words the list showed, who the job is assigned to and the engine it names. The claim asks
3485
+ // the store for them again, inside its own transaction (see claimJob), and does not claim a job that now says
3486
+ // something else: it is left for the next flight.
3487
+ const claimed = claimJob({ cli, taskDb: leaseDb, db: leaseConnection, root, ref: rowRef, actor: `fleet-${entry.engine}`, refuseIf: steer.guardClaim(entry.task) });
3488
+ if (claimed && claimed.choiceChanged) {
3489
+ flight.paused.push({ task: entry.task.display_id, engine: entry.engine, stage: 'choice_changed', detail: CHOICE_CHANGED_DETAIL });
3490
+ log(choiceChangedLine(entry.task.display_id));
3491
+ continue;
3492
+ }
3398
3493
  if (!claimed || claimed.status !== 0) {
3399
3494
  const detail = String(claimed && (claimed.stderr || claimed.stdout) || 'claim failed').trim().slice(0, 300);
3400
3495
  flight.paused.push({ task: entry.task.display_id, engine: entry.engine, stage: 'claim', detail });
@@ -3478,6 +3573,7 @@ async function runFleetFlight({
3478
3573
  defaultPin: fleetPrepPin(entry.engine, root),
3479
3574
  prepAsk,
3480
3575
  beforeEngine: markStarted,
3576
+ steer,
3481
3577
  }).then((result) => {
3482
3578
  if (result.not_started) letGoNotStarted(entry, result);
3483
3579
  return { entry, result };
@@ -3511,6 +3607,7 @@ async function runFleetFlight({
3511
3607
  const landingEntry = { ...entry, engine: activeEngine };
3512
3608
  if (result.restaffed) log(` restaffed ${entry.task.display_id}: ${result.restaffed.from} -> ${result.restaffed.to} (${result.restaffed.detail || result.restaffed.reason})`);
3513
3609
  if (result.handover) log(` handed over ${entry.task.display_id}: ${result.handover_reason}`);
3610
+ logPicks(log, result);
3514
3611
  const buildFailure = detectDeadEngineDispatch(result);
3515
3612
  if (buildFailure) {
3516
3613
  const paused = {
@@ -3760,7 +3857,13 @@ function storeHoldsJob(taskDb, db, ref) {
3760
3857
  // It answers like the task command (status 0, or status 1 and why), with eventId when it claimed in process. A
3761
3858
  // claim that landed but came back with no name is refused: the flight cannot tell later whether the job is
3762
3859
  // still its own, so it builds nothing on it and leaves it alone.
3763
- function claimJob({ cli, taskDb, db, root, ref, actor, minutes = 60 }) {
3860
+ //
3861
+ // refuseIf is the flight's check on the job as it stands when the claim is made (see claimTask): asked inside the
3862
+ // claim's own transaction, so a job whose assigned member or named engine changed after the pick is not claimed for
3863
+ // the old choice. The answer then carries choiceChanged, and the task list files are drawn again from the store, so
3864
+ // the next flight reads the job as it is now and not as the old list had it. A job the store holds no row for is
3865
+ // claimed through the task command, as it always was: there is no row to ask.
3866
+ function claimJob({ cli, taskDb, db, root, ref, actor, minutes = 60, refuseIf = null }) {
3764
3867
  if (!storeHoldsJob(taskDb, db, ref)) {
3765
3868
  return cli(['task', 'claim', ref, '--as', actor, '--lease-minutes', String(minutes), '--lease-pid', String(process.pid)]);
3766
3869
  }
@@ -3779,12 +3882,14 @@ function claimJob({ cli, taskDb, db, root, ref, actor, minutes = 60 }) {
3779
3882
  taskDb.sweepExpiredLeases();
3780
3883
  let result;
3781
3884
  try {
3782
- result = taskDb.claimTask(db, { id: ref, claimedBy: actor, leaseMinutes: minutes, leasePid: process.pid });
3885
+ result = taskDb.claimTask(db, { id: ref, claimedBy: actor, leaseMinutes: minutes, leasePid: process.pid, refuseIf });
3783
3886
  } catch (err) {
3784
3887
  return { status: 1, stdout: '', stderr: `claim failed: ${String(err?.message ?? err).trim() || 'unknown'}` };
3785
3888
  }
3786
3889
  if (!result.claimed) {
3787
- return { status: 1, stdout: '', stderr: `claim failed: ${result.reason}${result.claimed_by ? ` (held by ${result.claimed_by})` : ''}` };
3890
+ const changed = Boolean(refuseIf) && result.reason === CHOICE_CHANGED;
3891
+ if (changed) redrawTaskFiles({ taskDb, db, root });
3892
+ return { status: 1, stdout: '', stderr: `claim failed: ${result.reason}${result.claimed_by ? ` (held by ${result.claimed_by})` : ''}`, ...(changed ? { choiceChanged: true } : {}) };
3788
3893
  }
3789
3894
  redrawTaskFiles({ taskDb, db, root });
3790
3895
  const eventId = result.event && result.event.event_id;
@@ -3795,6 +3900,11 @@ function claimJob({ cli, taskDb, db, root, ref, actor, minutes = 60 }) {
3795
3900
  // The one plain line for a job another run has claimed since this flight made its own claim.
3796
3901
  const claimTakenOverLine = (task) => ` left ${task} alone: another run claimed it after this one did`;
3797
3902
 
3903
+ // The one plain line for a job whose assigned member or named engine changed after this flight picked an engine for it:
3904
+ // the claim was refused, and the job waits for the next flight, which reads it as it is now.
3905
+ const CHOICE_CHANGED_DETAIL = 'who it is assigned to, or the engine it names, changed after this flight read the list';
3906
+ const choiceChangedLine = (task) => ` left ${task} for the next flight: ${CHOICE_CHANGED_DETAIL}`;
3907
+
3798
3908
  // The one plain line for a job whose claim this flight no longer holds when it is about to ask the engine.
3799
3909
  const LOST_CLAIM_DETAIL = 'this run no longer holds the claim, so the engine was not started and the job was left alone';
3800
3910
  const claimLostLine = (task) => ` ${task}: ${LOST_CLAIM_DETAIL}`;
@@ -4141,6 +4251,9 @@ async function runDispatchFlight({
4141
4251
  // The disk check before anything is claimed (see lowDiskRefusal). Tests inject both.
4142
4252
  freeSpace = undefined,
4143
4253
  spaceGuard = undefined,
4254
+ // --pick: rating (the default) or turns. The engine asked first is the caller's choice and stays; steering
4255
+ // orders what comes after a dead or stalled engine.
4256
+ pick = '',
4144
4257
  } = {}) {
4145
4258
  if (!engine) throw new Error('runDispatchFlight: engine is required');
4146
4259
  if (!DISPATCH_CAPABLE.includes(engine)) {
@@ -4416,6 +4529,7 @@ async function runDispatchFlight({
4416
4529
  }));
4417
4530
  }));
4418
4531
  const restaffState = { used: false };
4532
+ const steer = steeringFor({ root, pick, named: Boolean(installedEngines), sealed: enforceRemoteBoundary });
4419
4533
 
4420
4534
  if (engine === 'fable' && prepared.length) {
4421
4535
  log(` fable handoff started: receipt ${path.relative(root, receiptPath)}`);
@@ -4470,6 +4584,7 @@ async function runDispatchFlight({
4470
4584
  job: rosterJob,
4471
4585
  prepAsk,
4472
4586
  beforeEngine: markStarted,
4587
+ steer,
4473
4588
  }).then((result) => {
4474
4589
  if (result.not_started) letGoNotStarted(entry, result);
4475
4590
  const completedAtMs = Date.now();
@@ -4624,6 +4739,7 @@ async function runDispatchFlight({
4624
4739
  const landingEntry = { ...entry, engine: activeEngine, candidate };
4625
4740
  if (result.restaffed) log(` restaffed ${entry.taskId}: ${result.restaffed.from} -> ${result.restaffed.to} (${result.restaffed.detail || result.restaffed.reason})`);
4626
4741
  if (result.handover) log(` handed over ${entry.taskId}: ${result.handover_reason}`);
4742
+ logPicks(log, result);
4627
4743
  const buildFailure = detectDeadEngineDispatch(result);
4628
4744
  if (buildFailure) {
4629
4745
  const paused = {
package/lib/gm-season.js CHANGED
@@ -374,10 +374,7 @@ function outcomeFromEvent(row) {
374
374
  } else if (row.event_type === 'claim_expired') {
375
375
  kind = 'dropped';
376
376
  member = payload.claimed_by;
377
- } else if ((row.event_type === 'proof_ready' || row.event_type === 'landing') && hasStructuredMerge(payload)) {
378
- kind = 'landed';
379
- member = holder;
380
- } else if (row.event_type === 'completed' && KEPT_ACTIONS.has(payload.action)) {
377
+ } else if (isLandingRecord(row.event_type, payload)) {
381
378
  kind = 'landed';
382
379
  member = holder;
383
380
  } else if (row.event_type === 'revision_requested' || row.event_type === 'reopened') {
@@ -410,6 +407,15 @@ function outcomeFromEvent(row) {
410
407
  };
411
408
  }
412
409
 
410
+ // Whether an event records a landing: a proof or landing event that names its merge, or a completion marked kept.
411
+ // The rating counts each of these as a landed play, and the builder picker (lib/builder-pick.js) reads every one of
412
+ // them, in every workspace of the store, to find which job recorded a commit first.
413
+ function isLandingRecord(eventType, payload) {
414
+ const body = payload && typeof payload === 'object' ? payload : {};
415
+ return ((eventType === 'proof_ready' || eventType === 'landing') && hasStructuredMerge(body)) ||
416
+ (eventType === 'completed' && KEPT_ACTIONS.has(body.action));
417
+ }
418
+
413
419
  function hasStructuredMerge(payload) {
414
420
  const objects = [payload, payload.landing, payload.pull_request, payload.pr].filter(x => x && typeof x === 'object' && !Array.isArray(x));
415
421
  return objects.some(x => {
@@ -683,6 +689,27 @@ function openReleasePlays(db, workspaceRoot) {
683
689
  return plays;
684
690
  }
685
691
 
692
+ // Only the plays: the same rows and the same outcome builder as loadSeason, without the board around them
693
+ // (open tasks, reviews, claims, targets, who is asleep). A reader that only counts plays uses this, because the
694
+ // rest of loadSeason costs more the more tasks the workspace has ever held. Opens the db read-only.
695
+ function loadOutcomes(workspaceRoot, { now = Date.now(), days = SEASON_DAYS, dbPath } = {}) {
696
+ const target = dbPath || require('./task-db').getDbPath();
697
+ if (!fs.existsSync(target)) return { outcomes: [], no_history: true };
698
+ let db;
699
+ try {
700
+ const { DatabaseSync } = require('node:sqlite');
701
+ db = new DatabaseSync(target, { readOnly: true });
702
+ const since = now - days * DAY_MS;
703
+ return { outcomes: outcomesFromEvents(db.prepare(playEventsSql('AND e.workspace_root = ?')).all(since, workspaceRoot), since) };
704
+ } catch (err) {
705
+ return { outcomes: [], error: err && err.message ? err.message : String(err) };
706
+ } finally {
707
+ if (db) {
708
+ try { db.close(); } catch {}
709
+ }
710
+ }
711
+ }
712
+
686
713
  // The one loader: last 30 days of plays for a workspace, plus open claims,
687
714
  // who is asleep, and what is up next. Opens the db read-only.
688
715
  // `lastSeen` pins the recap to a session's opening look; without it the
@@ -1332,6 +1359,7 @@ function loadReplay({ workspaceRoot = null, since, now = Date.now(), dbPath, lea
1332
1359
  module.exports = {
1333
1360
  ageLabel,
1334
1361
  closeNames,
1362
+ isLandingRecord,
1335
1363
  isSafeMemberName,
1336
1364
  rosterEngine,
1337
1365
  loadCard,
@@ -1353,6 +1381,7 @@ module.exports = {
1353
1381
  clockLabel,
1354
1382
  form,
1355
1383
  lastPlays,
1384
+ loadOutcomes,
1356
1385
  loadSeason,
1357
1386
  memberRatings,
1358
1387
  missReasons,