atris 3.77.0 → 3.78.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -0
- package/commands/engine.js +14 -4
- package/commands/mission.js +23 -2
- package/commands/rating.js +5 -1
- package/lib/builder-pick.js +888 -0
- package/lib/claude-spend-guard.js +24 -0
- package/lib/fleet.js +135 -19
- package/lib/gm-season.js +33 -4
- package/lib/landing-check.js +296 -0
- package/lib/runner-command.js +78 -38
- package/lib/task-db.js +35 -3
- package/package.json +1 -1
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@@ -100,6 +100,28 @@ function checkClaudeSpend({ model, job = '', env = process.env, checkKey = false
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return { ok: false, reason: 'paid_model', model: resolved, message: blockMessage(resolved, job) };
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}
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103
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// Whether an unattended `claude` run on this model would be stopped, for a caller that only wants to know
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// (the fleet's builder picker leaves such an engine out). The same rule the hook applies, with the key check
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// on, but nothing is written to the ledger: asking is not a block. Null when the run may start, else
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// { reason, model, why }, where why is a few plain words.
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//
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// The run has not started, so no settings file is read, from any home: that file belongs to the home the run will
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// get, which this caller may not know, and reading the wrong one can say Haiku about a run that is not. With no
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// model the answer is ANTHROPIC_MODEL in `env`, else the account default, which is paid. (The hook itself reads
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// the settings of the run it is stopping, and checkClaudeSpend still does.)
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function unattendedStop({ model, env = process.env } = {}) {
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const asked = String(model || '').trim() || String(env.ANTHROPIC_MODEL || '').trim() || 'default';
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const verdict = checkClaudeSpend({ model: asked, job: 'claude spend guard', env, checkKey: true, log: false });
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if (verdict.ok) return null;
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return {
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reason: verdict.reason,
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model: verdict.model,
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why: verdict.reason === 'paid_key'
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? 'a pay-per-use Claude key is set'
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: `paid model ${verdict.model}, no spend approval`,
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};
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}
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+
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// A copy of env safe to hand a `claude` child: no pay-per-use key, so the run
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// bills the plan login. ATRIS_CLAUDE_KEY_OK=1 keeps the key (servers only).
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function claudeChildEnv(env = process.env) {
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@@ -277,8 +299,10 @@ function uninstallGuard({ env = process.env } = {}) {
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module.exports = {
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APPROVAL_ENV,
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checkClaudeSpend,
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unattendedStop,
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claudeChildEnv,
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hookDecision,
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modelFromArgv,
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guardStatus,
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installGuard,
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uninstallGuard,
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package/lib/fleet.js
CHANGED
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@@ -29,6 +29,7 @@ const { engineRunsView } = require('./roster-models');
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const { resolveDefaultVerifier } = require('./default-verifier');
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const { taskCheck } = require('./member-task-pick');
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const { rankEnginesDetailed } = require('./router-brain');
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const { startSteering, CHOICE_CHANGED } = require('./builder-pick');
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const {
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buildOneLapValidatorPrompt,
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parseOneLapValidatorVerdict,
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@@ -815,6 +816,52 @@ function nextInstalledFleetEngine(current, { root = process.cwd(), installedEngi
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return rankFleetEngines(candidates, root)[0] || '';
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}
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// What the Claude spend guard reads in the environment a sealed worker (a one-lap build) is given: no approval for
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// a paid model, no pay-per-use key, and no model variable (ANTHROPIC_MODEL and the ANTHROPIC_DEFAULT_*_MODEL
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// remaps). Its home is new and has no settings file, which is why the guard is never asked to read one for it.
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// reviewOnlyEngineEnvironment builds that environment from scratch, and only where the sandbox exists, so this is
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// its spend-guard view; test/fleet-subscription-only.test.js holds the two together. A plain worker is not sealed:
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// it inherits this process's environment, approval, key, model variables and all.
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const SEALED_WORKER_GUARD_ENV = Object.freeze({
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ANTHROPIC_API_KEY: '',
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ANTHROPIC_AUTH_TOKEN: '',
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ANTHROPIC_MODEL: '',
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ANTHROPIC_DEFAULT_OPUS_MODEL: '',
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ANTHROPIC_DEFAULT_SONNET_MODEL: '',
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ANTHROPIC_DEFAULT_HAIKU_MODEL: '',
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ATRIS_CLAUDE_SPEND_OK: '',
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ATRIS_CLAUDE_KEY_OK: '',
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});
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// Steering for one flight. `named` says the caller named the engines: that list is never filtered, on the first
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// pick or on a retry. `sealed` says the workers run sealed, so the Claude spend guard is asked for the
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// environment they will really have, not the one this process has. The models are judged on the launch built here.
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function steeringFor({ root, pick, named = false, sealed = false } = {}) {
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return startSteering({ root, pick, named, ...(sealed ? { workerEnv: SEALED_WORKER_GUARD_ENV } : {}) });
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}
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// The engine a retry goes to. Today's rule, unless steering is on and some candidate has a result since
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// steering began: then the best draw among the engines that are ready (lib/builder-pick.js), and the line
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// that says why. Steering with no results yet keeps today's rule, over the ready engines. `notes` are plain
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// sentences steering has to say that nobody has printed yet.
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function retryEngine(current, { root = process.cwd(), installedEngines = null, steer = null, task = null } = {}) {
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if (!steer || !steer.on) return { engine: nextInstalledFleetEngine(current, { root, installedEngines }) };
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const listed = installedEngines ? normalizeInstalledEngines(installedEngines) : installedFleetEngines(root);
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const { ready } = steer.rest(listed.filter((name) => name !== current));
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const picked = steer.next(task, ready);
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const notes = steer.notes();
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if (picked) return { ...picked, notes };
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return { engine: nextInstalledFleetEngine(current, { root, installedEngines: listed.filter((name) => name === current || ready.includes(name)) }), notes };
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}
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856
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// What steering said for a retry, right under the line that says it happened.
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function logPicks(log, result) {
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const retry = result.restaffed;
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if (!retry) return;
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for (const note of retry.notes || []) log(` ${note}`);
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if (retry.pick) log(` ${retry.pick}`);
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}
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function normalizeDispatchResult(result, engineName) {
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const normalized = { ...(result || {}) };
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normalized.engine = normalized.engine || engineName;
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@@ -953,10 +1000,11 @@ async function dispatchEntryWithRestaff({
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job = 'build',
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prepAsk = undefined,
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beforeEngine = null,
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steer = null,
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}) {
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const attempts = [];
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try {
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const result = await dispatchEntryAttempts({ entry, engine, root, dispatch, installedEngines, restaffState, scoutAsk, clock, defaultPin, attempts, job, prepAsk, beforeEngine });
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const result = await dispatchEntryAttempts({ entry, engine, root, dispatch, installedEngines, restaffState, scoutAsk, clock, defaultPin, attempts, job, prepAsk, beforeEngine, steer });
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return { ...result, attempts };
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} catch (err) {
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// One job's attempt blowing up (a retry brief that cannot be written, a store that throws) is that job's
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@@ -1006,6 +1054,9 @@ async function dispatchEntryAttempts({
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// after a dead one, a handover to the next worker (all after any scout, prep, and brief), so the flight can
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// check it still holds the claim and mark it started. If it throws, that engine is not asked.
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beforeEngine = null,
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// Steering for this flight (lib/builder-pick.js): which engine a retry goes to. A roster's handover order is
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// the owner's and steering never reorders it. Null keeps today's rules.
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steer = null,
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}) {
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const basePrompt = entry.prompt || buildFleetPrompt(entry.task, { worktreePath: entry.worktreePath, yolo: entry.yolo });
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const prepFor = prepPassCache({ entry, root, clock, prepAsk, job });
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@@ -1099,7 +1150,8 @@ async function dispatchEntryAttempts({
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return { ...first, deadEngine: { ...outage, skipped: 'already_restaffed' } };
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}
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const
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const retry = retryEngine(engine, { root, installedEngines, steer, task: entry.task });
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const fallback = retry.engine;
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if (!fallback) {
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return { ...first, deadEngine: { ...outage, skipped: 'no_fallback_engine' } };
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}
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@@ -1117,6 +1169,8 @@ async function dispatchEntryAttempts({
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to: fallback,
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reason: deadEngine.reason,
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...(deadEngine.detail ? { detail: deadEngine.detail } : {}),
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...(retry.pick ? { pick: retry.pick } : {}),
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...(retry.notes && retry.notes.length ? { notes: retry.notes } : {}),
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failed_legs: [failedDispatchLeg(first, engine)],
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},
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};
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@@ -1148,6 +1202,8 @@ async function handOverStalledDispatch({ entry, engine, first, root, runOnce, jo
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// Once every worker is benched the roster stops deciding; that is the
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// team running out, not a missing roster.
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const decided = Boolean(team && rosterDecided(team.source));
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// The roster's backup order is the owner's explicit choice: the first worker listed that is still open
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// takes over, whatever the results say.
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const next = decided
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? team.team.find((worker) => worker && !tried.has(worker.id) && DISPATCH_CAPABLE.includes(worker.id))
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: null;
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@@ -1456,13 +1512,18 @@ function surfacesOverlap(a, b) {
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// Pick up to `slots` open, safe-lane, mutually file-disjoint tasks. Tasks
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// whose surface cannot be guessed are allowed one at a time (the unknown
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// surface could overlap anything).
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-
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// surface could overlap anything). `eligible` is asked of each task the loop
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// looks at, before anything else is: a task it turns down is not in the
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// flight, takes no slot, and holds neither a file nor the blind place against
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// the tasks after it (the fleet turns down the jobs whose chosen engine the
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// flight cannot give, see steering's gives).
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function staffFlight(tasks, { slots = 3, eligible = null } = {}) {
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const open = (tasks || []).filter((t) => t && t.status === 'open' && isSafeLane(t));
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const picked = [];
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let blindPicked = false;
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for (const task of open) {
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if (picked.length >= slots) break;
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if (eligible && !eligible(task)) continue;
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const surface = fileSurface(task);
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if (surface.length === 0) {
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if (blindPicked) continue;
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@@ -1749,6 +1810,8 @@ module.exports = {
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markClaimStarted,
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releaseOwnClaim,
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reviewOnlyEngineEnvironment,
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SEALED_WORKER_GUARD_ENV,
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steeringFor,
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runInReapedProcessGroup,
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shipWithRetry,
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shipFailureDetail,
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@@ -3257,6 +3320,10 @@ async function runFleetFlight({
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root = process.cwd(),
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slots = 3,
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engines = null,
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// --engine: every job goes to this one engine, and the picker is not asked.
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engine = null,
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// --pick: rating (the default) or turns. Turns deals engines to jobs in turn, as the fleet always did.
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pick = '',
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dryRun = false,
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log = console.log,
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ownCli = null,
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@@ -3274,24 +3341,40 @@ async function runFleetFlight({
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} = {}) {
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const cli = ownCli || defaultOwnCli(root);
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const landTarget = resolveDispatchLandTarget(root, checkoutBase);
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-
// Staff
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// Staff, rank, then staff for real. Every task staffFlight returns already cleared
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// the safe-lane filter (not a decision row, no denied tags), so the rank
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// that pairs engines to those tasks is low stakes and the stretch zone
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// rule may trade the strongest engine for the cheapest learnable one.
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// Protected or denied work never reaches staffFlight's output, so it never
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// gets the flag; when nothing
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// the flag stays off.
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-
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// gets the flag; when nothing can be staffed there is no task to rank for and
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// the flag stays off. That first question is asked of the list as it stands:
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// the rank gives the roster, and the roster is what tells the jobs the flight
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// can give an engine to from the ones it cannot, so no job is turned down yet.
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if (engine && !FLEET_CAPABLE.includes(engine)) {
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throw new Error(`runFleetFlight: engine "${engine}" cannot build in a fleet (capable: ${FLEET_CAPABLE.join(', ')})`);
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}
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const steer = steeringFor({ root, pick: engine ? 'turns' : pick, named: Boolean(engines) });
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const listed = readProjectionTasks(root);
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const anythingToStaff = staffFlight(listed, { slots }).length > 0;
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const rosterDetail = engines || engine ? null : (() => {
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const { roster: fullRoster } = require('../commands/engine');
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const installed = fullRoster(root)
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.filter((e) => e.installed && FLEET_CAPABLE.includes(e.name))
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.map((e) => e.name);
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return rankFleetEnginesDetailed(installed, root, { lowStakes:
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return rankFleetEnginesDetailed(installed, root, { lowStakes: anythingToStaff });
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})();
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const
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const wholeRoster = engine ? [engine] : (engines || rosterDetail.candidates);
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// The jobs whose chosen engine the roster cannot give are taken out first, each with its one line, and the slots and
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// the file check are filled from what is left: a job left out takes no slot, and holds no file against a job that can go.
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const staffedTasks = staffFlight(listed, { slots, eligible: steer.gives(wholeRoster) });
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// The jobs are dealt in turn over the whole roster first: that is exactly what `--pick turns` gives. Steering
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// then resolves every explicit choice against that whole roster (a job that names its engine, a job assigned
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// to a member, whether or not that engine is resting) and picks for the rest from the engines that are ready:
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// an engine that is out of credit, cooling after a stall, or one the Claude spend guard would stop sits this
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// flight out. A caller that named its engines keeps every one of them in the pool.
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const dealt = steer.deal(assignEngines(staffedTasks, wholeRoster), wholeRoster);
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const roster = dealt.ready;
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const staffed = dealt.entries;
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// The receipt path is decided BEFORE landings so each task's ready-proof
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// can cite it, the proof policy certifies receipt-backed proofs agent-side.
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const receiptPath = path.join(root, 'atris', 'runs', `fleet-${nowStamp()}.json`);
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@@ -3300,7 +3383,7 @@ async function runFleetFlight({
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root,
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slots,
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roster,
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staffed: staffed.map((s) => ({ task: s.task.display_id, title: String(s.task.title || '').slice(0, 140), engine: s.engine, surface: s.surface })),
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staffed: staffed.map((s) => ({ task: s.task.display_id, title: String(s.task.title || '').slice(0, 140), engine: s.engine, surface: s.surface, ...(s.pick ? { pick: s.pick } : {}) })),
|
|
3304
3387
|
stretch_zone_pick: rosterDetail && rosterDetail.stretch_zone_pick ? rosterDetail.stretch_zone_pick : null,
|
|
3305
3388
|
results: [],
|
|
3306
3389
|
landed: [],
|
|
@@ -3312,7 +3395,11 @@ async function runFleetFlight({
|
|
|
3312
3395
|
|
|
3313
3396
|
log('');
|
|
3314
3397
|
log(` fleet, ${roster.length} engine${roster.length === 1 ? '' : 's'} ready, ${staffed.length} task${staffed.length === 1 ? '' : 's'} staffed`);
|
|
3315
|
-
for (const
|
|
3398
|
+
for (const note of dealt.notes) log(` ${note}`);
|
|
3399
|
+
for (const s of staffed) {
|
|
3400
|
+
log(` ${s.engine.padEnd(8)} → ${s.task.display_id} ${String(s.task.title || '').slice(0, 80)}`);
|
|
3401
|
+
if (s.pick) log(` ${s.pick}`);
|
|
3402
|
+
}
|
|
3316
3403
|
log('');
|
|
3317
3404
|
|
|
3318
3405
|
if (dryRun || staffed.length === 0) {
|
|
@@ -3394,7 +3481,15 @@ async function runFleetFlight({
|
|
|
3394
3481
|
// The row the list named is the row this claims, leases, proves and lets go of: named once,
|
|
3395
3482
|
// by its row id, at every step (see jobRef).
|
|
3396
3483
|
const rowRef = jobRef(entry.task, entry.task.display_id);
|
|
3397
|
-
|
|
3484
|
+
// The pick went on the words the list showed, who the job is assigned to and the engine it names. The claim asks
|
|
3485
|
+
// the store for them again, inside its own transaction (see claimJob), and does not claim a job that now says
|
|
3486
|
+
// something else: it is left for the next flight.
|
|
3487
|
+
const claimed = claimJob({ cli, taskDb: leaseDb, db: leaseConnection, root, ref: rowRef, actor: `fleet-${entry.engine}`, refuseIf: steer.guardClaim(entry.task) });
|
|
3488
|
+
if (claimed && claimed.choiceChanged) {
|
|
3489
|
+
flight.paused.push({ task: entry.task.display_id, engine: entry.engine, stage: 'choice_changed', detail: CHOICE_CHANGED_DETAIL });
|
|
3490
|
+
log(choiceChangedLine(entry.task.display_id));
|
|
3491
|
+
continue;
|
|
3492
|
+
}
|
|
3398
3493
|
if (!claimed || claimed.status !== 0) {
|
|
3399
3494
|
const detail = String(claimed && (claimed.stderr || claimed.stdout) || 'claim failed').trim().slice(0, 300);
|
|
3400
3495
|
flight.paused.push({ task: entry.task.display_id, engine: entry.engine, stage: 'claim', detail });
|
|
@@ -3478,6 +3573,7 @@ async function runFleetFlight({
|
|
|
3478
3573
|
defaultPin: fleetPrepPin(entry.engine, root),
|
|
3479
3574
|
prepAsk,
|
|
3480
3575
|
beforeEngine: markStarted,
|
|
3576
|
+
steer,
|
|
3481
3577
|
}).then((result) => {
|
|
3482
3578
|
if (result.not_started) letGoNotStarted(entry, result);
|
|
3483
3579
|
return { entry, result };
|
|
@@ -3511,6 +3607,7 @@ async function runFleetFlight({
|
|
|
3511
3607
|
const landingEntry = { ...entry, engine: activeEngine };
|
|
3512
3608
|
if (result.restaffed) log(` restaffed ${entry.task.display_id}: ${result.restaffed.from} -> ${result.restaffed.to} (${result.restaffed.detail || result.restaffed.reason})`);
|
|
3513
3609
|
if (result.handover) log(` handed over ${entry.task.display_id}: ${result.handover_reason}`);
|
|
3610
|
+
logPicks(log, result);
|
|
3514
3611
|
const buildFailure = detectDeadEngineDispatch(result);
|
|
3515
3612
|
if (buildFailure) {
|
|
3516
3613
|
const paused = {
|
|
@@ -3760,7 +3857,13 @@ function storeHoldsJob(taskDb, db, ref) {
|
|
|
3760
3857
|
// It answers like the task command (status 0, or status 1 and why), with eventId when it claimed in process. A
|
|
3761
3858
|
// claim that landed but came back with no name is refused: the flight cannot tell later whether the job is
|
|
3762
3859
|
// still its own, so it builds nothing on it and leaves it alone.
|
|
3763
|
-
|
|
3860
|
+
//
|
|
3861
|
+
// refuseIf is the flight's check on the job as it stands when the claim is made (see claimTask): asked inside the
|
|
3862
|
+
// claim's own transaction, so a job whose assigned member or named engine changed after the pick is not claimed for
|
|
3863
|
+
// the old choice. The answer then carries choiceChanged, and the task list files are drawn again from the store, so
|
|
3864
|
+
// the next flight reads the job as it is now and not as the old list had it. A job the store holds no row for is
|
|
3865
|
+
// claimed through the task command, as it always was: there is no row to ask.
|
|
3866
|
+
function claimJob({ cli, taskDb, db, root, ref, actor, minutes = 60, refuseIf = null }) {
|
|
3764
3867
|
if (!storeHoldsJob(taskDb, db, ref)) {
|
|
3765
3868
|
return cli(['task', 'claim', ref, '--as', actor, '--lease-minutes', String(minutes), '--lease-pid', String(process.pid)]);
|
|
3766
3869
|
}
|
|
@@ -3779,12 +3882,14 @@ function claimJob({ cli, taskDb, db, root, ref, actor, minutes = 60 }) {
|
|
|
3779
3882
|
taskDb.sweepExpiredLeases();
|
|
3780
3883
|
let result;
|
|
3781
3884
|
try {
|
|
3782
|
-
result = taskDb.claimTask(db, { id: ref, claimedBy: actor, leaseMinutes: minutes, leasePid: process.pid });
|
|
3885
|
+
result = taskDb.claimTask(db, { id: ref, claimedBy: actor, leaseMinutes: minutes, leasePid: process.pid, refuseIf });
|
|
3783
3886
|
} catch (err) {
|
|
3784
3887
|
return { status: 1, stdout: '', stderr: `claim failed: ${String(err?.message ?? err).trim() || 'unknown'}` };
|
|
3785
3888
|
}
|
|
3786
3889
|
if (!result.claimed) {
|
|
3787
|
-
|
|
3890
|
+
const changed = Boolean(refuseIf) && result.reason === CHOICE_CHANGED;
|
|
3891
|
+
if (changed) redrawTaskFiles({ taskDb, db, root });
|
|
3892
|
+
return { status: 1, stdout: '', stderr: `claim failed: ${result.reason}${result.claimed_by ? ` (held by ${result.claimed_by})` : ''}`, ...(changed ? { choiceChanged: true } : {}) };
|
|
3788
3893
|
}
|
|
3789
3894
|
redrawTaskFiles({ taskDb, db, root });
|
|
3790
3895
|
const eventId = result.event && result.event.event_id;
|
|
@@ -3795,6 +3900,11 @@ function claimJob({ cli, taskDb, db, root, ref, actor, minutes = 60 }) {
|
|
|
3795
3900
|
// The one plain line for a job another run has claimed since this flight made its own claim.
|
|
3796
3901
|
const claimTakenOverLine = (task) => ` left ${task} alone: another run claimed it after this one did`;
|
|
3797
3902
|
|
|
3903
|
+
// The one plain line for a job whose assigned member or named engine changed after this flight picked an engine for it:
|
|
3904
|
+
// the claim was refused, and the job waits for the next flight, which reads it as it is now.
|
|
3905
|
+
const CHOICE_CHANGED_DETAIL = 'who it is assigned to, or the engine it names, changed after this flight read the list';
|
|
3906
|
+
const choiceChangedLine = (task) => ` left ${task} for the next flight: ${CHOICE_CHANGED_DETAIL}`;
|
|
3907
|
+
|
|
3798
3908
|
// The one plain line for a job whose claim this flight no longer holds when it is about to ask the engine.
|
|
3799
3909
|
const LOST_CLAIM_DETAIL = 'this run no longer holds the claim, so the engine was not started and the job was left alone';
|
|
3800
3910
|
const claimLostLine = (task) => ` ${task}: ${LOST_CLAIM_DETAIL}`;
|
|
@@ -4141,6 +4251,9 @@ async function runDispatchFlight({
|
|
|
4141
4251
|
// The disk check before anything is claimed (see lowDiskRefusal). Tests inject both.
|
|
4142
4252
|
freeSpace = undefined,
|
|
4143
4253
|
spaceGuard = undefined,
|
|
4254
|
+
// --pick: rating (the default) or turns. The engine asked first is the caller's choice and stays; steering
|
|
4255
|
+
// orders what comes after a dead or stalled engine.
|
|
4256
|
+
pick = '',
|
|
4144
4257
|
} = {}) {
|
|
4145
4258
|
if (!engine) throw new Error('runDispatchFlight: engine is required');
|
|
4146
4259
|
if (!DISPATCH_CAPABLE.includes(engine)) {
|
|
@@ -4416,6 +4529,7 @@ async function runDispatchFlight({
|
|
|
4416
4529
|
}));
|
|
4417
4530
|
}));
|
|
4418
4531
|
const restaffState = { used: false };
|
|
4532
|
+
const steer = steeringFor({ root, pick, named: Boolean(installedEngines), sealed: enforceRemoteBoundary });
|
|
4419
4533
|
|
|
4420
4534
|
if (engine === 'fable' && prepared.length) {
|
|
4421
4535
|
log(` fable handoff started: receipt ${path.relative(root, receiptPath)}`);
|
|
@@ -4470,6 +4584,7 @@ async function runDispatchFlight({
|
|
|
4470
4584
|
job: rosterJob,
|
|
4471
4585
|
prepAsk,
|
|
4472
4586
|
beforeEngine: markStarted,
|
|
4587
|
+
steer,
|
|
4473
4588
|
}).then((result) => {
|
|
4474
4589
|
if (result.not_started) letGoNotStarted(entry, result);
|
|
4475
4590
|
const completedAtMs = Date.now();
|
|
@@ -4624,6 +4739,7 @@ async function runDispatchFlight({
|
|
|
4624
4739
|
const landingEntry = { ...entry, engine: activeEngine, candidate };
|
|
4625
4740
|
if (result.restaffed) log(` restaffed ${entry.taskId}: ${result.restaffed.from} -> ${result.restaffed.to} (${result.restaffed.detail || result.restaffed.reason})`);
|
|
4626
4741
|
if (result.handover) log(` handed over ${entry.taskId}: ${result.handover_reason}`);
|
|
4742
|
+
logPicks(log, result);
|
|
4627
4743
|
const buildFailure = detectDeadEngineDispatch(result);
|
|
4628
4744
|
if (buildFailure) {
|
|
4629
4745
|
const paused = {
|
package/lib/gm-season.js
CHANGED
|
@@ -374,10 +374,7 @@ function outcomeFromEvent(row) {
|
|
|
374
374
|
} else if (row.event_type === 'claim_expired') {
|
|
375
375
|
kind = 'dropped';
|
|
376
376
|
member = payload.claimed_by;
|
|
377
|
-
} else if ((row.event_type
|
|
378
|
-
kind = 'landed';
|
|
379
|
-
member = holder;
|
|
380
|
-
} else if (row.event_type === 'completed' && KEPT_ACTIONS.has(payload.action)) {
|
|
377
|
+
} else if (isLandingRecord(row.event_type, payload)) {
|
|
381
378
|
kind = 'landed';
|
|
382
379
|
member = holder;
|
|
383
380
|
} else if (row.event_type === 'revision_requested' || row.event_type === 'reopened') {
|
|
@@ -410,6 +407,15 @@ function outcomeFromEvent(row) {
|
|
|
410
407
|
};
|
|
411
408
|
}
|
|
412
409
|
|
|
410
|
+
// Whether an event records a landing: a proof or landing event that names its merge, or a completion marked kept.
|
|
411
|
+
// The rating counts each of these as a landed play, and the builder picker (lib/builder-pick.js) reads every one of
|
|
412
|
+
// them, in every workspace of the store, to find which job recorded a commit first.
|
|
413
|
+
function isLandingRecord(eventType, payload) {
|
|
414
|
+
const body = payload && typeof payload === 'object' ? payload : {};
|
|
415
|
+
return ((eventType === 'proof_ready' || eventType === 'landing') && hasStructuredMerge(body)) ||
|
|
416
|
+
(eventType === 'completed' && KEPT_ACTIONS.has(body.action));
|
|
417
|
+
}
|
|
418
|
+
|
|
413
419
|
function hasStructuredMerge(payload) {
|
|
414
420
|
const objects = [payload, payload.landing, payload.pull_request, payload.pr].filter(x => x && typeof x === 'object' && !Array.isArray(x));
|
|
415
421
|
return objects.some(x => {
|
|
@@ -683,6 +689,27 @@ function openReleasePlays(db, workspaceRoot) {
|
|
|
683
689
|
return plays;
|
|
684
690
|
}
|
|
685
691
|
|
|
692
|
+
// Only the plays: the same rows and the same outcome builder as loadSeason, without the board around them
|
|
693
|
+
// (open tasks, reviews, claims, targets, who is asleep). A reader that only counts plays uses this, because the
|
|
694
|
+
// rest of loadSeason costs more the more tasks the workspace has ever held. Opens the db read-only.
|
|
695
|
+
function loadOutcomes(workspaceRoot, { now = Date.now(), days = SEASON_DAYS, dbPath } = {}) {
|
|
696
|
+
const target = dbPath || require('./task-db').getDbPath();
|
|
697
|
+
if (!fs.existsSync(target)) return { outcomes: [], no_history: true };
|
|
698
|
+
let db;
|
|
699
|
+
try {
|
|
700
|
+
const { DatabaseSync } = require('node:sqlite');
|
|
701
|
+
db = new DatabaseSync(target, { readOnly: true });
|
|
702
|
+
const since = now - days * DAY_MS;
|
|
703
|
+
return { outcomes: outcomesFromEvents(db.prepare(playEventsSql('AND e.workspace_root = ?')).all(since, workspaceRoot), since) };
|
|
704
|
+
} catch (err) {
|
|
705
|
+
return { outcomes: [], error: err && err.message ? err.message : String(err) };
|
|
706
|
+
} finally {
|
|
707
|
+
if (db) {
|
|
708
|
+
try { db.close(); } catch {}
|
|
709
|
+
}
|
|
710
|
+
}
|
|
711
|
+
}
|
|
712
|
+
|
|
686
713
|
// The one loader: last 30 days of plays for a workspace, plus open claims,
|
|
687
714
|
// who is asleep, and what is up next. Opens the db read-only.
|
|
688
715
|
// `lastSeen` pins the recap to a session's opening look; without it the
|
|
@@ -1332,6 +1359,7 @@ function loadReplay({ workspaceRoot = null, since, now = Date.now(), dbPath, lea
|
|
|
1332
1359
|
module.exports = {
|
|
1333
1360
|
ageLabel,
|
|
1334
1361
|
closeNames,
|
|
1362
|
+
isLandingRecord,
|
|
1335
1363
|
isSafeMemberName,
|
|
1336
1364
|
rosterEngine,
|
|
1337
1365
|
loadCard,
|
|
@@ -1353,6 +1381,7 @@ module.exports = {
|
|
|
1353
1381
|
clockLabel,
|
|
1354
1382
|
form,
|
|
1355
1383
|
lastPlays,
|
|
1384
|
+
loadOutcomes,
|
|
1356
1385
|
loadSeason,
|
|
1357
1386
|
memberRatings,
|
|
1358
1387
|
missReasons,
|