atris 3.74.19 → 3.74.20

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1621,9 +1621,9 @@ body.waiting .bet { position: absolute; left: 24px; right: 24px; width: auto; to
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  orb.melt(then, to, swap, fast);
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  }
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- // the card has faded all the way: its opacity fade ended, or ms passed with
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- // a frame to spare when none ran. A timer alone cut the last sixth of a fade
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- // that started a frame late on a slow phone, and the card vanished at 0.17.
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+ // a fade has run all the way: the node's opacity fade ended, or ms passed
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+ // with a frame to spare when none ran. A timer alone cut the last sixth of a
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+ // fade that started a frame late on a slow phone, and it vanished at 0.17.
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  function afterFade(node, ms, cb) {
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  var ran = false;
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  var finish = function (e) {
@@ -1669,7 +1669,7 @@ body.waiting .bet { position: absolute; left: 24px; right: 24px; width: auto; to
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  // reduced motion: no spiral; the card fades in where it goes
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  if (reduced) {
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  var show = function () { orb.settled(); showCard(card, true); bet.busy = false; if (after) after(); };
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- if (fadeSphere()) setTimeout(show, 200); else show();
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+ if (fadeSphere()) afterFade(document.getElementById('stage'), 200, show); else show();
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  return;
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  }
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  orb.play(function (phase) {
@@ -1992,7 +1992,7 @@ body.waiting .bet { position: absolute; left: 24px; right: 24px; width: auto; to
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  };
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  if (reduced) {
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  fadeSphere();
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- setTimeout(function () { off(); orb.settled(); showCard(card, true); bet.busy = false; if (after) after(); }, 200);
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+ afterFade(b, 200, function () { off(); orb.settled(); showCard(card, true); bet.busy = false; if (after) after(); });
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  return;
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  }
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  orb.play(function (phase) {
@@ -2057,7 +2057,7 @@ body.waiting .bet { position: absolute; left: 24px; right: 24px; width: auto; to
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  b.style.minHeight = '';
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  b.classList.remove('up');
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  planned('turn', 400);
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- setTimeout(function () { paint(); void b.offsetWidth; b.classList.add('up'); setTimeout(after, 200); }, 200);
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+ afterFade(b, 200, function () { paint(); void b.offsetWidth; b.classList.add('up'); afterFade(b, 200, after); });
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  return;
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  }
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  var from = b.offsetHeight;
@@ -2199,7 +2199,7 @@ body.waiting .bet { position: absolute; left: 24px; right: 24px; width: auto; to
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  // the card fades up as the lava eases into its spot, or once it is there
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  var up = false;
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  var play = function () { orb.play(function (phase) { if (!up && (phase === 'landing' || phase === 'settled')) { up = true; showCard(r.card, true, true); } if (phase === 'settled') bet.busy = false; }, true); };
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- if (fadeSphere()) setTimeout(play, 200); else play();
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+ if (fadeSphere()) afterFade(document.getElementById('stage'), 200, play); else play();
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  }, failed);
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  }
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "atris",
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- "version": "3.74.19",
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+ "version": "3.74.20",
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  "description": "you say what you want in plain words. atris builds it, checks it, and shows you proof.",
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  "mcpName": "io.github.atrislabs/atris",
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  "main": "bin/atris.js",