atr-components 0.2.231 → 0.2.232

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@@ -238,7 +238,7 @@ class ToolsUtil {
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  return;
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  }
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  //判断射线重合并且点在边上
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- if ((startY == endY)
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+ if ((startY == endY == py)
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  && ((px > endX && px < startX
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  || (px < endX && px > startX)))) {
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  inRect = true;