at-builder 1.4.3 → 1.4.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -70,7 +70,8 @@
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"Bash(ACTIVITY_FOLDER_NAME=\"UPSDDO - 7313 - AB-26.3.1 - Left Hand Navigation With Flyout - Dashboard - EWS - FWS - Tracking - Support Portal - Billing - Pickup - Claims\" atb build --prod)",
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"Bash(grep -oE \"\\\\\\([a-z-]+\\\\\\)$\")",
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"Bash(awk '/^ERROR in/{flag=1; next} /^WARNING in/{flag=0; next} flag')",
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-
"Bash(git commit -m 'fix\\(eslint\\): honor consumer ESLint config as sole authority + 2 FlatCompat bugs *)"
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+
"Bash(git commit -m 'fix\\(eslint\\): honor consumer ESLint config as sole authority + 2 FlatCompat bugs *)",
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"Bash(git commit -m 'feat\\(wrapper\\): configurable TARGET_BUILD_PREFIX + per-asset contentHash in window flag *)"
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]
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}
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}
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package/bin/constants/config.js
CHANGED
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@@ -119,7 +119,7 @@ var setupEnv = function (basePath) { return __awaiter(void 0, void 0, void 0, fu
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envPath = path_1.default.join(basePath, '.env');
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// Check if the .env file exists
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if (!fs_1.default.existsSync(envPath)) {
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-
envContent = "\nACTIVITIES_BASE_FOLDER=\"Activities\"\nACTIVITY_FOLDER_NAME=\"\"\nPUPPETEER_LANDING_PAGE=\"\"\nTARGET_URL=\"\"\nLOGIN_URL=\"\"\n\n# Dev-server selection (used by `atb dev --browser`).\n# Edit and save while puppeteer is running to hot-swap the previewed bundle.\n# PAGE is only meaningful for multi-page activities \u2014 leave empty otherwise.\nVARIATION=\"Variation-1\"\nPAGE=\"\"\n\nNODE_ENV=\"development\"\nVERBOSE=false\n\n# Adobe Target Deployment Configuration\n# ADOBE_TENANT is your AT tenant slug \u2014 find it in the AT URL after \"mc.adobe.io/\".\nADOBE_TENANT=\"\"\nADOBE_CLIENT_ID=\"\"\nADOBE_CLIENT_SECRET=\"\"\n ";
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envContent = "\nACTIVITIES_BASE_FOLDER=\"Activities\"\nACTIVITY_FOLDER_NAME=\"\"\nPUPPETEER_LANDING_PAGE=\"\"\nTARGET_URL=\"\"\nLOGIN_URL=\"\"\n\n# Dev-server selection (used by `atb dev --browser`).\n# Edit and save while puppeteer is running to hot-swap the previewed bundle.\n# PAGE is only meaningful for multi-page activities \u2014 leave empty otherwise.\nVARIATION=\"Variation-1\"\nPAGE=\"\"\n\nNODE_ENV=\"development\"\nVERBOSE=false\n\n# Build wrapper config.\n# TARGET_BUILD_PREFIX customizes the window flag baked into each build \u2014\n# rendered as window.${TARGET_BUILD_PREFIX}_${contentHash}_${hash}. Defaults\n# to \"TargetBuild\" when empty. Useful when multiple at-builder activities\n# end up loaded on the same page and you want each project's flag namespaced.\nTARGET_BUILD_PREFIX=\"\"\n\n# Adobe Target Deployment Configuration\n# ADOBE_TENANT is your AT tenant slug \u2014 find it in the AT URL after \"mc.adobe.io/\".\nADOBE_TENANT=\"\"\nADOBE_CLIENT_ID=\"\"\nADOBE_CLIENT_SECRET=\"\"\n ";
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// Write the content to the .env file
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fs_1.default.writeFileSync(envPath, envContent.trim(), 'utf8');
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console.log('.env file created successfully!');
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package/bin/services/doctor.js
CHANGED
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@@ -655,7 +655,7 @@ var createEnvFile = function (projectPath) { return __awaiter(void 0, void 0, vo
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var envPath, envContent;
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return __generator(this, function (_a) {
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envPath = path_1.default.join(projectPath, '.env');
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-
envContent = "ACTIVITIES_BASE_FOLDER=\"Activities\"\nACTIVITY_FOLDER_NAME=\"\"\nPUPPETEER_LANDING_PAGE=\"\"\nTARGET_URL=\"\"\nLOGIN_URL=\"\"\n\n# Dev-server selection (used by `atb dev --browser`).\n# Edit and save while puppeteer is running to hot-swap the previewed bundle.\n# PAGE is only meaningful for multi-page activities \u2014 leave empty otherwise.\nVARIATION=\"Variation-1\"\nPAGE=\"\"\n\nNODE_ENV=\"development\"\nVERBOSE=false\n\n# Adobe Target Deployment Configuration\n# ADOBE_TENANT is your AT tenant slug \u2014 find it in the AT URL after \"mc.adobe.io/\".\nADOBE_TENANT=\"\"\nADOBE_CLIENT_ID=\"\"\nADOBE_CLIENT_SECRET=\"\"";
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+
envContent = "ACTIVITIES_BASE_FOLDER=\"Activities\"\nACTIVITY_FOLDER_NAME=\"\"\nPUPPETEER_LANDING_PAGE=\"\"\nTARGET_URL=\"\"\nLOGIN_URL=\"\"\n\n# Dev-server selection (used by `atb dev --browser`).\n# Edit and save while puppeteer is running to hot-swap the previewed bundle.\n# PAGE is only meaningful for multi-page activities \u2014 leave empty otherwise.\nVARIATION=\"Variation-1\"\nPAGE=\"\"\n\nNODE_ENV=\"development\"\nVERBOSE=false\n\n# Build wrapper config.\n# TARGET_BUILD_PREFIX customizes the window flag baked into each build \u2014\n# rendered as window.${TARGET_BUILD_PREFIX}_${contentHash}_${hash}. Defaults\n# to \"TargetBuild\" when empty. Useful when multiple at-builder activities\n# end up loaded on the same page and you want each project's flag namespaced.\nTARGET_BUILD_PREFIX=\"\"\n\n# Adobe Target Deployment Configuration\n# ADOBE_TENANT is your AT tenant slug \u2014 find it in the AT URL after \"mc.adobe.io/\".\nADOBE_TENANT=\"\"\nADOBE_CLIENT_ID=\"\"\nADOBE_CLIENT_SECRET=\"\"";
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try {
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fs_1.default.writeFileSync(envPath, envContent, 'utf8');
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return [2 /*return*/, true];
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@@ -1,5 +1,7 @@
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'use strict';
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const crypto = require('crypto');
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/**
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* A custom Webpack plugin to wrap bundled assets with a header and footer.
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*/
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@@ -35,7 +37,22 @@ class CustomWrapperPlugin {
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if (this.options.test && this.options.test.test(pathname)) {
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const asset = compilation.getAsset(pathname);
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const source = asset.source.source();
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-
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// contentHash is derived from the asset's source so
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// it changes whenever the bundled output changes,
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// independent of the compilation-wide `hash`. Both
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// are exposed so consumers can reference either or
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// combine them (e.g. for a window-flag id that's
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// unique per-asset AND per-build).
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const contentHash = crypto
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.createHash('md5')
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.update(typeof source === 'string' ? source : Buffer.from(source))
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.digest('hex')
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.slice(0, 20);
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const args = {
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hash: compilation.hash,
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contentHash,
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pathname
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};
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const wrappedSource =
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(typeof this.options.header === 'function'
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package/package.json
CHANGED
package/src/constants/config.ts
CHANGED
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@@ -157,6 +157,13 @@ PAGE=""
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NODE_ENV="development"
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VERBOSE=false
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# Build wrapper config.
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# TARGET_BUILD_PREFIX customizes the window flag baked into each build —
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# rendered as window.\${TARGET_BUILD_PREFIX}_\${contentHash}_\${hash}. Defaults
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# to "TargetBuild" when empty. Useful when multiple at-builder activities
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# end up loaded on the same page and you want each project's flag namespaced.
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TARGET_BUILD_PREFIX=""
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# Adobe Target Deployment Configuration
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# ADOBE_TENANT is your AT tenant slug — find it in the AT URL after "mc.adobe.io/".
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ADOBE_TENANT=""
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package/src/services/doctor.ts
CHANGED
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@@ -558,6 +558,13 @@ PAGE=""
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NODE_ENV="development"
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VERBOSE=false
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# Build wrapper config.
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# TARGET_BUILD_PREFIX customizes the window flag baked into each build —
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# rendered as window.\${TARGET_BUILD_PREFIX}_\${contentHash}_\${hash}. Defaults
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# to "TargetBuild" when empty. Useful when multiple at-builder activities
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# end up loaded on the same page and you want each project's flag namespaced.
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TARGET_BUILD_PREFIX=""
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# Adobe Target Deployment Configuration
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# ADOBE_TENANT is your AT tenant slug — find it in the AT URL after "mc.adobe.io/".
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ADOBE_TENANT=""
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package/webpack.config.js
CHANGED
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@@ -222,8 +222,17 @@ const plugins = [
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new WrapperPlugin({
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test: /\.js$/,
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header: function (_, args) {
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//
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// The window flag has to be unique per build so a fresh injection
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// doesn't no-op against a stale flag from the previous version.
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// Includes both contentHash (asset-content scoped) and hash
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// (compilation scoped) so it changes whenever either does.
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//
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// Prefix is configurable per project via TARGET_BUILD_PREFIX in .env
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// (defaults to "TargetBuild") — useful when multiple at-builder
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// activities load on the same page and you want each one's flag
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// namespaced.
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const prefix = (process.env.TARGET_BUILD_PREFIX || 'TargetBuild').trim() || 'TargetBuild';
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const _uniqueTestId = `${prefix}_${args.contentHash}_${args.hash}`;
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args._uniqueTestId = _uniqueTestId;
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return `
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(function(){
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