asciify-engine 4.15.0 → 4.17.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +9 -0
- package/dist/field.cjs +1 -1
- package/dist/field.d.cts +7 -0
- package/dist/field.d.ts +7 -0
- package/dist/field.js +1 -1
- package/dist/kit.cjs +1 -1
- package/dist/kit.d.cts +25 -9
- package/dist/kit.d.ts +25 -9
- package/dist/kit.js +1 -1
- package/package.json +1 -1
- package/skills/asciify-engine/SKILL.md +2 -2
- package/skills/asciify-engine/references/applying-asciify.md +1 -1
- package/skills/asciify-engine/references/components.md +4 -4
- package/skills/asciify-engine/references/glyph-field.md +1 -0
- package/skills/asciify-engine/references/kit.md +4 -4
package/package.json
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{
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"name": "asciify-engine",
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"version": "4.
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"version": "4.17.0",
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"description": "Framework-agnostic ASCII art engine. Convert images, videos, and GIFs into ASCII art rendered on canvas, or run full-bleed GPU character fields with a fluid cursor wake.",
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"type": "module",
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"main": "./dist/index.cjs",
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name: asciify-engine
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description: Apply Asciify the way asciify.org does - ASCII components and backgrounds that belong in a real interface, inked from the theme, clear around text, inside the page's radii and motion. Use for UI components in characters (loading, status, toasts, tabs, AI states, charts, transitions, pages), animated ASCII backgrounds, and also photo, video and GIF conversion, GPU character fields, art styles and export, hover and motion, layered typography and rendering performance.
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metadata:
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tested-engine: "4.
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tested-engine: "4.17.0"
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updated: "2026-10-17"
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---
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# Asciify Engine
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Use the published `asciify-engine` npm package. Tested against **4.
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Use the published `asciify-engine` npm package. Tested against **4.17.0**. Check the application's installed version and its public types before using newer options; a local checkout can contain unpublished changes.
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- Agent entry: https://asciify.org/skill (redirects to this Markdown document).
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- Components: https://asciify.org/components · Backgrounds: https://asciify.org/backgrounds
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- **Canvases are decoration.** Kit fields are `aria-hidden` and ignore the pointer. Only the canvases that are the content take a `label`: `fieldBackground` `notFound`, `asciiVideo`, `artPanel`.
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- **Real text stays in the DOM.** `decode`, `wordmark` and `streamText` keep the actual words selectable and readable; `odometer` and `pill` counts add a hidden copy; `blockChart` adds a hidden table. Do not replace text with a field.
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- **Status is announced.** Pass a live region to `buttonLoading` (`announce`)
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- **Status is announced.** Pass a live region to `buttonLoading` (`announce`), give `thinking` its `label` (it adds a hidden live copy, so the label itself needs no role), write `statusOrb` outcomes to one yourself, and give `pullRefresh` its `messages`. `toastStack` adds its own `role="status"` region.
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- **Keyboard and focus.** The kit wires keys for `tabs`, `commandPalette`, `slideToConfirm`, `compare`, `accordion`, `swipeDeck` and `codeInput`; keep them (`manage` stays true). Keep a Refresh button beside pull to refresh. A field never covers a focus ring: `beam` draws inside the border, so a 2px outline at 3px offset stays clear.
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```ts
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Category: AI
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Prompt:
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“Show [our assistant]'s thinking state with Asciify:
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“Show [our assistant]'s thinking state with Asciify: a wave runs through the Thinking… label, each letter rolling up through glyphs and back like an odometer; when the answer starts the label rolls into Thought for 2s and the answer opens beneath it, word by word.”
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```ts
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import { thinking } from 'asciify-engine/kit';
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const reply = thinking(answer, { label: statusLabel
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const reply = thinking(answer, { label: statusLabel }); // "Thinking…" with a rolling wave, then "Thought for 2s"
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await reply.stream(await ask(question)); // or an async iterable of chunks
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regenerate.onclick = async () => { reply.think(); await reply.stream(await ask(question)); };
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```
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Category: AI
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Prompt:
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“Stream [our assistant]’s reply with an Asciify write head:
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“Stream [our assistant]’s reply with an Asciify write head: each character rolls up through glyphs in our own font and settles on the crisp letter, like an odometer, with the caret riding the front. Show reasoning lines, Stop and Regenerate.”
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```ts
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import { streamText } from 'asciify-engine/kit';
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const out = streamText(answerText, {
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const out = streamText(answerText, { transition: 'roll', caret: true, stagger: 18, reasoningLines: 2 });
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async function run() {
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out.reset();
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for await (const part of llm.stream(question)) {
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| `background` | `'transparent'` | Hex or `'transparent'`; the canvas is premultiplied. |
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| `backdrop` | `0` | Opacity of a soft, blurred copy of the source under the glyphs. It is sampled from the mip chain, so it costs nothing extra. |
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| `levels` | `'auto'` | Stretches the source's 2nd–98th luminance percentiles across the charset. Needs pixel access; tainted cross-origin media falls back to `'none'`. |
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| `blend` | `'auto'` | Shades between two characters, mixed across neighbouring cells in a fixed 4x4 pattern, as print halftones do. `'auto'` turns it on for photo and video sources drawn in nine or fewer characters; drawn interface shapes stay crisp. `'on'`, `'off'` force it. Locked to the grid, so it never shimmers; one comparison per cell. |
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| `brightness`, `contrast`, `gamma`, `invert` | `0`, `1`, `1`, `false` | Applied after levels. |
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| `fit`, `focus` | `'cover'`, centre | `focus` moves the cover crop (0–1 on each axis). |
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| `vignette` | `0` | Darkens toward the corners. |
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### thinking
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An assistant reply's thinking state:
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An assistant reply's thinking state. While the model thinks, a wave runs through the status label: each letter in turn rolls up through glyphs and lands back on itself, in the label's own font, like the odometer. When the answer starts, every letter rolls once more into `Thought for 2s`, and the answer fades in word by word.
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```ts
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const reply = thinking(answer, { label: status }); // status reads "Thinking…", then "Thought for 2s"
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regenerate.onclick = () => reply.think();
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```
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Options: `
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Options: `label` (the status element; the field rolls its characters, and a visually hidden live copy announces each status), `labels` (`{ thinking, done(seconds) }`), `start` (default true; false waits for `think()`), `stagger` (ms between words, default 38), `roll` (ms one letter rolls, default 520), `wave` (ms between neighbouring letters, default 55), `glyphs` (default `#%*+=-:`), `onState(state, seconds)` (for a status you render yourself). `lines` and `rule` are ignored since 4.17. Methods: `think()`, `stream(text | chunks)` (resolves once the last word has faded in; a partial word is held until it is whole); getter `state` (`thinking`, `streaming`, `done`). Sets `aria-busy` while thinking. The answer element is empty while thinking: open it with the reply (for example a `grid-template-rows` transition from `0fr` to `1fr` keyed on the state) rather than holding an empty box. Ink defaults to the label's text colour.
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### streamText
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Streamed text with a glyph write head: each token lands as flickering character cells that resolve into letters left to right, with a block caret after the last one. The real text is in the DOM all along, for selection and screen readers.
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```ts
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const out = streamText(paragraph);
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const out = streamText(paragraph, { transition: 'roll' });
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for await (const step of llm.reasoning(prompt)) out.reasoning(step); // optional: a short tail of reasoning above the reply
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for await (const token of llm.stream(prompt)) out.write(token);
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await out.done();
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stopButton.onclick = () => out.stop();
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```
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Options: `caret` (default true: bright while writing, dim at rest), `settle` (ms the first character of a token flickers, default 60), `stagger` (ms more per character, default 18), `reasoningLines` (reasoning lines kept in view, default 2), `onState(state)`. Methods: `write(token)`, `reasoning(line)` (adds a line to a tail the kit puts just before the element, `.ascii-reasoning`: the newest lines stay in view, older ones scroll up under a fade, and it collapses once the reply is done or stopped), `done()` (resolves once the last characters land), `stop()` (lands what was written at once; stopped while only reasoning, it folds the tail away), `reset()` (clears the text and the reasoning); getters `state` (`idle`, `streaming`, `done`, `stopped`) and `text`. Sets `aria-busy` while streaming. The field covers the content box from a quarter line above to a quarter line below, in cells half a line tall and about a letter wide, so each glyph sits on its line's lowercase letters like a typed character; give the element a fixed `line-height`. New reasoning lines slide in together with the old ones. Ink defaults to the text colour.
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Options: `transition` (set at creation: `'flicker'`, the default, or `'roll'`, where each character rolls up through glyphs in the text's own font and settles on the crisp letter like the odometer, the caret riding the front of the roll), `roll` (ms one character rolls, default 300), `glyphs` (what it rolls through, default `#%*+=-:`), `caret` (default true: bright while writing, dim at rest), `settle` (ms the first character of a token flickers, default 60), `stagger` (ms more per character, default 18; under `roll`, the gap between characters starting), `reasoningLines` (reasoning lines kept in view, default 2), `onState(state)`. Methods: `write(token)`, `reasoning(line)` (adds a line to a tail the kit puts just before the element, `.ascii-reasoning`: the newest lines stay in view, older ones scroll up under a fade, and it collapses once the reply is done or stopped), `done()` (resolves once the last characters land), `stop()` (lands what was written at once; stopped while only reasoning, it folds the tail away), `reset()` (clears the text and the reasoning); getters `state` (`idle`, `streaming`, `done`, `stopped`) and `text`. Sets `aria-busy` while streaming. The field covers the content box from a quarter line above to a quarter line below, in cells half a line tall and about a letter wide, so each glyph sits on its line's lowercase letters like a typed character; give the element a fixed `line-height`. New reasoning lines slide in together with the old ones. Ink defaults to the text colour.
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### compare
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