asciify-engine 1.0.111 → 1.0.113
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +10 -5
- package/dist/index.cjs +1 -1
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +16 -2
- package/dist/index.d.ts +16 -2
- package/dist/index.js +1 -1
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
- package/skills/asciify-engine/SKILL.md +12 -10
package/package.json
CHANGED
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@@ -8,7 +8,7 @@ description: Convert images, videos, GIFs, webcam streams, text, and animated ba
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Use this skill for the `asciify-engine` npm package.
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**Package:** `asciify-engine`
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**Current version:** `1.0.
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**Current version:** `1.0.112`
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**Playground:** https://asciify.org
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**GitHub:** https://github.com/ayangabryl/asciify-engine
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@@ -36,7 +36,7 @@ npm install asciify-engine
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For existing apps, install the latest tested version:
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```bash
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npm install asciify-engine@1.0.
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npm install asciify-engine@1.0.112
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```
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## Mental Model
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@@ -113,11 +113,11 @@ Use top-level `asciifyVideo` layout options when the destination needs full-blee
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```ts
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await asciifyVideo('/hero.mp4', canvas, {
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fitTo: hero,
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objectFit: '
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objectPosition: 'center
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width: '100%',
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objectFit: 'contain',
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objectPosition: 'center bottom',
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width: '100vw',
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height: '100%',
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bleed: { x: '2vw' },
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options: {
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sourceCrop: { top: 0.08, bottom: 0.14 },
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},
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@@ -128,10 +128,11 @@ Mental split:
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- `sourceCrop` chooses the source window before ASCII conversion.
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- CSS-like insets change the crop aspect naturally; the engine keeps ASCII proportions intact.
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- `objectFit`, `objectPosition`, `scale`, `width`, and `
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- `objectFit`, `objectPosition`, `scale`, `width`, `height`, and `bleed` place the rendered canvas in the page.
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- Use `objectFit: 'cover'` for full-width/full-bleed heroes and backgrounds.
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- Use `objectFit: 'contain'` for previews where the whole source should remain visible.
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- Use `
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- Use `bleed: { x: '2vw' }` for edge-tight ASCII heroes where the source is correct but glyph side bearings or cell quantization leave a thin visual edge gap. This is preferable to app CSS hacks like `width: 104vw`.
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- Use `scale` only when you intentionally want the whole ASCII canvas visually larger.
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## Visual Target
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@@ -182,10 +183,11 @@ Recommended starting point:
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```ts
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{
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fitTo: hero,
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objectFit: '
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objectFit: 'contain',
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objectPosition: 'center bottom',
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width: '
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width: '100vw',
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height: '100%',
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bleed: { x: '2vw' },
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fontSize: 5,
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fps: 60,
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maxRenderDimension: 1280,
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