argus-table 0.2.2 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (83) hide show
  1. package/README.md +1 -1
  2. package/dist/argus-column-group.js +66 -0
  3. package/dist/argus-column-group.js.map +1 -0
  4. package/dist/argus-column.js +28 -26
  5. package/dist/argus-column.js.map +1 -1
  6. package/dist/argus-table.js +1497 -285
  7. package/dist/argus-table.js.map +1 -1
  8. package/dist/attributes.js +21 -0
  9. package/dist/attributes.js.map +1 -0
  10. package/dist/cdn/argus-table.js +120 -61
  11. package/dist/cdn/argus-table.js.map +1 -1
  12. package/dist/column-registry.js +23 -0
  13. package/dist/column-registry.js.map +1 -0
  14. package/dist/controllers/auto-width.js +16 -4
  15. package/dist/controllers/auto-width.js.map +1 -1
  16. package/dist/controllers/column-children.js +32 -9
  17. package/dist/controllers/column-children.js.map +1 -1
  18. package/dist/controllers/column-window.js +135 -0
  19. package/dist/controllers/column-window.js.map +1 -0
  20. package/dist/controllers/data-controller.js +9 -4
  21. package/dist/controllers/data-controller.js.map +1 -1
  22. package/dist/controllers/plugins.js +121 -0
  23. package/dist/controllers/plugins.js.map +1 -0
  24. package/dist/controllers/reorder-drag.js +19 -17
  25. package/dist/controllers/reorder-drag.js.map +1 -1
  26. package/dist/controllers/row-measure.js +122 -0
  27. package/dist/controllers/row-measure.js.map +1 -0
  28. package/dist/controllers/virtual-controller.js +315 -21
  29. package/dist/controllers/virtual-controller.js.map +1 -1
  30. package/dist/core/src/columns/column-groups.js +129 -0
  31. package/dist/core/src/columns/column-groups.js.map +1 -0
  32. package/dist/core/src/columns/column-order.js +125 -27
  33. package/dist/core/src/columns/column-order.js.map +1 -1
  34. package/dist/core/src/columns/resolve-columns.js +18 -5
  35. package/dist/core/src/columns/resolve-columns.js.map +1 -1
  36. package/dist/core/src/columns/spread-width.js +43 -0
  37. package/dist/core/src/columns/spread-width.js.map +1 -0
  38. package/dist/core/src/data/page-cache.js +4 -0
  39. package/dist/core/src/data/page-cache.js.map +1 -1
  40. package/dist/core/src/filters/filter.js +183 -0
  41. package/dist/core/src/filters/filter.js.map +1 -0
  42. package/dist/core/src/grid/row-layout.js +19 -11
  43. package/dist/core/src/grid/row-layout.js.map +1 -1
  44. package/dist/core/src/state/selection.js +71 -0
  45. package/dist/core/src/state/selection.js.map +1 -0
  46. package/dist/core/src/table/create-table.js +276 -66
  47. package/dist/core/src/table/create-table.js.map +1 -1
  48. package/dist/core/src/table/filtered-row-model.js +48 -0
  49. package/dist/core/src/table/filtered-row-model.js.map +1 -0
  50. package/dist/core/src/table/sorted-row-model.js +13 -2
  51. package/dist/core/src/table/sorted-row-model.js.map +1 -1
  52. package/dist/core/src/virtual/column-window.js +72 -0
  53. package/dist/core/src/virtual/column-window.js.map +1 -0
  54. package/dist/core/src/virtual/row-pool.js +2 -1
  55. package/dist/core/src/virtual/row-pool.js.map +1 -1
  56. package/dist/core/src/virtual/row-sizes.js +152 -0
  57. package/dist/core/src/virtual/row-sizes.js.map +1 -0
  58. package/dist/core/src/virtual/scroll-scale.js +41 -3
  59. package/dist/core/src/virtual/scroll-scale.js.map +1 -1
  60. package/dist/custom-elements.json +1683 -211
  61. package/dist/events.js +16 -8
  62. package/dist/events.js.map +1 -1
  63. package/dist/index.d.ts +808 -127
  64. package/dist/index.js +4 -2
  65. package/dist/interactive.js +22 -0
  66. package/dist/interactive.js.map +1 -0
  67. package/dist/max-height.js +22 -8
  68. package/dist/max-height.js.map +1 -1
  69. package/dist/render/body.js +48 -8
  70. package/dist/render/body.js.map +1 -1
  71. package/dist/render/cells.js +22 -11
  72. package/dist/render/cells.js.map +1 -1
  73. package/dist/render/content-directive.js +115 -0
  74. package/dist/render/content-directive.js.map +1 -0
  75. package/dist/render/content.js +33 -10
  76. package/dist/render/content.js.map +1 -1
  77. package/dist/render/header.js +104 -22
  78. package/dist/render/header.js.map +1 -1
  79. package/dist/render/pinned-rows.js +1 -1
  80. package/dist/render/pinned-rows.js.map +1 -1
  81. package/dist/styles/base.js +1 -1
  82. package/dist/styles/base.js.map +1 -1
  83. package/package.json +1 -1
@@ -1 +1 @@
1
- {"version":3,"file":"reorder-drag.js","names":[],"sources":["../../src/controllers/reorder-drag.ts"],"sourcesContent":["/** Where a dragged column would land: its new position and the header that shows the drop line. */\nexport interface DropTarget {\n /** Position in the whole column order after the move, 0-based. */\n to: number;\n /** The header that draws the drop line. */\n columnId: string;\n /** The edge of that header the line is on, in logical terms. */\n edge: 'start' | 'end';\n}\n\n/** A header of the dragged column's group, in visual order. */\nexport interface DropSlot {\n id: string;\n /** Its position in the whole column order, 0-based. */\n index: number;\n rect: { left: number; right: number };\n}\n\n/**\n * The drop target for a pointer at `x`: the gap between headers nearest to it,\n * decided by each header's midpoint. `undefined` where the column would stay\n * put. `direction` is 1 in LTR and -1 in RTL, where the group runs right to left.\n */\nexport function dropTarget(\n slots: readonly DropSlot[],\n draggedId: string,\n x: number,\n direction: 1 | -1,\n): DropTarget | undefined {\n const from = slots.findIndex((s) => s.id === draggedId);\n const first = slots[0];\n const last = slots.at(-1);\n if (from < 0 || !first || !last) return undefined;\n // The gap before the first header whose middle is past the pointer, in reading order.\n let gap = slots.findIndex((s) => (x - (s.rect.left + s.rect.right) / 2) * direction < 0);\n if (gap < 0) gap = slots.length;\n if (gap === from || gap === from + 1) return undefined;\n const to = first.index + (gap > from ? gap - 1 : gap);\n const at = slots[gap];\n return at ? { to, columnId: at.id, edge: 'start' } : { to, columnId: last.id, edge: 'end' };\n}\n\nexport interface ReorderDragOptions {\n /** The scroll container: it scrolls while the pointer is near its edges. */\n scroller: HTMLElement;\n /** The drop target for a pointer at `x` (client coordinates). */\n targetAt: (x: number) => DropTarget | undefined;\n /**\n * Where the dragged column's group is visible, in client x, if it can scroll\n * (the scrolling columns). Near these edges the scroller scrolls with the drag.\n */\n scrollArea: () => { left: number; right: number } | undefined;\n onStart: () => void;\n /** The target changed (`undefined`: the column would stay put). */\n onTarget: (target: DropTarget | undefined) => void;\n /** The pointer was released over a target, or `undefined` when it would stay put. */\n onDrop: (target: DropTarget | undefined) => void;\n /** Escape, a cancelled pointer, or a release without a drag. */\n onCancel: () => void;\n}\n\n/** Movement before a press becomes a drag, so a click still sorts. */\nconst THRESHOLD = 4;\n/** Width of the band at the scroll area's edges that scrolls, and the top speed there. */\nconst EDGE = 40;\nconst MAX_SPEED = 16;\n\nconst INTERACTIVE = 'button,input,select,textarea,a[href],label,[contenteditable]';\n\n/**\n * Whether a press on a header may start a reorder drag: the primary button of a\n * mouse or pen (a touch pans the table instead), not on a resize handle, and not\n * in interactive content slotted into the header.\n */\nexport function canStartReorder(down: PointerEvent, cell: HTMLElement): boolean {\n if (down.button !== 0 || down.pointerType === 'touch') return false;\n for (const target of down.composedPath()) {\n if (target === cell) return true;\n if (!(target instanceof Element)) continue;\n if (target instanceof HTMLElement && target.dataset.resizeCol !== undefined) return false;\n if (target.matches(INTERACTIVE)) return false;\n }\n return false;\n}\n\n/**\n * One pointer drag of a column header. It becomes a drag after a few pixels of\n * movement; until then the press is a click. While dragging, the pointer is\n * captured by the header, the target follows the pointer once per frame, and the\n * scroll area scrolls near its edges. Escape cancels. The click that ends a drag\n * is swallowed, so it neither sorts nor counts as a cell click.\n */\nexport function startReorderDrag(\n cell: HTMLElement,\n down: PointerEvent,\n options: ReorderDragOptions,\n): void {\n const view = cell.ownerDocument.defaultView ?? window;\n const startX = down.clientX;\n const startY = down.clientY;\n let x = startX;\n let dragging = false;\n let frame = 0;\n let target: DropTarget | undefined;\n\n const same = (a: DropTarget | undefined, b: DropTarget | undefined) =>\n a?.to === b?.to && a?.columnId === b?.columnId && a?.edge === b?.edge;\n\n const tick = () => {\n frame = 0;\n if (!dragging) return;\n const area = options.scrollArea();\n if (area) {\n const speed =\n x < area.left + EDGE\n ? -Math.min(1, (area.left + EDGE - x) / EDGE)\n : x > area.right - EDGE\n ? Math.min(1, (x - (area.right - EDGE)) / EDGE)\n : 0;\n // A visual delta: scrollLeft runs the same way in LTR and RTL.\n if (speed !== 0) options.scroller.scrollLeft += Math.round(speed * MAX_SPEED);\n // Targets past the visible part would be hidden under pinned columns.\n x = Math.min(Math.max(x, area.left), area.right);\n }\n const next = options.targetAt(x);\n if (!same(next, target)) {\n target = next;\n options.onTarget(target);\n }\n // Keep running while dragging: the view may still be scrolling.\n frame = view.requestAnimationFrame(tick);\n };\n\n const listeners = new AbortController();\n const cleanup = (event?: PointerEvent) => {\n if (frame) view.cancelAnimationFrame(frame);\n frame = 0;\n listeners.abort();\n if (event && cell.hasPointerCapture(event.pointerId)) {\n cell.releasePointerCapture(event.pointerId);\n }\n };\n\n const move = (event: PointerEvent) => {\n if (event.pointerId !== down.pointerId) return;\n x = event.clientX;\n if (!dragging) {\n if (Math.hypot(x - startX, event.clientY - startY) < THRESHOLD) return;\n dragging = true;\n try {\n cell.setPointerCapture(event.pointerId);\n } catch {\n // Synthetic pointers can't be captured; the window listeners still see the moves.\n }\n options.onStart();\n }\n // No text selection while dragging.\n event.preventDefault();\n frame ||= view.requestAnimationFrame(tick);\n };\n\n const up = (event: PointerEvent) => {\n if (event.pointerId !== down.pointerId) return;\n cleanup(event);\n if (!dragging) return;\n x = event.clientX;\n const area = options.scrollArea();\n if (area) x = Math.min(Math.max(x, area.left), area.right);\n swallowClick(view);\n options.onDrop(options.targetAt(x));\n };\n\n const cancel = (event: PointerEvent) => {\n if (event.pointerId !== down.pointerId) return;\n cleanup(event);\n if (dragging) options.onCancel();\n };\n\n const key = (event: KeyboardEvent) => {\n if (!dragging || event.key !== 'Escape') return;\n event.preventDefault();\n event.stopPropagation();\n cleanup();\n // The pointer is still down: its release must not count as a click.\n swallowClick(view, false);\n options.onCancel();\n };\n\n const listen = { capture: true, signal: listeners.signal };\n view.addEventListener('pointermove', move, listen);\n view.addEventListener('pointerup', up, listen);\n view.addEventListener('pointercancel', cancel, listen);\n view.addEventListener('keydown', key, listen);\n}\n\n/**\n * Stops the click that follows the release of a drag, if one comes. 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+ {"version":3,"file":"reorder-drag.js","names":[],"sources":["../../src/controllers/reorder-drag.ts"],"sourcesContent":["import { INTERACTIVE } from '../interactive.js';\n\n/** Where a dragged column or group would land: its new position and the header that shows the drop line. */\nexport interface DropTarget {\n /** Position among its siblings after the move, 0-based. */\n to: number;\n /** The slot (a column or group header) that draws the drop line. */\n id: string;\n /** The edge of that header the line is on, in logical terms. */\n edge: 'start' | 'end';\n}\n\n/** A header of what the dragged column or group moves among, in visual order. */\nexport interface DropSlot {\n id: string;\n /** Its position among them, 0-based. */\n index: number;\n rect: { left: number; right: number };\n}\n\n/**\n * The drop target for a pointer at `x`: the gap between headers nearest to it,\n * decided by each header's midpoint. `undefined` where the column would stay\n * put. `direction` is 1 in LTR and -1 in RTL, where the group runs right to left.\n * The slots needn't be next to each other in the order: with\n * `virtualizeColumns`, headers out of view aren't rendered.\n */\nexport function dropTarget(\n slots: readonly DropSlot[],\n draggedId: string,\n x: number,\n direction: 1 | -1,\n): DropTarget | undefined {\n const dragged = slots.find((s) => s.id === draggedId);\n const last = slots.at(-1);\n if (!dragged || !last) return undefined;\n // The gap before the first header whose middle is past the pointer, in reading order.\n const at = slots.find((s) => (x - (s.rect.left + s.rect.right) / 2) * direction < 0);\n if (!at) {\n // Past the last header: after it.\n const to = last.index >= dragged.index ? last.index : last.index + 1;\n return to === dragged.index ? undefined : { to, id: last.id, edge: 'end' };\n }\n // Taking the column out shifts the ones after it one place back.\n const to = at.index > dragged.index ? at.index - 1 : at.index;\n return to === dragged.index ? undefined : { to, id: at.id, edge: 'start' };\n}\n\nexport interface ReorderDragOptions {\n /** The scroll container: it scrolls while the pointer is near its edges. */\n scroller: HTMLElement;\n /** The drop target for a pointer at `x` (client coordinates). */\n targetAt: (x: number) => DropTarget | undefined;\n /**\n * Where the dragged column's group is visible, in client x, if it can scroll\n * (the scrolling columns). Near these edges the scroller scrolls with the drag.\n */\n scrollArea: () => { left: number; right: number } | undefined;\n onStart: () => void;\n /** The target changed (`undefined`: the column would stay put). */\n onTarget: (target: DropTarget | undefined) => void;\n /** The pointer was released over a target, or `undefined` when it would stay put. */\n onDrop: (target: DropTarget | undefined) => void;\n /** Escape, a cancelled pointer, or a release without a drag. */\n onCancel: () => void;\n}\n\n/** Movement before a press becomes a drag, so a click still sorts. */\nconst THRESHOLD = 4;\n/** Width of the band at the scroll area's edges that scrolls, and the top speed there. */\nconst EDGE = 40;\nconst MAX_SPEED = 16;\n\n/**\n * Whether a press on a header may start a reorder drag: the primary button of a\n * mouse or pen (a touch pans the table instead), not on a resize handle, and not\n * in interactive content slotted into the header.\n */\nexport function canStartReorder(down: PointerEvent, cell: HTMLElement): boolean {\n if (down.button !== 0 || down.pointerType === 'touch') return false;\n for (const target of down.composedPath()) {\n if (target === cell) return true;\n if (!(target instanceof Element)) continue;\n if (target instanceof HTMLElement && target.dataset.resizeCol !== undefined) return false;\n if (target.matches(INTERACTIVE)) return false;\n }\n return false;\n}\n\n/**\n * One pointer drag of a column header. It becomes a drag after a few pixels of\n * movement; until then the press is a click. While dragging, the pointer is\n * captured by the header, the target follows the pointer once per frame, and the\n * scroll area scrolls near its edges. Escape cancels. The click that ends a drag\n * is swallowed, so it neither sorts nor counts as a cell click.\n */\nexport function startReorderDrag(\n cell: HTMLElement,\n down: PointerEvent,\n options: ReorderDragOptions,\n): void {\n const view = cell.ownerDocument.defaultView ?? window;\n const startX = down.clientX;\n const startY = down.clientY;\n let x = startX;\n let dragging = false;\n let frame = 0;\n let target: DropTarget | undefined;\n\n const same = (a: DropTarget | undefined, b: DropTarget | undefined) =>\n a?.to === b?.to && a?.id === b?.id && a?.edge === b?.edge;\n\n const tick = () => {\n frame = 0;\n if (!dragging) return;\n const area = options.scrollArea();\n if (area) {\n const speed =\n x < area.left + EDGE\n ? -Math.min(1, (area.left + EDGE - x) / EDGE)\n : x > area.right - EDGE\n ? 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@@ -0,0 +1,122 @@
1
+ // src/controllers/row-measure.ts
2
+ /**
3
+ * Rows of different heights (`rowHeight: 'auto'`): reads the heights of the
4
+ * rendered body rows and of the pinned row groups once their content has
5
+ * rendered, and watches them for changes the table doesn't render (an image
6
+ * loading, a web font, a framework component updating), which request an
7
+ * update that reads them again. Pooled rows show other rows as the body
8
+ * scrolls, so each update reads every rendered row that shows another row than
9
+ * at its last read (all of them after `invalidate()`): one that now shows a row
10
+ * of the same height doesn't resize, and the observer wouldn't report it.
11
+ */
12
+ var RowMeasure = class {
13
+ #host;
14
+ #options;
15
+ #observer;
16
+ #observed = /* @__PURE__ */ new Set();
17
+ #pinned = {
18
+ top: 0,
19
+ bottom: 0
20
+ };
21
+ /** The row each body row element showed when it was last read. */
22
+ #read = /* @__PURE__ */ new WeakMap();
23
+ /** Read every row next time, not only those that show another row now. */
24
+ #all = true;
25
+ constructor(host, options) {
26
+ this.#host = host;
27
+ this.#options = options;
28
+ }
29
+ /** The pinned groups' heights from the last `read()`. */
30
+ get pinned() {
31
+ return this.#pinned;
32
+ }
33
+ /**
34
+ * The next `read()` reads every row: their content may have changed size
35
+ * (new data or columns, a resize, content that grew).
36
+ */
37
+ invalidate() {
38
+ this.#all = true;
39
+ }
40
+ /**
41
+ * Reads the rows in `root` (the shadow root): the body rows' heights as
42
+ * `[index, px]`, and whether the pinned groups changed height. Scrolling,
43
+ * only the pooled rows that now show another row are read.
44
+ */
45
+ read(root) {
46
+ const observer = this.#observer ??= new ResizeObserver(this.#onResize);
47
+ for (const element of this.#observed) if (!element.isConnected) {
48
+ observer.unobserve(element);
49
+ this.#observed.delete(element);
50
+ }
51
+ const rows = [];
52
+ const due = [];
53
+ for (const row of root.querySelectorAll("[part~=\"body\"] > .row")) {
54
+ this.#observe(row);
55
+ const index = this.#options.bodyIndex(row);
56
+ if (index === void 0) this.#read.delete(row);
57
+ else if (this.#all || this.#read.get(row) !== index) due.push([row, index]);
58
+ }
59
+ this.#all = false;
60
+ for (const [row] of due) row.setAttribute("data-measure-row", "");
61
+ for (const [row, index] of due) {
62
+ rows.push([index, row.getBoundingClientRect().height]);
63
+ this.#read.set(row, index);
64
+ }
65
+ for (const [row] of due) row.removeAttribute("data-measure-row");
66
+ const group = (side) => {
67
+ const element = root.querySelector(`.pinned[data-side="${side}"]`);
68
+ if (element) this.#observe(element);
69
+ return element ? element.getBoundingClientRect().height : 0;
70
+ };
71
+ const pinned = {
72
+ top: group("top"),
73
+ bottom: group("bottom")
74
+ };
75
+ const pinnedChanged = Math.abs(pinned.top - this.#pinned.top) > .01 || Math.abs(pinned.bottom - this.#pinned.bottom) > .01;
76
+ if (pinnedChanged) this.#pinned = pinned;
77
+ return {
78
+ rows,
79
+ pinnedChanged
80
+ };
81
+ }
82
+ /** Stops watching (fixed row heights again, or the table left the page). */
83
+ stop() {
84
+ this.#observer?.disconnect();
85
+ this.#observed.clear();
86
+ this.#pinned = {
87
+ top: 0,
88
+ bottom: 0
89
+ };
90
+ this.#all = true;
91
+ }
92
+ #observe(element) {
93
+ if (this.#observed.has(element)) return;
94
+ this.#observed.add(element);
95
+ this.#observer?.observe(element);
96
+ }
97
+ /** Requests an update only for a height the table doesn't have yet. */
98
+ #onResize = (entries) => {
99
+ const { bodyIndex, sizeOf, minimum } = this.#options;
100
+ for (const entry of entries) {
101
+ const target = entry.target;
102
+ if (!target.isConnected) continue;
103
+ const px = entry.borderBoxSize[0]?.blockSize ?? target.getBoundingClientRect().height;
104
+ let known;
105
+ if (target.classList.contains("pinned")) known = target.getAttribute("data-side") === "top" ? this.#pinned.top : this.#pinned.bottom;
106
+ else {
107
+ const index = bodyIndex(target);
108
+ if (index === void 0) continue;
109
+ known = sizeOf(index);
110
+ if (px < minimum() || px <= known + .01) continue;
111
+ }
112
+ if (Math.abs(px - known) > .01) {
113
+ this.#all = true;
114
+ this.#host.requestUpdate();
115
+ return;
116
+ }
117
+ }
118
+ };
119
+ };
120
+ export { RowMeasure };
121
+
122
+ //# sourceMappingURL=row-measure.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"row-measure.js","names":[],"sources":["../../src/controllers/row-measure.ts"],"sourcesContent":["import type { ReactiveControllerHost } from 'lit';\n\n/** The heights of the pinned row groups, in px. */\nexport interface PinnedHeights {\n top: number;\n bottom: number;\n}\n\nexport interface RowMeasureOptions {\n /** A body row element's index in the row order; `undefined` to leave it out (a row still loading). */\n bodyIndex: (row: Element) => number | undefined;\n /** The height the virtualizer has for a body row now. */\n sizeOf: (index: number) => number;\n /** The least a row is (the row height). */\n minimum: () => number;\n}\n\n/**\n * Rows of different heights (`rowHeight: 'auto'`): reads the heights of the\n * rendered body rows and of the pinned row groups once their content has\n * rendered, and watches them for changes the table doesn't render (an image\n * loading, a web font, a framework component updating), which request an\n * update that reads them again. Pooled rows show other rows as the body\n * scrolls, so each update reads every rendered row that shows another row than\n * at its last read (all of them after `invalidate()`): one that now shows a row\n * of the same height doesn't resize, and the observer wouldn't report it.\n */\nexport class RowMeasure {\n readonly #host: ReactiveControllerHost;\n readonly #options: RowMeasureOptions;\n #observer: ResizeObserver | undefined;\n readonly #observed = new Set<Element>();\n #pinned: PinnedHeights = { top: 0, bottom: 0 };\n /** The row each body row element showed when it was last read. */\n #read = new WeakMap<Element, number>();\n /** Read every row next time, not only those that show another row now. */\n #all = true;\n\n constructor(host: ReactiveControllerHost, options: RowMeasureOptions) {\n this.#host = host;\n this.#options = options;\n }\n\n /** The pinned groups' heights from the last `read()`. */\n get pinned(): PinnedHeights {\n return this.#pinned;\n }\n\n /**\n * The next `read()` reads every row: their content may have changed size\n * (new data or columns, a resize, content that grew).\n */\n invalidate(): void {\n this.#all = true;\n }\n\n /**\n * Reads the rows in `root` (the shadow root): the body rows' heights as\n * `[index, px]`, and whether the pinned groups changed height. Scrolling,\n * only the pooled rows that now show another row are read.\n */\n read(root: ParentNode): { rows: [number, number][]; pinnedChanged: boolean } {\n const observer = (this.#observer ??= new ResizeObserver(this.#onResize));\n for (const element of this.#observed) {\n if (!element.isConnected) {\n observer.unobserve(element);\n this.#observed.delete(element);\n }\n }\n const rows: [number, number][] = [];\n const due: [Element, number][] = [];\n for (const row of root.querySelectorAll('[part~=\"body\"] > .row')) {\n this.#observe(row);\n const index = this.#options.bodyIndex(row);\n if (index === undefined) {\n this.#read.delete(row);\n } else if (this.#all || this.#read.get(row) !== index) {\n due.push([row, index]);\n }\n }\n this.#all = false;\n // Body rows render at least their measured height (on the px grid): drop it\n // for one synchronous read, so rows can shrink too. Never painted.\n for (const [row] of due) row.setAttribute('data-measure-row', '');\n for (const [row, index] of due) {\n rows.push([index, row.getBoundingClientRect().height]);\n this.#read.set(row, index);\n }\n for (const [row] of due) row.removeAttribute('data-measure-row');\n const group = (side: 'top' | 'bottom') => {\n const element = root.querySelector(`.pinned[data-side=\"${side}\"]`);\n if (element) this.#observe(element);\n return element ? element.getBoundingClientRect().height : 0;\n };\n const pinned = { top: group('top'), bottom: group('bottom') };\n const pinnedChanged =\n Math.abs(pinned.top - this.#pinned.top) > 0.01 ||\n Math.abs(pinned.bottom - this.#pinned.bottom) > 0.01;\n if (pinnedChanged) this.#pinned = pinned;\n return { rows, pinnedChanged };\n }\n\n /** Stops watching (fixed row heights again, or the table left the page). */\n stop(): void {\n this.#observer?.disconnect();\n this.#observed.clear();\n this.#pinned = { top: 0, bottom: 0 };\n this.#all = true;\n }\n\n #observe(element: Element): void {\n if (this.#observed.has(element)) return;\n this.#observed.add(element);\n this.#observer?.observe(element);\n }\n\n /** Requests an update only for a height the table doesn't have yet. */\n readonly #onResize = (entries: ResizeObserverEntry[]) => {\n const { bodyIndex, sizeOf, minimum } = this.#options;\n for (const entry of entries) {\n const target = entry.target;\n if (!target.isConnected) continue;\n const px = entry.borderBoxSize[0]?.blockSize ?? target.getBoundingClientRect().height;\n let known: number | undefined;\n if (target.classList.contains('pinned')) {\n known = target.getAttribute('data-side') === 'top' ? this.#pinned.top : this.#pinned.bottom;\n } else {\n const index = bodyIndex(target);\n if (index === undefined) continue;\n known = sizeOf(index);\n // Rows render at least their known height: only growing shows here.\n if (px < minimum() || px <= known + 0.01) continue;\n }\n if (Math.abs(px - known) > 0.01) {\n this.#all = true;\n this.#host.requestUpdate();\n return;\n }\n }\n };\n}\n"],"mappings":";;;;;;;;;;;AA2BA,IAAa,aAAb,MAAwB;CACtB;CACA;CACA;CACA,4BAAqB,IAAI,IAAa;CACtC,UAAyB;EAAE,KAAK;EAAG,QAAQ;CAAE;;CAE7C,wBAAQ,IAAI,QAAyB;;CAErC,OAAO;CAEP,YAAY,MAA8B,SAA4B;EACpE,KAAK,QAAQ;EACb,KAAK,WAAW;CAClB;;CAGA,IAAI,SAAwB;EAC1B,OAAO,KAAK;CACd;;;;;CAMA,aAAmB;EACjB,KAAK,OAAO;CACd;;;;;;CAOA,KAAK,MAAwE;EAC3E,MAAM,WAAY,KAAK,cAAc,IAAI,eAAe,KAAK,SAAS;EACtE,KAAK,MAAM,WAAW,KAAK,WACzB,IAAI,CAAC,QAAQ,aAAa;GACxB,SAAS,UAAU,OAAO;GAC1B,KAAK,UAAU,OAAO,OAAO;EAC/B;EAEF,MAAM,OAA2B,CAAC;EAClC,MAAM,MAA2B,CAAC;EAClC,KAAK,MAAM,OAAO,KAAK,iBAAiB,yBAAuB,GAAG;GAChE,KAAK,SAAS,GAAG;GACjB,MAAM,QAAQ,KAAK,SAAS,UAAU,GAAG;GACzC,IAAI,UAAU,KAAA,GACZ,KAAK,MAAM,OAAO,GAAG;QAChB,IAAI,KAAK,QAAQ,KAAK,MAAM,IAAI,GAAG,MAAM,OAC9C,IAAI,KAAK,CAAC,KAAK,KAAK,CAAC;EAEzB;EACA,KAAK,OAAO;EAGZ,KAAK,MAAM,CAAC,QAAQ,KAAK,IAAI,aAAa,oBAAoB,EAAE;EAChE,KAAK,MAAM,CAAC,KAAK,UAAU,KAAK;GAC9B,KAAK,KAAK,CAAC,OAAO,IAAI,sBAAsB,CAAC,CAAC,MAAM,CAAC;GACrD,KAAK,MAAM,IAAI,KAAK,KAAK;EAC3B;EACA,KAAK,MAAM,CAAC,QAAQ,KAAK,IAAI,gBAAgB,kBAAkB;EAC/D,MAAM,SAAS,SAA2B;GACxC,MAAM,UAAU,KAAK,cAAc,sBAAsB,KAAK,GAAG;GACjE,IAAI,SAAS,KAAK,SAAS,OAAO;GAClC,OAAO,UAAU,QAAQ,sBAAsB,CAAC,CAAC,SAAS;EAC5D;EACA,MAAM,SAAS;GAAE,KAAK,MAAM,KAAK;GAAG,QAAQ,MAAM,QAAQ;EAAE;EAC5D,MAAM,gBACJ,KAAK,IAAI,OAAO,MAAM,KAAK,QAAQ,GAAG,IAAI,OAC1C,KAAK,IAAI,OAAO,SAAS,KAAK,QAAQ,MAAM,IAAI;EAClD,IAAI,eAAe,KAAK,UAAU;EAClC,OAAO;GAAE;GAAM;EAAc;CAC/B;;CAGA,OAAa;EACX,KAAK,WAAW,WAAW;EAC3B,KAAK,UAAU,MAAM;EACrB,KAAK,UAAU;GAAE,KAAK;GAAG,QAAQ;EAAE;EACnC,KAAK,OAAO;CACd;CAEA,SAAS,SAAwB;EAC/B,IAAI,KAAK,UAAU,IAAI,OAAO,GAAG;EACjC,KAAK,UAAU,IAAI,OAAO;EAC1B,KAAK,WAAW,QAAQ,OAAO;CACjC;;CAGA,aAAsB,YAAmC;EACvD,MAAM,EAAE,WAAW,QAAQ,YAAY,KAAK;EAC5C,KAAK,MAAM,SAAS,SAAS;GAC3B,MAAM,SAAS,MAAM;GACrB,IAAI,CAAC,OAAO,aAAa;GACzB,MAAM,KAAK,MAAM,cAAc,EAAE,EAAE,aAAa,OAAO,sBAAsB,CAAC,CAAC;GAC/E,IAAI;GACJ,IAAI,OAAO,UAAU,SAAS,QAAQ,GACpC,QAAQ,OAAO,aAAa,WAAW,MAAM,QAAQ,KAAK,QAAQ,MAAM,KAAK,QAAQ;QAChF;IACL,MAAM,QAAQ,UAAU,MAAM;IAC9B,IAAI,UAAU,KAAA,GAAW;IACzB,QAAQ,OAAO,KAAK;IAEpB,IAAI,KAAK,QAAQ,KAAK,MAAM,QAAQ,KAAM;GAC5C;GACA,IAAI,KAAK,IAAI,KAAK,KAAK,IAAI,KAAM;IAC/B,KAAK,OAAO;IACZ,KAAK,MAAM,cAAc;IACzB;GACF;EACF;CACF;AACF"}
@@ -1,9 +1,18 @@
1
1
  import { RowPool } from "../core/src/virtual/row-pool.js";
2
+ import { RowSizes } from "../core/src/virtual/row-sizes.js";
2
3
  import { ScrollScale } from "../core/src/virtual/scroll-scale.js";
3
4
  import { maxVisibleRows, steadyWindow } from "../core/src/virtual/steady-window.js";
4
5
  import { VirtualizerController } from "@tanstack/lit-virtual";
5
6
  // src/controllers/virtual-controller.ts
6
7
  /**
8
+ * Engines place elements in a body taller than this (2^24 px) only to 2 px:
9
+ * positions are 32-bit floats. Measured rows are whole px below it and an even
10
+ * number of px above it, so every row starts on the grid and they stay flush.
11
+ */
12
+ var COARSE_BODY = 16e6;
13
+ /** How long scrolling has to be quiet before a held correction is written (see `#hold`). */
14
+ var HOLD_MS = 150;
15
+ /**
7
16
  * Row virtualization (TanStack Virtual) plus the row pool: which rows render,
8
17
  * where, and which pool slot's DOM each one uses. The virtualizer registers itself
9
18
  * with the host and requests updates on scroll.
@@ -16,6 +25,16 @@ import { VirtualizerController } from "@tanstack/lit-virtual";
16
25
  * scroll position (`start` minus the difference between the logical and the
17
26
  * physical offset). Scroll through this controller (`scrollBy`, `reveal`,
18
27
  * `scrollToIndex`): physical px no longer match rows once the body is scaled.
28
+ *
29
+ * Rows of different heights (`auto`): TanStack's own measuring recomputes every
30
+ * row below a measured one, too slow for a million rows, so in this mode the
31
+ * virtualizer sits idle (no rows) and the controller does its part: the window
32
+ * from `RowSizes` (heights by index, O(log n) offsets), a scroll listener that
33
+ * re-renders when the window moves, and anchoring. Heights follow row ids, so
34
+ * a sort or filter keeps them. A measured row above the top row would move
35
+ * the rows in view: unscaled, the rows render shifted by the difference until
36
+ * scrolling stops (`#hold`); scaled, the mapping pivots at the current offset.
37
+ * Neither writes the scroll position while the user scrolls.
19
38
  */
20
39
  var VirtualController = class {
21
40
  #virtual;
@@ -30,10 +49,31 @@ var VirtualController = class {
30
49
  rowHeight: 40,
31
50
  overscan: 6,
32
51
  rowIdAt: String,
33
- cap: Infinity
52
+ cap: () => Infinity
34
53
  };
35
54
  /** A logical offset to restore after the update, once the body has its new height. */
36
55
  #anchor;
56
+ #sizes = new RowSizes();
57
+ /** Measured heights by row id (as read), so they follow rows through a sort or filter. */
58
+ #heights = /* @__PURE__ */ new Map();
59
+ /** Rows are whole multiples of this many px (see `COARSE_BODY`). */
60
+ #quantum = 1;
61
+ /**
62
+ * Unscaled: the logical offset less the scroller's. Rows measured above the
63
+ * top row would move the rows in view; instead of writing the scroll position
64
+ * (which cancels a wheel or touch scroll in progress, in WebKit at once) the
65
+ * rows render shifted by this much, and it is written once scrolling has been
66
+ * quiet for `HOLD_MS`.
67
+ */
68
+ #hold = 0;
69
+ #holdTimer;
70
+ /** The `order` the sizes are indexed for. */
71
+ #order;
72
+ /** The visible rows last rendered, and the logical offset they were rendered for. */
73
+ #rendered;
74
+ /** The scroller this controller listens to (auto mode). */
75
+ #listening;
76
+ #resizeObserver;
37
77
  constructor(host, getScrollElement) {
38
78
  this.#host = host;
39
79
  this.#getScrollElement = getScrollElement;
@@ -85,7 +125,7 @@ var VirtualController = class {
85
125
  #top(element) {
86
126
  const top = element.scrollTop;
87
127
  const scale = this.#scale;
88
- return scale.scaled ? scale.toLogical(top, element.scrollHeight - element.clientHeight) : top;
128
+ return scale.scaled ? scale.toLogical(top, element.scrollHeight - element.clientHeight) : top + this.#hold;
89
129
  }
90
130
  /**
91
131
  * Scrolls to a logical offset. `round` rounds the physical one, so that a
@@ -94,6 +134,7 @@ var VirtualController = class {
94
134
  #write(element, logical, behavior, round) {
95
135
  const scale = this.#scale;
96
136
  if (!scale.scaled) {
137
+ this.#dropHold();
97
138
  element.scrollTo({
98
139
  top: logical,
99
140
  behavior
@@ -112,30 +153,159 @@ var VirtualController = class {
112
153
  configure(next) {
113
154
  const prev = this.#config;
114
155
  this.#config = next;
115
- if (next.count !== prev.count || next.overscan !== prev.overscan || next.rowHeight !== prev.rowHeight) {
156
+ if (next.auto) {
157
+ this.#configureAuto(next.auto, prev);
158
+ return;
159
+ }
160
+ if (prev.auto) {
161
+ this.#heights.clear();
162
+ this.#sizes.reset(0, next.rowHeight);
163
+ this.#order = void 0;
164
+ this.#rendered = void 0;
165
+ this.#dropHold();
166
+ this.#virtual.setOptions({
167
+ count: next.count,
168
+ overscan: next.overscan
169
+ });
170
+ this.#virtual.getVirtualizer().measure();
171
+ } else if (next.count !== prev.count || next.overscan !== prev.overscan || next.rowHeight !== prev.rowHeight) {
116
172
  this.#virtual.setOptions({
117
173
  count: next.count,
118
174
  overscan: next.overscan
119
175
  });
120
176
  if (next.rowHeight !== prev.rowHeight) this.#virtual.getVirtualizer().measure();
121
177
  }
178
+ this.#rescale(next.count * next.rowHeight, this.#virtual.getVirtualizer().scrollOffset);
179
+ }
180
+ /**
181
+ * A new logical body height. A new mapping would move the rows under a scaled
182
+ * scroll position (a data source growing, a zoom change): keep the logical
183
+ * offset (read before the new mapping) once the body has its new height.
184
+ */
185
+ #rescale(logical, offset) {
122
186
  const wasScaled = this.#scale.excess > 0;
123
- const offset = this.#virtual.getVirtualizer().scrollOffset;
124
- if (this.#scale.configure(next.count * next.rowHeight, next.cap)) {
125
- if ((wasScaled || this.#scale.scaled) && offset !== null && offset > 0) this.#anchor = offset;
187
+ if (!this.#scale.configure(logical, this.#config.cap(logical))) return;
188
+ if ((wasScaled || this.#scale.scaled) && offset !== null && offset > 0) this.#anchor = offset;
189
+ }
190
+ #configureAuto(auto, prev) {
191
+ const next = this.#config;
192
+ if (!prev.auto) this.#virtual.setOptions({ count: 0 });
193
+ const sizes = this.#sizes;
194
+ if (!prev.auto || next.rowHeight !== prev.rowHeight) {
195
+ this.#heights.clear();
196
+ this.#order = void 0;
197
+ }
198
+ const reset = () => {
199
+ sizes.reset(next.count, this.#fit(0), this.#known(auto, next.count));
200
+ };
201
+ if (auto.order !== this.#order) {
202
+ this.#order = auto.order;
203
+ reset();
204
+ } else if (next.count !== sizes.count) sizes.resize(next.count);
205
+ const quantum = this.#quantumFor(sizes.total);
206
+ if (quantum !== this.#quantum) {
207
+ this.#quantum = quantum;
208
+ reset();
209
+ }
210
+ const element = this.#element;
211
+ this.#rescale(sizes.total, element ? this.#top(element) : 0);
212
+ }
213
+ /** The measured heights by index in the current order. Forgets rows long gone. */
214
+ *#known(auto, count) {
215
+ const heights = this.#heights;
216
+ const prune = heights.size > 2 * count + 1e3;
217
+ for (const [id, px] of heights) {
218
+ const index = auto.indexOf(id);
219
+ if (index !== void 0 && index < count) yield [index, this.#fit(px)];
220
+ else if (prune) heights.delete(id);
126
221
  }
127
222
  }
223
+ /** The px grid rows are on for a body `logical` px tall (see `COARSE_BODY`). */
224
+ #quantumFor(logical) {
225
+ return Math.min(logical, this.#config.cap(logical)) > COARSE_BODY ? 2 : 1;
226
+ }
227
+ /** A measured height as a row renders it: on the grid, at least the row height. */
228
+ #fit(px) {
229
+ const q = this.#quantum;
230
+ const up = (value) => Math.ceil(value / q - .01) * q;
231
+ return Math.max(up(px), up(this.#config.rowHeight));
232
+ }
128
233
  hostUpdated() {
234
+ this.#listen();
129
235
  const anchor = this.#anchor;
130
236
  if (anchor === void 0) return;
131
237
  this.#anchor = void 0;
132
238
  if (this.#element) this.#write(this.#element, anchor);
133
239
  this.#host.requestUpdate();
134
240
  }
241
+ hostDisconnected() {
242
+ this.#unlisten();
243
+ }
244
+ /**
245
+ * Auto mode: the virtualizer has no rows, so it reports neither scrolling nor
246
+ * a new viewport size. Listen to the scroller here.
247
+ */
248
+ #listen() {
249
+ const element = this.#config.auto ? this.#getScrollElement() : null;
250
+ if (element === (this.#listening ?? null)) return;
251
+ this.#unlisten();
252
+ if (!element) return;
253
+ this.#scroller();
254
+ this.#listening = element;
255
+ element.addEventListener("scroll", this.#onScroll, { passive: true });
256
+ this.#resizeObserver ??= new ResizeObserver(this.#onScroll);
257
+ this.#resizeObserver.observe(element);
258
+ }
259
+ #unlisten() {
260
+ this.#listening?.removeEventListener("scroll", this.#onScroll);
261
+ this.#resizeObserver?.disconnect();
262
+ this.#listening = void 0;
263
+ this.#dropHold();
264
+ }
265
+ #dropHold() {
266
+ clearTimeout(this.#holdTimer);
267
+ this.#holdTimer = void 0;
268
+ this.#hold = 0;
269
+ }
270
+ /** Writes the held correction: the rows stay where they are on screen. */
271
+ #flushHold = () => {
272
+ this.#holdTimer = void 0;
273
+ const element = this.#element;
274
+ if (!element || this.#hold === 0) return;
275
+ const logical = this.#top(element);
276
+ this.#hold = 0;
277
+ element.scrollTo({ top: logical });
278
+ this.#host.requestUpdate();
279
+ };
280
+ /** Re-renders when the visible rows have changed. */
281
+ #onScroll = () => {
282
+ if (this.#holdTimer !== void 0) {
283
+ clearTimeout(this.#holdTimer);
284
+ this.#holdTimer = setTimeout(this.#flushHold, HOLD_MS);
285
+ }
286
+ const visible = this.#visible();
287
+ const rendered = this.#rendered;
288
+ if (visible?.start !== rendered?.start || visible?.end !== rendered?.end) this.#host.requestUpdate();
289
+ };
290
+ /** Auto mode: the visible rows (without overscan) and the logical offset, or `undefined` before layout. */
291
+ #visible() {
292
+ const element = this.#element;
293
+ const sizes = this.#sizes;
294
+ const view = element?.clientHeight ?? 0;
295
+ if (!element || sizes.count === 0 || view <= 0) return void 0;
296
+ const top = this.#top(element);
297
+ const start = sizes.indexAt(top);
298
+ return {
299
+ start,
300
+ end: Math.max(start, sizes.indexAt(top + view - .5)),
301
+ top
302
+ };
303
+ }
135
304
  /**
136
305
  * Computes the rendered window and updates the pool. Call once per render.
137
306
  */
138
307
  computeWindow() {
308
+ if (this.#config.auto) return this.#autoWindow();
139
309
  const v = this.#virtual.getVirtualizer();
140
310
  const items = v.getVirtualItems();
141
311
  const scaled = this.#scale.scaled;
@@ -155,6 +325,19 @@ var VirtualController = class {
155
325
  start: scaled ? Math.min(Math.max(start, -rowHeight), size) : start
156
326
  });
157
327
  }
328
+ const rows = this.#pooled(byId);
329
+ const range = v.range;
330
+ return {
331
+ rows,
332
+ totalSize: scaled ? size : v.getTotalSize(),
333
+ range: range ? {
334
+ start: range.startIndex,
335
+ end: range.endIndex
336
+ } : null
337
+ };
338
+ }
339
+ /** The rows to render, in pool order: each holds its pool slot while in range. */
340
+ #pooled(byId) {
158
341
  const rows = [];
159
342
  for (const { id, slot } of this.#pool.update(byId.keys())) {
160
343
  const item = byId.get(id);
@@ -163,26 +346,136 @@ var VirtualController = class {
163
346
  ...item
164
347
  });
165
348
  }
166
- const range = v.range;
349
+ return rows;
350
+ }
351
+ /** `computeWindow()` for rows of different heights. */
352
+ #autoWindow() {
353
+ const { count, overscan, rowHeight, keep, rowIdAt } = this.#config;
354
+ const sizes = this.#sizes;
355
+ const scale = this.#scale;
356
+ const element = this.#element;
357
+ const visible = this.#visible();
358
+ this.#rendered = visible;
359
+ const shift = visible && element ? visible.top - element.scrollTop : 0;
360
+ const byId = /* @__PURE__ */ new Map();
361
+ if (visible && element) {
362
+ const indexes = steadyWindow({
363
+ startIndex: visible.start,
364
+ endIndex: visible.end,
365
+ overscan,
366
+ count
367
+ }, maxVisibleRows(element.clientHeight, rowHeight));
368
+ const first = indexes[0];
369
+ let start = first === void 0 ? 0 : sizes.startOf(first);
370
+ for (const index of indexes) {
371
+ const size = sizes.sizeOf(index);
372
+ byId.set(rowIdAt(index), {
373
+ index,
374
+ start: start - shift,
375
+ size
376
+ });
377
+ start += size;
378
+ }
379
+ }
380
+ this.#pool.pin(keep?.id);
381
+ if (keep && !byId.has(keep.id) && keep.index < count) {
382
+ const size = sizes.sizeOf(keep.index);
383
+ const start = sizes.startOf(keep.index) - shift;
384
+ byId.set(keep.id, {
385
+ index: keep.index,
386
+ start: scale.scaled ? Math.min(Math.max(start, -size), scale.size) : start,
387
+ size
388
+ });
389
+ }
167
390
  return {
168
- rows,
169
- totalSize: scaled ? size : v.getTotalSize(),
170
- range: range ? {
171
- start: range.startIndex,
172
- end: range.endIndex
391
+ rows: this.#pooled(byId),
392
+ totalSize: scale.scaled ? scale.size : sizes.total,
393
+ range: visible ? {
394
+ start: visible.start,
395
+ end: visible.end
173
396
  } : null
174
397
  };
175
398
  }
176
- /** Number of pool slots created so far: bounded by the most rows rendered at once. */
177
- get poolSize() {
178
- return this.#pool.size;
399
+ /**
400
+ * Auto mode: records the heights of rendered body rows (`[index, px]`), read
401
+ * once their content has rendered. Heights under the row height count as it.
402
+ * Returns whether any changed; the controller then requests the update that
403
+ * places the rows. Rows above the top row keep the rows in view in place.
404
+ */
405
+ measureRows(measured) {
406
+ const { auto, rowIdAt, cap } = this.#config;
407
+ if (!auto) return false;
408
+ const sizes = this.#sizes;
409
+ const element = this.#element;
410
+ const top = element ? this.#top(element) : 0;
411
+ const anchor = sizes.indexAt(top);
412
+ const within = top - sizes.startOf(anchor);
413
+ let changed = false;
414
+ for (const [index, px] of measured) {
415
+ if (index < 0 || index >= sizes.count || !(px > 0)) continue;
416
+ this.#heights.set(rowIdAt(index), px);
417
+ if (sizes.set(index, this.#fit(px)) !== 0) changed = true;
418
+ }
419
+ if (!changed) return false;
420
+ const target = sizes.startOf(anchor) + within;
421
+ const scale = this.#scale;
422
+ const wasScaled = scale.excess > 0;
423
+ const logical = sizes.total;
424
+ if (scale.configure(logical, cap(logical)) && element) {
425
+ if (wasScaled && scale.scaled) scale.pivot(element.scrollTop, target, element.scrollHeight - element.clientHeight);
426
+ else if (wasScaled !== scale.scaled) this.#anchor = target;
427
+ else if (Math.abs(target - top) > .01) {
428
+ this.#hold += target - top;
429
+ clearTimeout(this.#holdTimer);
430
+ this.#holdTimer = setTimeout(this.#flushHold, HOLD_MS);
431
+ }
432
+ }
433
+ this.#host.requestUpdate();
434
+ return true;
435
+ }
436
+ /** The height of the row at `index` (auto mode: measured, or the row height). */
437
+ sizeOf(index) {
438
+ return this.#config.auto ? this.#sizes.sizeOf(index) : this.#config.rowHeight;
439
+ }
440
+ /** The logical offset of the row at `index` in the body. */
441
+ startOf(index) {
442
+ return this.#config.auto ? this.#sizes.startOf(index) : index * this.#config.rowHeight;
443
+ }
444
+ /**
445
+ * Auto mode: how many rows a page moves from row `from`, the rows that fit in
446
+ * `view` px below it (`down`) or above it. At least one.
447
+ */
448
+ pageRows(from, down, view) {
449
+ const sizes = this.#sizes;
450
+ const start = sizes.startOf(from);
451
+ if (down) return Math.max(1, sizes.indexAt(start + view + .01) - from);
452
+ let to = sizes.indexAt(start - view);
453
+ if (sizes.startOf(to) < start - view - .01) to += 1;
454
+ return Math.max(1, from - to);
179
455
  }
180
456
  /** Whether the body is taller than the cap and scrolls scaled. */
181
457
  get scaled() {
182
458
  return this.#scale.scaled;
183
459
  }
460
+ /** The index of the row at the top of the body (0 before the first layout). */
461
+ get topRow() {
462
+ const element = this.#element;
463
+ const { count, rowHeight } = this.#config;
464
+ if (!element || count === 0 || rowHeight <= 0) return 0;
465
+ if (this.#config.auto) return this.#sizes.indexAt(this.#top(element) + .5);
466
+ const row = Math.floor((this.#top(element) + .5) / rowHeight);
467
+ return Math.min(Math.max(row, 0), count - 1);
468
+ }
184
469
  /** `'start'` puts the row at the top; `'auto'` scrolls only as far as needed to show it. */
185
470
  scrollToIndex(index, align = "start") {
471
+ if (this.#config.auto) {
472
+ const element = this.#element;
473
+ if (!element) return;
474
+ if (align === "auto") this.reveal(index, 0, 0);
475
+ else this.#write(element, this.#sizes.startOf(Math.min(Math.max(index, 0), this.#sizes.count)));
476
+ this.#host.requestUpdate();
477
+ return;
478
+ }
186
479
  this.#virtual.getVirtualizer().scrollToIndex(index, { align });
187
480
  }
188
481
  /** Scrolls by `delta` px of rows (logical px). */
@@ -205,21 +498,22 @@ var VirtualController = class {
205
498
  reveal(index, before, after) {
206
499
  const element = this.#element;
207
500
  if (!element) return false;
208
- const { rowHeight } = this.#config;
501
+ const auto = this.#config.auto !== void 0;
209
502
  const offset = this.#top(element);
210
503
  const view = element.clientHeight - before - after;
211
- const start = index * rowHeight;
504
+ const start = this.startOf(index);
505
+ const size = this.sizeOf(index);
212
506
  let target;
213
507
  let round;
214
- if (start < offset) {
508
+ if (start < offset || auto && size > view) {
215
509
  target = start;
216
510
  round = Math.floor;
217
- } else if (start + rowHeight > offset + view) {
218
- target = start + rowHeight - view;
511
+ } else if (start + size > offset + view) {
512
+ target = start + size - view;
219
513
  round = Math.ceil;
220
514
  } else target = offset;
221
515
  if (target !== offset) this.#write(element, target, void 0, round);
222
- return this.#virtual.getVirtualizer().scrollOffset !== this.#top(element);
516
+ return (auto ? this.#rendered?.top : this.#virtual.getVirtualizer().scrollOffset) !== this.#top(element);
223
517
  }
224
518
  };
225
519
  export { VirtualController };