archgine 1.0.78 → 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (502) hide show
  1. package/lib/animations/animation-action.d.ts +1 -0
  2. package/lib/animations/animation-action.d.ts.map +1 -0
  3. package/lib/animations/animation-clip.d.ts +1 -0
  4. package/lib/animations/animation-clip.d.ts.map +1 -0
  5. package/lib/animations/animation-mixer.d.ts +3 -1
  6. package/lib/animations/animation-mixer.d.ts.map +1 -0
  7. package/lib/animations/animation-utils.d.ts +1 -0
  8. package/lib/animations/animation-utils.d.ts.map +1 -0
  9. package/lib/animations/keyframe-track.d.ts +1 -0
  10. package/lib/animations/keyframe-track.d.ts.map +1 -0
  11. package/lib/animations/property-binding.d.ts +1 -0
  12. package/lib/animations/property-binding.d.ts.map +1 -0
  13. package/lib/animations/property-mixer.d.ts +1 -0
  14. package/lib/animations/property-mixer.d.ts.map +1 -0
  15. package/lib/animations/tracks/boolean-keyframe-track.d.ts +1 -0
  16. package/lib/animations/tracks/boolean-keyframe-track.d.ts.map +1 -0
  17. package/lib/animations/tracks/color-keyframe-track.d.ts +1 -0
  18. package/lib/animations/tracks/color-keyframe-track.d.ts.map +1 -0
  19. package/lib/animations/tracks/number-keyframe-track.d.ts +1 -0
  20. package/lib/animations/tracks/number-keyframe-track.d.ts.map +1 -0
  21. package/lib/animations/tracks/string-keyframe-track.d.ts +1 -0
  22. package/lib/animations/tracks/string-keyframe-track.d.ts.map +1 -0
  23. package/lib/animations/tracks/vector1-keyframe-track.d.ts +1 -0
  24. package/lib/animations/tracks/vector1-keyframe-track.d.ts.map +1 -0
  25. package/lib/animations/tracks/vector2-keyframe-track.d.ts +1 -0
  26. package/lib/animations/tracks/vector2-keyframe-track.d.ts.map +1 -0
  27. package/lib/applications/app2-offscreen.d.ts +92 -0
  28. package/lib/applications/app2-offscreen.d.ts.map +1 -0
  29. package/lib/applications/app2.d.ts +111 -0
  30. package/lib/applications/app2.d.ts.map +1 -0
  31. package/lib/applications/app3-director.d.ts +18 -0
  32. package/lib/applications/app3-director.d.ts.map +1 -0
  33. package/lib/applications/app3-offscreen.d.ts +27 -0
  34. package/lib/applications/app3-offscreen.d.ts.map +1 -0
  35. package/lib/applications/app3.d.ts +59 -0
  36. package/lib/applications/app3.d.ts.map +1 -0
  37. package/lib/controls/drag-controller.d.ts +1 -0
  38. package/lib/controls/drag-controller.d.ts.map +1 -0
  39. package/lib/controls/el-proxy-hammer.d.ts +32 -0
  40. package/lib/controls/el-proxy-hammer.d.ts.map +1 -0
  41. package/lib/controls/el-proxy.d.ts +54 -0
  42. package/lib/controls/el-proxy.d.ts.map +1 -0
  43. package/lib/controls/handler.d.ts +63 -0
  44. package/lib/controls/handler.d.ts.map +1 -0
  45. package/lib/controls/orbit-controller.d.ts +2 -0
  46. package/lib/controls/orbit-controller.d.ts.map +1 -0
  47. package/lib/controls/orbit-controls.d.ts +3 -2
  48. package/lib/controls/orbit-controls.d.ts.map +1 -0
  49. package/lib/controls/orbit-controls2.d.ts +162 -0
  50. package/lib/controls/orbit-controls2.d.ts.map +1 -0
  51. package/lib/core/camera2.d.ts +3 -2
  52. package/lib/core/camera2.d.ts.map +1 -0
  53. package/lib/core/clock.d.ts +1 -0
  54. package/lib/core/clock.d.ts.map +1 -0
  55. package/lib/core/event-dispatcher.d.ts +1 -0
  56. package/lib/core/event-dispatcher.d.ts.map +1 -0
  57. package/lib/core/global.d.ts +92 -1
  58. package/lib/core/global.d.ts.map +1 -0
  59. package/lib/{objects → core}/group2.d.ts +2 -1
  60. package/lib/core/group2.d.ts.map +1 -0
  61. package/lib/core/lights3.d.ts +11 -0
  62. package/lib/core/lights3.d.ts.map +1 -0
  63. package/lib/core/monitor.d.ts +1 -0
  64. package/lib/core/monitor.d.ts.map +1 -0
  65. package/lib/core/object2.d.ts +6 -3
  66. package/lib/core/object2.d.ts.map +1 -0
  67. package/lib/core/queue.d.ts +1 -0
  68. package/lib/core/queue.d.ts.map +1 -0
  69. package/lib/core/ray-caster.d.ts +7 -1
  70. package/lib/core/ray-caster.d.ts.map +1 -0
  71. package/lib/core/texture.d.ts +20 -0
  72. package/lib/core/texture.d.ts.map +1 -0
  73. package/lib/core/tic.d.ts +3 -1
  74. package/lib/core/tic.d.ts.map +1 -0
  75. package/lib/core/transformable2.d.ts +27 -0
  76. package/lib/core/transformable2.d.ts.map +1 -0
  77. package/lib/core/{view.d.ts → view2.d.ts} +20 -12
  78. package/lib/core/view2.d.ts.map +1 -0
  79. package/lib/core/view3.d.ts +70 -0
  80. package/lib/core/view3.d.ts.map +1 -0
  81. package/lib/dummies/dummy2-point.d.ts +9 -0
  82. package/lib/dummies/dummy2-point.d.ts.map +1 -0
  83. package/lib/dummies/dummy2-rect.d.ts +9 -0
  84. package/lib/dummies/dummy2-rect.d.ts.map +1 -0
  85. package/lib/dummies/dummy2.d.ts +21 -0
  86. package/lib/dummies/dummy2.d.ts.map +1 -0
  87. package/lib/editor/editor.d.ts +67 -0
  88. package/lib/editor/editor.d.ts.map +1 -0
  89. package/lib/editor/interfaces.d.ts +61 -0
  90. package/lib/editor/interfaces.d.ts.map +1 -0
  91. package/lib/editor/tool-manager.d.ts +45 -0
  92. package/lib/editor/tool-manager.d.ts.map +1 -0
  93. package/lib/editor/tools/base-tool.d.ts +20 -0
  94. package/lib/editor/tools/base-tool.d.ts.map +1 -0
  95. package/lib/editor/tools/distribution-tool.d.ts +20 -0
  96. package/lib/editor/tools/distribution-tool.d.ts.map +1 -0
  97. package/lib/editor/tools/drag-tool.d.ts +27 -0
  98. package/lib/editor/tools/drag-tool.d.ts.map +1 -0
  99. package/lib/editor/tools/draw-point-tool.d.ts +10 -0
  100. package/lib/editor/tools/draw-point-tool.d.ts.map +1 -0
  101. package/lib/editor/tools/dummy-tool.d.ts +57 -0
  102. package/lib/editor/tools/dummy-tool.d.ts.map +1 -0
  103. package/lib/editor/tools/hover-tool.d.ts +20 -0
  104. package/lib/editor/tools/hover-tool.d.ts.map +1 -0
  105. package/lib/editor/tools/index.d.ts +3 -0
  106. package/lib/editor/tools/index.d.ts.map +1 -0
  107. package/lib/editor/tools/linker-tool.d.ts +19 -0
  108. package/lib/editor/tools/linker-tool.d.ts.map +1 -0
  109. package/lib/editor/tools/select-tool.d.ts +32 -0
  110. package/lib/editor/tools/select-tool.d.ts.map +1 -0
  111. package/lib/editor/tools/selector-rect-tool.d.ts +21 -0
  112. package/lib/editor/tools/selector-rect-tool.d.ts.map +1 -0
  113. package/lib/editor/tools/tips-tool.d.ts +13 -0
  114. package/lib/editor/tools/tips-tool.d.ts.map +1 -0
  115. package/lib/effects/clear-pass.d.ts +1 -0
  116. package/lib/effects/clear-pass.d.ts.map +1 -0
  117. package/lib/effects/debounce-pass.d.ts +2 -0
  118. package/lib/effects/debounce-pass.d.ts.map +1 -0
  119. package/lib/effects/debounce-pass2.d.ts +29 -0
  120. package/lib/effects/debounce-pass2.d.ts.map +1 -0
  121. package/lib/effects/debounce-pass3.d.ts +38 -0
  122. package/lib/effects/debounce-pass3.d.ts.map +1 -0
  123. package/lib/effects/dynamic-pass3.d.ts +11 -0
  124. package/lib/effects/dynamic-pass3.d.ts.map +1 -0
  125. package/lib/effects/effect-composer.d.ts +2 -1
  126. package/lib/effects/effect-composer.d.ts.map +1 -0
  127. package/lib/effects/effect-director.d.ts +7 -3
  128. package/lib/effects/effect-director.d.ts.map +1 -0
  129. package/lib/effects/final-pass.d.ts +3 -2
  130. package/lib/effects/final-pass.d.ts.map +1 -0
  131. package/lib/effects/final-pass3.d.ts +6 -0
  132. package/lib/effects/final-pass3.d.ts.map +1 -0
  133. package/lib/effects/output-pass.d.ts +1 -0
  134. package/lib/effects/output-pass.d.ts.map +1 -0
  135. package/lib/effects/paper-pass.d.ts +5 -0
  136. package/lib/effects/paper-pass.d.ts.map +1 -0
  137. package/lib/effects/pass.d.ts +1 -0
  138. package/lib/effects/pass.d.ts.map +1 -0
  139. package/lib/effects/render-cached-pass.d.ts +1 -0
  140. package/lib/effects/render-cached-pass.d.ts.map +1 -0
  141. package/lib/effects/render-pass.d.ts +1 -0
  142. package/lib/effects/render-pass.d.ts.map +1 -0
  143. package/lib/effects/save-pass.d.ts +1 -0
  144. package/lib/effects/save-pass.d.ts.map +1 -0
  145. package/lib/effects/shadow-pass3.d.ts +16 -0
  146. package/lib/effects/shadow-pass3.d.ts.map +1 -0
  147. package/lib/effects/texture-pass.d.ts +3 -2
  148. package/lib/effects/texture-pass.d.ts.map +1 -0
  149. package/lib/env/conf.zh.d.ts +1 -0
  150. package/lib/env/conf.zh.d.ts.map +1 -0
  151. package/lib/env/constants.d.ts +1 -0
  152. package/lib/env/constants.d.ts.map +1 -0
  153. package/lib/env/default-config.d.ts +99 -0
  154. package/lib/env/default-config.d.ts.map +1 -0
  155. package/lib/env/enums.d.ts +3 -0
  156. package/lib/env/enums.d.ts.map +1 -0
  157. package/lib/env/index.d.ts +1 -0
  158. package/lib/env/index.d.ts.map +1 -0
  159. package/lib/environment.worker.js +2 -4296
  160. package/lib/environment.worker.js.map +1 -0
  161. package/lib/extras/adapter2.d.ts +44 -0
  162. package/lib/extras/adapter2.d.ts.map +1 -0
  163. package/lib/extras/adapter3.d.ts +28 -0
  164. package/lib/extras/adapter3.d.ts.map +1 -0
  165. package/lib/extras/drag.d.ts +1 -0
  166. package/lib/extras/drag.d.ts.map +1 -0
  167. package/lib/extras/dummy-point.d.ts +2 -1
  168. package/lib/extras/dummy-point.d.ts.map +1 -0
  169. package/lib/extras/dummy-rect.d.ts +2 -1
  170. package/lib/extras/dummy-rect.d.ts.map +1 -0
  171. package/lib/extras/dynamic-draw-rect.d.ts +2 -1
  172. package/lib/extras/dynamic-draw-rect.d.ts.map +1 -0
  173. package/lib/extras/interfaces.d.ts +3 -2
  174. package/lib/extras/interfaces.d.ts.map +1 -0
  175. package/lib/extras/label.d.ts +2 -1
  176. package/lib/extras/label.d.ts.map +1 -0
  177. package/lib/extras/svg-app.d.ts +52 -6
  178. package/lib/extras/svg-app.d.ts.map +1 -0
  179. package/lib/extras/svg-chef.d.ts +3 -4
  180. package/lib/extras/svg-chef.d.ts.map +1 -0
  181. package/lib/extras/svg-dummies.d.ts +1 -0
  182. package/lib/extras/svg-dummies.d.ts.map +1 -0
  183. package/lib/extras/svg-multi-selector.d.ts +2 -1
  184. package/lib/extras/svg-multi-selector.d.ts.map +1 -0
  185. package/lib/extras/svg-painter.d.ts +1 -0
  186. package/lib/extras/svg-painter.d.ts.map +1 -0
  187. package/lib/extras/svg-view.d.ts +6 -5
  188. package/lib/extras/svg-view.d.ts.map +1 -0
  189. package/lib/extras/tooltip.d.ts +1 -0
  190. package/lib/extras/tooltip.d.ts.map +1 -0
  191. package/lib/helpers/axes-helper3.d.ts +20 -0
  192. package/lib/helpers/axes-helper3.d.ts.map +1 -0
  193. package/lib/helpers/cache.d.ts +1 -0
  194. package/lib/helpers/cache.d.ts.map +1 -0
  195. package/lib/helpers/canvas-helper.d.ts +7 -14
  196. package/lib/helpers/canvas-helper.d.ts.map +1 -0
  197. package/lib/helpers/geo-helper.d.ts +15 -11
  198. package/lib/helpers/geo-helper.d.ts.map +1 -0
  199. package/lib/helpers/geo3-helper.d.ts +5 -0
  200. package/lib/helpers/geo3-helper.d.ts.map +1 -0
  201. package/lib/helpers/loading-manager.d.ts +1 -0
  202. package/lib/helpers/loading-manager.d.ts.map +1 -0
  203. package/lib/helpers/mtl-helper.d.ts +11 -0
  204. package/lib/helpers/mtl-helper.d.ts.map +1 -0
  205. package/lib/helpers/obj3-helper.d.ts +4 -0
  206. package/lib/helpers/obj3-helper.d.ts.map +1 -0
  207. package/lib/helpers/sax-helper.d.ts +1 -0
  208. package/lib/helpers/sax-helper.d.ts.map +1 -0
  209. package/lib/helpers/shape2-helper.d.ts +27 -0
  210. package/lib/helpers/shape2-helper.d.ts.map +1 -0
  211. package/lib/helpers/shape3-helper.d.ts +11 -0
  212. package/lib/helpers/shape3-helper.d.ts.map +1 -0
  213. package/lib/helpers/sprite-helper.d.ts +10 -0
  214. package/lib/helpers/sprite-helper.d.ts.map +1 -0
  215. package/lib/helpers/svg-helper.d.ts +69 -51
  216. package/lib/helpers/svg-helper.d.ts.map +1 -0
  217. package/lib/helpers/texture-helper.d.ts +26 -27
  218. package/lib/helpers/texture-helper.d.ts.map +1 -0
  219. package/lib/helpers/texture3-helper.d.ts +15 -0
  220. package/lib/helpers/texture3-helper.d.ts.map +1 -0
  221. package/lib/index.d.ts +14 -7
  222. package/lib/index.d.ts.map +1 -0
  223. package/lib/index.mjs +17 -18637
  224. package/lib/index.mjs.map +1 -0
  225. package/lib/index.umd.js +1 -152
  226. package/lib/index.umd.js.map +1 -0
  227. package/lib/interfaces.d.ts +386 -132
  228. package/lib/interfaces.d.ts.map +1 -0
  229. package/lib/loaders/file-loader.d.ts +1 -0
  230. package/lib/loaders/file-loader.d.ts.map +1 -0
  231. package/lib/loaders/image-loader.d.ts +1 -0
  232. package/lib/loaders/image-loader.d.ts.map +1 -0
  233. package/lib/loaders/loader.d.ts +1 -0
  234. package/lib/loaders/loader.d.ts.map +1 -0
  235. package/lib/loaders/svg-loader.d.ts +1 -0
  236. package/lib/loaders/svg-loader.d.ts.map +1 -0
  237. package/lib/loaders/svg-loader3.d.ts +15 -0
  238. package/lib/loaders/svg-loader3.d.ts.map +1 -0
  239. package/lib/main.d.ts +1 -0
  240. package/lib/main.d.ts.map +1 -0
  241. package/lib/math/box2.d.ts +13 -13
  242. package/lib/math/box2.d.ts.map +1 -0
  243. package/lib/math/box3.d.ts +13 -0
  244. package/lib/math/box3.d.ts.map +1 -0
  245. package/lib/math/color.d.ts +4 -2
  246. package/lib/math/color.d.ts.map +1 -0
  247. package/lib/math/cubic-interpolant.d.ts +1 -0
  248. package/lib/math/cubic-interpolant.d.ts.map +1 -0
  249. package/lib/math/curve.d.ts +16 -0
  250. package/lib/math/curve.d.ts.map +1 -0
  251. package/lib/math/discrete-interpolant.d.ts +1 -0
  252. package/lib/math/discrete-interpolant.d.ts.map +1 -0
  253. package/lib/math/improved-noise.d.ts +1 -0
  254. package/lib/math/improved-noise.d.ts.map +1 -0
  255. package/lib/math/interpolant.d.ts +1 -0
  256. package/lib/math/interpolant.d.ts.map +1 -0
  257. package/lib/math/linear-interpolant.d.ts +1 -0
  258. package/lib/math/linear-interpolant.d.ts.map +1 -0
  259. package/lib/math/matrix3.d.ts +12 -2
  260. package/lib/math/matrix3.d.ts.map +1 -0
  261. package/lib/math/matrix4.d.ts +8 -0
  262. package/lib/math/matrix4.d.ts.map +1 -0
  263. package/lib/math/utils.d.ts +1 -0
  264. package/lib/math/utils.d.ts.map +1 -0
  265. package/lib/math/vector2.d.ts +13 -4
  266. package/lib/math/vector2.d.ts.map +1 -0
  267. package/lib/math/vector3.d.ts +10 -5
  268. package/lib/math/vector3.d.ts.map +1 -0
  269. package/lib/math/vector4.d.ts +1 -0
  270. package/lib/math/vector4.d.ts.map +1 -0
  271. package/lib/renderer2.worker.js +16 -0
  272. package/lib/renderer2.worker.js.map +1 -0
  273. package/lib/renderer3.worker.js +22 -0
  274. package/lib/renderer3.worker.js.map +1 -0
  275. package/lib/renderers/binding-states.d.ts +8 -10
  276. package/lib/renderers/binding-states.d.ts.map +1 -0
  277. package/lib/renderers/buffer-renderer.d.ts +18 -20
  278. package/lib/renderers/buffer-renderer.d.ts.map +1 -0
  279. package/lib/renderers/cvs-renderer.d.ts +34 -16
  280. package/lib/renderers/cvs-renderer.d.ts.map +1 -0
  281. package/lib/renderers/render-lists.d.ts +3 -2
  282. package/lib/renderers/render-lists.d.ts.map +1 -0
  283. package/lib/renderers/render-states.d.ts +1 -0
  284. package/lib/renderers/render-states.d.ts.map +1 -0
  285. package/lib/renderers/render-target.d.ts +1 -0
  286. package/lib/renderers/render-target.d.ts.map +1 -0
  287. package/lib/{renders → renderers}/svg-renderer.d.ts +1 -0
  288. package/lib/renderers/svg-renderer.d.ts.map +1 -0
  289. package/lib/renderers/web-g-l-renderer3.d.ts +1 -0
  290. package/lib/renderers/web-g-l-renderer3.d.ts.map +1 -0
  291. package/lib/routes.d.ts +1 -0
  292. package/lib/routes.d.ts.map +1 -0
  293. package/lib/scenes/animate-scene2.d.ts +27 -0
  294. package/lib/scenes/animate-scene2.d.ts.map +1 -0
  295. package/lib/scenes/animate-scene3.d.ts +15 -0
  296. package/lib/scenes/animate-scene3.d.ts.map +1 -0
  297. package/lib/scenes/drawing-scene2.d.ts +43 -0
  298. package/lib/scenes/drawing-scene2.d.ts.map +1 -0
  299. package/lib/scenes/drawing-scene3.d.ts +20 -0
  300. package/lib/scenes/drawing-scene3.d.ts.map +1 -0
  301. package/lib/scenes/dynamic-scene.d.ts +1 -0
  302. package/lib/scenes/dynamic-scene.d.ts.map +1 -0
  303. package/lib/scenes/empty-scene2.d.ts +27 -0
  304. package/lib/scenes/empty-scene2.d.ts.map +1 -0
  305. package/lib/scenes/empty-scene3.d.ts +16 -0
  306. package/lib/scenes/empty-scene3.d.ts.map +1 -0
  307. package/lib/scenes/{loading-scene.d.ts → loading-scene2.d.ts} +9 -8
  308. package/lib/scenes/loading-scene2.d.ts.map +1 -0
  309. package/lib/scenes/loading-scene3.d.ts +17 -0
  310. package/lib/scenes/loading-scene3.d.ts.map +1 -0
  311. package/lib/scenes/scene.d.ts +4 -2
  312. package/lib/scenes/scene.d.ts.map +1 -0
  313. package/lib/scenes/shadow-scene3.d.ts +15 -0
  314. package/lib/scenes/shadow-scene3.d.ts.map +1 -0
  315. package/lib/scenes/static-scene.d.ts +1 -0
  316. package/lib/scenes/static-scene.d.ts.map +1 -0
  317. package/lib/scenes/svg-empty-scene.d.ts +1 -0
  318. package/lib/scenes/svg-empty-scene.d.ts.map +1 -0
  319. package/lib/scenes/svg-loading-scene.d.ts +1 -0
  320. package/lib/scenes/svg-loading-scene.d.ts.map +1 -0
  321. package/lib/scenes/svg-scene.d.ts +2 -1
  322. package/lib/scenes/svg-scene.d.ts.map +1 -0
  323. package/lib/shaders/final.shader.d.ts +13 -0
  324. package/lib/shaders/final.shader.d.ts.map +1 -0
  325. package/lib/shaders/loading-circles.shader.d.ts +14 -0
  326. package/lib/shaders/loading-circles.shader.d.ts.map +1 -0
  327. package/lib/shaders/projection.shader.d.ts +33 -0
  328. package/lib/shaders/projection.shader.d.ts.map +1 -0
  329. package/lib/shaders/shadow.shader.d.ts +16 -0
  330. package/lib/shaders/shadow.shader.d.ts.map +1 -0
  331. package/lib/shaders/smoke.shader.d.ts +12 -0
  332. package/lib/shaders/smoke.shader.d.ts.map +1 -0
  333. package/lib/shaders/textures-box.shader.d.ts +12 -0
  334. package/lib/shaders/textures-box.shader.d.ts.map +1 -0
  335. package/lib/shapes/arrow.d.ts +6 -4
  336. package/lib/shapes/arrow.d.ts.map +1 -0
  337. package/lib/shapes/axes.d.ts +14 -16
  338. package/lib/shapes/axes.d.ts.map +1 -0
  339. package/lib/shapes/circle.d.ts +5 -4
  340. package/lib/shapes/circle.d.ts.map +1 -0
  341. package/lib/shapes/geo/a-geo.d.ts +31 -0
  342. package/lib/shapes/geo/a-geo.d.ts.map +1 -0
  343. package/lib/shapes/geo/cmd.d.ts +11 -0
  344. package/lib/shapes/geo/cmd.d.ts.map +1 -0
  345. package/lib/shapes/geo/geo-circle.d.ts +14 -0
  346. package/lib/shapes/geo/geo-circle.d.ts.map +1 -0
  347. package/lib/shapes/geo/geo-line.d.ts +13 -0
  348. package/lib/shapes/geo/geo-line.d.ts.map +1 -0
  349. package/lib/shapes/geo/geo-polygon.d.ts +9 -0
  350. package/lib/shapes/geo/geo-polygon.d.ts.map +1 -0
  351. package/lib/shapes/geo/geo-polyline.d.ts +22 -0
  352. package/lib/shapes/geo/geo-polyline.d.ts.map +1 -0
  353. package/lib/shapes/geo/geo-rect.d.ts +14 -0
  354. package/lib/shapes/geo/geo-rect.d.ts.map +1 -0
  355. package/lib/shapes/geo/geo-shape.d.ts +22 -0
  356. package/lib/shapes/geo/geo-shape.d.ts.map +1 -0
  357. package/lib/{geometries → shapes/geo}/path-polyfill.d.ts +2 -1
  358. package/lib/shapes/geo/path-polyfill.d.ts.map +1 -0
  359. package/lib/shapes/geo/path-proxy.d.ts +74 -0
  360. package/lib/shapes/geo/path-proxy.d.ts.map +1 -0
  361. package/lib/shapes/line.d.ts +10 -0
  362. package/lib/shapes/line.d.ts.map +1 -0
  363. package/lib/{materials/text-material2.d.ts → shapes/mtl/mtl-text.d.ts} +8 -9
  364. package/lib/shapes/mtl/mtl-text.d.ts.map +1 -0
  365. package/lib/shapes/mtl/mtl.d.ts +30 -0
  366. package/lib/shapes/mtl/mtl.d.ts.map +1 -0
  367. package/lib/shapes/mtl/utils.d.ts +3 -0
  368. package/lib/shapes/mtl/utils.d.ts.map +1 -0
  369. package/lib/shapes/polygon.d.ts +2 -3
  370. package/lib/shapes/polygon.d.ts.map +1 -0
  371. package/lib/shapes/polyline.d.ts +9 -0
  372. package/lib/shapes/polyline.d.ts.map +1 -0
  373. package/lib/shapes/rect.d.ts +14 -0
  374. package/lib/shapes/rect.d.ts.map +1 -0
  375. package/lib/shapes/shape.d.ts +27 -0
  376. package/lib/shapes/shape.d.ts.map +1 -0
  377. package/lib/shapes/skinned-shape.d.ts +10 -0
  378. package/lib/shapes/skinned-shape.d.ts.map +1 -0
  379. package/lib/shapes/sprite.d.ts +9 -0
  380. package/lib/shapes/sprite.d.ts.map +1 -0
  381. package/lib/shapes/svg.d.ts +10 -0
  382. package/lib/shapes/svg.d.ts.map +1 -0
  383. package/lib/shapes/text.d.ts +10 -12
  384. package/lib/shapes/text.d.ts.map +1 -0
  385. package/lib/svg/editor/svg-editor.d.ts +60 -0
  386. package/lib/svg/editor/svg-editor.d.ts.map +1 -0
  387. package/lib/svg/editor/tools/svg-base-tool.d.ts +29 -0
  388. package/lib/svg/editor/tools/svg-base-tool.d.ts.map +1 -0
  389. package/lib/svg/editor/tools/svg-drag-tool.d.ts +26 -0
  390. package/lib/svg/editor/tools/svg-drag-tool.d.ts.map +1 -0
  391. package/lib/svg/editor/tools/svg-draw-base-tool.d.ts +59 -0
  392. package/lib/svg/editor/tools/svg-draw-base-tool.d.ts.map +1 -0
  393. package/lib/svg/editor/tools/svg-draw-point-tool.d.ts +16 -0
  394. package/lib/svg/editor/tools/svg-draw-point-tool.d.ts.map +1 -0
  395. package/lib/svg/editor/tools/svg-draw-polylgon-tool.d.ts +20 -0
  396. package/lib/svg/editor/tools/svg-draw-polylgon-tool.d.ts.map +1 -0
  397. package/lib/svg/editor/tools/svg-draw-polyline-tool.d.ts +29 -0
  398. package/lib/svg/editor/tools/svg-draw-polyline-tool.d.ts.map +1 -0
  399. package/lib/svg/editor/tools/svg-draw-text-tool.d.ts +21 -0
  400. package/lib/svg/editor/tools/svg-draw-text-tool.d.ts.map +1 -0
  401. package/lib/svg/editor/tools/svg-hover-tool.d.ts +17 -0
  402. package/lib/svg/editor/tools/svg-hover-tool.d.ts.map +1 -0
  403. package/lib/svg/utils.d.ts +10 -1
  404. package/lib/svg/utils.d.ts.map +1 -0
  405. package/lib/utils/coords.d.ts +4 -0
  406. package/lib/utils/coords.d.ts.map +1 -0
  407. package/lib/utils/dom-utils.d.ts +1 -0
  408. package/lib/utils/dom-utils.d.ts.map +1 -0
  409. package/lib/utils/md5.d.ts +2 -1
  410. package/lib/utils/md5.d.ts.map +1 -0
  411. package/lib/utils/request-anim-frame.d.ts +1 -0
  412. package/lib/utils/request-anim-frame.d.ts.map +1 -0
  413. package/lib/utils/svg.d.ts +5 -2
  414. package/lib/utils/svg.d.ts.map +1 -0
  415. package/lib/utils/three-utils.d.ts +4 -0
  416. package/lib/utils/three-utils.d.ts.map +1 -0
  417. package/lib/utils/utils.d.ts +1 -0
  418. package/lib/utils/utils.d.ts.map +1 -0
  419. package/lib/utils/uuid.d.ts +1 -0
  420. package/lib/utils/uuid.d.ts.map +1 -0
  421. package/lib/utils/validates.d.ts +1 -0
  422. package/lib/utils/validates.d.ts.map +1 -0
  423. package/lib/workers/environment.worker.d.ts +1 -0
  424. package/lib/workers/environment.worker.d.ts.map +1 -0
  425. package/lib/workers/renderer2.worker.d.ts +2 -0
  426. package/lib/workers/renderer2.worker.d.ts.map +1 -0
  427. package/lib/workers/renderer3.worker.d.ts +2 -0
  428. package/lib/workers/renderer3.worker.d.ts.map +1 -0
  429. package/package.json +8 -3
  430. package/lib/applications/app-cvs.d.ts +0 -61
  431. package/lib/applications/app-director.d.ts +0 -22
  432. package/lib/applications/app-offscreen.d.ts +0 -58
  433. package/lib/applications/application.d.ts +0 -71
  434. package/lib/controls/interactive-controls.d.ts +0 -12
  435. package/lib/core/ope-view.d.ts +0 -45
  436. package/lib/extras/adapter.d.ts +0 -46
  437. package/lib/extras/app.d.ts +0 -0
  438. package/lib/extras/chef.d.ts +0 -23
  439. package/lib/geometries/circle-geo2.d.ts +0 -15
  440. package/lib/geometries/circle-geometry2.d.ts +0 -22
  441. package/lib/geometries/geo2.d.ts +0 -33
  442. package/lib/geometries/geometry2.d.ts +0 -50
  443. package/lib/geometries/line-geometry2.d.ts +0 -29
  444. package/lib/geometries/path.d.ts +0 -40
  445. package/lib/geometries/polygon-geo2.d.ts +0 -5
  446. package/lib/geometries/polygon-geometry2.d.ts +0 -13
  447. package/lib/geometries/polyline-geo2.d.ts +0 -21
  448. package/lib/geometries/rect-geometry2.d.ts +0 -18
  449. package/lib/geometries/text-geometry2.d.ts +0 -13
  450. package/lib/helpers/axes-helper.d.ts +0 -18
  451. package/lib/helpers/axes-helper2.d.ts +0 -21
  452. package/lib/helpers/dummy-helper.d.ts +0 -4
  453. package/lib/helpers/dxf-helper.d.ts +0 -2
  454. package/lib/helpers/mat-helper.d.ts +0 -11
  455. package/lib/helpers/merge-helper.d.ts +0 -11
  456. package/lib/index.cjs.js +0 -152
  457. package/lib/materials/line-material2.d.ts +0 -8
  458. package/lib/materials/mat2.d.ts +0 -35
  459. package/lib/materials/material2.d.ts +0 -38
  460. package/lib/materials/text-mat2.d.ts +0 -53
  461. package/lib/objects/mesh2.d.ts +0 -18
  462. package/lib/objects/node2.d.ts +0 -24
  463. package/lib/objects/shape.d.ts +0 -57
  464. package/lib/objects/shape2.d.ts +0 -32
  465. package/lib/renderer.worker.js +0 -19115
  466. package/lib/renderers/renderer.d.ts +0 -26
  467. package/lib/renders/binding-states.d.ts +0 -35
  468. package/lib/renders/buffer-renderer.d.ts +0 -19
  469. package/lib/renders/render-lists.d.ts +0 -29
  470. package/lib/renders/render-states.d.ts +0 -18
  471. package/lib/renders/render-target.d.ts +0 -26
  472. package/lib/renders/renderer2.d.ts +0 -52
  473. package/lib/renders/t-svg-renderer.d.ts +0 -35
  474. package/lib/scenes/animate-scene.d.ts +0 -17
  475. package/lib/scenes/loading-text-scene.d.ts +0 -19
  476. package/lib/scenes/main-scene.d.ts +0 -34
  477. package/lib/shapes2/actor.d.ts +0 -24
  478. package/lib/shapes2/arrow.d.ts +0 -6
  479. package/lib/shapes2/axes.d.ts +0 -35
  480. package/lib/shapes2/circle.d.ts +0 -10
  481. package/lib/shapes2/dummy.d.ts +0 -19
  482. package/lib/shapes2/polygon.d.ts +0 -9
  483. package/lib/shapes2/svg.d.ts +0 -18
  484. package/lib/shapes2/text.d.ts +0 -21
  485. package/lib/svg/circle-element.d.ts +0 -9
  486. package/lib/svg/defs-element.d.ts +0 -6
  487. package/lib/svg/element.d.ts +0 -32
  488. package/lib/svg/elements.d.ts +0 -25
  489. package/lib/svg/g-element.d.ts +0 -6
  490. package/lib/svg/interfaces.d.ts +0 -46
  491. package/lib/svg/path-element.d.ts +0 -33
  492. package/lib/svg/property.d.ts +0 -25
  493. package/lib/svg/style-element.d.ts +0 -6
  494. package/lib/svg/svg-element.d.ts +0 -10
  495. package/lib/svg/symbol-element.d.ts +0 -6
  496. package/lib/svg/text-element.d.ts +0 -10
  497. package/lib/svg/unknown-element.d.ts +0 -6
  498. package/lib/svg/use-element.d.ts +0 -8
  499. package/lib/svg/view-element.d.ts +0 -6
  500. package/lib/textures/texture.d.ts +0 -45
  501. package/lib/workers/app-offscreen.worker.d.ts +0 -0
  502. package/lib/workers/renderer.worker.d.ts +0 -1
@@ -1,26 +0,0 @@
1
- import { IRenderer2Config, IRenderTarget, IVector2 } from '../interfaces';
2
- export declare class Renderer<Config extends IRenderer2Config> {
3
- readonly name: string;
4
- id: string;
5
- params: Config;
6
- autoClear: boolean;
7
- cvs?: HTMLCanvasElement | OffscreenCanvas;
8
- ctx?: CanvasRenderingContext2D | OffscreenCanvasRenderingContext2D;
9
- _currentRenderTarget: IRenderTarget | undefined;
10
- _isContextLost: boolean;
11
- private readonly contextLostHandler;
12
- private readonly contextRestoreHandler;
13
- constructor(config?: Config);
14
- destroy(): void;
15
- init(): void;
16
- resize(): void;
17
- setSize(w: number, h: number): void;
18
- getSize(out?: IVector2): IVector2;
19
- bindEvents(): void;
20
- unbindEvents(): void;
21
- handleContextLost(e: any): void;
22
- handleContextRestore(): void;
23
- clean(): void;
24
- getRenderTarget(): IRenderTarget | undefined;
25
- setRenderTarget(renderTarget?: IRenderTarget): void;
26
- }
@@ -1,35 +0,0 @@
1
- import { ICamera2, ILight, IObject2, IRenderer2Config, IShape, ITexture } from '../interfaces';
2
- import { Path } from '../geometries/path';
3
- export interface IBindingState {
4
- id: number;
5
- uuid: string;
6
- needsUpdate: boolean;
7
- featureKey: string;
8
- cameraVersion: number;
9
- viewPath?: Path;
10
- geoVersion?: number;
11
- mtlVersion?: number;
12
- version: number;
13
- cachedTexture?: ITexture;
14
- }
15
- export interface IRenderState {
16
- light?: ILight;
17
- }
18
- export declare class BindingStates {
19
- params: IRenderer2Config;
20
- currentCamera: ICamera2 | undefined;
21
- bindingStates: WeakMap<IObject2, IBindingState>;
22
- forceUpdate: boolean;
23
- currentState: IBindingState | undefined;
24
- cameraVersion: string | undefined;
25
- currentRenderState: IRenderState | undefined;
26
- constructor(config: IRenderer2Config);
27
- destroy(): void;
28
- reset(): void;
29
- setup(obj: IShape, currentRenderState?: IRenderState, camera?: ICamera2): IBindingState;
30
- getBindingState(obj: IObject2): IBindingState;
31
- clearBindingState(): void;
32
- needsUpdate(obj: IShape): boolean;
33
- saveCache(obj: IShape): void;
34
- updateModelViewMatrix(obj: IObject2, camera?: ICamera2): void;
35
- }
@@ -1,19 +0,0 @@
1
- import { IContext2D, IObject2, IPath2D, IShape } from '../interfaces';
2
- import { BindingStates } from './binding-states';
3
- export default class BufferRenderer {
4
- ctx: IContext2D;
5
- bindingStates: BindingStates;
6
- fill: string;
7
- stroke: string;
8
- lineWidth: number;
9
- constructor(ctx: IContext2D, bindingStates: BindingStates);
10
- destroy(): void;
11
- beforeGlobalRender(): void;
12
- afterGlobalRender(): void;
13
- beforeRender(obj: IObject2): void;
14
- render(obj: IShape): void;
15
- afterRender(): void;
16
- renderWireFrame(shape: IShape): void;
17
- renderStroke(path?: IPath2D, color?: string, lineWidth?: number, lineDash?: [number, number]): void;
18
- renderSelected(shape: IShape): void;
19
- }
@@ -1,29 +0,0 @@
1
- import { IObject2 } from '../interfaces';
2
- import { Group2, IGroup2Config } from '../objects/group2';
3
- import { IQueue } from '../core/queue';
4
- export interface IRenderItem {
5
- id: number;
6
- object: IObject2 | undefined;
7
- groupOrder: number;
8
- renderOrder: number;
9
- group: Group2<IGroup2Config> | undefined;
10
- }
11
- export declare class RenderList {
12
- renderItems: IRenderItem[];
13
- renderItemsIndex: number;
14
- queue: IQueue;
15
- constructor();
16
- destroy(): void;
17
- clear(): void;
18
- getNextRenderItem(object: IObject2, groupOrder: number, group?: Group2<IGroup2Config>): IRenderItem;
19
- push(object: IObject2, groupOrder: number, group?: Group2<IGroup2Config>): this;
20
- unshift(object: IObject2, groupOrder: number, group: Group2<IGroup2Config>): void;
21
- sort(fn?: (a: any, b: any) => number): this;
22
- finish(): this;
23
- }
24
- export declare class RenderLists {
25
- lists: WeakMap<IObject2, RenderList[]>;
26
- constructor();
27
- destroy(): void;
28
- get(scene: IObject2, renderCallDepth: number): RenderList;
29
- }
@@ -1,18 +0,0 @@
1
- import { ILight, IObject2 } from '../interfaces';
2
- export declare class RenderState {
3
- light: ILight | undefined;
4
- lightsArray: ILight[];
5
- shadowsArray: IObject2[];
6
- lastCameraVersion: number;
7
- constructor();
8
- destroy(): void;
9
- clear(): void;
10
- pushLight(light: ILight): void;
11
- pushShadow(shadow: IObject2): void;
12
- }
13
- export declare class RenderStates {
14
- renderStates: WeakMap<IObject2, RenderState[]>;
15
- constructor();
16
- destroy(): void;
17
- get(scene: IObject2, renderCallDepth?: number): RenderState;
18
- }
@@ -1,26 +0,0 @@
1
- import { ICanvas, IContext2D, IRenderer2Config, IRenderTarget, ITexture } from '../interfaces';
2
- import { default as EventDispatcher } from '../core/event-dispatcher';
3
- export interface IRenderTargetConfig extends IRenderer2Config {
4
- width: number;
5
- height: number;
6
- dpr?: number;
7
- offscreen?: boolean;
8
- }
9
- export declare class RenderTarget<Config extends IRenderTargetConfig> extends EventDispatcher implements IRenderTarget {
10
- name: string;
11
- uuid: string;
12
- featureKey: string;
13
- offscreen: boolean;
14
- width: number;
15
- height: number;
16
- dpr: number | undefined;
17
- texture: ITexture;
18
- cvs: ICanvas;
19
- ctx: IContext2D;
20
- constructor(config?: Config);
21
- destroy(): void;
22
- setSize(width: number, height: number, dpr?: number): void;
23
- clean(): void;
24
- clone(): IRenderTarget;
25
- copy(source: RenderTarget<Config>): this;
26
- }
@@ -1,52 +0,0 @@
1
- import { ICamera2, ICanvas, IContext2D, IObject2, IRenderer2, IRenderer2Config, IRenderTarget, ITexture, IVector2 } from '../interfaces';
2
- import { default as BufferRenderer } from './buffer-renderer';
3
- import { IRenderItem, RenderList, RenderLists } from './render-lists';
4
- import { IQueue } from '../core/queue';
5
- import { BindingStates, IBindingState } from './binding-states';
6
- import { RenderState, RenderStates } from './render-states';
7
- import { default as EventDispatcher } from '../core/event-dispatcher';
8
- export default class Renderer2<Config extends IRenderer2Config> extends EventDispatcher implements IRenderer2 {
9
- readonly isRenderer: boolean;
10
- id: string;
11
- params: IRenderer2Config;
12
- cvs: ICanvas | undefined;
13
- ctx: IContext2D | undefined;
14
- renderer: BufferRenderer;
15
- autoClear: boolean;
16
- viewAreaLimit: number;
17
- bindingStates: BindingStates;
18
- currentBindingState: IBindingState | undefined;
19
- renderStates: RenderStates;
20
- renderStateStack: RenderState[];
21
- currentRenderState: RenderState | undefined;
22
- renderLists: RenderLists;
23
- currentRenderList: RenderList | undefined;
24
- renderListStack: RenderList[];
25
- renderingOnDemand: boolean;
26
- private _frustum;
27
- _currentRenderTarget: IRenderTarget | undefined;
28
- private contextLostHandler;
29
- private contextRestoreHandler;
30
- private _isContextLost;
31
- constructor(params: Config);
32
- destroy(): void;
33
- initCanvas(): void;
34
- resize(): void;
35
- getSize(target: IVector2): IVector2;
36
- setSize(w: number, h: number): void;
37
- setRenderTarget(renderTarget?: IRenderTarget): void;
38
- getRenderTarget(): IRenderTarget | undefined;
39
- bindEvents(): void;
40
- unbindEvents(): void;
41
- handleContextLost(e: any): void;
42
- handleContextRestore(): void;
43
- handleShapeDestroy(): void;
44
- clean(): void;
45
- render(scene: IObject2, camera?: ICamera2): void;
46
- projectObject(obj: IObject2, camera?: ICamera2 | undefined, groupOrder?: number): void;
47
- renderScene(currentRenderList: RenderList, scene: IObject2, camera?: ICamera2): void;
48
- renderObjects(queue: IQueue<IRenderItem>, scene: IObject2, camera?: ICamera2): void;
49
- renderObject(obj: IObject2, scene: IObject2, camera?: ICamera2): void;
50
- renderBufferDirect(obj: IObject2, scene: IObject2, camera?: ICamera2): void;
51
- renderTexture(texture: ITexture, camera?: ICamera2): void;
52
- }
@@ -1,35 +0,0 @@
1
- import { ICamera2, ICanvas, IContext2D, IRenderer2Config, IVector2 } from '../interfaces';
2
- import { default as Box2 } from '../math/box2';
3
- import { default as Matrix3 } from '../math/matrix3';
4
- /**
5
- * render svg directly, just test efficiency, and verify matrix logic,
6
- * use pipeline rendering to process SVG in the future.
7
- * @author Dio Zhu 2024.9.4
8
- */
9
- export default class TSvgRenderer<Config extends IRenderer2Config> {
10
- readonly isSvgRenderer: boolean;
11
- id: string;
12
- params: IRenderer2Config;
13
- container: HTMLLIElement;
14
- cvs: ICanvas | undefined;
15
- ctx: IContext2D | undefined;
16
- svg: SVGSVGElement | HTMLElement;
17
- svgStr: string;
18
- svgRoot: Element | undefined;
19
- viewBox: Box2;
20
- matrixWorld: Matrix3;
21
- viewMatrix: Matrix3;
22
- projectionMatrix: Matrix3;
23
- cameraVersion: number;
24
- constructor(params: Config);
25
- destroy(): void;
26
- initCanvas(): void;
27
- initSvg(): void;
28
- resize(w: number, h: number): void;
29
- getSize(target: IVector2): IVector2;
30
- bind(str: string): void;
31
- clean(): void;
32
- render(camera: ICamera2): Promise<void>;
33
- render2(camera: ICamera2): Promise<void>;
34
- render3(camera: ICamera2): Promise<void>;
35
- }
@@ -1,17 +0,0 @@
1
- import { DynamicScene } from './dynamic-scene';
2
- import { IApplicationConfig } from '../applications/application';
3
- import { default as Vector2 } from '../math/vector2';
4
- import { IObject2 } from '../interfaces';
5
- export declare class AnimateScene<Config extends IApplicationConfig> extends DynamicScene {
6
- name: string;
7
- params: IApplicationConfig;
8
- resourcesMap: Record<string, IObject2>;
9
- dynamicFill: string;
10
- dynamicScale: Vector2;
11
- constructor(config?: Config);
12
- destroy(): void;
13
- /** @override */
14
- add(o: IObject2): IObject2;
15
- getByIds(ids: string | string[]): IObject2[];
16
- onBeforeRender(): void;
17
- }
@@ -1,19 +0,0 @@
1
- import { DynamicScene } from './dynamic-scene';
2
- import { Circle, ICircleConfig } from '../shapes2/circle';
3
- import { ITextConfig, Text } from '../shapes2/text';
4
- import { IShape2Config } from '../objects/shape2';
5
- export interface ILoadingTextSceneConfig extends IShape2Config {
6
- }
7
- export declare class LoadingTextScene<Config extends ILoadingTextSceneConfig> extends DynamicScene {
8
- readonly isLoadingScene: boolean;
9
- name: string;
10
- params: ILoadingTextSceneConfig;
11
- loadingMesh: Text<ITextConfig>;
12
- circleMesh: Circle<ICircleConfig>;
13
- circle2Mesh: Circle<ICircleConfig>;
14
- scales: number[];
15
- scaleTrend: boolean;
16
- constructor(config?: Config);
17
- destroy(): void;
18
- onBeforeRender(): void;
19
- }
@@ -1,34 +0,0 @@
1
- import { StaticScene } from './static-scene';
2
- import { AxesHelper2 } from '../helpers/axes-helper2';
3
- import { IBox2, IObject2 } from '../interfaces';
4
- import { IApplicationConfig } from '../applications/application';
5
- import { default as Box2 } from '../math/box2';
6
- export interface IMainSceneConfig extends IApplicationConfig {
7
- castShadow?: boolean;
8
- }
9
- export declare class MainScene<Config extends IMainSceneConfig> extends StaticScene {
10
- readonly isMainScene: boolean;
11
- name: string;
12
- params: IApplicationConfig;
13
- featureKey: string;
14
- selectable: boolean;
15
- axesHelper?: AxesHelper2<any>;
16
- resourcesMap: Record<string, IObject2>;
17
- private _viewBox;
18
- constructor(config?: Config);
19
- destroy(): void;
20
- initAxesHelper(): void;
21
- setViewBox(box: Box2): void;
22
- /** @override */
23
- computeBoundingBox(): IBox2;
24
- /** @override */
25
- add(o: IObject2): IObject2;
26
- getAssetIdsByType(assetType: string): string[];
27
- setFillOrStrokeByIds(ids: string[], c: string, typ?: string): void;
28
- clearFill(): void;
29
- clearStroke(): void;
30
- fontZoomIn(v?: number): void;
31
- fontZoomOut(v?: number): void;
32
- strokeMore(v?: number): void;
33
- strokeLess(v?: number): void;
34
- }
@@ -1,24 +0,0 @@
1
- import { IShape2Config, Shape2 } from '../objects/shape2';
2
- import { IShape2 } from '../interfaces';
3
- import { Color } from '../math/color';
4
- export interface IActorConfig extends IShape2Config {
5
- act?: ACTOR_ENUM;
6
- fill?: string;
7
- stroke?: string;
8
- }
9
- export declare class Actor<Config extends IActorConfig> extends Shape2 {
10
- name: string;
11
- isActor: boolean;
12
- params: IActorConfig;
13
- act: ACTOR_ENUM;
14
- fill: Color;
15
- constructor(config?: Config);
16
- destroy(): void;
17
- /** @override */
18
- copy(source: IShape2, recursive?: boolean): IShape2;
19
- /** @override */
20
- onBeforeRender(): void;
21
- }
22
- export declare const enum ACTOR_ENUM {
23
- SELECT = "SELECT"
24
- }
@@ -1,6 +0,0 @@
1
- import { IPolygonConfig, Polygon } from './polygon';
2
- export declare class Arrow<Config extends IPolygonConfig = IPolygonConfig> extends Polygon<Config> {
3
- type: string;
4
- readonly isArrow: boolean;
5
- constructor(config?: Config);
6
- }
@@ -1,35 +0,0 @@
1
- import { IShape2Config, Shape2 } from '../objects/shape2';
2
- export interface IAxesConfig extends IShape2Config {
3
- width?: number;
4
- height?: number;
5
- arrowDeg?: number;
6
- arrowLength?: number;
7
- }
8
- /**
9
- * ^ p1
10
- * │
11
- * │
12
- * ----- p0 ───────>
13
- * ╎
14
- * ╎
15
- *
16
- * @Author Dio Zhu 2024.8.11
17
- */
18
- export declare class Axes<Config extends IAxesConfig> extends Shape2 {
19
- name: string;
20
- readonly isAxes: boolean;
21
- matrixAutoUpdate: boolean;
22
- matrixWorldAutoUpdate: boolean;
23
- composeNode: boolean;
24
- dynamically: boolean;
25
- arrowLength: number;
26
- arrowDeg: number;
27
- stroke: string;
28
- fill: string | undefined;
29
- lineWidth: number;
30
- xMesh: Shape2;
31
- yMesh: Shape2;
32
- xrMesh: Shape2;
33
- yrMesh: Shape2;
34
- constructor(config?: Config);
35
- }
@@ -1,10 +0,0 @@
1
- import { IShape2Config, Shape2 } from '../objects/shape2';
2
- export interface ICircleConfig extends IShape2Config {
3
- radius?: number;
4
- }
5
- export declare class Circle<Config extends ICircleConfig> extends Shape2 {
6
- type: string;
7
- name: string;
8
- readonly isCircle: boolean;
9
- constructor(config?: Config);
10
- }
@@ -1,19 +0,0 @@
1
- import { Shape2 } from '../objects/shape2';
2
- import { IBox2, IContext2D, IObject2, ITexture } from '../interfaces';
3
- /**
4
- * @TODO: 文字
5
- * @TODO: usedCache 开启缓存,相同 featureKey 的图形使用 texture,绘制时需先进行画布TRS
6
- * @TODO: separateCache 独立缓存,对于需要TRS的,保存独立 texture,渲染时直接 drawImage
7
- */
8
- export declare class Dummy extends Shape2 {
9
- name: string;
10
- readonly isDummy: boolean;
11
- origin: IObject2;
12
- texture: ITexture | undefined;
13
- constructor(origin: IObject2);
14
- /** overwrite */
15
- computeBoundingBox(): IBox2;
16
- /** overwrite */
17
- render(ctx: IContext2D): void;
18
- separateCache(): void;
19
- }
@@ -1,9 +0,0 @@
1
- import { IShape2Config, Shape2 } from '../objects/shape2';
2
- export interface IPolygonConfig extends IShape2Config {
3
- }
4
- export declare class Polygon<Config extends IPolygonConfig> extends Shape2 {
5
- readonly isPolygon: boolean;
6
- type: string;
7
- name: string;
8
- constructor(config?: Config);
9
- }
@@ -1,18 +0,0 @@
1
- import { IContext2D, IPath2Command, IVector2 } from '../interfaces';
2
- import { IShape2Config, Shape2 } from '../objects/shape2';
3
- import { ITextMat2Config } from '../materials/text-mat2';
4
- export interface ISvgConfig extends IShape2Config, ITextMat2Config {
5
- svg?: string;
6
- size?: IVector2;
7
- text?: string;
8
- }
9
- export declare class Svg<Config extends ISvgConfig> extends Shape2 {
10
- readonly isSvg: boolean;
11
- name: string;
12
- matrixAutoUpdate: boolean;
13
- composeNode: boolean;
14
- alignCenter: boolean;
15
- constructor(svg: string, config?: Config);
16
- destroy(): void;
17
- render(ctx: IContext2D, commands?: IPath2Command[]): void;
18
- }
@@ -1,21 +0,0 @@
1
- import { default as Vector2 } from '../math/vector2';
2
- import { IBox2, IContext2D, IText2 } from '../interfaces';
3
- import { ITextMaterial2Config } from '../materials/text-material2';
4
- import { IShape2Config, Shape2 } from '../objects/shape2';
5
- import { TextMat2 } from '../materials/text-mat2';
6
- export interface ITextConfig extends IShape2Config, ITextMaterial2Config {
7
- fixed?: boolean;
8
- rotated?: number;
9
- }
10
- export declare class Text<Config extends ITextConfig> extends Shape2 implements IText2 {
11
- readonly isText: boolean;
12
- name: string;
13
- mat: TextMat2<Config>;
14
- textContent?: string;
15
- size: Vector2;
16
- constructor(config?: Config);
17
- /** @override */
18
- computeBoundingBox(): IBox2;
19
- /** @override */
20
- render(ctx: IContext2D): void;
21
- }
@@ -1,9 +0,0 @@
1
- import { Element } from './element';
2
- import { ISvgElement } from './interfaces';
3
- import { Path } from '../geometries/path';
4
- export declare class CircleElement extends Element {
5
- type: string;
6
- paths: Path[];
7
- constructor(root: ISvgElement, node: any);
8
- initPath(): void;
9
- }
@@ -1,6 +0,0 @@
1
- import { Element } from './element';
2
- import { ISvgElement } from './interfaces';
3
- export declare class DefsElement extends Element {
4
- type: string;
5
- constructor(root: ISvgElement, node: any);
6
- }
@@ -1,32 +0,0 @@
1
- import { Property } from './property';
2
- import { IElement, IProperty, ISvgElement } from './interfaces';
3
- import { default as Matrix3 } from '../math/matrix3';
4
- export declare abstract class Element {
5
- static readonly ignoreChildTypes: string[];
6
- readonly type: string;
7
- readonly definitions?: Record<string, Element>;
8
- readonly attributes: Record<string, Property>;
9
- styles: Record<string, Property>;
10
- stylesSpecificity: Record<string, string>;
11
- parent: Element | null;
12
- children: Element[];
13
- root: ISvgElement;
14
- node: any;
15
- protected constructor(root: ISvgElement | null, node: any);
16
- get id(): string;
17
- init(): void;
18
- addAttributes(): void;
19
- addStyle(): void;
20
- addDefinitions(): void;
21
- getStyle(name: string, createIfNotExists?: boolean, skipAncestors?: boolean): IProperty;
22
- getAttribute(name: string, createIfNotExists?: boolean): Property;
23
- getHrefAttribute(): IProperty;
24
- add(node: Element | any): void;
25
- traverse(callback: Function): void;
26
- getById(id: string): IElement | undefined;
27
- getByIds(ids: string[]): IElement[];
28
- getByType(type: string): IElement | undefined;
29
- getRotateRad(deg: number, flipX?: boolean): number;
30
- getMatrix(): Matrix3;
31
- protected matchesSelector(selector: string): boolean;
32
- }
@@ -1,25 +0,0 @@
1
- import { DefsElement } from './defs-element';
2
- import { StyleElement } from './style-element';
3
- import { UnknownElement } from './unknown-element';
4
- import { ViewElement } from './view-element';
5
- import { SymbolElement } from './symbol-element';
6
- import { PathElement } from './path-element';
7
- import { GElement } from './g-element';
8
- import { UseElement } from './use-element';
9
- import { CircleElement } from './circle-element';
10
- import { TextElement } from './text-element';
11
- export declare const ELEMENTS: {
12
- view: typeof ViewElement;
13
- defs: typeof DefsElement;
14
- style: typeof StyleElement;
15
- symbol: typeof SymbolElement;
16
- path: typeof PathElement;
17
- g: typeof GElement;
18
- use: typeof UseElement;
19
- circle: typeof CircleElement;
20
- text: typeof TextElement;
21
- unknown: typeof UnknownElement;
22
- };
23
- type SvgElements = typeof ELEMENTS;
24
- export type TSvgElement = SvgElements[keyof SvgElements];
25
- export {};
@@ -1,6 +0,0 @@
1
- import { Element } from './element';
2
- import { ISvgElement } from './interfaces';
3
- export declare class GElement extends Element {
4
- type: string;
5
- constructor(root: ISvgElement, node: any);
6
- }
@@ -1,46 +0,0 @@
1
- import { SVGPathData } from 'svg-pathdata';
2
- import { Path } from '../geometries/path';
3
- import { Axis } from './property';
4
- import { IMatrix3 } from '../interfaces';
5
- export interface IProperty<T = unknown> {
6
- isUrlDefinition(): boolean;
7
- getDefinition<T extends IElement>(): T | undefined;
8
- hasValue(zeroIsValue?: boolean): boolean;
9
- split(separator?: string): IProperty[];
10
- getPixels(axisOrIsFontSize?: Axis | boolean, processPercent?: boolean): number;
11
- toString(def?: T): string;
12
- getNumber(def?: T): number;
13
- }
14
- export interface IElement {
15
- type: string;
16
- attributes: Record<string, IProperty>;
17
- styles: Record<string, IProperty>;
18
- stylesSpecificity: Record<string, string>;
19
- parent: IElement | null;
20
- children: IElement[];
21
- root: ISvgElement;
22
- node: any;
23
- add(node: IElement | any): void;
24
- addStyle(): void;
25
- getStyle(name: string, createIfNotExists?: boolean, skipAncestors?: boolean): IProperty;
26
- getAttribute(name: string, createIfNotExists?: boolean): IProperty;
27
- getHrefAttribute(): IProperty;
28
- get id(): string;
29
- getById(id: string): IElement | undefined;
30
- getByIds(ids: string[]): IElement[];
31
- getByType(type: string): IElement | undefined;
32
- getMatrix(): IMatrix3;
33
- }
34
- export interface ISvgElement extends IElement {
35
- definitions: Record<string, IElement>;
36
- readonly rootEmSize: number;
37
- readonly emSize: number;
38
- createElement(node: any): IElement;
39
- }
40
- export interface IPathElement extends IElement {
41
- pathData: SVGPathData;
42
- paths: Path[];
43
- }
44
- export interface IUseElement extends IElement {
45
- symbolId: string;
46
- }
@@ -1,33 +0,0 @@
1
- import { Element } from './element';
2
- import { ISvgElement } from './interfaces';
3
- import { SVGPathData } from 'svg-pathdata';
4
- import { Path } from '../geometries/path';
5
- import { SVGCommand } from 'svg-pathdata/dist/types';
6
- import { IVector2 } from '../interfaces';
7
- export declare class PathElement extends Element {
8
- type: string;
9
- pathData?: SVGPathData;
10
- paths: Path[];
11
- private _i;
12
- private _command?;
13
- private _previousCommand?;
14
- private _start;
15
- private _control;
16
- private _current;
17
- private _ps;
18
- private _angles;
19
- constructor(root: ISvgElement, node: any);
20
- initPaths(): void;
21
- protected moveTo(out: Path): this;
22
- protected lineTo(out: Path): this;
23
- protected arc(out: Path): this;
24
- protected closePath(out: Path): this;
25
- _reset(): void;
26
- _isEnd(): boolean;
27
- _next(): SVGCommand;
28
- _getAsCurrentPoint(xProp?: string, yProp?: string): IVector2;
29
- _getPoint(xProp?: string, yProp?: string): IVector2;
30
- _makeAbsolute(p: IVector2): IVector2;
31
- _getAsControlPoint(xProp?: string, yProp?: string): IVector2;
32
- _getReflectedControlPoint(): IVector2;
33
- }
@@ -1,25 +0,0 @@
1
- import { IElement, IProperty, ISvgElement } from './interfaces';
2
- export declare class Property<T = unknown> implements IProperty {
3
- private readonly root;
4
- private readonly name;
5
- private value;
6
- static readonly textBaselineMapping: Record<string, string>;
7
- constructor(root: ISvgElement, name: string, value: T);
8
- static empty(root: ISvgElement): Property;
9
- getDefinition<T extends IElement>(): T | undefined;
10
- setValue(value: T): this;
11
- getValue(def?: T): T;
12
- hasValue(zeroIsValue?: boolean): boolean;
13
- split(separator?: string): IProperty[];
14
- isString(regexp?: RegExp): boolean;
15
- isUrlDefinition(): boolean;
16
- isPixels(): boolean;
17
- getNumber(def?: T): number;
18
- getPixels(axisOrIsFontSize?: Axis | boolean, processPercent?: boolean): number;
19
- getDpi(): number;
20
- getRem(): number;
21
- getEm(): number;
22
- getUnits(): string;
23
- toString(def?: T): string;
24
- }
25
- export type Axis = 'x' | 'y';