archgine 1.0.64 → 1.0.67

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@@ -4010,7 +4010,7 @@ Fu.__DOMHandler = Eu;
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  Fu.normalizeLineEndings = Le;
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  Fu.DOMParser = Ie;
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  var gr = Fu.DOMParser;
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- const Er = "1.0.64";
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+ const Er = "1.0.67";
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  function vr() {
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  return typeof window < "u" && ({}.toString.call(window) === "[object Window]" || {}.toString.call(window) === "[object global]");
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  }
@@ -14,6 +14,7 @@ export interface IApp {
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  getLayers(lv?: number): any[] | undefined;
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  getAssetIdsByType(assetType: string): string[] | undefined;
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  setAssetType(assetType: string, showLayers?: string[]): void;
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+ getLayerVisible(id: string): boolean | undefined;
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  updateLayersVisibility(ids: string[], visible?: boolean): void;
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  selectByIds(ids: string | string[]): void;
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  clearSelectedByIds(ids: string | string[]): void;
@@ -36,6 +37,7 @@ export interface IApp {
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  zoomIn(): void;
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  zoomOut(): void;
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  focusAt(position: Vector2, padding?: number): void;
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+ focusAtIds(ids: string | string[], padding?: number): Promise<void>;
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  focusAtById(id: string, padding?: number): Promise<void>;
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  focusAtDummy(id: string, padding?: number): Promise<void>;
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  showAssetsLabel(assetType: string, id: string, html?: string): void;
@@ -51,6 +51,7 @@ export declare class SvgApp<Config extends ISvgAppConfig> extends EventDispatche
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  loadByString(str: string, layers?: string[], lv?: number): ITree[];
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  setSkeletons(skeletons: string[]): void;
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  getLayers(lv?: number): ITree[] | undefined;
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+ getLayerVisible(id: string): boolean | undefined;
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  updateLayersVisibility(ids: string[], visible?: boolean): void;
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  selectByIds(ids: string | string[]): void;
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  clearSelectedByIds(ids: string | string[]): void;
@@ -77,6 +78,7 @@ export declare class SvgApp<Config extends ISvgAppConfig> extends EventDispatche
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  zoomIn(): void;
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  zoomOut(): void;
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  focusAt(position: Vector2, padding?: number): void;
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+ focusAtIds(ids: string | string[], padding?: number): Promise<void>;
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  focusAtById(id: string, padding?: number): Promise<void>;
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  focusAtDummy(id: string, padding?: number): Promise<void>;
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  showAssetsLabel(assetType: string, id: string, html?: string): void;
@@ -20,6 +20,7 @@ export declare class SvgChef {
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  _getSvgLayer(el: HTMLElement, lv?: number, lvi?: number, out?: ITree[]): ITree[];
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  getElementsMap(el: Element, out?: Record<string, Element>): Record<string, Element>;
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  computeBoundingBoxMap(): Record<string, Box2>;
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+ getLayerVisible(id: string): boolean | undefined;
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  updateLayersVisibility(ids: string[], visible?: boolean): void;
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  _updateAllLayersVisibility(visible?: boolean): void;
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  _updateLayersVisibility(o: HTMLElement, visible?: boolean, up?: boolean, uc?: boolean): void;