appium-webdriveragent 10.3.0 → 10.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +6 -0
- package/WebDriverAgent.xcodeproj/project.pbxproj +8 -0
- package/WebDriverAgentLib/Info.plist +2 -2
- package/WebDriverAgentTests/IntegrationApp/Classes/AppDelegate.h +1 -2
- package/WebDriverAgentTests/IntegrationApp/Classes/AppDelegate.m +23 -0
- package/WebDriverAgentTests/IntegrationApp/Classes/SceneDelegate.h +20 -0
- package/WebDriverAgentTests/IntegrationApp/Classes/SceneDelegate.m +48 -0
- package/WebDriverAgentTests/IntegrationApp/Info.plist +17 -2
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
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@@ -1,3 +1,9 @@
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## [10.4.0](https://github.com/appium/WebDriverAgent/compare/v10.3.0...v10.4.0) (2025-12-06)
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### Features
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* Migrate IntegrationApp to use UIScene lifecycle ([#1079](https://github.com/appium/WebDriverAgent/issues/1079)) ([dfba786](https://github.com/appium/WebDriverAgent/commit/dfba7863195651535a498c246e7b6461eaa24f8b))
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## [10.3.0](https://github.com/appium/WebDriverAgent/compare/v10.2.7...v10.3.0) (2025-12-03)
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### Features
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EE9B76591CF7987800275851 /* FBRouteTests.m in Sources */ = {isa = PBXBuildFile; fileRef = EE9B76571CF7987300275851 /* FBRouteTests.m */; };
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EE9B768E1CF7997600275851 /* AppDelegate.m in Sources */ = {isa = PBXBuildFile; fileRef = EE9B76831CF7997600275851 /* AppDelegate.m */; };
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EE9B768F1CF7997600275851 /* ViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = EE9B76851CF7997600275851 /* ViewController.m */; };
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AABBCCDDEEFF001122334457 /* SceneDelegate.m in Sources */ = {isa = PBXBuildFile; fileRef = AABBCCDDEEFF001122334456 /* SceneDelegate.m */; };
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EE9B76911CF7997600275851 /* main.m in Sources */ = {isa = PBXBuildFile; fileRef = EE9B76871CF7997600275851 /* main.m */; };
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EE9B76941CF7997600275851 /* Main.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = EE9B768C1CF7997600275851 /* Main.storyboard */; };
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EE9B769A1CF799F400275851 /* FBAlertTests.m in Sources */ = {isa = PBXBuildFile; fileRef = EE9B76991CF799F400275851 /* FBAlertTests.m */; };
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EE9B76581CF7987300275851 /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
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EE9B76821CF7997600275851 /* AppDelegate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = AppDelegate.h; sourceTree = "<group>"; };
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EE9B76831CF7997600275851 /* AppDelegate.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = AppDelegate.m; sourceTree = "<group>"; };
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AABBCCDDEEFF001122334455 /* SceneDelegate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SceneDelegate.h; sourceTree = "<group>"; };
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AABBCCDDEEFF001122334456 /* SceneDelegate.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SceneDelegate.m; sourceTree = "<group>"; };
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EE9B76841CF7997600275851 /* ViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ViewController.h; sourceTree = "<group>"; };
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EE9B76851CF7997600275851 /* ViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = ViewController.m; sourceTree = "<group>"; };
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EE9B76861CF7997600275851 /* Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
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children = (
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EE9B76821CF7997600275851 /* AppDelegate.h */,
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EE9B76831CF7997600275851 /* AppDelegate.m */,
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AABBCCDDEEFF001122334455 /* SceneDelegate.h */,
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AABBCCDDEEFF001122334456 /* SceneDelegate.m */,
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EE1E06E51D182E95007CF043 /* FBAlertViewController.h */,
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EE1E06E61D182E95007CF043 /* FBAlertViewController.m */,
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EE8BA9781DCCED9A00A9DEF8 /* FBNavigationController.h */,
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buildActionMask = 2147483647;
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files = (
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EE9B768E1CF7997600275851 /* AppDelegate.m in Sources */,
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AABBCCDDEEFF001122334457 /* SceneDelegate.m in Sources */,
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EE1E06E71D182E95007CF043 /* FBAlertViewController.m in Sources */,
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315A15072518CC2800A3A064 /* TouchSpotView.m in Sources */,
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EE9B76911CF7997600275851 /* main.m in Sources */,
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CLANG_ANALYZER_NONNULL = YES;
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DEBUG_INFORMATION_FORMAT = dwarf;
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INFOPLIST_FILE = WebDriverAgentTests/IntegrationApp/Info.plist;
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IPHONEOS_DEPLOYMENT_TARGET = 13.0;
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/Frameworks",
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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CLANG_ANALYZER_NONNULL = YES;
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INFOPLIST_FILE = WebDriverAgentTests/IntegrationApp/Info.plist;
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IPHONEOS_DEPLOYMENT_TARGET = 13.0;
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LD_RUNPATH_SEARCH_PATHS = (
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"@executable_path/Frameworks",
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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<string>10.
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<string>10.4.0</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>10.
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<string>10.4.0</string>
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<key>NSPrincipalClass</key>
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<string/>
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</dict>
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#import <UIKit/UIKit.h>
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#import <UserNotifications/UserNotifications.h>
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@interface AppDelegate : UIResponder <UIApplicationDelegate,UNUserNotificationCenterDelegate>
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@property (strong, nonatomic) UIWindow *window;
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@interface AppDelegate : UIResponder <UIApplicationDelegate, UNUserNotificationCenterDelegate>
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@end
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*/
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#import "AppDelegate.h"
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#import "SceneDelegate.h"
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@interface AppDelegate ()
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@end
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@implementation AppDelegate
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- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
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// Override point for customization after application launch.
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return YES;
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}
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#pragma mark - UISceneSession lifecycle
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- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {
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// Called when a new scene session is being created.
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// Use this method to select a configuration to create the new scene with.
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UISceneConfiguration *configuration = [[UISceneConfiguration alloc] initWithName:@"Default Configuration" sessionRole:connectingSceneSession.role];
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configuration.delegateClass = [SceneDelegate class];
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return configuration;
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}
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- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {
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// Called when the user discards a scene session.
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// If any sessions were discarded while the application was not running, this will be called shortly after `application:didFinishLaunchingWithOptions`.
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// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
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}
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@end
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#import <UIKit/UIKit.h>
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NS_ASSUME_NONNULL_BEGIN
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@interface SceneDelegate : UIResponder <UIWindowSceneDelegate>
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@property (strong, nonatomic) UIWindow *window;
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@end
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NS_ASSUME_NONNULL_END
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/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#import "SceneDelegate.h"
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@implementation SceneDelegate
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- (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions {
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// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
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// If using a storyboard, the `window` property will automatically be set and attached to the scene.
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// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession:` instead).
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}
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- (void)sceneDidDisconnect:(UIScene *)scene {
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// Called as the scene is being released by the system.
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// This occurs shortly after the scene enters the background, or when its session is discarded.
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// Release any resources associated with this scene that can be re-created the next time the scene connects.
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// The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead).
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}
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- (void)sceneDidBecomeActive:(UIScene *)scene {
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// Called when the scene has moved from an inactive state to an active state.
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// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
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}
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- (void)sceneWillResignActive:(UIScene *)scene {
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// Called when the scene will move from an active state to an inactive state.
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// This may occur due to temporary interruptions (ex. an incoming phone call).
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}
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- (void)sceneWillEnterForeground:(UIScene *)scene {
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// Called as the scene transitions from the background to the foreground.
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// Use this method to undo the changes made on entering the background.
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}
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- (void)sceneDidEnterBackground:(UIScene *)scene {
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// Called as the scene transitions from the foreground to the background.
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// Use this method to save data, release shared resources, and store enough scene-specific state information
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// to restore the scene back to its current state.
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}
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@end
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<string>Yo Yo</string>
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<key>
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<
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<key>UIApplicationSceneManifest</key>
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<dict>
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<key>UIApplicationSupportsMultipleScenes</key>
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<false/>
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<key>UISceneConfigurations</key>
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<dict>
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<key>UIWindowSceneSessionRoleApplication</key>
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<array>
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<dict>
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<key>UISceneConfigurationName</key>
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<string>Default Configuration</string>
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<key>UISceneStoryboardFile</key>
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<string>Main</string>
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</dict>
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</array>
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</dict>
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</dict>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>armv7</string>
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