app.hypergames.hypersdk 1.8.8 → 1.8.9

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package/CHANGELOG.md CHANGED
@@ -1,3 +1,10 @@
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+ ## [1.8.9](https://github.com/mvmhyper/hyper-sdk/compare/v1.8.8...v1.8.9) (2026-04-17)
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+
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+
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+ ### Bug Fixes
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+
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+ * preserve tournamentID and pass oldTournamentID separately ([d2cc3a9](https://github.com/mvmhyper/hyper-sdk/commit/d2cc3a928a8e0b096e6d0d45bc92db8e11f5f491))
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+
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  ## [1.8.8](https://github.com/mvmhyper/hyper-sdk/compare/v1.8.7...v1.8.8) (2026-04-15)
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@@ -63,10 +63,7 @@ namespace Hyper.Internal
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  public string TournamentId
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  {
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- get
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- {
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- return string.IsNullOrEmpty(OldTournamentId) ? _tournamentId : OldTournamentId;
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- }
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+ get => _tournamentId;
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  set => _tournamentId = string.Copy(value);
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  }
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "app.hypergames.hypersdk",
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- "version": "1.8.8",
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+ "version": "1.8.9",
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  "displayName": "HyperSDK",
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  "description": "Official Unity SDK for Hyper: multiplayer battles, leaderboards, deterministic RNG, session management, tutorials, and WebGL optimizations for production-ready games.",
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  "unity": "6000.0",