app.hypergames.hypersdk 1.8.5 → 1.8.6

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package/CHANGELOG.md CHANGED
@@ -1,3 +1,10 @@
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+ ## [1.8.6](https://github.com/mvmhyper/hyper-sdk/compare/v1.8.5...v1.8.6) (2026-04-13)
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+
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+ ### Bug Fixes
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+
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+ * mute audio when exiting practice from exit menu ([79f31ca](https://github.com/mvmhyper/hyper-sdk/commit/79f31caf3ed72a90b9aa686ee745828c1f6e4ee4))
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+
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  ## [1.8.5](https://github.com/mvmhyper/hyper-sdk/compare/v1.8.4...v1.8.5) (2026-04-12)
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@@ -29,6 +29,7 @@ namespace Hyper.Internal
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  public void Exit()
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  {
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  DisableButtonHolder();
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+ HyperRuntime.DataManager.MuteAudioForGameSessionEnd();
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  HyperRuntime.BackendManager.LogEvent(ConsoleEventType.PracticeGameEnd);
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  }
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "app.hypergames.hypersdk",
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- "version": "1.8.5",
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+ "version": "1.8.6",
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  "displayName": "HyperSDK",
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  "description": "Official Unity SDK for Hyper: multiplayer battles, leaderboards, deterministic RNG, session management, tutorials, and WebGL optimizations for production-ready games.",
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  "unity": "6000.0",