app.hypergames.hypersdk 1.8.3 → 1.8.4

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package/CHANGELOG.md CHANGED
@@ -1,3 +1,10 @@
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+ ## [1.8.4](https://github.com/mvmhyper/hyper-sdk/compare/v1.8.3...v1.8.4) (2026-04-10)
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+
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+
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+ ### Bug Fixes
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+
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+ * update SDK control bar text and Wi-Fi icon sizing ([0a1b926](https://github.com/mvmhyper/hyper-sdk/commit/0a1b9269a7fb59d78fc9786a2479605b415a684f))
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+
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  ## [1.8.3](https://github.com/mvmhyper/hyper-sdk/compare/v1.8.2...v1.8.3) (2026-04-10)
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package/HyperLoader.unity CHANGED
@@ -840,7 +840,7 @@ GameObject:
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  m_Component:
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  - component: {fileID: 1064166296}
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  m_Layer: 0
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- m_Name: __HyperSDK_BuildMarker_639114595732632449
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+ m_Name: __HyperSDK_BuildMarker_639114620230900022
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  m_TagString: Untagged
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  m_Icon: {fileID: 0}
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  m_NavMeshLayer: 0
@@ -38,7 +38,7 @@ namespace Hyper.Internal
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  [Header("Latency label")]
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  [SerializeField] private TextMeshProUGUI wifiLatencyText;
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- private const float WifiBackgroundAlpha = 0.1f;
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+ private const float WifiBackgroundAlpha = 0.175f;
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  private const float WifiDotAlpha = 1f;
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  /// <summary>Never below this so bars stay faintly visible.</summary>
@@ -101,7 +101,7 @@ RectTransform:
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  m_GameObject: {fileID: 1048866143089788928}
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  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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  m_LocalPosition: {x: 0, y: 0, z: 0}
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- m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
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+ m_LocalScale: {x: 0.75, y: 0.75, z: 0.75}
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  m_ConstrainProportionsScale: 1
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  m_Children:
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  - {fileID: 8309774266759315490}
@@ -356,7 +356,7 @@ MonoBehaviour:
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  m_Name:
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  m_EditorClassIdentifier:
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  m_Material: {fileID: 0}
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- m_Color: {r: 0.14509805, g: 0.6666667, b: 0.4, a: 0.05882353}
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+ m_Color: {r: 0.14509805, g: 0.6666667, b: 0.4, a: 0}
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  m_RaycastTarget: 1
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  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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  m_Maskable: 1
@@ -1126,7 +1126,7 @@ GameObject:
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  m_Icon: {fileID: 0}
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  m_NavMeshLayer: 0
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  m_StaticEditorFlags: 0
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- m_IsActive: 1
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+ m_IsActive: 0
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  --- !u!224 &8018927992899460556
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  RectTransform:
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  m_ObjectHideFlags: 0
@@ -1492,8 +1492,8 @@ RectTransform:
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  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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  m_AnchorMin: {x: 0.5, y: 0.5}
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  m_AnchorMax: {x: 0.5, y: 0.5}
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- m_AnchoredPosition: {x: 0.6703, y: -40.70067}
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- m_SizeDelta: {x: 101.5314, y: 28.135}
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+ m_AnchoredPosition: {x: -0.047702, y: -36.4}
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+ m_SizeDelta: {x: 100.1, y: 28.366}
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  m_Pivot: {x: 0.5, y: 0.5}
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  --- !u!222 &2670092967211285227
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  CanvasRenderer:
@@ -1523,7 +1523,7 @@ MonoBehaviour:
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  m_OnCullStateChanged:
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  m_PersistentCalls:
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  m_Calls: []
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- m_text: 0ms
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+ m_text: 60 ms
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  m_isRightToLeft: 0
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  m_fontAsset: {fileID: 11400000, guid: 39c484b4a22288c488625a88b6da2145, type: 2}
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  m_sharedMaterial: {fileID: -8342687123090027242, guid: 39c484b4a22288c488625a88b6da2145, type: 2}
@@ -1550,17 +1550,17 @@ MonoBehaviour:
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  m_faceColor:
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  serializedVersion: 2
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  rgba: 4294967295
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- m_fontSize: 25
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+ m_fontSize: 22.5
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  m_fontSizeBase: 15
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  m_fontWeight: 400
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  m_enableAutoSizing: 1
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  m_fontSizeMin: 10.4
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- m_fontSizeMax: 25
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+ m_fontSizeMax: 22.5
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  m_fontStyle: 0
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- m_HorizontalAlignment: 4
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- m_VerticalAlignment: 1024
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+ m_HorizontalAlignment: 2
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+ m_VerticalAlignment: 256
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  m_textAlignment: 65535
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- m_characterSpacing: 0
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+ m_characterSpacing: -1.4
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  m_wordSpacing: 0
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  m_lineSpacing: 0
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  m_lineSpacingMax: 0
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "app.hypergames.hypersdk",
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- "version": "1.8.3",
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+ "version": "1.8.4",
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  "displayName": "HyperSDK",
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  "description": "Official Unity SDK for Hyper: multiplayer battles, leaderboards, deterministic RNG, session management, tutorials, and WebGL optimizations for production-ready games.",
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  "unity": "6000.0",