app.hypergames.hypersdk 1.5.6 → 1.5.7

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package/CHANGELOG.md CHANGED
@@ -1,3 +1,10 @@
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+ ## [1.5.7](https://github.com/mvmhyper/hyper-sdk/compare/v1.5.6...v1.5.7) (2026-03-04)
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+ ### Bug Fixes
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+ * Input System assembly reference in Hyper.Internal.asmdef ([1a87e95](https://github.com/mvmhyper/hyper-sdk/commit/1a87e959884256b325618f0663958af6bdb0823a))
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+
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  ## [1.5.6](https://github.com/mvmhyper/hyper-sdk/compare/v1.5.5...v1.5.6) (2026-02-26)
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@@ -6,7 +6,8 @@
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  "GUID:caca889fed6088d40b22c2d7e2909c31",
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  "GUID:40ef3cd4de5c29f4eb9f3ee497e60aed",
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  "GUID:a701715b74d53214c9a994c9a64f14b6",
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- "GUID:36e0cae4e139e0a4d869114979dcc37d"
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+ "GUID:36e0cae4e139e0a4d869114979dcc37d",
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+ "Unity.InputSystem"
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  ],
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  "includePlatforms": [],
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  "excludePlatforms": [],
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "app.hypergames.hypersdk",
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- "version": "1.5.6",
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+ "version": "1.5.7",
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  "displayName": "HyperSDK",
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  "description": "Official Unity SDK for Hyper: multiplayer battles, leaderboards, deterministic RNG, session management, tutorials, and WebGL optimizations for production-ready games.",
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  "unity": "6000.0",