app.hypergames.hypersdk 1.4.17 → 1.4.19
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package/CHANGELOG.md
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@@ -1,3 +1,17 @@
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## [1.4.19](https://github.com/mvmhyper/hyper-sdk/compare/v1.4.18...v1.4.19) (2026-01-06)
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### Bug Fixes
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* adjust tutorial modal colors ([6984722](https://github.com/mvmhyper/hyper-sdk/commit/6984722cc65e3061c52c05faeef48dcd6dc3a2a3))
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## [1.4.18](https://github.com/mvmhyper/hyper-sdk/compare/v1.4.17...v1.4.18) (2026-01-06)
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### Bug Fixes
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* update safe area handling ([7e177e5](https://github.com/mvmhyper/hyper-sdk/commit/7e177e5b191251ff44096f02084fd0eabb7827c5))
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## [1.4.17](https://github.com/mvmhyper/hyper-sdk/compare/v1.4.16...v1.4.17) (2026-01-06)
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@@ -488,7 +488,7 @@ namespace Hyper.Internal.Managers
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EnsurePracticeGameOverModal();
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_practiceGameOverModal.SetActive(true);
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}
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SetBlockerActive(true);
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}
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@@ -914,14 +914,15 @@ namespace Hyper.Internal.Managers
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private void ApplySafeArea()
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{
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var canvases = FindObjectsByType<Canvas>(FindObjectsSortMode.None);
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foreach (
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foreach (var canvas in canvases)
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{
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if (canvas.
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if (canvas.name == "HyperCanvas") continue;
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if (canvas.GetComponentInChildren<SafeArea>(true) != null) continue;
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var safeAreaGO = new GameObject("SafeArea", typeof(RectTransform), typeof(SafeArea));
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var safeAreaRect = (RectTransform)safeAreaGO.transform;
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safeAreaRect.SetParent(canvas.transform, false);
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safeAreaRect.anchorMin = Vector2.zero;
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@@ -929,21 +930,17 @@ namespace Hyper.Internal.Managers
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safeAreaRect.offsetMin = Vector2.zero;
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safeAreaRect.offsetMax = Vector2.zero;
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var toMove = new List<Transform>();
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foreach (Transform child in canvas.transform)
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{
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if (child
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children.Add(child);
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}
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if (child == safeAreaRect) continue;
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toMove.Add(child);
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}
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foreach (
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foreach (var child in toMove)
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{
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child.SetParent(safeAreaRect,
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child.SetParent(safeAreaRect, false);
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}
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safeArea.AddComponent<SafeArea>();
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}
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}
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@@ -1124,7 +1124,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 0.
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m_Color: {r: 0.30980393, g: 0.23921569, b: 0.7647059, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 0.
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m_Color: {r: 0.30980393, g: 0.23921569, b: 0.7647059, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "app.hypergames.hypersdk",
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"version": "1.4.
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"version": "1.4.19",
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"displayName": "HyperSDK",
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"description": "Official Unity SDK for Hyper: multiplayer battles, leaderboards, deterministic RNG, session management, tutorials, and WebGL optimizations for production-ready games.",
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"unity": "6000.0",
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