app.hypergames.hypersdk 1.4.0 → 1.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +14 -0
- package/Editor/Scripts/Tools/HyperBuildAssistant.cs +53 -3
- package/Runtime/Internal/Managers/GameManager.cs +39 -4
- package/Runtime/Internal/UI/Modals/ExitGameMenuModal.cs +46 -0
- package/Runtime/Internal/UI/Modals/ExitGameMenuModal.cs.meta +11 -0
- package/Runtime/Resources/Fonts/Wonder Boys/Wonder Boys + Shadows.mat +1 -1
- package/Runtime/Resources/Sprites/Big Icons/Exit.png +0 -0
- package/Runtime/Resources/Sprites/Big Icons/Exit.png.meta +195 -0
- package/Runtime/Resources/UIPrefabs/ExitGameMenuModal.prefab +1043 -0
- package/Runtime/Resources/UIPrefabs/ExitGameMenuModal.prefab.meta +7 -0
- package/Runtime/Resources/UIPrefabs/GamePausedModal_Battle.prefab +1 -1
- package/package.json +2 -2
package/CHANGELOG.md
CHANGED
|
@@ -1,3 +1,17 @@
|
|
|
1
|
+
## [1.4.2](https://github.com/mvmhyper/hyper-sdk/compare/v1.4.1...v1.4.2) (2025-12-08)
|
|
2
|
+
|
|
3
|
+
|
|
4
|
+
### Bug Fixes
|
|
5
|
+
|
|
6
|
+
* test Unity 2022 compatibility ([a3d642c](https://github.com/mvmhyper/hyper-sdk/commit/a3d642c3b132c5ef4d31a5dd0058ee6a2c3bf770))
|
|
7
|
+
|
|
8
|
+
## [1.4.1](https://github.com/mvmhyper/hyper-sdk/compare/v1.4.0...v1.4.1) (2025-12-02)
|
|
9
|
+
|
|
10
|
+
|
|
11
|
+
### Bug Fixes
|
|
12
|
+
|
|
13
|
+
* Add Build Target Platform check and Exit Game modal ([f2f1f9e](https://github.com/mvmhyper/hyper-sdk/commit/f2f1f9e6045b660465db93120b85ab1cb7d2e166))
|
|
14
|
+
|
|
1
15
|
# [1.4.0](https://github.com/mvmhyper/hyper-sdk/compare/v1.3.4...v1.4.0) (2025-11-28)
|
|
2
16
|
|
|
3
17
|
|
|
@@ -581,6 +581,18 @@ namespace Hyper.Editor
|
|
|
581
581
|
};
|
|
582
582
|
CategorizeSettings(colorSpaceSetting, optimalSettings, recommendedSettings, outstandingSettings);
|
|
583
583
|
|
|
584
|
+
var buildTargetSetting = new SettingInfo
|
|
585
|
+
{
|
|
586
|
+
name = "Build Target Platform",
|
|
587
|
+
isOptimal = status.buildTarget == BuildTarget.WebGL,
|
|
588
|
+
current = $"• Current: {status.buildTarget}",
|
|
589
|
+
recommended = "• Recommended: WebGL",
|
|
590
|
+
description = "The Unity build target must be set to WebGL for HyperSDK builds. Building for Windows, Android, or any other platform will not work with the HyperGames platform.",
|
|
591
|
+
priority = SettingPriority.Critical,
|
|
592
|
+
type = SettingType.BuildTargetPlatform
|
|
593
|
+
};
|
|
594
|
+
CategorizeSettings(buildTargetSetting, optimalSettings, recommendedSettings, outstandingSettings);
|
|
595
|
+
|
|
584
596
|
// Note: Texture compression is platform-specific (Android/iOS) and not applicable to WebGL builds
|
|
585
597
|
// WebGL handles texture compression at runtime via browser support
|
|
586
598
|
// This setting is kept for reference but won't affect WebGL builds
|
|
@@ -725,6 +737,15 @@ namespace Hyper.Editor
|
|
|
725
737
|
};
|
|
726
738
|
CategorizeSettings(colorSpaceSetting, optimal, recommended, outstanding);
|
|
727
739
|
|
|
740
|
+
var buildTargetSetting = new SettingInfo
|
|
741
|
+
{
|
|
742
|
+
name = "Build Target Platform",
|
|
743
|
+
isOptimal = status.buildTarget == BuildTarget.WebGL,
|
|
744
|
+
priority = SettingPriority.Critical,
|
|
745
|
+
type = SettingType.BuildTargetPlatform
|
|
746
|
+
};
|
|
747
|
+
CategorizeSettings(buildTargetSetting, optimal, recommended, outstanding);
|
|
748
|
+
|
|
728
749
|
// Note: Texture compression is platform-specific and not applicable to WebGL builds
|
|
729
750
|
}
|
|
730
751
|
|
|
@@ -1037,6 +1058,28 @@ namespace Hyper.Editor
|
|
|
1037
1058
|
if (IsSDKDeveloper()) HyperDebug.LogSuccess("Applied: Color Space -> Gamma");
|
|
1038
1059
|
break;
|
|
1039
1060
|
|
|
1061
|
+
case SettingType.BuildTargetPlatform:
|
|
1062
|
+
try
|
|
1063
|
+
{
|
|
1064
|
+
if (EditorUserBuildSettings.activeBuildTarget != BuildTarget.WebGL)
|
|
1065
|
+
{
|
|
1066
|
+
EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.WebGL, BuildTarget.WebGL);
|
|
1067
|
+
if (IsSDKDeveloper()) HyperDebug.LogSuccess("Applied: Build Target -> WebGL");
|
|
1068
|
+
}
|
|
1069
|
+
}
|
|
1070
|
+
catch (System.Exception e)
|
|
1071
|
+
{
|
|
1072
|
+
EditorUtility.DisplayDialog(
|
|
1073
|
+
"Build Target Switch Failed",
|
|
1074
|
+
$"Could not switch build target to WebGL:\n\n{e.Message}\n\n" +
|
|
1075
|
+
"Please manually switch to WebGL in:\n" +
|
|
1076
|
+
"File > Build Settings > WebGL > Switch Platform",
|
|
1077
|
+
"OK"
|
|
1078
|
+
);
|
|
1079
|
+
HyperDebug.LogError($"Failed to switch build target: {e.Message}");
|
|
1080
|
+
}
|
|
1081
|
+
break;
|
|
1082
|
+
|
|
1040
1083
|
case SettingType.TextureCompression:
|
|
1041
1084
|
// Texture compression is platform-specific (Android/iOS) and not applicable to WebGL
|
|
1042
1085
|
// WebGL handles texture compression at runtime via browser support
|
|
@@ -2501,7 +2544,8 @@ namespace Hyper.Editor
|
|
|
2501
2544
|
MemoryGrowthMode,
|
|
2502
2545
|
ShowSplashScreen,
|
|
2503
2546
|
ColorSpace,
|
|
2504
|
-
TextureCompression
|
|
2547
|
+
TextureCompression,
|
|
2548
|
+
BuildTargetPlatform
|
|
2505
2549
|
}
|
|
2506
2550
|
|
|
2507
2551
|
private class SettingInfo
|
|
@@ -2536,8 +2580,9 @@ namespace Hyper.Editor
|
|
|
2536
2580
|
public ColorSpace colorSpace;
|
|
2537
2581
|
public TextureImporterFormat textureCompression;
|
|
2538
2582
|
public bool showSplashScreen;
|
|
2583
|
+
public BuildTarget buildTarget;
|
|
2539
2584
|
|
|
2540
|
-
public int GetTotalSettings() =>
|
|
2585
|
+
public int GetTotalSettings() => 17;
|
|
2541
2586
|
|
|
2542
2587
|
public int GetConfiguredSettings()
|
|
2543
2588
|
{
|
|
@@ -2560,6 +2605,7 @@ namespace Hyper.Editor
|
|
|
2560
2605
|
if (IsHyperLoaderTemplate(webGLTemplate)) count++;
|
|
2561
2606
|
if (hyperLoaderAtIndex0) count++;
|
|
2562
2607
|
if (colorSpace == ColorSpace.Gamma) count++;
|
|
2608
|
+
if (buildTarget == BuildTarget.WebGL) count++;
|
|
2563
2609
|
|
|
2564
2610
|
return count;
|
|
2565
2611
|
}
|
|
@@ -2717,6 +2763,9 @@ namespace Hyper.Editor
|
|
|
2717
2763
|
// Setting to Automatic as placeholder (not used for WebGL)
|
|
2718
2764
|
TextureImporterFormat defaultTexFormat = TextureImporterFormat.Automatic;
|
|
2719
2765
|
|
|
2766
|
+
// Get active build target
|
|
2767
|
+
BuildTarget activeBuildTarget = EditorUserBuildSettings.activeBuildTarget;
|
|
2768
|
+
|
|
2720
2769
|
return new WebGLSettingsStatus
|
|
2721
2770
|
{
|
|
2722
2771
|
compressionFormat = PlayerSettings.WebGL.compressionFormat,
|
|
@@ -2737,7 +2786,8 @@ namespace Hyper.Editor
|
|
|
2737
2786
|
memoryGrowthMode = memGrowthMode,
|
|
2738
2787
|
showSplashScreen = PlayerSettings.SplashScreen.show,
|
|
2739
2788
|
colorSpace = currentColorSpace,
|
|
2740
|
-
textureCompression = defaultTexFormat
|
|
2789
|
+
textureCompression = defaultTexFormat,
|
|
2790
|
+
buildTarget = activeBuildTarget
|
|
2741
2791
|
};
|
|
2742
2792
|
}
|
|
2743
2793
|
|
|
@@ -127,14 +127,14 @@ namespace Hyper.Internal.Managers
|
|
|
127
127
|
{
|
|
128
128
|
ShowGameOverModal();
|
|
129
129
|
}
|
|
130
|
-
|
|
130
|
+
|
|
131
131
|
_eventManager.InvokeGameEndedEvent();
|
|
132
132
|
}
|
|
133
133
|
|
|
134
134
|
public void ExitPracticeMenu()
|
|
135
135
|
{
|
|
136
136
|
if (!IsBattleMode)
|
|
137
|
-
|
|
137
|
+
ShowExitGameMenuModal();
|
|
138
138
|
}
|
|
139
139
|
|
|
140
140
|
#endregion
|
|
@@ -408,6 +408,16 @@ namespace Hyper.Internal.Managers
|
|
|
408
408
|
}
|
|
409
409
|
}
|
|
410
410
|
|
|
411
|
+
internal void ShowExitGameMenuModal()
|
|
412
|
+
{
|
|
413
|
+
if (IsInGameScene) return;
|
|
414
|
+
|
|
415
|
+
EnsureExitGameMenuModal();
|
|
416
|
+
_exitGameMenuModal.SetActive(true);
|
|
417
|
+
|
|
418
|
+
SetBlockerActive(true);
|
|
419
|
+
}
|
|
420
|
+
|
|
411
421
|
internal void ShowGameOverModal()
|
|
412
422
|
{
|
|
413
423
|
if (IsBattleMode)
|
|
@@ -445,7 +455,7 @@ namespace Hyper.Internal.Managers
|
|
|
445
455
|
internal void LoadPracticeMenuScene()
|
|
446
456
|
{
|
|
447
457
|
if (!HyperRuntime.GameContent.IsPracticeMenu) return;
|
|
448
|
-
|
|
458
|
+
|
|
449
459
|
if (HyperRuntime.GameContent.HasTransitionScene)
|
|
450
460
|
{
|
|
451
461
|
StartCoroutine(PracticeMenuLoadingCoroutine());
|
|
@@ -884,6 +894,7 @@ namespace Hyper.Internal.Managers
|
|
|
884
894
|
private GameObject _startGameDeadlineStatusBar;
|
|
885
895
|
private GameObject _loadingFailedModal;
|
|
886
896
|
private GameObject _sessionTimeOutModal;
|
|
897
|
+
private GameObject _exitGameMenuModal;
|
|
887
898
|
private GameObject _scoreSubmissionFailedModalPortrait;
|
|
888
899
|
private GameObject _scoreSubmissionFailedModalLandscape;
|
|
889
900
|
private GameObject _retryTimeExpiredModalPortrait;
|
|
@@ -1117,6 +1128,30 @@ namespace Hyper.Internal.Managers
|
|
|
1117
1128
|
_sessionTimeOutModal = InstantiateModal(prefab);
|
|
1118
1129
|
}
|
|
1119
1130
|
|
|
1131
|
+
private void EnsureExitGameMenuModal()
|
|
1132
|
+
{
|
|
1133
|
+
if (_exitGameMenuModal != null)
|
|
1134
|
+
{
|
|
1135
|
+
_exitGameMenuModal.SetActive(true);
|
|
1136
|
+
return;
|
|
1137
|
+
}
|
|
1138
|
+
|
|
1139
|
+
if (_canvas == null) CreateCanvas();
|
|
1140
|
+
|
|
1141
|
+
GameObject prefab = Resources.Load<GameObject>("UIPrefabs/ExitGameMenuModal");
|
|
1142
|
+
_exitGameMenuModal = InstantiateModal(prefab);
|
|
1143
|
+
}
|
|
1144
|
+
|
|
1145
|
+
internal void HideExitGameMenuModal()
|
|
1146
|
+
{
|
|
1147
|
+
if (_exitGameMenuModal != null && _exitGameMenuModal.activeInHierarchy)
|
|
1148
|
+
{
|
|
1149
|
+
_exitGameMenuModal.SetActive(false);
|
|
1150
|
+
}
|
|
1151
|
+
|
|
1152
|
+
SetBlockerActive(false);
|
|
1153
|
+
}
|
|
1154
|
+
|
|
1120
1155
|
private void EnsureScoreSubmissionFailedModal(bool portrait)
|
|
1121
1156
|
{
|
|
1122
1157
|
if (portrait && _scoreSubmissionFailedModalPortrait != null)
|
|
@@ -1395,7 +1430,7 @@ namespace Hyper.Internal.Managers
|
|
|
1395
1430
|
|
|
1396
1431
|
_startingInstructionModal = instance;
|
|
1397
1432
|
_startingInstructionModalComponent = instance.GetComponent<StartingInstructionModal>();
|
|
1398
|
-
|
|
1433
|
+
|
|
1399
1434
|
// Configure the CTA text based on settings
|
|
1400
1435
|
if (_startingInstructionModalComponent != null)
|
|
1401
1436
|
{
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
using TMPro;
|
|
2
|
+
using UnityEngine;
|
|
3
|
+
using System.Runtime.InteropServices;
|
|
4
|
+
using Hyper.Internal.Managers;
|
|
5
|
+
using Hyper.Shared;
|
|
6
|
+
|
|
7
|
+
namespace Hyper.Internal
|
|
8
|
+
{
|
|
9
|
+
internal class ExitGameMenuModal : MonoBehaviour
|
|
10
|
+
{
|
|
11
|
+
[SerializeField] private CanvasGroup ctaButtonsHolder;
|
|
12
|
+
[SerializeField] private GameObject loadingCircle;
|
|
13
|
+
private GameManager _gameManager;
|
|
14
|
+
|
|
15
|
+
void Awake()
|
|
16
|
+
{
|
|
17
|
+
_gameManager = HyperRuntime.GameManager;
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
private void DisableButtonHolder()
|
|
21
|
+
{
|
|
22
|
+
ctaButtonsHolder.interactable = false;
|
|
23
|
+
ctaButtonsHolder.alpha = 0.6f;
|
|
24
|
+
|
|
25
|
+
loadingCircle.SetActive(true);
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
// Buttons
|
|
29
|
+
public void Exit()
|
|
30
|
+
{
|
|
31
|
+
DisableButtonHolder();
|
|
32
|
+
HyperRuntime.BackendManager.LogEvent(ConsoleEventType.PracticeGameEnd);
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
public void ContinuePlaying()
|
|
36
|
+
{
|
|
37
|
+
Hide();
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
private void Hide()
|
|
41
|
+
{
|
|
42
|
+
_gameManager.HideExitGameMenuModal();
|
|
43
|
+
}
|
|
44
|
+
}
|
|
45
|
+
}
|
|
46
|
+
|
|
@@ -107,6 +107,6 @@ Material:
|
|
|
107
107
|
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
|
|
108
108
|
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
|
109
109
|
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
|
110
|
-
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.
|
|
110
|
+
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.19607843}
|
|
111
111
|
m_BuildTextureStacks: []
|
|
112
112
|
m_AllowLocking: 1
|
|
Binary file
|
|
@@ -0,0 +1,195 @@
|
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: 2da5702869eb4854eb1ec08c2800c40e
|
|
3
|
+
TextureImporter:
|
|
4
|
+
internalIDToNameTable:
|
|
5
|
+
- first:
|
|
6
|
+
213: 4664437346796438651
|
|
7
|
+
second: fi_14618378_0
|
|
8
|
+
- first:
|
|
9
|
+
213: 6756514946036899425
|
|
10
|
+
second: fi_14618378_1
|
|
11
|
+
externalObjects: {}
|
|
12
|
+
serializedVersion: 13
|
|
13
|
+
mipmaps:
|
|
14
|
+
mipMapMode: 0
|
|
15
|
+
enableMipMap: 0
|
|
16
|
+
sRGBTexture: 1
|
|
17
|
+
linearTexture: 0
|
|
18
|
+
fadeOut: 0
|
|
19
|
+
borderMipMap: 0
|
|
20
|
+
mipMapsPreserveCoverage: 0
|
|
21
|
+
alphaTestReferenceValue: 0.5
|
|
22
|
+
mipMapFadeDistanceStart: 1
|
|
23
|
+
mipMapFadeDistanceEnd: 3
|
|
24
|
+
bumpmap:
|
|
25
|
+
convertToNormalMap: 0
|
|
26
|
+
externalNormalMap: 0
|
|
27
|
+
heightScale: 0.25
|
|
28
|
+
normalMapFilter: 0
|
|
29
|
+
flipGreenChannel: 0
|
|
30
|
+
isReadable: 0
|
|
31
|
+
streamingMipmaps: 0
|
|
32
|
+
streamingMipmapsPriority: 0
|
|
33
|
+
vTOnly: 0
|
|
34
|
+
ignoreMipmapLimit: 0
|
|
35
|
+
grayScaleToAlpha: 0
|
|
36
|
+
generateCubemap: 6
|
|
37
|
+
cubemapConvolution: 0
|
|
38
|
+
seamlessCubemap: 0
|
|
39
|
+
textureFormat: 1
|
|
40
|
+
maxTextureSize: 2048
|
|
41
|
+
textureSettings:
|
|
42
|
+
serializedVersion: 2
|
|
43
|
+
filterMode: 1
|
|
44
|
+
aniso: 1
|
|
45
|
+
mipBias: 0
|
|
46
|
+
wrapU: 1
|
|
47
|
+
wrapV: 1
|
|
48
|
+
wrapW: 1
|
|
49
|
+
nPOTScale: 0
|
|
50
|
+
lightmap: 0
|
|
51
|
+
compressionQuality: 50
|
|
52
|
+
spriteMode: 1
|
|
53
|
+
spriteExtrude: 1
|
|
54
|
+
spriteMeshType: 1
|
|
55
|
+
alignment: 0
|
|
56
|
+
spritePivot: {x: 0.5, y: 0.5}
|
|
57
|
+
spritePixelsToUnits: 100
|
|
58
|
+
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
|
59
|
+
spriteGenerateFallbackPhysicsShape: 1
|
|
60
|
+
alphaUsage: 1
|
|
61
|
+
alphaIsTransparency: 1
|
|
62
|
+
spriteTessellationDetail: -1
|
|
63
|
+
textureType: 8
|
|
64
|
+
textureShape: 1
|
|
65
|
+
singleChannelComponent: 0
|
|
66
|
+
flipbookRows: 1
|
|
67
|
+
flipbookColumns: 1
|
|
68
|
+
maxTextureSizeSet: 0
|
|
69
|
+
compressionQualitySet: 0
|
|
70
|
+
textureFormatSet: 0
|
|
71
|
+
ignorePngGamma: 0
|
|
72
|
+
applyGammaDecoding: 0
|
|
73
|
+
swizzle: 50462976
|
|
74
|
+
cookieLightType: 0
|
|
75
|
+
platformSettings:
|
|
76
|
+
- serializedVersion: 4
|
|
77
|
+
buildTarget: DefaultTexturePlatform
|
|
78
|
+
maxTextureSize: 512
|
|
79
|
+
resizeAlgorithm: 0
|
|
80
|
+
textureFormat: -1
|
|
81
|
+
textureCompression: 1
|
|
82
|
+
compressionQuality: 50
|
|
83
|
+
crunchedCompression: 1
|
|
84
|
+
allowsAlphaSplitting: 0
|
|
85
|
+
overridden: 0
|
|
86
|
+
ignorePlatformSupport: 0
|
|
87
|
+
androidETC2FallbackOverride: 0
|
|
88
|
+
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
89
|
+
- serializedVersion: 4
|
|
90
|
+
buildTarget: Standalone
|
|
91
|
+
maxTextureSize: 2048
|
|
92
|
+
resizeAlgorithm: 0
|
|
93
|
+
textureFormat: -1
|
|
94
|
+
textureCompression: 1
|
|
95
|
+
compressionQuality: 50
|
|
96
|
+
crunchedCompression: 0
|
|
97
|
+
allowsAlphaSplitting: 0
|
|
98
|
+
overridden: 0
|
|
99
|
+
ignorePlatformSupport: 0
|
|
100
|
+
androidETC2FallbackOverride: 0
|
|
101
|
+
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
102
|
+
- serializedVersion: 4
|
|
103
|
+
buildTarget: Android
|
|
104
|
+
maxTextureSize: 2048
|
|
105
|
+
resizeAlgorithm: 0
|
|
106
|
+
textureFormat: -1
|
|
107
|
+
textureCompression: 1
|
|
108
|
+
compressionQuality: 50
|
|
109
|
+
crunchedCompression: 0
|
|
110
|
+
allowsAlphaSplitting: 0
|
|
111
|
+
overridden: 0
|
|
112
|
+
ignorePlatformSupport: 0
|
|
113
|
+
androidETC2FallbackOverride: 0
|
|
114
|
+
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
115
|
+
- serializedVersion: 4
|
|
116
|
+
buildTarget: WebGL
|
|
117
|
+
maxTextureSize: 2048
|
|
118
|
+
resizeAlgorithm: 0
|
|
119
|
+
textureFormat: -1
|
|
120
|
+
textureCompression: 1
|
|
121
|
+
compressionQuality: 50
|
|
122
|
+
crunchedCompression: 0
|
|
123
|
+
allowsAlphaSplitting: 0
|
|
124
|
+
overridden: 0
|
|
125
|
+
ignorePlatformSupport: 0
|
|
126
|
+
androidETC2FallbackOverride: 0
|
|
127
|
+
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
128
|
+
spriteSheet:
|
|
129
|
+
serializedVersion: 2
|
|
130
|
+
sprites:
|
|
131
|
+
- serializedVersion: 2
|
|
132
|
+
name: fi_14618378_0
|
|
133
|
+
rect:
|
|
134
|
+
serializedVersion: 2
|
|
135
|
+
x: 9
|
|
136
|
+
y: 0
|
|
137
|
+
width: 162
|
|
138
|
+
height: 261
|
|
139
|
+
alignment: 0
|
|
140
|
+
pivot: {x: 0, y: 0}
|
|
141
|
+
border: {x: 0, y: 0, z: 0, w: 0}
|
|
142
|
+
customData:
|
|
143
|
+
outline: []
|
|
144
|
+
physicsShape: []
|
|
145
|
+
tessellationDetail: -1
|
|
146
|
+
bones: []
|
|
147
|
+
spriteID: b740edcbd096bb040800000000000000
|
|
148
|
+
internalID: 4664437346796438651
|
|
149
|
+
vertices: []
|
|
150
|
+
indices:
|
|
151
|
+
edges: []
|
|
152
|
+
weights: []
|
|
153
|
+
- serializedVersion: 2
|
|
154
|
+
name: fi_14618378_1
|
|
155
|
+
rect:
|
|
156
|
+
serializedVersion: 2
|
|
157
|
+
x: 139
|
|
158
|
+
y: 109
|
|
159
|
+
width: 112
|
|
160
|
+
height: 102
|
|
161
|
+
alignment: 0
|
|
162
|
+
pivot: {x: 0, y: 0}
|
|
163
|
+
border: {x: 0, y: 0, z: 0, w: 0}
|
|
164
|
+
customData:
|
|
165
|
+
outline: []
|
|
166
|
+
physicsShape: []
|
|
167
|
+
tessellationDetail: -1
|
|
168
|
+
bones: []
|
|
169
|
+
spriteID: 16e952ebb86f3cd50800000000000000
|
|
170
|
+
internalID: 6756514946036899425
|
|
171
|
+
vertices: []
|
|
172
|
+
indices:
|
|
173
|
+
edges: []
|
|
174
|
+
weights: []
|
|
175
|
+
outline: []
|
|
176
|
+
customData:
|
|
177
|
+
physicsShape: []
|
|
178
|
+
bones: []
|
|
179
|
+
spriteID: 5e97eb03825dee720800000000000000
|
|
180
|
+
internalID: 0
|
|
181
|
+
vertices: []
|
|
182
|
+
indices:
|
|
183
|
+
edges: []
|
|
184
|
+
weights: []
|
|
185
|
+
secondaryTextures: []
|
|
186
|
+
spriteCustomMetadata:
|
|
187
|
+
entries: []
|
|
188
|
+
nameFileIdTable:
|
|
189
|
+
fi_14618378_0: 4664437346796438651
|
|
190
|
+
fi_14618378_1: 6756514946036899425
|
|
191
|
+
mipmapLimitGroupName:
|
|
192
|
+
pSDRemoveMatte: 0
|
|
193
|
+
userData:
|
|
194
|
+
assetBundleName:
|
|
195
|
+
assetBundleVariant:
|