app.hypergames.hypersdk 1.3.3 → 1.3.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md
CHANGED
|
@@ -1,3 +1,10 @@
|
|
|
1
|
+
## [1.3.4](https://github.com/mvmhyper/hyper-sdk/compare/v1.3.3...v1.3.4) (2025-11-26)
|
|
2
|
+
|
|
3
|
+
|
|
4
|
+
### Bug Fixes
|
|
5
|
+
|
|
6
|
+
* centralize soft restart flag reset in HyperLoader.Awake ([2c8a4d9](https://github.com/mvmhyper/hyper-sdk/commit/2c8a4d97bfcce68d749bd15041f997d591c9e797))
|
|
7
|
+
|
|
1
8
|
## [1.3.3](https://github.com/mvmhyper/hyper-sdk/compare/v1.3.2...v1.3.3) (2025-11-26)
|
|
2
9
|
|
|
3
10
|
|
|
@@ -162,7 +162,6 @@ namespace Hyper.Internal
|
|
|
162
162
|
|
|
163
163
|
_host = null;
|
|
164
164
|
_isInitialized = false;
|
|
165
|
-
_isSoftRestarting = false;
|
|
166
165
|
|
|
167
166
|
HyperDebug.Log("Cleared and reset");
|
|
168
167
|
}
|
|
@@ -202,7 +201,6 @@ namespace Hyper.Internal
|
|
|
202
201
|
_dataManager = null;
|
|
203
202
|
_gameContent = null;
|
|
204
203
|
_isInitialized = false;
|
|
205
|
-
_isSoftRestarting = false;
|
|
206
204
|
}
|
|
207
205
|
}
|
|
208
206
|
}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "app.hypergames.hypersdk",
|
|
3
|
-
"version": "1.3.
|
|
3
|
+
"version": "1.3.4",
|
|
4
4
|
"displayName": "HyperSDK",
|
|
5
5
|
"description": "Official Unity SDK for Hyper: multiplayer battles, leaderboards, deterministic RNG, session management, tutorials, and WebGL optimizations for production-ready games.",
|
|
6
6
|
"unity": "6000.0",
|