app.hypergames.hypersdk 1.11.0-beta.10 → 1.11.0-beta.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -1,3 +1,23 @@
1
+ # [1.11.0-beta.12](https://github.com/mvmhyper/hyper-sdk/compare/v1.11.0-beta.11...v1.11.0-beta.12) (2026-08-31)
2
+
3
+
4
+ ### Bug Fixes
5
+
6
+ * **replay:** reduce default seek speed ([d757710](https://github.com/mvmhyper/hyper-sdk/commit/d757710d107a0a496c9d7daa1434004a682bd355))
7
+
8
+ # [1.11.0-beta.11](https://github.com/mvmhyper/hyper-sdk/compare/v1.11.0-beta.10...v1.11.0-beta.11) (2026-08-30)
9
+
10
+
11
+ ### Bug Fixes
12
+
13
+ * **replay:** apply 30x seek speed on beta ([564769e](https://github.com/mvmhyper/hyper-sdk/commit/564769e4764f27fd301f0e1dc52a4434635f93b7))
14
+ * **replay:** reduce default seek speed ([2cd0a34](https://github.com/mvmhyper/hyper-sdk/commit/2cd0a34c6390725d1c57fc3fa5f691f618c45083))
15
+
16
+
17
+ ### Features
18
+
19
+ * **replay:** increase default seek speed ([d1a5a46](https://github.com/mvmhyper/hyper-sdk/commit/d1a5a464c1e3e149255bf0d2d183439e9c29cfb3))
20
+
1
21
  # [1.11.0-beta.10](https://github.com/mvmhyper/hyper-sdk/compare/v1.11.0-beta.9...v1.11.0-beta.10) (2026-08-30)
2
22
 
3
23
 
@@ -165,7 +165,7 @@ Animator:
165
165
  m_Avatar: {fileID: 0}
166
166
  m_Controller: {fileID: 9100000, guid: 3b038a3cf997e10408e5ae13866f375e, type: 2}
167
167
  m_CullingMode: 0
168
- m_UpdateMode: 2
168
+ m_UpdateMode: 0
169
169
  m_ApplyRootMotion: 0
170
170
  m_LinearVelocityBlending: 0
171
171
  m_StabilizeFeet: 0
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "app.hypergames.hypersdk",
3
- "version": "1.11.0-beta.10",
3
+ "version": "1.11.0-beta.12",
4
4
  "displayName": "HyperSDK",
5
5
  "description": "Official Unity SDK for Hyper: multiplayer battles, leaderboards, deterministic RNG, session management, tutorials, and WebGL optimizations for production-ready games.",
6
6
  "unity": "6000.0",