app.hypergames.hypersdk 1.10.0 → 1.11.0-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +34 -0
- package/Editor/Scripts/Setup/HyperSDKInstaller.cs +42 -0
- package/Editor/Scripts/Tools/HyperGameModeMenu.cs +27 -7
- package/Runtime/Internal/AssemblyInfo.cs +1 -0
- package/Runtime/Internal/Bootstrap/HyperLoader.cs +186 -8
- package/Runtime/Internal/Core/HyperRuntime.cs +82 -0
- package/Runtime/Internal/Core/HyperRuntimeHost.cs +6 -0
- package/Runtime/Internal/Data/URLData.cs +18 -1
- package/Runtime/Internal/Managers/BackendManager.cs +281 -24
- package/Runtime/Internal/Managers/DataManager.cs +207 -21
- package/Runtime/Internal/Managers/GameManager.cs +365 -17
- package/Runtime/Internal/Managers/ReplayManager.cs +117 -0
- package/Runtime/Internal/Managers/ReplayManager.cs.meta +11 -0
- package/Runtime/Internal/Managers/TimeManager.cs +54 -12
- package/Runtime/Internal/Replay/ReplayActivityRecorder.cs +182 -0
- package/Runtime/Internal/Replay/ReplayActivityRecorder.cs.meta +2 -0
- package/Runtime/Internal/Replay/ReplaySessionState.cs +181 -0
- package/Runtime/Internal/Replay/ReplaySessionState.cs.meta +2 -0
- package/Runtime/Internal/Replay.meta +8 -0
- package/Runtime/Internal/ScriptableObjects/HyperSDKSettings.cs +5 -0
- package/Runtime/Internal/UI/Animation/LoadingTextAnimation.cs +15 -1
- package/Runtime/Internal/UI/Components/ControlBar.cs +25 -2
- package/Runtime/Internal/UI/Components/PauseButton.cs +4 -1
- package/Runtime/Internal/UI/Components/ReplayController.cs +527 -0
- package/Runtime/Internal/UI/Components/ReplayController.cs.meta +2 -0
- package/Runtime/Internal/UI/Components/ReplayMarkerPulse.cs +89 -0
- package/Runtime/Internal/UI/Components/ReplayMarkerPulse.cs.meta +2 -0
- package/Runtime/Internal/UI/Components/ReplayPresentationCanvas.cs +183 -0
- package/Runtime/Internal/UI/Components/ReplayPresentationCanvas.cs.meta +2 -0
- package/Runtime/Internal/UI/Modals/LoadingFailedModal.cs +12 -0
- package/Runtime/Internal/UI/Modals/ReplayOverModal.cs +61 -0
- package/Runtime/Internal/UI/Modals/ReplayOverModal.cs.meta +2 -0
- package/Runtime/Internal/UI/Modals/StartingInstructionModal.cs +38 -29
- package/Runtime/Public/AssemblyInfo.cs +3 -0
- package/Runtime/Public/AssemblyInfo.cs.meta +2 -0
- package/Runtime/Public/Core/HyperSDK.cs +305 -109
- package/Runtime/Public/Hyper.asmdef +2 -1
- package/Runtime/Public/Replay/ReplayPlaybackEngine.cs +555 -0
- package/Runtime/Public/Replay/ReplayPlaybackEngine.cs.meta +2 -0
- package/Runtime/Public/Replay.meta +8 -0
- package/Runtime/Resources/Fonts/Nunito/Nunito-Light SDF.asset +528 -521
- package/Runtime/Resources/Materials/HyperReplayScanlines.preset +340 -0
- package/Runtime/Resources/Materials/HyperReplayScanlines.preset.meta +8 -0
- package/Runtime/Resources/Materials/ReplayScanlineOverlay.mat +55 -0
- package/Runtime/Resources/Materials/ReplayScanlineOverlay.mat.meta +8 -0
- package/Runtime/Resources/Shaders/ReplayScanlineOverlay.shader +150 -0
- package/Runtime/Resources/Shaders/ReplayScanlineOverlay.shader.meta +10 -0
- package/Runtime/Resources/Sprites/Replays/Fallback avatar.png +0 -0
- package/Runtime/Resources/Sprites/Replays/Fallback avatar.png.meta +156 -0
- package/Runtime/Resources/Sprites/Replays/Recording.png +0 -0
- package/Runtime/Resources/Sprites/Replays/Recording.png.meta +156 -0
- package/Runtime/Resources/Sprites/Replays/Replay frame.png +0 -0
- package/Runtime/Resources/Sprites/Replays/Replay frame.png.meta +156 -0
- package/Runtime/Resources/Sprites/Replays/Replay modal icon.png +0 -0
- package/Runtime/Resources/Sprites/Replays/Replay modal icon.png.meta +156 -0
- package/Runtime/Resources/Sprites/Replays.meta +8 -0
- package/Runtime/Resources/UIPrefabs/ControlBar.prefab +169 -2
- package/Runtime/Resources/UIPrefabs/GamePausedModal_Battle.prefab +1 -1
- package/Runtime/Resources/UIPrefabs/ReplayController.prefab +1269 -0
- package/Runtime/Resources/UIPrefabs/ReplayController.prefab.meta +7 -0
- package/Runtime/Resources/UIPrefabs/ReplayInputBlocker.prefab +90 -0
- package/Runtime/Resources/UIPrefabs/ReplayInputBlocker.prefab.meta +7 -0
- package/Runtime/Resources/UIPrefabs/ReplayOverModal.prefab +958 -0
- package/Runtime/Resources/UIPrefabs/ReplayOverModal.prefab.meta +7 -0
- package/Runtime/Resources/UIPrefabs/ReplaySeekOverlay.prefab +189 -0
- package/Runtime/Resources/UIPrefabs/ReplaySeekOverlay.prefab.meta +7 -0
- package/Runtime/Resources/UIPrefabs/SnackBar.prefab +2 -2
- package/Runtime/Shared/AssemblyInfo.cs +5 -0
- package/Runtime/Shared/AssemblyInfo.cs.meta +11 -0
- package/Runtime/Shared/DTOs/Enums.cs +8 -3
- package/Runtime/Shared/DTOs/Score/ScoreSnapshot.cs +13 -1
- package/Runtime/Shared/Replay/IReplayPlaybackEngine.cs +37 -0
- package/Runtime/Shared/Replay/IReplayPlaybackEngine.cs.meta +11 -0
- package/Runtime/Shared/Replay.meta +8 -0
- package/Samples~/LaneRunner/LaneRunnerSample.unity +1603 -0
- package/Samples~/LaneRunner/LaneRunnerSample.unity.meta +7 -0
- package/Samples~/LaneRunner/Materials/DoubleScore.mat +86 -0
- package/Samples~/LaneRunner/Materials/DoubleScore.mat.meta +8 -0
- package/Samples~/LaneRunner/Materials/Ground.mat +84 -0
- package/Samples~/LaneRunner/Materials/Ground.mat.meta +8 -0
- package/Samples~/LaneRunner/Materials/Lane.mat +84 -0
- package/Samples~/LaneRunner/Materials/Lane.mat.meta +8 -0
- package/Samples~/LaneRunner/Materials/LaneMarker.mat +84 -0
- package/Samples~/LaneRunner/Materials/LaneMarker.mat.meta +8 -0
- package/Samples~/LaneRunner/Materials/Obstacle.mat +84 -0
- package/Samples~/LaneRunner/Materials/Obstacle.mat.meta +8 -0
- package/Samples~/LaneRunner/Materials/Player.mat +84 -0
- package/Samples~/LaneRunner/Materials/Player.mat.meta +8 -0
- package/Samples~/LaneRunner/Materials.meta +8 -0
- package/Samples~/LaneRunner/Prefabs/DoubleScorePickup.prefab +152 -0
- package/Samples~/LaneRunner/Prefabs/DoubleScorePickup.prefab.meta +7 -0
- package/Samples~/LaneRunner/Prefabs/Obstacle.prefab +152 -0
- package/Samples~/LaneRunner/Prefabs/Obstacle.prefab.meta +7 -0
- package/Samples~/LaneRunner/Prefabs.meta +8 -0
- package/Samples~/LaneRunner/README.md +35 -0
- package/Samples~/LaneRunner/README.md.meta +7 -0
- package/Samples~/LaneRunner/Scripts/Gameplay/LaneRunnerCommand.cs +9 -0
- package/Samples~/LaneRunner/Scripts/Gameplay/LaneRunnerCommand.cs.meta +2 -0
- package/Samples~/LaneRunner/Scripts/Gameplay/LaneRunnerGame.cs +93 -0
- package/Samples~/LaneRunner/Scripts/Gameplay/LaneRunnerGame.cs.meta +2 -0
- package/Samples~/LaneRunner/Scripts/Gameplay/LaneRunnerPlayer.cs +155 -0
- package/Samples~/LaneRunner/Scripts/Gameplay/LaneRunnerPlayer.cs.meta +2 -0
- package/Samples~/LaneRunner/Scripts/Gameplay/LaneRunnerSpawner.cs +110 -0
- package/Samples~/LaneRunner/Scripts/Gameplay/LaneRunnerSpawner.cs.meta +2 -0
- package/Samples~/LaneRunner/Scripts/Gameplay/LaneRunnerTrackItem.cs +41 -0
- package/Samples~/LaneRunner/Scripts/Gameplay/LaneRunnerTrackItem.cs.meta +2 -0
- package/Samples~/LaneRunner/Scripts/Gameplay.meta +8 -0
- package/Samples~/LaneRunner/Scripts/Hyper/LaneRunnerReplayAdapter.cs +62 -0
- package/Samples~/LaneRunner/Scripts/Hyper/LaneRunnerReplayAdapter.cs.meta +2 -0
- package/Samples~/LaneRunner/Scripts/Hyper/LaneRunnerTournamentAdapter.cs +64 -0
- package/Samples~/LaneRunner/Scripts/Hyper/LaneRunnerTournamentAdapter.cs.meta +2 -0
- package/Samples~/LaneRunner/Scripts/Hyper.meta +8 -0
- package/Samples~/LaneRunner/Scripts.meta +8 -0
- package/Tests.meta +8 -0
- package/package.json +8 -1
|
@@ -0,0 +1,340 @@
|
|
|
1
|
+
%YAML 1.1
|
|
2
|
+
%TAG !u! tag:unity3d.com,2011:
|
|
3
|
+
--- !u!181963792 &2655988077585873504
|
|
4
|
+
Preset:
|
|
5
|
+
m_ObjectHideFlags: 0
|
|
6
|
+
m_CorrespondingSourceObject: {fileID: 0}
|
|
7
|
+
m_PrefabInstance: {fileID: 0}
|
|
8
|
+
m_PrefabAsset: {fileID: 0}
|
|
9
|
+
m_Name: HyperReplayScanlines
|
|
10
|
+
m_TargetType:
|
|
11
|
+
m_NativeTypeID: 21
|
|
12
|
+
m_ManagedTypePPtr: {fileID: 0}
|
|
13
|
+
m_ManagedTypeFallback:
|
|
14
|
+
m_Properties:
|
|
15
|
+
- target: {fileID: 0}
|
|
16
|
+
propertyPath: m_Shader
|
|
17
|
+
value:
|
|
18
|
+
objectReference: {fileID: 4800000, guid: 7f3b834bf7bb46aeb13bf05e0a3dca54, type: 3}
|
|
19
|
+
- target: {fileID: 0}
|
|
20
|
+
propertyPath: m_Parent
|
|
21
|
+
value:
|
|
22
|
+
objectReference: {fileID: 0}
|
|
23
|
+
- target: {fileID: 0}
|
|
24
|
+
propertyPath: m_ModifiedSerializedProperties
|
|
25
|
+
value: 0
|
|
26
|
+
objectReference: {fileID: 0}
|
|
27
|
+
- target: {fileID: 0}
|
|
28
|
+
propertyPath: m_ValidKeywords.Array.size
|
|
29
|
+
value: 0
|
|
30
|
+
objectReference: {fileID: 0}
|
|
31
|
+
- target: {fileID: 0}
|
|
32
|
+
propertyPath: m_InvalidKeywords.Array.size
|
|
33
|
+
value: 2
|
|
34
|
+
objectReference: {fileID: 0}
|
|
35
|
+
- target: {fileID: 0}
|
|
36
|
+
propertyPath: 'm_InvalidKeywords.Array.data[0]'
|
|
37
|
+
value: _NOISEMOVEMENTENABLED_ON
|
|
38
|
+
objectReference: {fileID: 0}
|
|
39
|
+
- target: {fileID: 0}
|
|
40
|
+
propertyPath: 'm_InvalidKeywords.Array.data[1]'
|
|
41
|
+
value: _SCANLINESENABLED_ON
|
|
42
|
+
objectReference: {fileID: 0}
|
|
43
|
+
- target: {fileID: 0}
|
|
44
|
+
propertyPath: m_LightmapFlags
|
|
45
|
+
value: 4
|
|
46
|
+
objectReference: {fileID: 0}
|
|
47
|
+
- target: {fileID: 0}
|
|
48
|
+
propertyPath: m_EnableInstancingVariants
|
|
49
|
+
value: 0
|
|
50
|
+
objectReference: {fileID: 0}
|
|
51
|
+
- target: {fileID: 0}
|
|
52
|
+
propertyPath: m_DoubleSidedGI
|
|
53
|
+
value: 0
|
|
54
|
+
objectReference: {fileID: 0}
|
|
55
|
+
- target: {fileID: 0}
|
|
56
|
+
propertyPath: m_CustomRenderQueue
|
|
57
|
+
value: -1
|
|
58
|
+
objectReference: {fileID: 0}
|
|
59
|
+
- target: {fileID: 0}
|
|
60
|
+
propertyPath: stringTagMap.Array.size
|
|
61
|
+
value: 0
|
|
62
|
+
objectReference: {fileID: 0}
|
|
63
|
+
- target: {fileID: 0}
|
|
64
|
+
propertyPath: disabledShaderPasses.Array.size
|
|
65
|
+
value: 0
|
|
66
|
+
objectReference: {fileID: 0}
|
|
67
|
+
- target: {fileID: 0}
|
|
68
|
+
propertyPath: m_LockedProperties
|
|
69
|
+
value:
|
|
70
|
+
objectReference: {fileID: 0}
|
|
71
|
+
- target: {fileID: 0}
|
|
72
|
+
propertyPath: m_SavedProperties.m_TexEnvs.Array.size
|
|
73
|
+
value: 1
|
|
74
|
+
objectReference: {fileID: 0}
|
|
75
|
+
- target: {fileID: 0}
|
|
76
|
+
propertyPath: m_SavedProperties.m_TexEnvs.Array.data[0].first
|
|
77
|
+
value: _MainTex
|
|
78
|
+
objectReference: {fileID: 0}
|
|
79
|
+
- target: {fileID: 0}
|
|
80
|
+
propertyPath: m_SavedProperties.m_TexEnvs.Array.data[0].second.m_Texture
|
|
81
|
+
value:
|
|
82
|
+
objectReference: {fileID: 0}
|
|
83
|
+
- target: {fileID: 0}
|
|
84
|
+
propertyPath: m_SavedProperties.m_TexEnvs.Array.data[0].second.m_Scale.x
|
|
85
|
+
value: 1
|
|
86
|
+
objectReference: {fileID: 0}
|
|
87
|
+
- target: {fileID: 0}
|
|
88
|
+
propertyPath: m_SavedProperties.m_TexEnvs.Array.data[0].second.m_Scale.y
|
|
89
|
+
value: 1
|
|
90
|
+
objectReference: {fileID: 0}
|
|
91
|
+
- target: {fileID: 0}
|
|
92
|
+
propertyPath: m_SavedProperties.m_TexEnvs.Array.data[0].second.m_Offset.x
|
|
93
|
+
value: 0
|
|
94
|
+
objectReference: {fileID: 0}
|
|
95
|
+
- target: {fileID: 0}
|
|
96
|
+
propertyPath: m_SavedProperties.m_TexEnvs.Array.data[0].second.m_Offset.y
|
|
97
|
+
value: 0
|
|
98
|
+
objectReference: {fileID: 0}
|
|
99
|
+
- target: {fileID: 0}
|
|
100
|
+
propertyPath: m_SavedProperties.m_Ints.Array.size
|
|
101
|
+
value: 0
|
|
102
|
+
objectReference: {fileID: 0}
|
|
103
|
+
- target: {fileID: 0}
|
|
104
|
+
propertyPath: m_SavedProperties.m_Floats.Array.size
|
|
105
|
+
value: 22
|
|
106
|
+
objectReference: {fileID: 0}
|
|
107
|
+
- target: {fileID: 0}
|
|
108
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[0].first
|
|
109
|
+
value: _ColorMask
|
|
110
|
+
objectReference: {fileID: 0}
|
|
111
|
+
- target: {fileID: 0}
|
|
112
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[0].second
|
|
113
|
+
value: 15
|
|
114
|
+
objectReference: {fileID: 0}
|
|
115
|
+
- target: {fileID: 0}
|
|
116
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[1].first
|
|
117
|
+
value: _FlickerSpeed
|
|
118
|
+
objectReference: {fileID: 0}
|
|
119
|
+
- target: {fileID: 0}
|
|
120
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[1].second
|
|
121
|
+
value: 48
|
|
122
|
+
objectReference: {fileID: 0}
|
|
123
|
+
- target: {fileID: 0}
|
|
124
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[2].first
|
|
125
|
+
value: _FlickerStrength
|
|
126
|
+
objectReference: {fileID: 0}
|
|
127
|
+
- target: {fileID: 0}
|
|
128
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[2].second
|
|
129
|
+
value: 0.018
|
|
130
|
+
objectReference: {fileID: 0}
|
|
131
|
+
- target: {fileID: 0}
|
|
132
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[3].first
|
|
133
|
+
value: _LineAlpha
|
|
134
|
+
objectReference: {fileID: 0}
|
|
135
|
+
- target: {fileID: 0}
|
|
136
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[3].second
|
|
137
|
+
value: 0.25
|
|
138
|
+
objectReference: {fileID: 0}
|
|
139
|
+
- target: {fileID: 0}
|
|
140
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[4].first
|
|
141
|
+
value: _LineDensity
|
|
142
|
+
objectReference: {fileID: 0}
|
|
143
|
+
- target: {fileID: 0}
|
|
144
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[4].second
|
|
145
|
+
value: 200
|
|
146
|
+
objectReference: {fileID: 0}
|
|
147
|
+
- target: {fileID: 0}
|
|
148
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[5].first
|
|
149
|
+
value: _LineThickness
|
|
150
|
+
objectReference: {fileID: 0}
|
|
151
|
+
- target: {fileID: 0}
|
|
152
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[5].second
|
|
153
|
+
value: 0.5
|
|
154
|
+
objectReference: {fileID: 0}
|
|
155
|
+
- target: {fileID: 0}
|
|
156
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[6].first
|
|
157
|
+
value: _NoiseAlpha
|
|
158
|
+
objectReference: {fileID: 0}
|
|
159
|
+
- target: {fileID: 0}
|
|
160
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[6].second
|
|
161
|
+
value: 0.018
|
|
162
|
+
objectReference: {fileID: 0}
|
|
163
|
+
- target: {fileID: 0}
|
|
164
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[7].first
|
|
165
|
+
value: _NoiseEnabled
|
|
166
|
+
objectReference: {fileID: 0}
|
|
167
|
+
- target: {fileID: 0}
|
|
168
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[7].second
|
|
169
|
+
value: 0
|
|
170
|
+
objectReference: {fileID: 0}
|
|
171
|
+
- target: {fileID: 0}
|
|
172
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[8].first
|
|
173
|
+
value: _NoiseMovementEnabled
|
|
174
|
+
objectReference: {fileID: 0}
|
|
175
|
+
- target: {fileID: 0}
|
|
176
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[8].second
|
|
177
|
+
value: 1
|
|
178
|
+
objectReference: {fileID: 0}
|
|
179
|
+
- target: {fileID: 0}
|
|
180
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[9].first
|
|
181
|
+
value: _NoiseScale
|
|
182
|
+
objectReference: {fileID: 0}
|
|
183
|
+
- target: {fileID: 0}
|
|
184
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[9].second
|
|
185
|
+
value: 180
|
|
186
|
+
objectReference: {fileID: 0}
|
|
187
|
+
- target: {fileID: 0}
|
|
188
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[10].first
|
|
189
|
+
value: _NoiseSpeed
|
|
190
|
+
objectReference: {fileID: 0}
|
|
191
|
+
- target: {fileID: 0}
|
|
192
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[10].second
|
|
193
|
+
value: 12
|
|
194
|
+
objectReference: {fileID: 0}
|
|
195
|
+
- target: {fileID: 0}
|
|
196
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[11].first
|
|
197
|
+
value: _ScanSpeed
|
|
198
|
+
objectReference: {fileID: 0}
|
|
199
|
+
- target: {fileID: 0}
|
|
200
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[11].second
|
|
201
|
+
value: 0.18
|
|
202
|
+
objectReference: {fileID: 0}
|
|
203
|
+
- target: {fileID: 0}
|
|
204
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[12].first
|
|
205
|
+
value: _ScanlineMovementEnabled
|
|
206
|
+
objectReference: {fileID: 0}
|
|
207
|
+
- target: {fileID: 0}
|
|
208
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[12].second
|
|
209
|
+
value: 0
|
|
210
|
+
objectReference: {fileID: 0}
|
|
211
|
+
- target: {fileID: 0}
|
|
212
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[13].first
|
|
213
|
+
value: _ScanlinesEnabled
|
|
214
|
+
objectReference: {fileID: 0}
|
|
215
|
+
- target: {fileID: 0}
|
|
216
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[13].second
|
|
217
|
+
value: 1
|
|
218
|
+
objectReference: {fileID: 0}
|
|
219
|
+
- target: {fileID: 0}
|
|
220
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[14].first
|
|
221
|
+
value: _Stencil
|
|
222
|
+
objectReference: {fileID: 0}
|
|
223
|
+
- target: {fileID: 0}
|
|
224
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[14].second
|
|
225
|
+
value: 0
|
|
226
|
+
objectReference: {fileID: 0}
|
|
227
|
+
- target: {fileID: 0}
|
|
228
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[15].first
|
|
229
|
+
value: _StencilComp
|
|
230
|
+
objectReference: {fileID: 0}
|
|
231
|
+
- target: {fileID: 0}
|
|
232
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[15].second
|
|
233
|
+
value: 8
|
|
234
|
+
objectReference: {fileID: 0}
|
|
235
|
+
- target: {fileID: 0}
|
|
236
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[16].first
|
|
237
|
+
value: _StencilOp
|
|
238
|
+
objectReference: {fileID: 0}
|
|
239
|
+
- target: {fileID: 0}
|
|
240
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[16].second
|
|
241
|
+
value: 0
|
|
242
|
+
objectReference: {fileID: 0}
|
|
243
|
+
- target: {fileID: 0}
|
|
244
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[17].first
|
|
245
|
+
value: _StencilReadMask
|
|
246
|
+
objectReference: {fileID: 0}
|
|
247
|
+
- target: {fileID: 0}
|
|
248
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[17].second
|
|
249
|
+
value: 255
|
|
250
|
+
objectReference: {fileID: 0}
|
|
251
|
+
- target: {fileID: 0}
|
|
252
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[18].first
|
|
253
|
+
value: _StencilWriteMask
|
|
254
|
+
objectReference: {fileID: 0}
|
|
255
|
+
- target: {fileID: 0}
|
|
256
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[18].second
|
|
257
|
+
value: 255
|
|
258
|
+
objectReference: {fileID: 0}
|
|
259
|
+
- target: {fileID: 0}
|
|
260
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[19].first
|
|
261
|
+
value: _UseUIAlphaClip
|
|
262
|
+
objectReference: {fileID: 0}
|
|
263
|
+
- target: {fileID: 0}
|
|
264
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[19].second
|
|
265
|
+
value: 0
|
|
266
|
+
objectReference: {fileID: 0}
|
|
267
|
+
- target: {fileID: 0}
|
|
268
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[20].first
|
|
269
|
+
value: _VignetteAlpha
|
|
270
|
+
objectReference: {fileID: 0}
|
|
271
|
+
- target: {fileID: 0}
|
|
272
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[20].second
|
|
273
|
+
value: 0.25
|
|
274
|
+
objectReference: {fileID: 0}
|
|
275
|
+
- target: {fileID: 0}
|
|
276
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[21].first
|
|
277
|
+
value: _VignettePower
|
|
278
|
+
objectReference: {fileID: 0}
|
|
279
|
+
- target: {fileID: 0}
|
|
280
|
+
propertyPath: m_SavedProperties.m_Floats.Array.data[21].second
|
|
281
|
+
value: 1.8
|
|
282
|
+
objectReference: {fileID: 0}
|
|
283
|
+
- target: {fileID: 0}
|
|
284
|
+
propertyPath: m_SavedProperties.m_Colors.Array.size
|
|
285
|
+
value: 2
|
|
286
|
+
objectReference: {fileID: 0}
|
|
287
|
+
- target: {fileID: 0}
|
|
288
|
+
propertyPath: m_SavedProperties.m_Colors.Array.data[0].first
|
|
289
|
+
value: _Color
|
|
290
|
+
objectReference: {fileID: 0}
|
|
291
|
+
- target: {fileID: 0}
|
|
292
|
+
propertyPath: m_SavedProperties.m_Colors.Array.data[0].second.r
|
|
293
|
+
value: 1
|
|
294
|
+
objectReference: {fileID: 0}
|
|
295
|
+
- target: {fileID: 0}
|
|
296
|
+
propertyPath: m_SavedProperties.m_Colors.Array.data[0].second.g
|
|
297
|
+
value: 1
|
|
298
|
+
objectReference: {fileID: 0}
|
|
299
|
+
- target: {fileID: 0}
|
|
300
|
+
propertyPath: m_SavedProperties.m_Colors.Array.data[0].second.b
|
|
301
|
+
value: 1
|
|
302
|
+
objectReference: {fileID: 0}
|
|
303
|
+
- target: {fileID: 0}
|
|
304
|
+
propertyPath: m_SavedProperties.m_Colors.Array.data[0].second.a
|
|
305
|
+
value: 1
|
|
306
|
+
objectReference: {fileID: 0}
|
|
307
|
+
- target: {fileID: 0}
|
|
308
|
+
propertyPath: m_SavedProperties.m_Colors.Array.data[1].first
|
|
309
|
+
value: _LineColor
|
|
310
|
+
objectReference: {fileID: 0}
|
|
311
|
+
- target: {fileID: 0}
|
|
312
|
+
propertyPath: m_SavedProperties.m_Colors.Array.data[1].second.r
|
|
313
|
+
value: 0.06
|
|
314
|
+
objectReference: {fileID: 0}
|
|
315
|
+
- target: {fileID: 0}
|
|
316
|
+
propertyPath: m_SavedProperties.m_Colors.Array.data[1].second.g
|
|
317
|
+
value: 0.045
|
|
318
|
+
objectReference: {fileID: 0}
|
|
319
|
+
- target: {fileID: 0}
|
|
320
|
+
propertyPath: m_SavedProperties.m_Colors.Array.data[1].second.b
|
|
321
|
+
value: 0.08
|
|
322
|
+
objectReference: {fileID: 0}
|
|
323
|
+
- target: {fileID: 0}
|
|
324
|
+
propertyPath: m_SavedProperties.m_Colors.Array.data[1].second.a
|
|
325
|
+
value: 1
|
|
326
|
+
objectReference: {fileID: 0}
|
|
327
|
+
- target: {fileID: 0}
|
|
328
|
+
propertyPath: m_BuildTextureStacks.Array.size
|
|
329
|
+
value: 0
|
|
330
|
+
objectReference: {fileID: 0}
|
|
331
|
+
- target: {fileID: 0}
|
|
332
|
+
propertyPath: m_AllowLocking
|
|
333
|
+
value: 1
|
|
334
|
+
objectReference: {fileID: 0}
|
|
335
|
+
m_ExcludedProperties: []
|
|
336
|
+
m_CoupledType:
|
|
337
|
+
m_NativeTypeID: 0
|
|
338
|
+
m_ManagedTypePPtr: {fileID: 0}
|
|
339
|
+
m_ManagedTypeFallback:
|
|
340
|
+
m_CoupledProperties: []
|
|
@@ -0,0 +1,55 @@
|
|
|
1
|
+
%YAML 1.1
|
|
2
|
+
%TAG !u! tag:unity3d.com,2011:
|
|
3
|
+
--- !u!21 &2100000
|
|
4
|
+
Material:
|
|
5
|
+
serializedVersion: 8
|
|
6
|
+
m_ObjectHideFlags: 0
|
|
7
|
+
m_CorrespondingSourceObject: {fileID: 0}
|
|
8
|
+
m_PrefabInstance: {fileID: 0}
|
|
9
|
+
m_PrefabAsset: {fileID: 0}
|
|
10
|
+
m_Name: ReplayScanlineOverlay
|
|
11
|
+
m_Shader: {fileID: 4800000, guid: 7f3b834bf7bb46aeb13bf05e0a3dca54, type: 3}
|
|
12
|
+
m_Parent: {fileID: 0}
|
|
13
|
+
m_ModifiedSerializedProperties: 0
|
|
14
|
+
m_ValidKeywords: []
|
|
15
|
+
m_InvalidKeywords:
|
|
16
|
+
- _NOISEMOVEMENTENABLED_ON
|
|
17
|
+
- _SCANLINESENABLED_ON
|
|
18
|
+
m_LightmapFlags: 4
|
|
19
|
+
m_EnableInstancingVariants: 0
|
|
20
|
+
m_DoubleSidedGI: 0
|
|
21
|
+
m_CustomRenderQueue: -1
|
|
22
|
+
stringTagMap: {}
|
|
23
|
+
disabledShaderPasses: []
|
|
24
|
+
m_LockedProperties:
|
|
25
|
+
m_SavedProperties:
|
|
26
|
+
serializedVersion: 3
|
|
27
|
+
m_TexEnvs:
|
|
28
|
+
- _MainTex:
|
|
29
|
+
m_Texture: {fileID: 0}
|
|
30
|
+
m_Scale: {x: 1, y: 1}
|
|
31
|
+
m_Offset: {x: 0, y: 0}
|
|
32
|
+
m_Ints: []
|
|
33
|
+
m_Floats:
|
|
34
|
+
- _ColorMask: 15
|
|
35
|
+
- _FlickerSpeed: 48
|
|
36
|
+
- _FlickerStrength: 0.018
|
|
37
|
+
- _LineAlpha: 0.1
|
|
38
|
+
- _LineDensity: 200
|
|
39
|
+
- _LineThickness: 0.5
|
|
40
|
+
- _ScanSpeed: 0.18
|
|
41
|
+
- _ScanlineMovementEnabled: 0
|
|
42
|
+
- _ScanlinesEnabled: 1
|
|
43
|
+
- _Stencil: 0
|
|
44
|
+
- _StencilComp: 8
|
|
45
|
+
- _StencilOp: 0
|
|
46
|
+
- _StencilReadMask: 255
|
|
47
|
+
- _StencilWriteMask: 255
|
|
48
|
+
- _UseUIAlphaClip: 0
|
|
49
|
+
- _VignetteAlpha: 0.25
|
|
50
|
+
- _VignettePower: 1.8
|
|
51
|
+
m_Colors:
|
|
52
|
+
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
|
53
|
+
- _LineColor: {r: 0.06, g: 0.045, b: 0.08, a: 1}
|
|
54
|
+
m_BuildTextureStacks: []
|
|
55
|
+
m_AllowLocking: 1
|
|
@@ -0,0 +1,150 @@
|
|
|
1
|
+
Shader "Hyper/UI/Replay Scanline Overlay"
|
|
2
|
+
{
|
|
3
|
+
Properties
|
|
4
|
+
{
|
|
5
|
+
[PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {}
|
|
6
|
+
_Color ("Overlay Tint", Color) = (1,1,1,1)
|
|
7
|
+
_LineColor ("Scanline Color", Color) = (0.06,0.045,0.08,1)
|
|
8
|
+
[Toggle] _ScanlinesEnabled ("Enable Scanlines", Float) = 1
|
|
9
|
+
[Toggle] _ScanlineMovementEnabled ("Animate Scanlines", Float) = 1
|
|
10
|
+
_LineAlpha ("Scanline Opacity", Range(0,1)) = 0.09
|
|
11
|
+
_LineDensity ("Scanline Count", Range(40,600)) = 220
|
|
12
|
+
_LineThickness ("Scanline Thickness", Range(0.05,0.95)) = 0.42
|
|
13
|
+
_ScanSpeed ("Scan Speed", Range(-5,5)) = 0.18
|
|
14
|
+
_FlickerStrength ("Flicker Strength", Range(0,0.2)) = 0.018
|
|
15
|
+
_FlickerSpeed ("Flicker Speed", Range(0,100)) = 48
|
|
16
|
+
_VignetteAlpha ("Vignette Opacity", Range(0,0.5)) = 0.07
|
|
17
|
+
_VignettePower ("Vignette Falloff", Range(0.5,5)) = 1.8
|
|
18
|
+
|
|
19
|
+
_StencilComp ("Stencil Comparison", Float) = 8
|
|
20
|
+
_Stencil ("Stencil ID", Float) = 0
|
|
21
|
+
_StencilOp ("Stencil Operation", Float) = 0
|
|
22
|
+
_StencilWriteMask ("Stencil Write Mask", Float) = 255
|
|
23
|
+
_StencilReadMask ("Stencil Read Mask", Float) = 255
|
|
24
|
+
_ColorMask ("Color Mask", Float) = 15
|
|
25
|
+
[Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip ("Use Alpha Clip", Float) = 0
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
SubShader
|
|
29
|
+
{
|
|
30
|
+
Tags
|
|
31
|
+
{
|
|
32
|
+
"Queue"="Transparent"
|
|
33
|
+
"IgnoreProjector"="True"
|
|
34
|
+
"RenderType"="Transparent"
|
|
35
|
+
"PreviewType"="Plane"
|
|
36
|
+
"CanUseSpriteAtlas"="True"
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
Stencil
|
|
40
|
+
{
|
|
41
|
+
Ref [_Stencil]
|
|
42
|
+
Comp [_StencilComp]
|
|
43
|
+
Pass [_StencilOp]
|
|
44
|
+
ReadMask [_StencilReadMask]
|
|
45
|
+
WriteMask [_StencilWriteMask]
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
Cull Off
|
|
49
|
+
Lighting Off
|
|
50
|
+
ZWrite Off
|
|
51
|
+
ZTest [unity_GUIZTestMode]
|
|
52
|
+
Blend SrcAlpha OneMinusSrcAlpha
|
|
53
|
+
ColorMask [_ColorMask]
|
|
54
|
+
|
|
55
|
+
Pass
|
|
56
|
+
{
|
|
57
|
+
Name "Default"
|
|
58
|
+
|
|
59
|
+
CGPROGRAM
|
|
60
|
+
#pragma vertex vert
|
|
61
|
+
#pragma fragment frag
|
|
62
|
+
#pragma target 2.0
|
|
63
|
+
#pragma multi_compile_local _ UNITY_UI_CLIP_RECT
|
|
64
|
+
#pragma multi_compile_local _ UNITY_UI_ALPHACLIP
|
|
65
|
+
|
|
66
|
+
#include "UnityCG.cginc"
|
|
67
|
+
#include "UnityUI.cginc"
|
|
68
|
+
|
|
69
|
+
struct appdata_t
|
|
70
|
+
{
|
|
71
|
+
float4 vertex : POSITION;
|
|
72
|
+
fixed4 color : COLOR;
|
|
73
|
+
float2 texcoord : TEXCOORD0;
|
|
74
|
+
UNITY_VERTEX_INPUT_INSTANCE_ID
|
|
75
|
+
};
|
|
76
|
+
|
|
77
|
+
struct v2f
|
|
78
|
+
{
|
|
79
|
+
float4 vertex : SV_POSITION;
|
|
80
|
+
fixed4 color : COLOR;
|
|
81
|
+
float2 uv : TEXCOORD0;
|
|
82
|
+
float4 worldPosition : TEXCOORD1;
|
|
83
|
+
UNITY_VERTEX_OUTPUT_STEREO
|
|
84
|
+
};
|
|
85
|
+
|
|
86
|
+
sampler2D _MainTex;
|
|
87
|
+
fixed4 _TextureSampleAdd;
|
|
88
|
+
fixed4 _Color;
|
|
89
|
+
fixed4 _LineColor;
|
|
90
|
+
float4 _ClipRect;
|
|
91
|
+
float4 _MainTex_ST;
|
|
92
|
+
float _ScanlinesEnabled;
|
|
93
|
+
float _ScanlineMovementEnabled;
|
|
94
|
+
float _LineAlpha;
|
|
95
|
+
float _LineDensity;
|
|
96
|
+
float _LineThickness;
|
|
97
|
+
float _ScanSpeed;
|
|
98
|
+
float _FlickerStrength;
|
|
99
|
+
float _FlickerSpeed;
|
|
100
|
+
float _VignetteAlpha;
|
|
101
|
+
float _VignettePower;
|
|
102
|
+
|
|
103
|
+
v2f vert(appdata_t input)
|
|
104
|
+
{
|
|
105
|
+
v2f output;
|
|
106
|
+
UNITY_SETUP_INSTANCE_ID(input);
|
|
107
|
+
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output);
|
|
108
|
+
output.worldPosition = input.vertex;
|
|
109
|
+
output.vertex = UnityObjectToClipPos(input.vertex);
|
|
110
|
+
output.uv = TRANSFORM_TEX(input.texcoord, _MainTex);
|
|
111
|
+
output.color = input.color * _Color;
|
|
112
|
+
return output;
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
fixed4 frag(v2f input) : SV_Target
|
|
116
|
+
{
|
|
117
|
+
fixed4 sprite = (tex2D(_MainTex, input.uv) + _TextureSampleAdd) * input.color;
|
|
118
|
+
|
|
119
|
+
float scanlineTime = _Time.y * _ScanSpeed * _ScanlineMovementEnabled;
|
|
120
|
+
float linePosition = frac(input.uv.y * _LineDensity + scanlineTime);
|
|
121
|
+
float lineEdge = max(0.005, min(0.08, 2.0 / max(40.0, _LineDensity)));
|
|
122
|
+
float scanline = smoothstep(1.0 - _LineThickness - lineEdge,
|
|
123
|
+
1.0 - _LineThickness + lineEdge,
|
|
124
|
+
linePosition);
|
|
125
|
+
|
|
126
|
+
float flicker = 1.0 + sin(_Time.y * _FlickerSpeed) * _FlickerStrength;
|
|
127
|
+
|
|
128
|
+
float2 centered = input.uv * 2.0 - 1.0;
|
|
129
|
+
float vignette = pow(saturate(dot(centered, centered) * 0.5), _VignettePower);
|
|
130
|
+
|
|
131
|
+
float alpha = scanline * _LineAlpha * flicker * _ScanlinesEnabled;
|
|
132
|
+
alpha += vignette * _VignetteAlpha;
|
|
133
|
+
alpha = saturate(alpha) * sprite.a;
|
|
134
|
+
|
|
135
|
+
fixed3 color = _LineColor.rgb;
|
|
136
|
+
|
|
137
|
+
#ifdef UNITY_UI_CLIP_RECT
|
|
138
|
+
alpha *= UnityGet2DClipping(input.worldPosition.xy, _ClipRect);
|
|
139
|
+
#endif
|
|
140
|
+
|
|
141
|
+
#ifdef UNITY_UI_ALPHACLIP
|
|
142
|
+
clip(alpha - 0.001);
|
|
143
|
+
#endif
|
|
144
|
+
|
|
145
|
+
return fixed4(color, alpha);
|
|
146
|
+
}
|
|
147
|
+
ENDCG
|
|
148
|
+
}
|
|
149
|
+
}
|
|
150
|
+
}
|
|
Binary file
|